ActionScript 3.0 :: Access The Sound () Class From The Youtube Player?
May 19, 2011how to access the Sound () Class from the youtube player? Worst case scenario, is it possible to ling a new Sound() to a MovieClip?
View 7 Replieshow to access the Sound () Class from the youtube player? Worst case scenario, is it possible to ling a new Sound() to a MovieClip?
View 7 RepliesI'm having a big problem using youtube player API (AS2)... Here's the thing: I have a movie in library wich I load when clicking a menu. This movie is attached to stage using the following function:
[Code]....
how to create a custom player that would stream a list of youtube videos along with soundcloud, and MP3 similar to the one on [url]....I know that this might seem like quite a general question but any direction on how to accomplish this and whether it should be done using flash and Youtube API, and sound cloud API or whether it should be done with some sort of flash audio ripping way.
View 1 RepliesI have the site: [URL]
There are videos there and they play fine and get removed when I change pages. The problem is, if I leave a video playing and then switch pages the sound continues even though the video disappears. How can I make the sound stop? I have done quite a lot of research. My video's appear code is:
Code:
this.createEmptyMovieClip("video_mc",10000);
this.video_mc.loadMovie("youtube video");
[Code]......
Is there any way I can create a slider on my desktop to access some of the controls of the YouTube Video player like volume, pause, play, playback speed? I know it is a flash player, but would this involve accessing the YouTube API or something else? For example, I'd like to program something similar to what's provided by the Enounce MySpeed application (control over play back speed).
View 1 RepliesI am trying to put together a simple game and have been doing really well until I decided I am going to have to create a new class to handle enemies.What I have so far is a player walking around on random terrains and I am up to the point where I have placed x amount of enemies on stage at appropriate times. I have written their class which will hopefully eventually handle their behavior and it outputs simple trace("BOO!").
Where I face the problem is that I obviously would like to make these enemies follow the player to attack. But when I try to access the .x or .y attributes of the player, it throws an error: 'call to a possibly undefined property with static type Class'?I have tried accessing the .x using the following ways (where badger is my player instance and Main is my class definition within the properties of the FLA):
Main.badger.x
Main(root).badger.x
Stage.badger.x
I have also tried to access other vars and still nope..My class code is this:
Code:
package
{
import flash.display.MovieClip
import flash.display.Stage
[code]....
I have the following inheritance structure:
var environment:AvEnvironment = new AvEnvironment(...);
addChild(environment);
environment.addChild(new Terrain());
environment.addChild(new Player());
I am trying to access a public property from AvEniroments class through the Player class, however I'm getting an undefined property error (#119). I've tried the following:
this.x = AvEnvironment.xs // public property in this class
this.x = parent.xs
I've also tried something like this:
var ev:AvEnvironment = AvEnvironment(parent);
this.x = ev.xs
but I get a TypeError. Error #1009: Cannot access a property or method of a null object reference.
My aim is to access the FileReference class Flash Player 10 properties,methods and Events using CS3 instead of CS4.For load() ,save() methods needs runtime version of Flash Player 10.I need to include the flash player 10 in CS3 publish settings Version.Otherwise you can suggest how i can able to access the FileReference class new properties and methods without CS4.
View 1 RepliesI want to be able to add youtube videos on my site. The site is built using as2 xml etc...Maby there is some sort of a .swf youtube player that i can load into the site?I can provide the code & files if necessary but for now heres the site:flaw.seIf this is a stupid question and takes to much effort then im willing to pay a little sum..Beside that i want the pictures to stop scrolling 20 pixels from the right side of the webbrowser. I did get some help and added:[code]But then it stoped directly after the picture without any space. And last bit of the scroller dident really work right.
View 1 Repliesi am trying to create a AS3 youtube player... and after i searched online and followed tutorials, i couldnt make any of them work due to errors.i always get this error [code]is it because i am testing it locally?
View 1 RepliesI need to know how i could create a flash player like youtube ....I want build a web site in which upload videos and play them with a my personal player.maybe i must learn actionscript 3 language, but is there a prompt code to utilize and modify according to my taste?
View 5 RepliesI have the following mark-up to load a YouTube video player in a jQuery Tools overlay:
<a rel="#YouTubeVideo_MZKORPYI0HM" href="http://www.youtube.com/watch?v=mZkoRpyi0HM" title="Watch the YouTube video">
<img src="http://img.youtube.com/vi/mZkoRpyi0HM/2.jpg" class="youtubeThumbnail
[Code]....
The page behaves exactly how I would expect in Firefox (all versions) and Chrome. However, in IE8 (and I have the latest flash plug-in), I see a "1 item remaining" message in the status bar and the overlay contains no flash player. Right-clicking on the grey space shows a "movie not loaded" message.
I'm using the YouTube API in my flex app to play videos and it works fine running on my computer and android, but I'm getting an issue when I try to use it on iOS, I just get a black screen!
View 2 Repliesi am trying to create a AS3 youtube player... and after i searched online and followed tutorials, i couldnt make any of them work due to errors..
[Code]...
I use the Youtube API for Actionscript 3 to dynamically load Youtube videos.
[URL]
When I remove the current video using player.destroy(); and stage.removeChild(), the video goes away. But when the newly loaded video beginning, the sound track from the previous video plays in the background.
I want to have 2 different youtube videos (instantiated using the js api) on a page and I want to route the sound from one of them to the regular speakers and the sound from the other one to the headphones.
View 1 RepliesI tried to emded a youtube movie into a flash file, and that all seems to be working:
Code:
createEmptyMovieClip("video_mc", 10000);
video_mc._x = 150;
video_mc._y = 5;
[Code].....
So basically the question is: how can I stop streaming sound from keeping on playing even when jumping to another frame?
I'm embedding a youtube chromeless player in to my website via actionscript 3, and I found this code that works fine [code]...
but I need to be able to position the player, and at the moment its anchored to the top left corner, didnt want to play about with the code without knowing what to do, also how easy would it be to add simple controls? play, pause, mute, replay
How to create a youtube style video player?
starting with flv1 playing
when it finishes we have buttons to go to 2 other flv files
clicking a button plays flv2 or flv3 in the same player
when flv2/flv3 finishes we see another button
if we click this button we replay the whole thing (so playing flv1)
this whole thing in one video player like youtube
I have created my FLV player. It plays FLV files by giving it the path of the FLV flile.
I'd like to play youtube videos within it by giving it the the URL of the video.
I'm trying to get size of a loaded youtube player, but it's not working (it's tracing 0):
fotoLoader = new MovieClipLoader(); fotoLoadListener = new Object(); fotoLoader.addListener(fotoLoadListener);
fotoLoadListener.onLoadInit = function(target) { trace (target._width);
}
fotoLoader.loadClip("http://www.youtube.com/v/"+"VhRas_qrz5Y", loader);
I'm using the Youtube AS3 Player API to load video's in a Flash Project. I get this really annoying Error when loading the Player swf:
SecurityError: Error #2047: Security sandbox violation: parent: http://www.degoudenglimlach.be/main.swf cannot access http://www.youtube.com/[[IMPORT]]/s.ytimg.com/yt/swf/watch_as3-vflbgr4dW.swf.
I tried adding the following to my code before loading the swf but it doesn't make any difference:
Security.allowDomain("*");
Security.allowDomain("www.youtube.com");
Security.allowDomain("youtube.com");
Security.allowDomain("s.ytimg.com");
[Code]....
I have my own video player, I've bought it from activeden. And im going to use youtube,dailymotion, video api with php. But i want to use my own video player. How can i do that?It takes list from a xml files like this;
<video_item>
<hd_video_path>.flv</hd_video_path>
<sd_video_path>.flv</sd_video_path>
[code]....
I have a swf file which loads the YouTube API player at 640px by 400px:
function onPlayerReady(event:Event):void {
trace("player ready:", Object(event).data);
player = loader.content;
player.cueVideoById( t***Path , "0" , "medium");
player.setSize(640 , 360 );
[Code]...
I'm fiddling around with the YouTube ActionScript 3.0 Player API. It's pretty cool and simple but one thing i can't seem to get to work, nor find any info on the web:
I want to use the SeekBar component with the Youtube API. I tried this, which works with the FLVPlayback component:
var seek:MovieClip = new SeekBar();
player.seekBar = seek;
Does anyone know where I can find a free youtube player with a playlist in (AS2)?
View 1 Repliescheck out the profiler in flash builder. I need to get rid of the as3 youtube swf.Only about 20% of the memory is being released.Just copy and paste the code below into the main mxml file in a new flex project.[code]
View 2 RepliesI just wanted to know how to play youtube videos within my own flash player (the .flv/low quality ones) i made a long time ago.I think they're not allowing this now or they've changed something ?
View 2 RepliesI have embed the youtube flash player via this code.
Code:
// create a MovieClip to load the player into
var ytplayer:MovieClip = _root.createEmptyMovieClip("ytplayer", 1);
// create a listener object for the MovieClipLoader to use
var ytPlayerLoaderListener:Object = {
[code]....
I would Like to know, How can I run the destory command because the video keeps playing even though the command has been passed. I've used stopVideo and destory. they dont work until you press the pause button. I would like to end the video even if its playing.
I'm embedding a video of YouTube by using their chromeless player, stretched and fit to all screen. the player includes by default their logo and it looks so huge so it ruins the graphic.in youtube site, they offer you to replace the original logo with new one - "Powered by Youtube", but they don't explain how to remove the original first.[code]...
View 2 Replies