ActionScript 3.0 :: Detect When A FLV Video Is Ended In Order To Dispatch An Event?
Jan 27, 2009How can I detect when a FLV video is ended in order to dispatch an event?
View 3 RepliesHow can I detect when a FLV video is ended in order to dispatch an event?
View 3 RepliesI have a checkbox that is bound to a property:
<mx:CheckBox label="Show All" selected="{showAll}"/>
I want to trigger an event when the checkbox is toggled that will read the value of showAll after a change:
<mx:CheckBox label="Show All" selected="{showAll}" click="_list.refresh()" />
Where, in this case, _list is an ArrayCollection object whose filter function depends on the showAll field to choose values.It turns out that this doesn't work, or at least gives a strong appearance of not working (what with the values in the list not changing and all). Is there a documented order of events for this, so that I can discover which events are dispatched in which order, and whether the binding value change will have fired the time the click event is dispatched? Alternately, can someone recommend a better way of doing this?
dispatch event video tutorial...
View 2 RepliesHow do can you detect and dispatch an event when a drag and drop operation ends prematurely? I need to know that the user is no longer dragging an item. Even if the dragDrop and dragComplete events do no fire. Its almost as if I need to add an event listener to the dragManager, but that's not really possible..
View 2 RepliesI am trying to work with the EventDispatcher class to dispatch a custom event to stop a video from playing. The video plays inside a MovieClip with an attached class file called PlayerProfile. I want the video in the PlayerProfile MovieClip to stop playing when the user clicks on another MovieClip called ScrollBox. I'm getting no compile or runtime erros, but the code is not stopping the video. I have seen use of a public static constant to represent the custom event. Is that what I am missing here.
[Code]...
I'm using flash.net.NetStream and flash.media.Video to play a .flv, here is some code:
var stream:NetStream = new NetStream(connection);
//next line is to avoid an error message
stream.client = {onMetaData: function(obj:Object):void {}}
[code]....
What's the most efficient way to run code after a loop has finished? My guess is that there's an event that flash will listen for when the loop has completed, but I can't find anything like that.
Code:
for(var i:int = 0; i < array.length; i++){
Arr2.push(array[i]);
if(i == array.length - 1){[code]...........
So I've imported video into my flash using the "progressive download from a web server." When the video ends, I want it to automatically go back to the frame I played the video from. What code would I use to do that? I dont want to insert an "x" button, my boss wants it to be automatic. Do I insert a CuePoint? I don't know too much about flash so I'm not sure how to use onCuePoint or anything.
View 5 Repliesi have to following code to have my FLV start if it has dowloaded at least 15%.
var pct:Number = .15; // 15% load
flv.autoPlay = false;
flv.source = "../../flv/V01.flv";
[code].....
So, I loaded an external video with playback component.And what I wanted it to do is, after the video finished, it will play the next frame after the frame the video mounted on.here the screenshot.The video is on "frame 1" on "Layer 1", and there is no video on frame 2, just blank frame, with button link to home.I already browsing across various post regarding this, but I cant apply their solution to my project, maybe due to my lack of skills.
View 3 RepliesI'm new to Flex, Flash, and ActionScript. I'm attempting to create a video player that starts another video when the previous video ends. I thought there might be an event that is thrown when the video finishes playing, but I have not been able to find it.
VideoEvent.COMPLETE is when the video is completely downloaded, not when it is completely done playing. Does such an event exist? how I could subclass SWFLoader, Image, or Video to support such an event?
I am having trouble using a custom event in flex. I need to dispatch an event from inside two nested components and receive it in the main application file. The basic set up is a main application file importing a custom "gallery" component.
[Code]..
In my AIR application, I try to dispatch a custom event from a class to main window.This class is use to call httpservice. My goal is to send a custom window when the httpservice result is send.[code]...
View 1 RepliesI have this in my constructor:
[Code]..
The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?
I have an event listener for a custom event type. This custom event overrides the clone method as required.In this event listener I want to dispatch an instance of a different type of event... a different custom event instance altogether. It also overrides the clone method as required.The problem is I'm getting a type coercion error: TypeError: Error #1034: Type Coercion failed: ...I do not know what is trying to do the casting. My code is:
/* elsewhere in a method */
addEventListener(GestureEvent.GESTURE_SCALE, handlePinched);
/* the event handler */
[code].....
I believe this is trivia question but here it is.I have created class which loads some image and takes fragments of each for certain animation.And in flash stage where I instance classes, I need to know when loading is complete. How do I proceed that info, I presume dispachevent do that, but how?
View 4 RepliesHow do i create a trace that can detect if an event dispatcher is dispatching an event?....my problem is i've created a custom event that is not being dispatched i use this custom event in other applications and have verified that the code is correct I'm not getting any errors neither it just dies silently
View 1 RepliesI'm new to Flex.My question is how to dispatch event between components?As far as I know,Flex only bubbles event to itself or its parent. I'm in such a situation:
[Code]...
I want comp1 to dispatch an Event with parameters,according to the parameters some changes could be made to A and B in comp2.How could I get the event in comp2?I know Cairngorm could make a difference,but I don't want to use it right now.Could anyone give me a hand?
I have a class which makes a url request and stores data from that request. When the data is retrieved, parsed, and stored into an array, I'm sending a dispatch event which I listen for in my document class. In the event handler function in the document class, I'm accessing the array that was compiled from the class. The array inside the class has 15 values, however in my event handler function, I'm only retrieving one value from it, which is the last value in the array. I posted my code below. Is there a different way I'm supposed to use the dispatchEvent in order to retrieve all of the array values instead of one?
Class
package com.src
{
import flash.display.Sprite;
[Code].....
I have small chess application which consists of cells and boards. When user moves an item to the board, I want the board cell to dispatch an event so Board can listen to it and call a listener[code]...
View 3 RepliesI'm trying to do an eventDispatch but the event isn't getting picked up.The dispatch is coming from swf B, and the listener is in swfNot sure if it's an issue because they are 2 files. Does anyone know of a solution?
View 1 RepliesI could not get the event to dispatch. is there any thing missing in my code?
Application1.mxml:
<s:Button x="50" y="10" label="Button" click="dispatchEvent(new Event('buttonToggle'))"/>
component1.mxml
[Bindable(event="buttonToggle")][code]......
how to dispatch custom event in flex in my main mxml file i have put this code to dispatch this function
[Code]....
i want to ask what i am missing why my customevents not working
Basically all I want to know is if there will be a hit on performance as I dispatch events more frequently, or if this is a trivial task for flash to complete.
View 2 RepliesI have a form with a search field. When user press enter key, I use httpservice to send a query to mySQL database. In some case (a lot) there are several record, so a new window is opening to show those record with a datagrid to let user chose the good result.
My problem is how to send selected information to the first window (with text field). I gess that dispatch event is the way but I don't found how to use
Using robotlegs i always retrieve this error. [code]...
View 2 Repliesdispatch an event on every 'onProgressEvent' of an external display object loading.
Does dispatching an event frequently cause performance issues?
All I want to do is have a parent class listen for whenever a progressEvent has fired in my loader class, rather than setting up an onEnterFrame loop in the parent class to call 'get' methods within the loader - this seems inefficient to me seeing as onProgressEvents don't occur on every frame.
I have two classes a Player class and a Bullet class.
In my Player class I'm dispatching an event(to fire a bullet) when the SPACE bar is pressed.
Assuming I already have an Event Class named FireEvent.
How would I write my code to listen for that event dispatch in my Bullet class in order to create a function to fire the bullet?
Player class
ActionScript Code:
package{
import flash.ui.*
import flash.events.*
[Code]....
I loaded topic1.swf inside the base main.swf.
I dispatched a Custom Event from topic1.swf but its not reflect to main.swf how to do that...?.. is it not possible here... and how to access a public variable/method of topic1.swf from main.swf..
I have two buttons each in its own sprite now I want to listen for mouse overmout and click event on both. In a way that if you roll over button1 its color changes but at the same time button2 color changes as well.
To be more specific lets suppose I have a graphic button like map picutre for a country like UK and then I have text button for UK as well. What I want now is that when user either scrolls over UK map the map button color changes but at the same time the color for UL text button changes as well. same goes for click and out events for the two.