ActionScript 3.0 :: Compare Two Strings From Two Text Boxes
Feb 5, 2010
I want to compare two strings from two text boxes and see if one string in a text box matches the other. Been looking at RegExp but not having a lot of luck getting it to work.
I have a text file called testa.txt,In it it reads simply var2=value1When I test the code the text file loads properly.I have two dynamic text boxes. (This is all in a single frame for the whole movie on one layer)One text box dyn_text displays what it should: value1The second text box dyn_texta is supposed to tell me if what the value of dyn_text = value1 or not (is true) (YES or NO)dyn_texta is always telling me NObut I can't get it to work.Could you please tell me how to fix this?Code here:
Code: myData = new LoadVars(); myData.onLoad = function(){
I have 4 dynamic text boxes which duplicates the text from a main input text box. How do I write a code to make visible only the dynamic text box I want when clicked it's check box.What is the CODE to make each "DYNAMIC TEXTBOX" visible when clicked on it's checkbox?
how to compare one text field with another? I would like to compare the words or word count and compare their uniqueness, like, the sentence in one field "We love Flash", and a sentence in the other field "We like Flash" would return a 33% uniqueness.
I need to load textbox.text in to string Obj and find the x y coordinates of some characters by the start and end index of that string. I am already doing this by using textSnapShot class and it is working great, but this class is working only on static textbox it is not working on dynamic textbox. any one knows any way of doing this! here is the snapshot function it returns xy coords:
function GetStringXY(startindex, endindex):Array{ var xy:Array = new Array(); var mc:MovieClip = this;
i have a dynamic text feild which is being populater with text. disText.text = "I may start �utopian island� soon. Then we can recline while the robots and the animals do our bidding. Within reason. No monkeys in bras. &&about 1 hour ago from web"; i can format this text like so:
[Code]...
okay so that is all good. Now i need to search the string and find the &&, any text after this point will need to be formatted in a different way. i have done a search and replace
[Code]...
so that the special characters are replaced with nothing but i cant find a way of findig out where in the string the special characters were and how to modify the text that is after the special characters i.e the about 1 hour ago
I was wondering if it's possible to have a dynamic text box that can change sizes, without distorting the text displayed in it... I would also like to set it up dynamically.
I work on AS3 one week, and then take a break for a few weeks, then work on it a day, take a break, etc.. So I forget some of the basics, and need refreshers. I think I need to stop taking breaks.
Problem: I push multiple strings into an array, and some of the strings are the same.
Code: var myArray = new Array(); myArray.push (Snivvle); myArray.push (Kirupa); myArray.push (Snivvle);
I want to find out which element positions "Snivvle" hogs up. We can see that it would be using element 0 and 2, and if we do an "indexOf" we would only get to see element 0, and doing a "lastIndexOf" we would only see element 2. How do I find out ALL of the element positions "Snivvle" is located in, so that it returns: element 0, element 2.
I use .txt files a lot with flash to load external news and updates. Although you can use the loadVariablesNum() command to load the .txt files is there anyway to edit and save the external files in flash? e.g. say I have a text box and a submit button in flash is there some way where I can add the text boxes content to a .txt file?
! I just did the Kirupa XML tutorial (for Flash MX) and ... I actually understand! But now I need to change a few things.. and I haven't got a clue. Right now, I know how to import text from an XML file into different text boxes. But, what I need to do, is be able to import text regardless of how many text boxes my FLA file has.
The code I'm building creates two MovieClips on the stage, in one it instantiates several text boxes and in the other some buttons.
What I can't do is access data from the text boxes (e.g. textField.text) for use in the functions called by the eventListeners attached the buttons. I had the system all working nicely before I placed the text boxes and the buttons on separate movie clips.but this structure makes it much tidier to refresh the text I'm using.The button functions are fine with variables created prior to the building of the text boxes.
Am I failing to address the text boxes correctly (because they're on another movie clip) or is there a stage / movie clip property I need to set so they can see each other ... or is this something else altogether?Could it be that the buttons are created before the text boxes?
Is it possible to tell a text box to auto fit to its text? What I mean is that when i change the size of a font to something smaller the text box remains its old large self. This is a problem because when I want to align this text with several other text boxes that have gone through similar treatment, the alignment will take into account the full box size rather than just the text.
So basically I have to go and manually shorten each text box. Which is a pain when you have to deal with a lot of text. Is there a script or button/option I'm not aware of that will auto fit the box constantly?
I want to parse the data from an XML file into an array and then put each of the values in the array into a dynamic text box on the stage. The text boxes are name "number1_txt", "number2_txt" &c.I have managed to set up a loop to parse the XML into my array and also to generate the names of the text boxes dynamically but I can't get the values from the array to display in the text boxes!
function parseXMLNumbers(doc:XML):Void { temp = new Array(); for (a=0; a<doc.firstChild.childNodes.length; a++) {
I have: Input text box Dynamic text box What's the code and where do i put it, so when entering a value to the input text, the dynamic will show the amount multiplied by 20?
I have a INPUT TEXT inside a mc called "txt mc" and DYNAMIC TEXT in the main time line.I'm trying to display what's typed in the INPUT TEXT (my_Input_Txt) in the DYNAMIC TEXT boxes (my_Dyn_Txt1, my_Dyn_Txt2, my_Dyn_Txt3).Here's the code. But it won't simply work perhaps because the INPUT TEXT is inside a MC. I need to have the INPUT TEXT INSIDE THAT MC while having the DYNAMIC TEXT boxes out in the main time line.
I am building a textField object that will contain new line character." " does not appear to work. All that it has been doing is trunctate the text string to the first occurance of the " ". Does Action Script use Unix new lines; (line feed)? Javascript does, as well as other scripting languages I have been using, regardless of the platform. It needs to occur within double quotes; " rather than ' ', other wise it is rendered literally. How do I enter new lines into Action Script text strings?
I have inherited a AS2 project and it currently uses XML to store the text strings. I really want to switch it to ini.The ini file formating looks like this:
Code: TEXT="ladi da di da" ANOTHER_TEXT_STRING="more ladi da di da"
I want a Flex UI to send a string of text to Rails which will process and return a string of text. Wash, rinse, repeat. That's all I want. All of the examples I am finding are much more complex and not very informative given my noobiness.
I'm making a program that draws a grid of boxes and the color of the box must be different to those adjacent to the box. My code compares the current box's color to those to the left and top. If any of them matches, it picks another random number (as the color). For the tiles on the first row/column, I make my grid's array indexes with negative numbers -1 so that it will not match.
What I have:
private function fillArray():void { grid = new Array(); grid[-1] = new Array(-1,-1,-1,-1,-1); //paddles the grid[-1][0 to 4] with -1 for (var i = 0; i < HEIGHT; i++) {
Using AS3 in flash CS4Hi i have some imported text from a tab delimited/seperated text file (.txt).I have split the values into an array using .split('') .split(' ')I have stored the imported data into an array where each column has a new index and the properties of each row can be gained from array[n].property. For example array[4].name would give the 'name' of the 4th entity in the original text file.This all works fine however some of the separated strings are formatted incorrectly as they take up 2 lines instead of one.The first string in each line in the original text file is imported into flash with a new line above it. I.e: "Property1" in the original tab delimited/seperated text file is stored in flash as "Property1" with a new line above it. I need to get rid of this new line in order to appropriately display the text in text fields.
I've made a imput box (textbox) with the name "user" I've declared an array:
var word = new Array(500); word[0]="";(I need this for first word from a text)
When I try to compare the user.text to word [i] for example even if this values appear at trace() the same, the if (user.text=word[i]) give me everytime false.
I have a quiz in Flash. It's working fine integrating with a LMS. We have concerns that some people who can access the reporting tool would be able to find the answers by looking at the other people's answers. If I can encrypt the answer strings into something else and output the encrypted answers to server. I searched and found a very nice tool at [URL] but it's rather complex to implement with many AS and different types of files inside. Is there a simpler one that all I need is a few functions I can include in my Flash file to encrypt and decrypt? It's internal and target audience is not programmers so it does not need to be complex. Just some scrambled texts should be enough.