ActionScript 3.0 :: Any Control Lists Items And Can Edit The Item?
Oct 29, 2010is there any control that lists items (like s:list control) and also allows to edit the item ( like mx:ComboBox )?
View 0 Repliesis there any control that lists items (like s:list control) and also allows to edit the item ( like mx:ComboBox )?
View 0 RepliesI'm trying to create a nested list in Flex which will dynamically resize to display all children when the data provider changes.
Here's a simplified example which illustrates the problem:
<mx:Script>
<![CDATA[
import mx.collections.ArrayCollection;
[Code].....
The list sizes remain static when items are added.
If I add variableRowHeight="true" to the outer list then the inner lists will correctly resize. But the outer list itself remains at a fixed size.
How can I have both lists resize automatically to display all children?
This is probably one of several ways to do this..."myData" is an array that contains information displayed in "myDataGrid". "toBeMoved" is a variable containing, um, the item to be moved.
btn_up.onRelease = function() { // this is a button to move items UP in the list
whoseSelected = myDataGrid.selectedIndex; // gets the index # for the selected row/item
if (whoseSelected > 0) { // makes sure you dont have the already top item selected
toBeMoved = myData[myDataGrid.selectedIndex][code]...
If I have several items that move across the screen but the user can click any of them at any time, how do I record the current position of any of the items item in order to use that data to change the position of the item after the user clicks?
This is what I am doing: I have 11 images that slide accross the screen. The user can click any of them at any time. When he clicks one I am scaling the image so it looks like it is comming forward (z axis) and then the rest of the images are scaled down so it looks like they are going back on z axis. So what I am trying to do is get the current position of the image when the user clicks the image so that I can use that to correctly estimate the scaling and moving of the image to make it look like it scales from the center and not from the top left corner. So if have a variable that gets the current position of the image being clicked I'm thinking I can change its position using something like: x = currentposition + -45;
I use a spark List with a custom item renderer and an ArrayCollection for dataProvider.
The ItemRenderer looks something like
<mx:TextInput id="txtValue1" text="{data.myFirstValue}"/>
<mx:TextInput id="txtValue2" text="{data.mySecondValue}"/>
However, even though I change the text in txtValue1 or txtValue2, those are not actually changed in the object inside the ArrayCollection.
myFirstValue and mySecondValue are decorated with the [Bindable] tag.
My understanding is that if the text property is set to be bound a certain property, the changes should be automatically applied.
So the HACK (or so I think) that I use is to listen to the focusOut event of each textbox, and access the parent data provider and set the the values manually.
I have a DataGrid of objects, and I want to modally edit them; pop up a dialog, change the item, and if the user clicks "Ok", save the changes back to the original item, and if they click "Cancel", do nothing. It seems obvious that if I simply pass in a reference to the original object and change it using data bindings to the fields in the edit form, I won't be able to cancel my edits. How can I support that capability?
View 1 RepliesI have a problem in my datagrid itemeditor This is my data grid component
<mx:DataGrid id="lessonPlanDataGrid" x="10" y="10" dataProvider="{studentLessonPlanArray}" height="271" width="270" editable="true">
[Code]...
I've a custom itemRenderer for my datagrid. To set the actual data I use the following method:
override public function set data(side:Object):void{
...
}
As soon as I use this function the cell doesn't show up any item Editor anymore. Why is that? When I remove this function the itemEditor is working but with the wrong initialization data.
I'm confused as to how Flash CS5 treats symbol instances across different frames in a given layer; If I add an object to a layer, and then add a keyframe to the existing frame set, are there now two instances of the object, one for each frame? When I change the color of the instance in the first key frame, the second keyframes instance stays the same. Is there anyway to edit across all frames? Paste across all frames?
View 2 RepliesArray ( 0 , 1, 2, 4, 5, 6)I wanted to add in 3 in between 2,4 so it becomes ( 0 , 1, 2, 3, 4, 5, 6)how can i do it.
View 3 RepliesSo that's the general idea, not quite an accordion, but similar. Basically, I'm going to have 25-30 of these boxes laid out vertically. They'll be narrow to begin with, and on roll over i want them to expand down a littlle, but when they do that, I want the ones below to slide down accordingly.
View 1 RepliesI have a Tree Control inside my Flex Application which I want to edit on a doubleclick on a tree item. I found the properties doubleClickEnabled= "true", doubleClick="startEditMode()", and editable="true". With these functions I can detect a double click and I can change the editable property to true based on a double click. The problem is that after I double clicked on a Item i have to click once more to really enter the edit mode. That doesn't seem to be intuitive at all..
View 3 RepliesI'm doing a drag and drop operation on a tree using some help from Adobe's quick Starts:[URL]
The code suggested is roughly this:
var dropTarget:Tree = Tree(evt.currentTarget);
var i:int = dropTarget.calculateDropIndex(evt);
myTree.selectedIndex = i;
[Code].....
EDIT: I forgot to post that my current workaround is setting the selectedIndex = -1 after I get my node:XML. I'm afraid that if something bogs on the processor the user may see it select then deselect.
I have a tree control and I want to give the user the ability that he can move up and down the element he just selected with a up and a downbutton. The tree gets generated from XML. I managed to insert the selected item a second time at a other place, with the following code:
var parentXML:XML = XML(containerTree.selectedItem).parent();
var upperItem:XML = topContainer.source[containerTree.selectedIndex-1];
parentXML.insertChildBefore(upperItem,XML(containerTree.selectedItem));
but then I have the item there twice in the List. How can I remove to reinsert it?
[URL]
I have an exhibitor list that loads from xml...and I have a booth layout that loads from a separate xml...I have two arrays set up so that the rented booths are stored first, and the exhibitors are stored in a separate array side by side...
if you click on an exhibitor in the list you will see the associated booth highlight in the mainwindow (and minimap too)...however if you notice, there are multiple entries in the list for some exhibitors, this is because they may rent several booths...I want to condense the exhibitor list to have one entry per exhibitor, but have the entry control all their booths, so if you click an exhibitor with 2 booths both of them would light up even though there was only one entry in the list...is this even possible with the list component provided by flash?
I have a s:List where I've defined my own itemRenderer, and would like to insert a horizontal line separating items, similar to the way the mx:LinkBar works. I don't want to have a line at the top or bottom of the list, so I can't just include an upper or lower border in the itemRenderer. I was hoping the itemRenderer could be made aware of its index in the list, but I don't see how.
View 2 RepliesThe following code display a list of comments using List control. The item height set to a fixed value (150), so it seems working: if the content is too long, the scrollbar shows. However, what I really want is not to set the height but let it to change according to the content size. Is there any way to accomplish this?
<mx:List id="commentList" width="100%" dataProvider="{commentSet.commentArrayColl}" rowCount="{commentSet.commentArrayColl.length}" >
<mx:itemRenderer> <mx:Component>
<mx:VBox width="100%" height="150" >
<mx:Text text="{data.commentContent}" />
<mx:Text text="{data.username} ({data.modified})"/>
</mx:VBox> </mx:Component>
</mx:itemRenderer> </mx:List>
To be more clear, I don't want to set the itemRenderer's VBox height to "150" or any other fixed value - but it'll only show one line of the text if I don't do it. So I'm looking for a way out of this. (If the VBox is not inside the itemRenderer, it'll auto adjust height as Text field string length grows - that's what I want.)
i'm in a situation where i need to iterate through each item in the list control and get the data from it.
how would i get a handle to an item at a specific index? I've tried getItemAt() but it throws error 1061.
Is it possible to make an item in a List control not selectable? If so, how would this be accomplished?
I've tried one thing so far. What I did was use a custom item renderer that checks for a value in the data property upon a FlexEvent.DATA_CHANGE event. If that value is not set, I tried setting the item renderer's selectable property to false. This, unfortunately, does not seem to work.
I'm trying to modifty the Flex Tree control to allow a user to select multiple items by just clicking each of the desired elements (ie I don't want them to have to press Ctrl or Shift). If the user clicks a selected item a 2nd time, it will deselect it.
View 2 Repliesjust facing a difficulty with tree control drag drop..Suppose i have tree with drag-drop enabled.I want to which node(id) is droped inside which node. 1]if i drag "Cat1" node inside "Cat3",i want to identify ids of siblings of "cat1",and "cat3".2]in general i want to know the ids of current element being moved along withits new parent and new position and save these postions.3] Also "cat4" when moved outside "cat3",i want know its position and its siblings id.
<mx:XML id="treeDP">
<node label="Categories">
<node label="Cat1" id="1" isBranch="true"/>
[code].....
I have a news rotator that is populated from an RSS feed. The rotator has a timer that cycles through the news items, displaying a link and image and title for each item. I have the put in three buttons for the user to control the item that is displaying. A pause, forward and backward button.
My issue is that I'm not sure how to implement the button without messing up my timer that is already running. I was able to do the Pause button, which was simply to stop the timer. The forward and backward buttons are a bit more tricky. This is what I have so far. Note that I have much of the code duplicated because I needed to initialize the objects for the first timer index. After the first item, the code runs from the timerHandler() function.
PHP Code:
var xmlLoader:URLLoader = new URLLoader();
var xmlData:XML = new XML();
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code] .....
I'm actually relatively new to flash and actionscript but I could say I have fair knowledge about them. So anyway, I usually build flash websites the traditional way using timeline animation and scripting. Today I had a job interview and they said they're looking for someone who can develop any web design into a Flash CMS with a back-end office for the client to edit the content without having to edit the FLA file or any code.
Accordingly, I'd like to know where and how to start. What are the main concepts I should follow/adapt?
i need to fire separate method for individual menu item clicked ,so that individual item can handle separate method.and i need know what all the properties are available in menu item like type="radio".
<mx:MenuBar id="jj" labelField="@label" itemClick="MenuItemClick(event)" x="23" y="228">
<mx:XMLList>
<menuitem label="File">[code]......
Posible? like: product here..product here..produkt with extra info and so on like 1 row moreor 2 lines heheor just 1 productitem info here? Or.. as in columns?
View 1 RepliesHow do you make a List control wrap around to a second column (or multiple columns)? let me know if there is a solution for this with the List control or some other Flex control.
For example, if you have one list with 42 items in it, but I want to cap the height of a list to 20 items; then instead of having one list with 42 items all the way down, I would have that list of items look like the equivalent of 3 adjacent lists: the first with 20 items, the second with 20 items, and the third with 2 items (which represent the original list of 42 items). [url]...
i need something in this script for make mask to all the menu now i stell don't understand why just last menu is mask i have var( i )Start from 0 to last number the menu example: last number menu is 9 so will mask just the menu number 9 i need not just to mask menu number 9 i need to all the menu menu loanding from xml and i make the script for linkage i tray so much for finish the problem for mask all but .... this is script:
[Code]...
What I have are basically two lists.
(using this one as an example)
Bear = 5
Cat = 3
Dog = 1
Bird = 2
And I have two corresponding arrays
Array1 = [5, 3, 1, 2]
Array2 = [Bear, Cat, Dog, Bird]
How can you reorder this by number? I know that you can use Array.sort, but how would I still be able to tie the name to the number? Like, if you use the sort method, it will give you [1, 2, 3, 5], but the other array would still be [Bear, Cat, Dog, Bird]. How could I make it so it ends up being [1, 2, 3, 5] and [Dog, Bird, Cat, Bear]? I was thinking of making something like [[Bear, 5], [Cat, 3], [Dog, 1], [Bird, 2]], but I'm pretty much stuck after that...
I need to create the same like this: [URL]
but in flash... I am fighting all week to create this, but I've lost...
I've successfully (finally) been able to pull imagery from an external XML list and display it on stage and even add it to be pulled randomly. What I'm hoping to be able to do, is after the first image comes in, using a mask bring another on top of it with a vertical blinds effect.And alternate back and forth with this technique. My thought process is two XML lists being pulled alternately? (I'm probably WAY off.) I've seen a couple templates out there, but 1. I'm a financially strapped programmer and 2. I wouldn't learn anything that way anyways.
ps. I might include the code that I have thus far in a little bit.It's nothing more than a modified version of an XML slideshow from another tutorial site.