ActionScript 3.0 :: Assign My Movie Clip To Do Different Direction One After Another?
Oct 11, 2010
i need to assign my movie clip to do different direction one after another.
i think this code is wrongly used
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*
var bus:MovieClip = new TransJakarta();
addChild(bus);
[Code]....
View 3 Replies
Similar Posts:
Jan 3, 2007
I want to loop through a movie clip and assign a function to each of the clip's child movieclips. when i do a for...in loop and then do a typeof() trace I get "string" and obviously it won't let me assign lets say 'onRollOver' functions to the children.
View 6 Replies
Feb 12, 2003
how I change the direction of a movie clip. And how to make it change in the same it's moving.
I have random movement code on the clip, I just want it to rotate, in the direction it goes.
View 2 Replies
Feb 20, 2009
I am designing an online city guide and on this particular page I have an image of a map. I want the direction/location of the mouse to determine the angle of the tilt of my image.This is a perfect example of what I'm trying to explainf you let the preloader load, you will see that on the main page, the pink background image subtly tilts depending on where the mouse is and how close it is to the image.
View 2 Replies
Nov 15, 2004
[URL] i assume it's a series of frames with slightly different photos of the razor. when you play the movie it looks like it is spinning. my question is, how do they get the movie clip it to play forward when you move the mouse in one direction, and backward in the other? is it something like mouse over to the right and left (i'm bad with the direction code)??
right now i have a version that will play the movie clip (it's a button w/ only a hotspot) on mouse over and it will stop when the mouse os off the hotspot, but i can't get it to work like the headblade example. because i don't know the right code to play forward and back etc on mouse moves.
View 2 Replies
Mar 31, 2009
I have a gallery which is created from the following scipt:
this.createEmptyMovieClip("images",100);
this.attachMovie("mask","mask",101);
etc....,
with the gallery still present i want a movie clip to appear ON TOP of this.
How is this done? i understand i need to set the z level but cannot find a simple explanation of how to do it. I do not want the image to be transparent (i've found lots of explanation on how to do this!)
View 1 Replies
Apr 15, 2010
I have 6 movie clip.[code]...
That movie clip's are moving form top to bottom.
and i want to assign image to clip1-image1,clip2-image2,clip3-image3,clip4-image4,clip5-image5,clip 6-image6
View 10 Replies
Jan 18, 2004
If you have a movie clip and assign to it via the onClipEvent (Load) OR simply the movieclip.onLoad a whole bunch of data (properties of that movieclip):
When you duplicate that movieclip, does it duplicate all the actionscript contained within? I'm thinking it does, but I am wondering if someone can confirm... and explain.
View 1 Replies
Mar 4, 2004
Is there a way to assign a label to frame of a movie clip with AS?
View 2 Replies
Oct 10, 2008
Is it possible to add a child state to a movie clip that is already placed on stage,i need to do this so i can move the movieclip to the top of the display list.
View 8 Replies
Jan 20, 2009
I know this should be do-able, but i am stumped... I created a row of movie clip buttons + eventListeners (CLICK) with a for-loop. i now want to take an array that consists of a list of swfs (i.e., var myArray:Array=new Array(); myArray=["thing.swf","dog.swf",more.swf",etc}--and programmatically assign a loader + URL request to each of the created movie clip buttons that will load the swfs on the button click.
View 1 Replies
Feb 24, 2009
i have a scroller developed in as2. it basically scrolls continuously in a direction until the direction of the mouse is changed. the images of course loop in the continuous scroll. now the problem is that for 10-15 photos its ok. but when i feed it with 180 photos, it seems to show only 11. why would this be? any restriction on flash ??
View 1 Replies
Mar 17, 2011
have a ball with the name of mc which can be moved using the keyboard .. when you press the left mouse button shoots the ball, this ball and the other flies in the face where the cursor was in the shot .. but if you move the cursor to another location and shoot a second time then the second ball is also flying in the direction of the cursor and the first ball change direction toward a second shot ..
ActionScript Code:
import flash.display.MovieClip;
import flash.display.DisplayObject;
import flash.events.MouseEvent;
[Code]....
how to make that first ball did not change its direction and continued to fly in the direction of the shot?
View 5 Replies
Feb 20, 2003
Does anyone have a tutorial (or steps to reproduce) showing a beginner the best method for loading several swfs end to end, so they play as one movie using ActionScript? What I need is: to have the first movie play and immediately when it ends, for it to stop and then have the second movie play, but each movie has a different mp3 sound and I can't seem to get both movie's and their respective mp3s to play as one long movie.
1) I've created 2 fairly robust Flas; horizon1.fla and horizon2.fla
2) I've made each fla into a seperate movie clip; horizon1_mc and horizon2_mc.(the last frame in horizon1_mc uses the same pic as the first frame in horizon2_mc -so that they will appear to play seamlessly as one long movie)
3) horizon1_mc needs to play using sun.mp3.
4) horizon2_mc then needs to play using sunburst.mp3
fyi: I've got the "FlashaMX Designer's ActionScript Reference" book but all I've found is how to load content (chap11) using static movie clips using "loadmovie" and I'm not sure how this applies to actual animated clips.
View 3 Replies
Oct 12, 2007
I need to have a movie/image to go in the opposite direction to the mouse.For example, I want the image to go down if the the mouse goes up.Similarly for all other directions.
I want to have a subtle deceleration of the image.I also want to have a border for the image.The mouse should only move when the image is in the boundary.I want to have a mask, so that only the part of the image in the boundary can be seen.
View 2 Replies
Jul 30, 2010
I have the following code which works quite nicely but in Clockwise direction. I would like the movie to rotate in a opposite direction which is Anti-Clock direction. How to resolve the problem?The following is the code:
// Adding mouse event to our movieclip!myMovieClip.addEventListener(Event.ENTER_FRAME, rotateMoveClip);
// the rotateMoveClip functionfunction rotateMoveClip(e:Event){ // e.target is the
[code].....
View 1 Replies
May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 Replies
Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
View 17 Replies
Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
View 3 Replies
Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
View 0 Replies
Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
View 2 Replies
Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
View 1 Replies
Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
View 3 Replies
Oct 13, 2009
I have a flash programming research assignment using AS3.The assignment is to create a random object that moves in a direction upon testing movie. After 2-3 seconds the object needs to change random directions.
View 1 Replies
Oct 13, 2009
The assignment is to create a random object that moves in a direction upon testing movie. After 2-3 seconds the object needs to change random directions.
View 1 Replies
Oct 23, 2010
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
View 5 Replies
Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
View 4 Replies
Sep 7, 2010
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
View 9 Replies
Mar 26, 2006
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
View 4 Replies
May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
View 2 Replies