Actionscript :: Flash: Disable Or Block All Mouse Events Temporarily For An Externally Loaded SWF?
Jul 14, 2009
I have SWF files that I load into my flash movie and those SWF files sometimes have mouse events that can interfere with dialogs and buttons in my flash movie. I'd like to temporarily disable the loaded SWFs mouse event handlers or block them from having any effects on my flash movie. My flash movie is AS 2.
View 4 Replies
Similar Posts:
Mar 31, 2009
I have an external swf I created, I used the Document Class to place assetts from the library onto the stage. I have a few Movie Clips I set the buttonMode to true on and added a few MouseEvents for when they're clicked on or rolled over to load content and make a few draggable.
It works perfectly in that swf, but since most of my assets are in the library and exported on Frame 1 I can't really use an internal preloader on it. So what I did was create an external swf that all it is is a loader that I add to the stage that loads the first swf I created.
That works perfectly for getting it on the stage, but the Movie Clips no longer are recognized as buttons and the mouse events aren't working anymore.
Is there anything I can do to change this?
Here is the code I'm using to load the external swf:
Code:
var a:URLRequest = new URLRequest("timeline2.swf");
var b:Loader = new Loader();
b.load(a);
[Code].....
View 1 Replies
Jan 4, 2010
I have different swf's as different pages on my flash based website. Only one swf is visible to the user at a time.Once a swf is loaded it never unloads. To control which page to display I use alpha 0 or to 100 for the swf's movie clip holder instead. I use a blocker to prevent mouse events from clips (swf's) underneath. The problem is that the pages underneath still are active. For example you can use the keyboard to access these underneath pages. I want the pages to be completely inactive when they are not on top. The blocker only fixes the mouse event problem.
View 9 Replies
May 12, 2009
I need a way to disable the mouse over events for a combo box flash component as it is sitting inside a movieclip (A) on the stage, when I mouse over the movie clip I add a glow to a different mc (B) in the movie. Problem is is that the combo box is preventing the mouse over even in A to occur so B is not 'lighting up'.None of this works as it still appears to register a MouseOver event:
Code: Select allmyComboBox.focusEnabled = false;
myComboBox.textField.focusEnabled = false;
myComboBox.dropdown.focusEnabled = false;'s built in ones?
[code].....
View 2 Replies
Oct 16, 2009
I�m creating a .swf that loads another .swf using a Loader and a URLRequest in AS3. The problem is that the external .swf has music in it and I can�t figure out how to disable it. I don�t mind just disabling all sounds, but I haven�t been able to get this to work either.
View 2 Replies
Oct 27, 2009
I'm trying to load an assortment of random old flash works to a main swf, to just grab bits and pieces from their libraries at runtime.the embedded code of the old SWFs is unimportant and subsequently throws misc errors when i load them in. So I'd just like to disable any external actionscript and really just load an SWF's assets for use.
View 6 Replies
Jun 18, 2009
I have a gradient that I'm using as a vignette over an entire flash scene. It is contained with a movie clip, and I'm trying to disable it, I'm trying mouseEnabled = false, and mouseChildren = false, but for some reason, it is obscuring the buttons below it still, when I set the visibility to false everthing is fine, but then I can't see it . .
View 3 Replies
Jul 6, 2011
Is there a easy way to temporarily disable all mouse events.
View 3 Replies
Jul 16, 2009
I've been using this code to disable the mouse events on some movie clips when my swf first loads. Is there a way of doing these all in one hit as I have about 15 to do in each of seven movie clips.
walesPins_mc.pin12_mc.hitArea_mc.mouseEnabled = false;
walesPins_mc.pin13_mc.hitArea_mc.mouseEnabled = false;
walesPins_mc.pin14_mc.hitArea_mc.mouseEnabled = false;
Is there a way to say all children inside walesPins_mc mouseenabled = false?
View 2 Replies
Jun 17, 2011
how to disable ALL stage mouse events. My problem is that I want to ignore mouse events. know how to enable and disable buttons etc but I need to go one level further and disable the event listener that looks out for mouse events.
View 3 Replies
May 19, 2009
I have a simple roll over animation. After the roll over, is there any way to disable the event listener so that the animation will play completely before any further interaction happens? Then re-enable it so it can be rolled over again? [code]...
View 11 Replies
Dec 13, 2011
I am just playing with flash cs5.5 as3 and movieclips as buttons and have come across a problem.[code]...
View 2 Replies
Jan 26, 2011
I am working on a simple game, where I have an ENEMY moving in random way (movement happens at the eventListener ENTER_FRAME). I want the ENEMY to pause his movement the moment he hits a player (HitTestObject) , because then I need to display a popup which the user has to work with. how to suspend the movement of the enemy while the user is dealing with popup? So far I am trying to use removeEventListener(which triggers the movement), but I have problems restarting the eventListener once the user is done with the popup message.
[Code]...
View 5 Replies
Mar 17, 2011
I need a hitTest to be disabled for about 2 seconds, then re-enabled. How can I do this?
View 2 Replies
Mar 30, 2004
how to disable a link temporarily in a flash movie? The navigation bar should be active there, but the onClick events won't be permitted after a particular event is over.
View 1 Replies
Apr 29, 2008
how to temporarily disable a button? So like onRelease, it plays animation, and the button is disabled for maybe 20 seconds and after 20 seconds, the button is functional again.
View 2 Replies
Mar 30, 2004
how to disable a link temporarily in a flash movie?The navigation bar should be active there, but the onClick events won't be permitted after a particular event is over.
View 1 Replies
Apr 22, 2008
have a timer script set up ready to roll. I need to disable the ability to enter text into an input text box with actionscript and then reenable it.
View 10 Replies
Aug 3, 2009
I have a movieclip that plays on click of my 3 buttons I managed to get that working fine. When I click a button I want to temporarily disable all buttons until the movieclip finishes playing then enable the buttons to be clickable again.
my code looks like this:
stop();
but1.addEventListener(MouseEvent.CLICK,but1_onMous eClick);
function but1_onMouseClick(e:MouseEvent):void
[Code]....
Then same thing for but2 and but3 only with gotoAndStop(2 or 3 );
and then I have a stop(); at the 1st frame in my movieclip.
View 12 Replies
Nov 3, 2010
Can anyone give a suggestion for temporarily disabling a button?After CLICK it enters a function. After it enters the function I want to disable the button for say... 3 seconds so it has time to execute the function and carry through the tweens etc without being pressed again.
View 2 Replies
Jul 31, 2004
I've a movieclip on the stage attached an action
/:luck_1.onRelease = function (){
/:findorg (0, _root.luck_1);
}
"luck_1" is the movieclip. How to temporarily disable the onRelease () event from the button. I'll checkout the "condition" onlater but what i really want to disable the link even if the same code exists.
View 1 Replies
Apr 13, 2010
I am loading an external SWF using the Loader class, and adding it to the stage with addChild.When trying to add a mouse click event listener to the MovieClip, using addEventListener, nothing happens, the event never fires.Is there a specific way to add listeners to externally loaded movie clips?My code looks somewhat like this:
var target:MovieClip = assets["screensaver"] as MovieClip;
target.root.addEventListener(MouseEvent.CLICK, onClickScreenSaver, true);
addChild(target);
The target shows up on the display, but the CLICK event is completely ignored.
View 4 Replies
Feb 23, 2009
I'm loading a SWF from my main stage using loadmovie() to a specific holder movieclip.Now i want to send that MC simulated mouse events (like click for instance).I`ve read about it and tried using dispatchEvent but no success so far.
View 0 Replies
Mar 9, 2009
I have noticed that when I load an external swf, I lose my stage event listeners while my mouse is inside of the loaded swf. Is there a way to fix this?
Code:
// load the swf
var swfContainer:MovieClip = new MovieClip();
container.addChild(swfContainer);[code]....
View 13 Replies
Jan 16, 2006
I've been looking for a way to diable the ALT key or disable a user exiting my flash movie through ctrl-alt-delete. I've searched around online and all that i've found is this: fscommand("trapallkeys", "true"); it works good for some keys, but not what I'm looking for. Everything else is just for old AS. I need this for Mx.
View 1 Replies
Oct 26, 2010
Is it possible to use a movie clip to block the mouse from activating the stage MOUSE_OVER event?
View 4 Replies
Apr 29, 2008
I'm trying to place 5 instances of a horizontal line (mcLine) starting at 78% from the top of the Stage. This all works fine, but I want to be able to have these dynamically created MovieClip instances register mouse events and they don't.First the setup of the mcLine instances:
var nFirstLineY:Number = (Math.round(Stage.height*.78));
var nLineSpace:Number = 22;
var nWaitTime:Number = 1000;[code]...
If I place instances of the mcLine MovieClip on the stage and name them line_1, line_2, etc., the function LineVibrate works, but when I try to add the instances at run time as above, the LineVibrate function stops working.
View 4 Replies
Sep 29, 2011
I have two SWFs: a Loader SWF, and a Loaded SWF. I need to add the Loaded SWF to the display hierarchy, but I don't want to give it free access to the stage. It may, for instance, attempt to change the scaleMode, and I don't want that to happen. What are some good methods for restricting loaded content's access to the stage? I may, for instance, want to allow it to access the stageWidth and stageHeight, but not the scaleMode or align.
Additional Constraints. I can't change anything about the Loaded SWF. Both SWFs are in the local-with-file-system sandbox. These SWFs are both Flash Player 10, ActionScript 3, made in Flash Professional. Not AIR, not Flex. I'd love to be able to implement a proxy class or a getter to somehow intercept calls to the stage, but I don't believe there is any way to.
I don't believe, for example, that you can subclass the Stage class and use that subclass in place of the normal Stage object referenced by the stage property in all MovieClips. The stage property is read-only, so it can't be cross-scripted by the Loader to point to something different.
View 2 Replies
Mar 3, 2010
I have some sprites in a scene and i need to run an animation (movieclip). While this movieclip is running all events must be discarted... I mean, if user try to push a sprite to some place, if the animation is running this event must not be done. if he click in sprite nothing must happen.
View 1 Replies
Feb 12, 2012
Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
The actionscript im using to play my sounds is this;
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}
[Code]....
What i want to do is only play a sound with the roll_over event when the left click is held down.
View 18 Replies