I have a XML file that doesn't have a <root> node so when using c# XmlReader to create it doesn't like multiple nodes, so what I need to do is script a new way to read the xml file but passing the <Root> node and continuing as the current xml doesn't have it.
This is the current script
Code:
xmlData.onLoad = function(success:Boolean) {
if (success) {
//first node is for continents - their countries and color
xmlNode = this.childNodes[0]; //xmlNode = Continents
for (var counter:Number = 0; counter < xmlNode.childNodes.length; counter++) {
[Code] .....
I'm having trouble accessing the value of the root node of an XML variable in flex. For example:
[Code]....
I can change the "Type" attribute above with X.@Type="xyz"; But how do I change "Content123" to something else? If the xml document were longer/deeper, I could say something like X.Entry[11].Cost=2.22; But what do I say in this case? Obviously X="Content456" doesn't work...
I'm having troubles expanding the root node of my AdvancedDataGrid. Simplified code below:
adg.addEventListener(FlexEvent.CREATION_COMPLETE, adgCreationHandler); private function adgCreationHandler(event.FlexEvent): void { adg.expandItem(groupCol.getRoot(), true) }
Does anyone have any thoughts on why this approach won't expand my root node, or another easy way of expanding the root node by default when the AdvancedDataGrid is loaded?
I have inherited a Flex air project and have not worked with trees before. The tree is displaying an xml file hierarchically. The user can make a change to the data. I need to save the data of the entire tree to a file.I can save the currently selected item to a file, no problem. But I need to save all the data from the root of the tree, forward.I would think I could make a copy of the tree, and set the selected item of my new tree to root, or something. Sort of like this pseudo code:
var treeToSave:Tree = new Tree (editedTree); treeToSave.selectedIndex = 0; // now save treeToSave to file...
This creates a compile error, but hopefully you can see what I'm trying to do.
i am loading an XML, inside it there is a node like this "<yweather:forecast day="Thu" date="11 Feb 2010" low="16" high="27" text="Partly Cloudy" code="30" />" and i need to load it but when i type "_xmlData.channel.item.yweather:forecast" being _xmlData my XML var it says that there is a problem because of the ":", and i don't know what to do to load it.
im loading in a xml doc and it loop in the xml doc depeneding on how many node are in it. and attaches the nodes to a mc. the mc has three text fields in it. im trying to move that mc called t over 50px on _y.Code: as of right now they load on top of each other. does anyone know how i would go about doing that?
I get a null object reference when I try to run the second book line because of the missing description. Can I check for this in code and skip accessing the description for this line?
Something like if (xml_book.@description is null) {do nothing}else{do something)?
I have an AS code which loads external images dynamically using an XML file. but i'd like to change the code so that the images are loading not into the browser but into the root MC through a loader.
I've been going through online tutorials and so forthand yea I'm still a newb. I have a flash site I'm designing and this is probably a simple answer. I've figured out how to incorporate the external flashes using buttons and loader, please see the script below. The main problem I am having is I want to load my 1.swf file as the main home page. When I load the flash is comes up empty instead of loading the swf file when the flash is first opened. I can use the button to load it back, but how do you get it to appear once the flash is initailly loaded instead of just pulling up a blank page?
Code: on (release) { //load Movie Behavior if(this.home == Number(this.home)){
I have an AdvancedDataGrid tree with a ArrayCollection as its dataprovider. Now, for instance, i drag a leaf from one node to another node. To catch the event I'm adding a Listener to dragComplete.
[Code]...
My Problem: I want to know the new node where the leaf was dropped. Actually i would have expected that in the event there is a property like dropParent. This is not the case.
I thought this was going to be easy! I would like to search an XML file for a particular data set i.e. set of nodes depending on a passed variable. However, storing a subset of my XML file via Code:var gallery = this.firstChild; and then searching 'gallery' as you would an array-using a for()-doesn't work since this.firstChild isn't returning an array
I am building a small banner, which ideally will have a random string of text fade in (long enough to be read), then fade out...to play another random text.
Each of my texts have been built as movie clips... they fade in, stay up long enough to be read, then fade out. At the end of this, I need the movie to go back to frame 1 of the main timeline, as I am using the following script:
Code: _root.onLoad = function() { //generate a random number from 1 to 11 var nRandom = 1+Math.floor(Math.random()*12); //tell timeline to goto and play the random number 'nRandom' gotoAndPlay(nRandom); };
Each of my text movie clips are on a different frame, so I need to call a new random _root frame to play from within the movie clips. So far, all that is happening is whichever movie is chosen to play, goes in a loop.
I have a root stage, and a MC that is called from the root stage.Now from that MC, i will called in another MC2, and I wanted to placed the MC in the center of the stage. The reason I could not use normal ADDED_TO_STAGE at MC and define the center is because MC is not place in the exact position of the root stage (as in x, y=0). So if I would target MC2 at MC stage center, it would not be the exact center of the root stage/screen.How can I called the root stage properties rather than adding MC2 into the stage?
I have a datagrid called dg that has data populated to it thru an external XML. What I am trying to achieve is whenever someone clicks on an item in the grid it stores that items coordinates to a variable called locCoordinates. At this moment it is tracing out the coordinates for all of the items in the grid. I just dont know how to go about only getting the selected items coordinates.
I want to add new node to the current XML file. It already contain some data and I want to add new node with Flash. I know how to retrieve the data but don't know how to insert
Does anyone know of a way to get an XML node's name? Or to call the node without knowing it's name? I'm looking for something generic and reusable, with the child-node name not hard coded. My XML looks like this:
I've tried to import a string into the class to replace "doc", using XMLList, descendants, elements, children, etc. and nothing seems to work short of turning the whole thing into a string and chopping it up later.