ActionScript 2.0 :: Repeating Code - Use If / Else And SetInterval Statements On The Cross Fade Slideshow
May 9, 2008
how to use if/else and setInterval statements on the cross fade slideshow. I am trying to edit the code to have the xml slideshow loop back to the first image and play continuously. I am ok following existing code, not great at writing/editing my own. I thought I needed to work within the nextImage function, and add a slideshow (); function. I haven't been able to get it right. Here is the code minus the xml loading part:
[Code]...
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Feb 17, 2004
I am trying to do simultaneous cross fade of images in a slideshow. The script here seems to have a very elegant method for cross-fading movieclips: [URL] However, I cannot get this script to work for images Anyone have a clue as to how to make this work with images? Let's say I have done: this.createEmptyMovieClip("photo", 200) and done a loadmovie of an iamge into the the MC. Here is the actionscript that I want to alter so that it will cross fade the iamges...
[Code]....
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Oct 14, 2008
I'm working with the following code, and want to have my slideshow images fade into each other. At the moment, the picture before, after it's reached its delay setting, just switches off and the next one fades in, meaning the background displays (which isn't desirable)
CODE BEGINS ------------------------------------------------------
delay = 4000;
//-----------------------
[code].....
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Aug 14, 2009
I'm current trying to create a slideshow with images loaded externally, and then crossfading between one another.I've achieved how to load the images one after another, but however I'm having problems with achieving a crossfade.Do I need to have 2 seperate image loaders? Because I do not want to have the first image fade out, showing the background for even a minute of a second before the second one fades in.
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Feb 24, 2006
How can i stop it from repeating??
var wait = function () {
//mystuff
}
var myTimer = setInterval(wait, 5000);
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Mar 29, 2010
is it possible to modify this script to make images load like a fade in/fade out slideshow. It works with buttons to action the transition I want, but I want a similar script to play a simple slideshow with same transitions.
stop();
this.pathToPics = "images/";
this.pArray = ["home1.jpg", "home2.jpg", "home3.jpg", "home4.jpg", "home5.jpg" ];
[code].....
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Jul 21, 2011
I'm trying to cross fade between two frames using action script. I can fade a frame out with the following script but I can't figure out the cross fade part.
/* Fade Out Movie Clip
Fades out the symbol instance by decreasing its alpha property within an ENTER_FRAME event until it is invisible.
Instructions:
1. To change the speed at which the symbol instance fades out, change the 0.01 value below (valid values are in the range 0.0 - 1.0). Higher values cause faster fade out.
2. The '-=' operator is a shortcut to typing 'Spread1.alpha = Spread1.alpha - 0.1'.
3. Because the animation uses an ENTER_FRAME event, it progresses only when the playhead moves to a new frame, and the speed of the animation is also affected by the frame rate of the FLA file.
Spread1.addEventListener(Event.ENTER_FRAME, fl_FadeSymbolOut);
Spread1.alpha = 1;
function fl_FadeSymbolOut(event:Event)
[Code].....
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Feb 24, 2009
The AS3 script below is a cross-fade that is time-based with no user control. How do I keep the cross fade and control it with the "before" and "after" buttons? And with the API opening in its "before" state? And for users to be able to click and/or hover between the two. The link to what I'm trying to set up is:
http:[url].....The code is:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;[code].....
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Aug 7, 2009
The images are loaded via XML and fadeIn in the order set in the XML file. At the moment a new image is required, it fades in. After the set time it gets deleted (setEndFlag) and the next image fades in.
do i need to set a timer in order to fadeOut the "previous" image and fadeIn the "next" image. and after the "previous" image has run out of time it gets deleted. How can i include the cross-fading in the in the script below?
[Code]....
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Aug 31, 2005
I am trying to edit the code from o that the effect will look more like a cross-fade. So what I am trying to do is have the next image pre-load, the previous image alpha fade from 100-0, while the new one fades from 0-100
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Jul 26, 2010
I don't know why, but this has always been a problem for me. What is the best way to cross fade images in an array? Say I have 10 image and I want them to fade over each other and just loop through the array indefinitely (also taking the preload into consideration).
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Mar 4, 2004
What I've done is taken a Cross Fade and tried to mix in some dynamic image loading using some script posted by Claudio elsewhere on this forum (Cheers!!).However, nothing seems to happen????take a look at the script and offer a fix??
ActionScript:
Code:
// Define variables.
[code]....
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Aug 13, 2009
I know some basic actionscript but this one is a bit more challenging (to me at least), as (i believe) it requires setting variables...anywho, here is the swf:
[URL]
As you can see, right now when you click each button the respective background image comes up. Now what i need is for them to crossfade, not switch. And preferably at a variable speed. Here is the (simple and obvious) actionscript so far:
stop();
button1.onRelease = function() {
gotoAndStop(1);
}
[code]....
Each button is labeled button1, button2 etc. and each image has an instance name of simply "1", "2" etc....Can anyone help me and let me know what the actionscript would be for them to crossfade ? keeping in mind that the user might click button 1 then 4 then 2 then 5, meaning they cannot simply crossfade in order.
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Aug 24, 2009
I'm trying to do a simple image gallery with a previous and next button. I have it working nicely with a little crossfade, however I know that I need to remove old instances of my class after they are done being used - I just don't know how to do it. Especially because I want to wait until the top image/instance is fully faded in before deleting the one below it and what if someone clicks the next/previous button before the image is fully faded in?
Here is my main movie:
[AS]
function nextImage(evt:Event):void{
currentImage ++;
currentImage = (currentImage < imageTotal) ? currentImage : 0;
addImage();
}function prevImage(evt:Event):void{
[Code] .....
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Jun 16, 2004
I added a setinterval function to my slideshow.Prob is when the slideshow reaches the last pic it returns to pic1 goes to pic2,... but after the second loop it starts mixing the wrong pics for the wrong number.I guess I did a mistake in the if statement(if (nextSlideNode == null)...). can someone solve this for me.
See following code below. Also how can I stop this animation. I did something like learinterval(advance); but that did not do the trick.
[Code]...
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Aug 13, 2009
I know some basic actionscript but this one is a bit more challenging (to me at least), as (i believe) it requires setting variables...anywho, here is the swf:
[URL]
As you can see, right now when you click each button the respective background image comes up. Now what i need is for them to crossfade, not switch. And preferably at a variable speed. Here is the (simple and obvious) actionscript so far:
stop();
button1.onRelease = function() {
gotoAndStop(1);
}
button2.onRelease = function() {
[Code].....
what the actionscript would be for them to crossfade ? keeping in mind that the user might click button 1 then 4 then 2 then 5, meaning they cannot simply crossfade in order. And it'd be helpful if i could change the speed at which they crossfade as well.
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Oct 20, 2009
I'm trying to do a cross-fade effect for my gallery. To do that, I'm using two movieclips, one that holds the image currently displayed, and another one that holds the image that should be displayed next. When the coming image is loaded, the cross-fade effect should happen, the container that holds the image that was on stage should be cleared out, then the image in the other container should be displaced to the former container.
Here's my code so far:
function loadFirstImage():void {
imageLoader = new Loader();
imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, addFirstImage);
imageLoader.load(new URLRequest(myImages[0].url));
currentImage = new MovieClip();
[Code] .....
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Jul 25, 2010
Im working on a project and I dont know how to even think through the problem, as I've only worked through Flash through AS3, and the following needs to be done completely in AS too.
I have two pieces of content - some flash video, and an mp3, both loaded dynamically with loaders etc. All this I think I have fairly well in hand. What I'd like to do make the 'hick-up' as these tracks loop, disappear by cross fading the video and mp3 across it self in the loop - if that makes any sense at all. I suspect that I'll have to delve into the timeline, but perhaps strangely, never done so.
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Aug 19, 2004
OK, trying to fade out a button through a function. I've done this before but I'm tired and it's just not happening. OK, there's a button named "button" and a movieclip named "fadeThis". The first frame of the root has the following code in it:
[Code]...
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Aug 7, 2009
So I figured out how to play my video's and have button's pop up to select a next video. Here's a copy of my code:
ActionScript Code:
import fl.video.FLVPlayback;
import fl.video.VideoEvent;
[code]......
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Dec 27, 2005
I'm using a version of XML Slideshow Photogallery that loads slideshow.swf (and other pages) into master.swf. It plays good the first time through and when I trace myInterval, I can see it increment 1,2,3 ... with each slide. When I go to another page and then come back to the slideshow - the myInterval will skip a couple or I get 2 values at the same time. This causes the slideshow to display every other image (or every 3, etc). I can see that the problem is from not clearing the myInterval variable properly. The clearInterval(myInterval); function seems to just clear the last instance created. Is there a way to clear all instances?
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Apr 8, 2009
I've been trying all morning to figure this out but I'm really not the best when it comes to actionscript. I've looked around and I just simply don't have a clue how to adopt other code to fit my own .I have the following code
Code:
function reActivateTopMenu() {
_root.top_nav.btn1.gotoAndStop(1);
_root.top_nav.btn1.enabled = true;[code]....
I just can't figure out the exact way of writing the code in "flash" talk and not "dave" talk!
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Nov 11, 2003
how to make images fade in then out again in sequence using actionscript? I'm a novice and have the fade out code but can't make it fade in again. So far I have this script on one image :
[Code]...
Followed by other images doing the same thing.
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Jun 7, 2011
I have a movieclip called myButton,inside of myButton i have a textfield called buttonLabel. I have 16 instances of myButton placed on the stage with instancenames myButton1,myButton2, etc.I want the textfield inside of each button to display the same number as the one in their instance name. ie myButton1.buttonLabel.text = "1".instead of repeating that line of code 16 times, is there a way i can use a loop? something like
for (var i:int = 1; i < 17; i++)
{
myButton(i).buttonLabel.text = i
}
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Jul 1, 2010
How to create a code to generate non repeating random number?
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Feb 21, 2006
what's the best way to combine these onrelease functions here so i dont have to repeat the same lines of code?
[Code]...
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Feb 18, 2008
I'm trying to get a series of concentric rings to appear on the stage, grow, and then fade. So far I have everything working just fine except the setInterval integration. If I run my function (placeRing) it drops a circle on the stage, which then swells until it fades away at the appropriate point. When I rely on setInterval to run the function for me, however, things no longer work. A trace statement in my function is displayed as expected once a second, but the movie clip isn't placed on the stage. I'm sure I'm missing something simple, but I haven't been able to figure it out.
[Code]...
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Oct 7, 2011
I would like to tak emy existing AS3 or Flex project and compile it to run on native C++ code. Is there a way to do this? What sort of solutions exist? I do not want to change my AS3 code.
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Jan 9, 2011
I made an earlier post which has been answered and everything works perfectly, but now i need a hand getting my images to fade in and fade out via code. I have 12 different images on 1 layer (bad thing i know but i dont know how to fix this).
My images pop up when they go over the respective button.How can i get the image to fade from 0 opacity to 100 in about 1.5 - 2 seconds? and then fade out again upon moving the mouse off of the button?
I have had a look at alot of different tutorials but none have helped me with the code, they have all been with keyframes. i cant use keyframes due to everything being on the one layer. also i think the code will be a bit easier for me to understand.
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Feb 17, 2010
I have created an image gallery where each "slide" is an image loaded by one UILoader component. Everything works, except I noticed that as a user it is annoying to wait for each new slide to load.So, even with my limited knowledge of AS3, I decided to figure out a way to load the next upcoming image before the user requests itone for odd numbered slides, one for even numbered slides. That way, when the user is viewing a slide with an odd number in the first loader, the next image can be loaded into the second (currently invisible) loader and ready to go when requested button would simply toggle the visibility of these two loaders.
function nextButton(event:MouseEvent):void
{
imageNumber++;
[code].....
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