C++ :: Cross Compile AS3 Code Or Flex Project To Native C++?

Oct 7, 2011

I would like to tak emy existing AS3 or Flex project and compile it to run on native C++ code. Is there a way to do this? What sort of solutions exist? I do not want to change my AS3 code.

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Flex :: Compile An Existing Project With The SDK

Jun 20, 2010

I'm trying to compile an existing Flex3 project with the Flex4 SDK. I'm getting this error:

Warning: This compilation unit did not have a factoryClass specified in Frame metadata to load the configured runtime shared libraries. To compile without runtime shared libraries either set the -static-link-runtime-shared-libraries option to true or remove the -runtime-shared-libraries option.The resulting file is roughly the same as my old Flex3 compiled .swf file. Playing the resulting .swf file in the Flash Player also gives the following errors:

An Actionscript error ocurred: VerifyError: Error #1014: Class spark.core::SpriteVisualElement could not be found If I set the compiler attribute static-link-runtime-shared-libraries to true, then the error disappears and all is well. However, the size of the resulting .SWF is a couple of 100K's bigger. And that's not what I want.

I don't fully understand the concept of runtime shared libraries, but it seems that with the option to statically link them set to true, the libraries are included in the .swf. However, I like to exclude them from the .swf and only load the needed library at runtime, as my project seemed to do with Flex3 (I didn't know that by the way).

If I understand correctly, playerglobal.swc should hold all the necessary code for the external libraries that my .swf has to load. Do Flex4 compiled files need more libraries? Should I do something with the factoryClass in the Frame metadata tag?

I think my question boils down to this: How do I compile a Flex4 .swf that is the same size as my previous Flex3 compiled .swf?

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Flex :: Compile AS Project Via Command Line?

Jan 20, 2011

I downloaded Flex SDK 4 and also an .as project with many classes. In order to learn I want to build them and execute. How do I do it ?

I tried with FlashDevelop, but it's not working and when works compile only one single class.

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Flex :: Compile Project That Uses Cairngorm With Command Line?

Oct 31, 2010

Has anyone tried to compile a flex project that uses Cairngorm with command line?

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ActionScript 3 :: How To Compile Maven / Flex Project Without Any MXML File

Dec 13, 2010

Is there any way how to compile maven/flex project which does not contain any *.mxml? The flex project contains ActionScript classes only (i.e. "src/flex" directory contains *.as files only). My pom.xml is here:

<groupId>com.test</groupId>
<artifactId>test</artifactId>
<version>1.0-SNAPSHOT</version>
<name>test</name>
<packaging>swf</packaging>
[Code] .....

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Flex :: When Add A Valid Statement To Code It Will No Longer Compile

Nov 22, 2011

I am having a problem with my build. When I add a valid statement to the code it will no longer complie and it fails with errors from an unrelated file.I experience these issues building with ant or building with mxmlc on the command line.Adding a valid statement to an myLittleBox.mxml will cause this error.All the errors are in ViewerMain.mxml.This file is not the main mxml file but it is referenced from the main mxml file.Before changing myLittleBox.mxml ViewerMain.mxml had no compile errors.There are no errors related to myLittleBox.mxml myLittleBox. mxml has no references to ViewerMain and only uses spark components ViewerMain.mxml has no direct references to myLittleBox.mxml. Its children's children's children would have a reference to myLittleBox.mxml.The valid statement added to myLittleBox.mxml could be many things (they all break it) including a comment.[code]

I noticed that the Model was using a constant in Viewer 1.This was causing all of Viewer 1 to be built when Viewer 2 is built.I moved the constant from Viewer 1 to the the Model (where it really should have been anyways) and my project built successfully since Viewer 1 and Viewer 2 were not being built at the same time.It makes sense that this would resolve the issue however this is just resolving a symptom of the issue.I am still very curious what was causing the the compiler to fail on ViewerMain.mxml when I add a comment to myLittleBox.mxml.I guess that it will remain a mystery for now.

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Ios :: Integrating AIR Native Extension With FLA Project

Oct 24, 2011

I am trying to use the IOS in-app native extension, which is found at [URL], and I have linked the SWC with my flash project... The problem I am having is that all of the usage code talks about integrating with a Flex project rather then an FLA - does anyone know if it is possible to port this extension for use with a flash project?

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Actionscript 3 :: Flex 3 Referencing Old Files, Will Not Compile Updates To Code

Feb 28, 2012

I am using Flex Builder 3, working on a PC. Everything was working as expected throughout my first day of code updates, but on day 2 Flex started behaving badly.The problem started when I removed a component, and then got an error that it couldn't find the specified component in some accompanying AS3 code. No problem, I updated the reference so it wouldn't look for the old missing component (a form item). When I compiled the project in debugger to check my work, it failed when it got to that part, and gave an error that it couldn't find the component I'd removed. However, my code had fixed the problem, and the error was referencing a line of code that wasn't there any more. I proceeded to change the file around greatly, and even resorted to creating a new file, changing the name of it, and then recompiling it. I did a clean compile as well, rebooted my machine, restarted Flex, but every time it gives an error referencing the bit of code that isn't even there any more. It's as if it's loading a cached project each time (both in debugger and run mode).

For reference, here's the error I'm getting: ReferenceError: Error #1069: Property Winter Cost not found on views.PopupUsage and there is no default value.Well, the file "PopupUsage.mxml" doesn't even exist any more and is not referenced in my project at all, but it's still being referenced by Flex when I compile the files.What can I do to make Flex move on and look at my code?

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Flex :: How To Secure A Project Source Code

Jul 18, 2011

Please is there any open source solution that can help me to secure the source code of a project that is developed by too many developers from being copied of stolen by the team member?My Boss asked me to find a solution that put all the project in the server and allow all the developers to develop on the server from their computers, is this possible?

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Actionscript 3 :: Cross - Project Folder / Package Structure Best Practise?

Aug 25, 2010

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Is there a mechanism by which native code can be called from within ActionScript?

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Compile Flash Project From Brightcove Closed Caption Module?

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I'm following the instructions here URL... to learn how to modify a closed caption plugin for the bright cove video player.I started by downloading the closed caption module code here:URL...After I downloaded it and unzipped it, I modified the file src/ClosedCaptionsModule.as.Now the instructions tell me to compile this into a SWF file.I looked at all the top menu items in Adobe Flash CS4, but I don't see any Build or Compile command.The Debug movie and Test movie actions are grayed out.

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Flex :: AS3 Flash Compile - Exclude Functions From Compile?

Jun 7, 2011

There is probably no way for this but does anyone know a method of excluding certain functions from a build by use of a meta tag and or compiler option?I want to expose some functions for testing but not have them bloat the application on production. I could create separate testing classes and test for a complier directive or option and only load them if necessary but I like the idea of having the test function on the actual object (in the class).

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Flex :: Develop Adobe Mobile Project For IPad, IPhone And Android In Single Code Base For Managing DPI Calculation And UI?

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Iphone :: Haxe - Flash Project Compiles Fine But Won't Compile Using Hxcpp

Oct 8, 2009

In summary, I think my question is this: How can I force hxcpp to compile haxe code for Flash 8 ? Here's where I'm at. I'm new to haxe, and am trying to get a sample from here: [URL] to compile using hxcpp, in my tests to see how haxe compiled apps work on the iphone. I've gotten other samples to compile fine and put them on the iphone, but when I compile this sample, it complains with things like:

[Code]...

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I'm current trying to create a slideshow with images loaded externally, and then crossfading between one another.I've achieved how to load the images one after another, but however I'm having problems with achieving a crossfade.Do I need to have 2 seperate image loaders? Because I do not want to have the first image fade out, showing the background for even a minute of a second before the second one fades in.

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how to use if/else and setInterval statements on the cross fade slideshow. I am trying to edit the code to have the xml slideshow loop back to the first image and play continuously. I am ok following existing code, not great at writing/editing my own. I thought I needed to work within the nextImage function, and add a slideshow (); function. I haven't been able to get it right. Here is the code minus the xml loading part:

[Code]...

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Java :: Performance - Code Doesnot(only Sometimes) Compiles In Java+flex (+ BlazeDS+Tomcat ) Combined Project.a

Aug 13, 2010

i am working on a flex+java combined project.My IDE and computer configuration is as follows:

[Code]...

When i make a small change in Flex code (eg, reposition of a button...anything), and run the project on server, it does make any change on output. Actually it depends on my luck... because it makes change in output randomly.what is is happening? tried rebuild, republish, clean , restart server, restarting the IDE, restarting the computer all available feature i could think. Also, i created a simple flex project on IDE and compiled it..... everything is compiled and displayed on output.

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Android :: Convert Flex Mobile Project To Flex Web Project?

Jun 29, 2011

I have a flex mobile project and I want to convert it into web-based project. What is the best way to do it.

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Java :: New Project Created With Flex Mojo's Archetype Throws Cannot Find Parent Project-Maven Exception

Jun 15, 2010

Maven 2.2.1 unzipped,M2_HOME set and repository altered to point to different drive location in settings.xml Flex 4.0:

Installed Created a multi-modular webapp project using flexmojo:

mvn archetype:generate
-DarchetypeRepository=http://repository.sonatype.org/content/groups/flexgroup
-DarchetypeGroupId=org.sonatype.flexmojos
-DarchetypeArtifactId=flexmojos-archetypes-modular-webapp
-DarchetypeVersion=RELEASE

with following options

groupId=com.test
artifactId=test
version=1.0-snapshot

[code]....

Parent pom has swc, swf, war as modules.

Dependency is war->swf->swc.

With parent artifactId of swf, swc, war set to swf, swc, test respectively.On executing mvn on test folder(for that matter clean or anything) I get this following error.

G:Projects est>mvn -e
+ Error stacktraces are turned on.
[INFO] Scanning for projects...
Downloading: http://repo1.maven.org/maven2/com/test/swc/1.0-snapshot/swc-1.0-snapshot.pom

[code]....

Looks like its trying to download the project from maven's central repository instead of building it.

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ActionScript 3.0 :: Post The Code For A Working Cross-domain Securityfile That Allows Access Only From The Same Domain?

Jun 1, 2010

post the code for a working cross-domain securityfile that allows access only from the same domain as all the flashfiles and xml files are in?used to be easy in as2 but i think i dont know what i need to know about it in as3..

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Flex - Runing Native Process In Admin Mode In FLEX AIR 2 In Vista 6 Bit?

Jun 28, 2010

I have a Flex AIR2 application which uses native process to run CMD.exe. Application running fine on WinXP, Win R 2008 server. But not running on VISTA 64 bit OS. Flex not able to run CMD.exe when application installed in C:Program Files (x86). When I run application as Administrator mode it is working fine. Below is my code, I want to start cmd.exe as Administrator.

[Code]...

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Actionscript :: Disadvantages Of A Flex Project Vs Project?

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I've recently started making a game in FlexBuilder. The game is currently a Flex project. Is there any downside to using Flex as opposed to just Actionscript? A friend of a friend told me that Flex is slower than an Actionscript project. I've been unable to validate this on the internet; is there any truth to that claim?

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Flex :: Get Project Framework Into ActionScript Project?

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If I create a new flex project with flashbuilder, these are the libraries that get included by default through the Flex SDK[code]...

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Flash :: Flex Project In A CodeIgniter Project?

Jun 18, 2011

I have a CodeIgniter project and I made a back-office in Flex. I was wondering how I can implement the Flex project in my CodeIgniter since I'm working with routing I can't route to any directory. So there isn't a way to display the back-office.

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Flash :: Call Flex Project From Other Flex Project?

Sep 16, 2011

I have 2 flex projects which were create in flash builder 4.5.....how can i call one project from second??? the best would execute to the same window.... I'm interesting about both possibility (in browser and air too).

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Actionscript :: Run 1 Code In A Flash Project Running Under 3?

Feb 9, 2011

I've got some legacy code that I really don't have time to rewrite. Is there any way to mark a code block so that flash player reads it as actionscript 1?

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ActionScript 2.0 :: Count Lines Of Code In A Project?

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Quick and easy way to count the lines of code in a project?

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ActionScript 3.0 :: Converting Code For Timer Project?

Sep 22, 2009

convert this code from AS2 to AS3?

Code:
Timer = function () {
};

[code].....

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