ActionScript 3.0 :: Disable Buttons Events With Another Button?
Apr 8, 2009
I have been trying to get this all day and all I want to do is when I roll over a button it disable the main button that is in its way. I am making a header and it has a button that is lit up and shows a screen but when I roll over another button I want to disable that buttons mouse events. Here is what I have(be aware what I am trying to disable is a movie clip within the button so that is not part of action script)
myButton.addEventListener(MouseEvent.CLICK, onMouseClick);
function onMouseClick(event: MouseEvent):void
{
var request:URLRequest = new URLRequest("http://msn.com");
I'll explain the problem I have having as Im sure there are a few solutions, I have a flash website which has four main links, HOME, SERVICES, BLOG, CONTACT.
When the services button is pressed 5 more buttons come in from the right hand side each is slightly delayed to give a stacking effect.
The problem is if the user clicks on the Services button and then quickly presses the another button the service buttons tween in onto the wrong page!
The solution I am thinking is to set a time delay on the services button so when it is pressed the other buttons are delayed for a few seconds to give time for all teh serivecs buttons to tween in.
If so how could I implement it? I have bene trying many things to get it to work, I almost have it, but the delay only works the first time the button is pressed and I cant seem to get the timer to reset!
I am creating a learning document. I would like to disable nextpage button till all other buttons clicked and movieclip finished.I try to use if stamement but I could not be successfull because my nexpage button is on main frame and my other buttons on movieclip.
I disable nextpage button mainframe and I use following code using AS2.
I have three picture and buttons. Therefore user need to enlarge picture by pressing buttons after viewing all image. Then user need to move next page. The next page is another movie clip. I would like to disable nextpage button here to till MC complete.
I have 5 buttons. Each of which have different movie clips in the up, over and roll out state. To be more specific, each button looks like a window. on the up state curtains cover the windows. on roll over the windows open. on roll out they close again.
What I want to do is ON PRESS force the button to go to its roll out state and then cut off all user activity from all the buttons until the transition to the next page takes place.
If you have a movieclip that contains two buttons, each with different actions. The movieclip that contains the two buttons also has an on realease action applied to it. Is there a way to disable the "parent" button and allow the two buttons contained within it to work?I've tried the parent_moviclip.enabled = false; but that doesn't seem to work.
I would like to know how to disable all the events for a movieclip so that it cannot accept any kind of event.I want to restrict a movieclip (draggable) to accept only one movieclip(target) droped on it
I have a gradient that I'm using as a vignette over an entire flash scene. It is contained with a movie clip, and I'm trying to disable it, I'm trying mouseEnabled = false, and mouseChildren = false, but for some reason, it is obscuring the buttons below it still, when I set the visibility to false everthing is fine, but then I can't see it . .
I'm dynamically loading images and external swf on dynamic MC slides. (1 holder MC per image or swf) These MC serve as hit area and have several mouselisteners on them to give me the opportunity to drag and drop them, double click ...
I got no problem when loading images.
But as soon as I'm loading external swf onto these MC, I can't do anything anymore, it seems every listeners are disabled. (I know these swf are XML driven galleries with internal buttons but.....)
What can I do to oblige the external swf not to overwrite the listeners added on the MC parent?
I've been using this code to disable the mouse events on some movie clips when my swf first loads. Is there a way of doing these all in one hit as I have about 15 to do in each of seven movie clips.
how to disable ALL stage mouse events. My problem is that I want to ignore mouse events. know how to enable and disable buttons etc but I need to go one level further and disable the event listener that looks out for mouse events.
Suppose, I created a MovieClip(with instance-name= "myClip") on the stage. If I need to process MouseEvent.CLICK event on this movieclip(myClip), then we use addEventListener(bla.... bla...); method.
Now, my requirement is, in certain case, I do not want to occur any MouseEvent.CLICK events on this same movieClip(i.e., myClip).Then, How to do this? (or) What is the method/class used in this context?
Atlast, My requirement is: How to remove/disable Mouse_CLICK events when occur on a MovieCLip.
My issue starts here:Suppose, I created a MovieClip(say, instance-name= "myClip") on the stage. If I need to process MouseEvent.CLICK event on this movieclip(myClip), then we use addEventListener(bla.... bla...); method.Now, my requirement is, in certain case, I do not want to occur any MouseEvent.CLICK events on this same movieClip(i.e., myClip)Atlast, My requirement is: How to remove/disable Mouse_CLICK events when occur on a MovieCLip.Here, I try to disable the MouseEvents because, The MovieClip must be visible but should not accept any Mouse_CLICK events on it
I need a way to disable the mouse over events for a combo box flash component as it is sitting inside a movieclip (A) on the stage, when I mouse over the movie clip I add a glow to a different mc (B) in the movie. Problem is is that the combo box is preventing the mouse over even in A to occur so B is not 'lighting up'.None of this works as it still appears to register a MouseOver event:
Code: Select allmyComboBox.focusEnabled = false; myComboBox.textField.focusEnabled = false; myComboBox.dropdown.focusEnabled = false;'s built in ones?
I have SWF files that I load into my flash movie and those SWF files sometimes have mouse events that can interfere with dialogs and buttons in my flash movie. I'd like to temporarily disable the loaded SWFs mouse event handlers or block them from having any effects on my flash movie. My flash movie is AS 2.
Is there a way to use ActionScript to disable all buttons in a movie at the start of the movie (or at any given time in the movie), and then re-enable them at a certain time? I'm using Flash MX (only version I have access to), and I know how to get to the ActionScript panel and use it for basic things like stopping/playing a movie or jumping to a certain frame, but I haven't figured out much about ActionScript beyond that.
(btw, what version of ActionScript does Flash MX have?
I have designed a website in Flash AS2 and it is nearly complete, but I have one big problem. On my main page, I have a line of scrolling buttons as well as a slide show which also doubles up as a button. All of these buttons link to FLV movies. When clicked, the movie page fades up to cover the entire stage.This is the effect I want and I like the way it looks, but the problem is, all the buttons remain active underneath the FLV as it plays.So if you accidentally click on the movie while its playing, it's still possible to trigger one of these buttons, causing all kinds of undesired chaos!Here is a link to the current swf, so you can see exactly what I'm talking about.
The row of scrolling buttons (the circles) and the arrow buttons at the bottom are contained within a single movie.I must point out that I am not well versed in action script. I have picked up bits and pieces as I've gone along but I don't speak the language
During an upload I need to disable all buttons on stage except the one to cancel the upload process. I tried this but "mybutton" keeps on being disabled:
I am creating a spinning globe where I set up two movieclip buttons. One is called "europe1" and another is called "russia1". When you roll over "europe1" button, movieclip "europe_people" starts to play and button "closeEurope" appears. When you click on "closeEurope" button, the movie clip "europe_people" and the button "closeEurope" disappears and the globe begins to spin again. If you roll over "russia1" the same thing happens.
What I want to do at this point is if the user rolled over "europe1", I want to deactivate button "russia1" on the spinning globe until the user closes "europe1" by pressing the "closeEurope" button. When the user presses the "closeEurope" I want "russia1" button on the spinning globe to activate again. [code]...
Movie should not RESTORE(MINIMISE) if ESC is pressedMovie should not Close if ALT + F4 is pressed How should i deactivate or Disable ESC and ALT buttons in flashi have used fscommand on frame enter i could deactivate all other buttonsbut
I have a website, and each section fades in and fades out. The problem is the hidden sections (alpha=0) still have their buttons active...you can click them and I don't use buttons, they are movieclips with actionscript in frame 1...How would you make sure these are disabled?What I tried was to create a variable sectionFlag:Number=1; this would have a different number 1,2,3,4 depending on the current section and then if (sectionFlag==4){ execute code }however, the sob just wouldn't work, it would execute the code anyway!
I have several layers of scrolling BGs via action script. In between these layers are a set of simple buttons made via "button" symbols. Within the stage, the buttons are recognized, however, when I test the movie, the buttons are not recognized/activated by the cursor. My guess is that the scrolling BGs that are on top of everything else (NOT added via "addChild" in a blank movie clip below all other layers) are somehow "blocking" my cursor from reading the simple buttons "below" them.
For the visual aspect of the project, the scrolling BGs are needed both "below" and "above" the buttons, so I need a work-around for simple button use in this multi-level scrolling BG environment. (just to clarify, by "above" and "below" I dont mean vertically above and below, but rather "layered" above and below, so as to "cover" eachother).
A way to disable multiple buttons on different timeline mostly resides movie clipLike when I click a single button, the other buttons will be disabled.As of now what I'm doing is like this...
function disableButtons(){ preview.btn1.enabled = false; preview.btn2.enabled = false;
i call my disable button function that is inside a for loop? it only ever disabled the last button but i want it to disable them all. Below is my code:
I have a couple of buttons on a movie in level 0, and those buttons load movies right on top of this one but to level 1... how can i disable buttons on level 0 as soon as level 1 loads, and vice versa, need to enable them when i press the button on level 1 that unloads this movie..