ActionScript 3.0 :: Call Mxml - Create A Mobile Project In FB4.5?
Dec 27, 2011
I want to create a actionscript mobile project in FB4.5. There is very little information on this by the way. Anyway I want to link to another mxml component by clicking on a button. in flex it is easy but how do i call this in AS3?[URL]..
this is how flex does it <s:Button label="Continue" click="navigator.pushView(MyNewView)" styleName="next"/>
I am going to make an Arabic application using Flex builder 4.5. I have two questions that need to be answered What is the difference between ActionScript Mobile Project and Flex Mobile Project. (AS Mobile Project supports iOS and Android but I doubt about it!!) Is Arabic support available in Flex Mobile Projects or AS Mobile Projects? I know TLF supports Desktop and web apps but does it support mobile platforms?
Adobe states that Charts are supported in mobile projects but when I try to change the following working files (created project with File - New - Flex Mobile Project - Google Nexus One):
I've been successfully building AS3 projects that import FXG graphics using FlashBuilder 4 for web. I'm now upgrading to FlashBuilder4.5 so I can build mobile apps but I'm getting an error when I try and using FXGs.The error is ,The definition of base class SpriteVisualElement was not found. [Generated code (use -keep to save): Path: datagold-interface.as, Line: 6, Column: 27].The line and column number don't seem to relate to anything I can understand..
I am trying to make the project build light by removing all the unused (mxml,xml and image ) files. Currently I am manually searching for each image and then removing the unused file. But is there a way such that we can get list of unused files automatically . I was trying to use the swfDump.jar from 4.0 sdk . But that dint work as it is working with projects that are build using flex sdk 4.0. I am currently using 3.2 .
Right now I'm designing an application for smartphones and tablet. What I am interested to know is whether I can integrate specific functions. These app would include:
1 The automatic screen rotation 2 Scroll page (in particular pages I will have a list of which need scrolling)3 will have many pages and would require a small search engine
I'm developing an ActionScript 3.0 project for Blackberry Playbook, Android and iOS. I have some custom UI classes, like buttons, that I want to use it in another projects. How can I make an actionscript mobile library project? I'm using Flash Builder 4.5, and I'm not using Flex in my code.
I have a project that was written using ACtionScript 3 in the Flash Builder Burrito preview IDE, with Adobe AIR 2.5 SDK. The way I was closing down the application was with....
stage.nativeWindow.close();
Now I've taken this same project and I'm using Adobe Flash Builder 4.5 for PHP with the Adobe AIR 2.6 SDK and I've turned it into an ActionScript Mobile Project and this line no longer works when running on an Android device because the nativeWindow never gets set, it's null. I've tried researching online how to replace this line of code and all I have been able to find is code for closing it down if I deploy it on iOS, which I'm not as of right now, or how to close it down if it's a projector project, or the stage.nativeWindow.close().
I want to download a video on mobile device through flex framework. For that reason I need to have support of multithreading so that I can download video in background. Unfortunately, Flex doesn't have multithreading support. I am quite new with flex environment.
I'm developing an ActionScript mobile project for Android. When I add the following import, compiler says that is not found. import fl.transitions.Tween; How can I use Tween with mobile projects?
I am currently developing an application in the latest version of FlashBuilder and I cant seem to find out how I can incorporate AdMob ads or any other Ads into my application.There seen to be a few tutorials online focused on Flash however im not sure how to get those to work in the Flex environment.
I wanted to develop a flex based mobile project. I have Eclipse plugin for Adobe Flash Builder. But I cannot see any option in the "Create Project" list for Mobile project.I have seen Mobile Project is available in Flash Builder Standalone version, but I wanted it in eclipse plugin.
I have a mobile app that gets a rss feed. The date on the rss feed displays Fri, 28 Oct 2011 17:30:00 GMT and I would like that to render as a short date in cst time standard dd/mm/yyyy and time. The code for my app is below. any help would be great This is the first time working with Adobe Flash Builder.
I am running Flex mobile project and I would like my mobile app to be able to load and display pdf files that are saved locally. I do not want to go out to the web to access these pdf files.
I cant figure out how to make this code work for a locally saved file.
I am developing an ActionScript for Mobile project in which i want to read a .txt file from my sdcard and do some stuff with its data. I am aware of how to read a file from sdcard in native android java, but i cant seem to find my way around this problem since there is no emulator in Flash Builder 4.6 like the one in Eclipse.
Nothing on the screen, nothing in the console. I do, however, see adl.exe hanging in the processes and eating up memory - i assumed its the loaded, but invisible application.
Update:Created a blank Flex 4.5 (Air 3.1) project that changes the background - and it worked out fine. Tried to use this config (tweaked the filename) - and it doesn't work. Seems the problem only applies to mobile projects.
Is there any way how to compile maven/flex project which does not contain any *.mxml? The flex project contains ActionScript classes only (i.e. "src/flex" directory contains *.as files only). My pom.xml is here:
I imported an .fxp project into a Flash Builder and then observed there are 5 .mxml files in the src/(default package) directory. Silly question -- how to run each of these five files?
Since I've named the project differently than any of the .mxml files, whenever I try to run something it uses the default (empty) .mxml file named after the project. Deleting that empty mxml file didn't help anything. I also tried to clean the project, but nothing changes (although I see the directories refresh with the same contents). There are no html files in the bin-debug directory.
There must be some simple way to run those .mxml files that I'm missing.
I am using flash builder4.5 and creating simple touch event function in pure Action script mobile project. When I run with on desktop running it not works but mouse event works. How can I get this to work with touch event function on desktop running
Neither of these methods worked, and to be safe i used the same code to embed an image on the screen and it works!. I just can't seem to get the icons to appear in the tabs also note - I was doing all of this in my main mxml file, just incase you're familiar with the Flex Burrito "Mobile application" file structure. And another thing is that I don't get any errors when trying these methods. It lets me compile and test it.
Can we develop flex mobile project that runs in both android and iphone.Also I want to know , can we use all the device capabilities of both android and iphone in same project
I am developing a mobile project in Flash builder using flex 4.5. I am very new to flex, with some background in Obj-C.urrent Setup:I am passing the text property of a text input component to a second view via navigator.pushview{view.Someview, data}public function doSomething():void{navigator.pushView(Session_View, timeInput.text);This successfully passes the text I put into the textinput to the Session_View instance and I can display that text in a label in the mxml; however, I would like to take the text passed and convert it to an integer to use in my logic.Within Action Script I have tried parseInt() function with no luck.I have also tried to assign data to a variable in actionscript with no luck.
I'm trying to use a SharedObject in a Flex 4.5 mobile project. The SDK I'm using is 4.5.1, and the AIR version is 2.6.0. I'm trying to locally store user credentials for my application using this piece of code:
I have a Pure AS3 mobile project that I'm developing in Flex 4.5, and deploying on both Android and iOS.I have a TLF textfield that is set to editable, and when I touch on it on Android the soft keyboard shows up as expected, without me having to explicitly tell it to show up.
BUT on iOS, when I touch on it, I get the text field's focus event firing, but the soft keyboard doesn't show up. Anyone know how to make this appear, so the user can enter in text? it is possible to enter text in a pure AS3 mobile app on iOS.
From what Ive seen, most of the examples of using Javascript in Flex are designed for for the full desktop version (or for the browser) and not Flex mobile. For example using ExternalInterface in a Flex mobile project gives the error: Error: Error #2067: The ExternalInterface is not available in this container. ExternalInterface requires Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime. Is it possible to call Javascript (such as the Google Maps Javascript API) in a Flex mobile project?