ActionScript 3 :: How To Compile Maven / Flex Project Without Any MXML File
Dec 13, 2010
Is there any way how to compile maven/flex project which does not contain any *.mxml? The flex project contains ActionScript classes only (i.e. "src/flex" directory contains *.as files only). My pom.xml is here:
<groupId>com.test</groupId>
<artifactId>test</artifactId>
<version>1.0-SNAPSHOT</version>
<name>test</name>
<packaging>swf</packaging>
[Code] .....
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Jun 15, 2010
Maven 2.2.1 unzipped,M2_HOME set and repository altered to point to different drive location in settings.xml Flex 4.0:
Installed Created a multi-modular webapp project using flexmojo:
mvn archetype:generate
-DarchetypeRepository=http://repository.sonatype.org/content/groups/flexgroup
-DarchetypeGroupId=org.sonatype.flexmojos
-DarchetypeArtifactId=flexmojos-archetypes-modular-webapp
-DarchetypeVersion=RELEASE
with following options
groupId=com.test
artifactId=test
version=1.0-snapshot
[code]....
Parent pom has swc, swf, war as modules.
Dependency is war->swf->swc.
With parent artifactId of swf, swc, war set to swf, swc, test respectively.On executing mvn on test folder(for that matter clean or anything) I get this following error.
G:Projects est>mvn -e
+ Error stacktraces are turned on.
[INFO] Scanning for projects...
Downloading: http://repo1.maven.org/maven2/com/test/swc/1.0-snapshot/swc-1.0-snapshot.pom
[code]....
Looks like its trying to download the project from maven's central repository instead of building it.
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Jan 5, 2012
I have several maven modules (each with a pom)I am looking to compile my swf without first compiling each module into a swc, like i am soing now. I suppose that should speed up the compilation process.
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Nov 16, 2010
I am using flexmojos to build my flex projects. I also have a flash project containing .fla files which needs to compiled into swf have I thought was to use a command line script to do it and force maven to call the script. Something like this
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Jun 21, 2011
Does anyone have a sample pom.xml or a tip of how to get flex-mojos to compile FXG files?We use some FXG images in our project by adding them in mxml like:The image ns refers to a package containing the FXG image files.In Eclispe this works fine.But when flex-mojos is compiling the project we get a "Type not found" error.We get the same error in eclipse when we delete the FXG but keep the tag in MXML.
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Nov 26, 2006
I have to make a project for school. It will be like a tutorial, but into an application. I already made a part of it in MXML and a bit of action script but I encountered a few problems that are over my newbie limits. So the Flex Builder 2 makes a SFW file, in the main folder of the "project". I want to make that SWF file my main executable file. I have a folder with some pics, and another folder with Action Script Files. The code lvl that I know atm is ABSOLUTE BEGINER... I don know how to make my SWF file have a specific name when I run it.Here is a picture of a training exercices that should make thing more clear:Some people told me that I should use a HexEditor and stuff. Is it ture(what u think?).
Next problem. I dont know how to make the Stage to be fix. I mean.. I dont want the stage to be resizeble. I tryed to change the stagescalemode but that wasn't it. I toke a look at the help files of Flex from the net, about the Resize action and SystemManegment, but I didn't find out what I wantend.
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Sep 29, 2011
I have a Flash builder project that I am migrating from SDK 4.1.0 to 4.5.1. This has been a relatively easy change (we are using maven for our builds, and were able to get a successful build after updating to the 4.5.1 dependencies).
As said, the project builds fine with maven and flexmojos. The issue is when opening the project in flash builder. The maven project is imported and then set as a flex project by running the maven flexmojos:flexbuilder build command.
The issue lies when certain mx components that are specified with the s: namespace are no longer accepted by the IDE, and result in an error. For example, for the following to compile:
<s:states>
<s:State name="normal" />
<s:State name="disabled" />
</s:states>
s:State must be changed to the mx namespace:
<s:states>
<mx:State name="normal" />
<mx:State name="disabled" />
</s:states>
This is just one example, and only happens for certain spark-namespaced components. Why is this? Why does this compile OK with Flex SDK 4.1.0 but not with Flex SDK 4.5.1, and what is the cause of the necessary namespace change?
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Jun 10, 2010
I'am using flexmojos-maven-plugin to build my Flex module. So on the compile phase I'm getting org.apache.maven.plugin.MojoExecutionException: Error compiling!with no information on where (at what source file) the error happens and what is nature of the compile error.
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Jan 5, 2012
I am going to write a build commands for flex 4.5 project, which is only based on actionscript not with java. I am very new to both maven and ant.So can you people suggest which is more compatible and robust with Flex 4.5
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Feb 27, 2010
I would like to know how to proceed to set up a work environment in order to develop Spring BlazeDS applications. Those server applications are meant to be accessed via AMF remoting from some client Flex application.Actually I have Maven and m2eclipse set up and working, local JBoss v6.0M2 running, Flex 4 plugin installed.Ideally, I would like to know how to create an eclipse project in which I can have both server (Java) and client (Flex) code and be able to deploy everything in one click to JBoss. Maybe there is a special Maven archetype for this setup? If not, I will be happy if someone can provide step by step instructions to setup all this stuff.
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Sep 14, 2010
I've got a Java/Flex project that I'm building using Maven. After doing some research I'm using the Flexmojos project [URL] for the Flex part, and almost everything seems to work fine so far (after a bit of struggling). I'm using version 4.0-alpha-5 (4.0-SNAPSHOT didn't seem to work for me).The Flex projects isn't recognized by Eclipse as Flex projects though. If I manually change the .project file and add .actionScriptProperties and .flexProperties files, Eclipse seems to recognize the projects as Flex projects.
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Apr 29, 2011
I've got a multi module Maven project (about 10 modules) where 2 of the modules are a flex project and its corresponding server project, communicating via BlazeDS. The server module is dependent on another module containing common things, shared over the whole project.When using objects from the common module, the objects aren't serialized and sent via AMF to the SWF. Everything in the server-module is serialized and is working fine, but the objects from the common module (which has valid values on the server side) is not sent to the client.
I'm using Flexmojos to build this. What do I have to do to make the classes in the common project available for serialization, and being able to use them as RemoteClass-objects in my swf-project?
[Code]...
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Oct 12, 2010
I have a maven project that produces many artifacts. Of course it is kind of against maven best practice (one pom one artifact), but it is Adobe Flex project that produces many *swf modules and it is really makes no sence to create a separate project for each module.
For me it would be very convinient to handle all swf modules as a single zip archive eg. zip archive would be my artifact.
So I am looking for the way to pack and unpack my zip artifact with maven.
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Mar 18, 2011
Flex stylesheets are parsed by the compiler and bundled with their assets (graphics, usually) into a swf file, which can then be loaded at runtime. I've got a project with a fixed number of styles (currently 4: old corporate style, new corporate style, and high contrast versions of both). Using Flash Builder (Eclipse with Flex IDE plugin) I'm able to have all .css files compiled to .swf files alongside the primary project artifact .swf file. This is also possible with ant scripts.
My current understanding is that Maven wants to only create one artifact per project (POM file), but may have some additional ones added (like zip packaging). For scalability reasons - I've got a complex setup of many library and module projects, several of them having their own individual stylesheets - it would be very impractical to split up the projects into the 'main' project and copies for each stylesheet. At least on the Eclipse project side, having some subfolders with POM files in each, all refered by a master pom file and referring the same src/ location (and being inside one Eclipse project) would probably work. Though that's ugly and needs individual artifactIds for each, and still need to be assembled somehow.
The important thing is to be able to have a final assembly which contains the (Eclipse) projects main swf file and each stylesheets swf file (and some static files like localized texts to be loaded at runtime). This will be part of a large assembly of several of those projects which I've described in a separate question.
I'm using Eclipse 3.6.1 (Helios) with Flash Builder Plugin (i.e. Flex4), targetting Flex SDK 3.5 (FlashPlayer 10.0). I've installed Maven 3.0.2, using Sonatypes flexmojos-maven-plugin 3.7.1 (as it seems more active than the one from Servebox). I've manually created pom files for my projects and they work (though only compiling one swf artifact file, depending on whether I specify the main .as or one of the .css files as sourceFile)
I've tried for some days now to understand "The Maven Way" (which seems to be tailored for Java and not fitting perfectly for Flex), but couldn't get this to work so that I have a single project, or at least a single assembly with everything in it.
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Aug 8, 2011
I have a flex maven project written by externel company that I need to modify. I dont have a Flash Builder licence yet (it takes forever to buy anythng in my company) I installed Netbeans 6.5 and FlexBean but when i opended flex maven project the action script code is ont recognized as action script by the IDE. Ho to make it "flex aware" ?
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May 10, 2011
I want to compile one class from MXML to as3 as a learning experience. The class had dependencies on other classes in my project but I don't think that should matter if I am just compiling it to as3 right? Currently I have Flash Builder 4 (in Eclipse) but I would be happy just to use a command line compiler if that exists.
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Jun 11, 2009
Our application has over 15 different top-level mxml files to create individual controls that are used in our pages. We are using Ant to do our automated builds, and are calling the mxmlc task for each mxml file separately (See question 78230 similar example). Running the compiler separately for each mxml file, however, is already adding up to a considerable amount of time. Our build time is approaching 10 minutes, 5 minutes for compiling our flex apps, and 5 minutes for compiling hundreads of java classes, building jars, installer etc. Each flex compile run is reasonably quick (15-20 seconds), but they add up.
Is there a way to compile all of them with one call to mxmlc?
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Mar 9, 2012
This is a project I'm working on for a simple demo tutorial application in Flex. I am using mxml pages. You can see to the left that I will have my main application and then other mxml files (In the Examples Package) as the examples that will be loaded into the main application mxml. How can I dynamically pull the value from the object in the list to load the child mxml file into the container that I have further down in the application?
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Nov 7, 2009
I'm interested in learning just enough Flash/Flex to do things that I can't do from HTML and JavaScript alone - play sound files and video, use multiple file upload things, perform cross-domain Ajax requests using the crossdomain.xml file etc. As such, I don't really want to learn (or pay for) the Flex IDE. I'm not much of an IDE guy in any case.
The problem is, most of the tutorials I've found talk about the IDE. I've figured out how to compile .mxml files at the command line using bin/mxmlc - now I just need to learn MXML, ActionScript and the various APIs! What are the best resources for learning these? I'm fine with buying a book, I just don't want to shell out for the API itself.
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Jun 20, 2010
I'm trying to compile an existing Flex3 project with the Flex4 SDK. I'm getting this error:
Warning: This compilation unit did not have a factoryClass specified in Frame metadata to load the configured runtime shared libraries. To compile without runtime shared libraries either set the -static-link-runtime-shared-libraries option to true or remove the -runtime-shared-libraries option.The resulting file is roughly the same as my old Flex3 compiled .swf file. Playing the resulting .swf file in the Flash Player also gives the following errors:
An Actionscript error ocurred: VerifyError: Error #1014: Class spark.core::SpriteVisualElement could not be found If I set the compiler attribute static-link-runtime-shared-libraries to true, then the error disappears and all is well. However, the size of the resulting .SWF is a couple of 100K's bigger. And that's not what I want.
I don't fully understand the concept of runtime shared libraries, but it seems that with the option to statically link them set to true, the libraries are included in the .swf. However, I like to exclude them from the .swf and only load the needed library at runtime, as my project seemed to do with Flex3 (I didn't know that by the way).
If I understand correctly, playerglobal.swc should hold all the necessary code for the external libraries that my .swf has to load. Do Flex4 compiled files need more libraries? Should I do something with the factoryClass in the Frame metadata tag?
I think my question boils down to this: How do I compile a Flex4 .swf that is the same size as my previous Flex3 compiled .swf?
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Jan 20, 2011
I downloaded Flex SDK 4 and also an .as project with many classes. In order to learn I want to build them and execute. How do I do it ?
I tried with FlashDevelop, but it's not working and when works compile only one single class.
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Apr 5, 2011
I am trying to make the project build light by removing all the unused (mxml,xml and image ) files. Currently I am manually searching for each image and then removing the unused file. But is there a way such that we can get list of unused files automatically . I was trying to use the swfDump.jar from 4.0 sdk . But that dint work as it is working with projects that are build using flex sdk 4.0. I am currently using 3.2 .
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Apr 13, 2011
I am trying to change a Flex mobile application using MXML to describe views, to one which uses AS3 to create the views. I changed:[code]
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Oct 31, 2010
Has anyone tried to compile a flex project that uses Cairngorm with command line?
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Oct 7, 2011
I would like to tak emy existing AS3 or Flex project and compile it to run on native C++ code. Is there a way to do this? What sort of solutions exist? I do not want to change my AS3 code.
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May 16, 2011
I have a method in CustomPanel.mxml and I need to use id which is available in Main.mxml. Below is my sample code
Main.mxml
<local:CustomDivideBox id="div1">
Custompanel.mxml[code]....
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Jul 25, 2011
I would like to include an MXML file in my MXML file in the same way you can include an external file in AS3 using the include directive. Using the include directive brings the code from the external file into the original file at compile time placing it in the same scope. For example,
Application.mxml:
<Application>
<source="external.mxml"/>
[code].......
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Sep 27, 2011
i have defined some functions in a component mxml file let us say addbutton() now i want to call this function in main mxml file.
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Sep 26, 2011
I was reading about Flex- JavaScript communication via ExternalInterface.But I had a doubt, it said that the javascript code should be written in the HTML file of the application ? Now which is this HTML file ? Is it the index.template.html file per project or the HTML file created per MXML application ?
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Mar 1, 2012
I imported an .fxp project into a Flash Builder and then observed there are 5 .mxml files in the src/(default package) directory. Silly question -- how to run each of these five files?
Since I've named the project differently than any of the .mxml files, whenever I try to run something it uses the default (empty) .mxml file named after the project. Deleting that empty mxml file didn't help anything. I also tried to clean the project, but nothing changes (although I see the directories refresh with the same contents). There are no html files in the bin-debug directory.
There must be some simple way to run those .mxml files that I'm missing.
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