Actionscript 3 :: Temporarily Disable A Button In It
Dec 13, 2011I am just playing with flash cs5.5 as3 and movieclips as buttons and have come across a problem.[code]...
View 2 RepliesI am just playing with flash cs5.5 as3 and movieclips as buttons and have come across a problem.[code]...
View 2 Replieshow to temporarily disable a button? So like onRelease, it plays animation, and the button is disabled for maybe 20 seconds and after 20 seconds, the button is functional again.
View 2 RepliesI have a movieclip that plays on click of my 3 buttons I managed to get that working fine. When I click a button I want to temporarily disable all buttons until the movieclip finishes playing then enable the buttons to be clickable again.
my code looks like this:
stop();
but1.addEventListener(MouseEvent.CLICK,but1_onMous eClick);
function but1_onMouseClick(e:MouseEvent):void
[Code]....
Then same thing for but2 and but3 only with gotoAndStop(2 or 3 );
and then I have a stop(); at the 1st frame in my movieclip.
Can anyone give a suggestion for temporarily disabling a button?After CLICK it enters a function. After it enters the function I want to disable the button for say... 3 seconds so it has time to execute the function and carry through the tweens etc without being pressed again.
View 2 RepliesI have a simple roll over animation. After the roll over, is there any way to disable the event listener so that the animation will play completely before any further interaction happens? Then re-enable it so it can be rolled over again? [code]...
View 11 RepliesI am working on a simple game, where I have an ENEMY moving in random way (movement happens at the eventListener ENTER_FRAME). I want the ENEMY to pause his movement the moment he hits a player (HitTestObject) , because then I need to display a popup which the user has to work with. how to suspend the movement of the enemy while the user is dealing with popup? So far I am trying to use removeEventListener(which triggers the movement), but I have problems restarting the eventListener once the user is done with the popup message.
[Code]...
I need a hitTest to be disabled for about 2 seconds, then re-enabled. How can I do this?
View 2 Replieshow to disable a link temporarily in a flash movie? The navigation bar should be active there, but the onClick events won't be permitted after a particular event is over.
View 1 RepliesI have different swf's as different pages on my flash based website. Only one swf is visible to the user at a time.Once a swf is loaded it never unloads. To control which page to display I use alpha 0 or to 100 for the swf's movie clip holder instead. I use a blocker to prevent mouse events from clips (swf's) underneath. The problem is that the pages underneath still are active. For example you can use the keyboard to access these underneath pages. I want the pages to be completely inactive when they are not on top. The blocker only fixes the mouse event problem.
View 9 Replieshow to disable a link temporarily in a flash movie?The navigation bar should be active there, but the onClick events won't be permitted after a particular event is over.
View 1 Replieshave a timer script set up ready to roll. I need to disable the ability to enter text into an input text box with actionscript and then reenable it.
View 10 RepliesI've a movieclip on the stage attached an action
/:luck_1.onRelease = function (){
/:findorg (0, _root.luck_1);
}
"luck_1" is the movieclip. How to temporarily disable the onRelease () event from the button. I'll checkout the "condition" onlater but what i really want to disable the link even if the same code exists.
I have SWF files that I load into my flash movie and those SWF files sometimes have mouse events that can interfere with dialogs and buttons in my flash movie. I'd like to temporarily disable the loaded SWFs mouse event handlers or block them from having any effects on my flash movie. My flash movie is AS 2.
View 4 RepliesI'm trying to figure out how to disable a button after it is click and then enable it once another button is clicked. I'm stuck on how to enable the button.
on (rollOver) {
this.gotoAndPlay("s1");
_root.slideshow.gotoAndPlay("s4");
[code].....
I have a button which on press will go to next frame. I want to disable this button by on press another button.[code]
View 2 RepliesI have a button that is disabled after opening an external loaded movie. if that movie is unloaded, how do i re-enable that original button?
Senario:
Button "A" is pressed
Movie "A" is loaded
Button "A" is disabled.
Button "B" is pressed
Movie "A" is unloaded.
How can Button "A" become enabled again.
My animation is complete. Previewing it (.swf) works perfectly fine. Playing it in flash works perfectly fine.But once it has exported to .mov the frame rate temporarily drops in certain places (usually around tweens)...
View 6 RepliesI am using Flash and Photoshop CS5 for a college (HND) project (by which I mean, a single document for a Flash portfolio) and, Flash in particular, they keep appearing to freeze (i.e. they temporarily show as "Not Responding") whenever I save and take forever to save. My computer is quite low spec. (I intend to get another high-spec one but until that point) and possibly insufficient for what I am trying to run. However, I have only recently started having this problem and the saving is so slow that it is hampering my development of the project..
Is there at least a short-term solution to this? I really need to get on with the project and I can't when it's running like this. Flash also occasionally crashes so I can't risk not saving it regularly as I could lose work.
I am loading files (or rather, pictures) in my Flex application from a server, technically from a database. I display some of them at a time, think of it like an image preview, and quite often I display the same image again. But I don't want to re-download the same file time and time again, so I would like to store it locally, and load it from there if it is available (or download it if necessary). I'm quite happy if the files can be stored in some temporary folder in AppData/iDontCare and get deleted on application restart.
File.applicationStorageDirectory would fit the bill, but only exists in Air.
I have a movie clip called "play_btn". The timeline has 2 labels, "paused" & "playing" ... paused contains a movie clip called "playButton" and playing contains a movie clip called "pauseButton". playButton & pauseButton contain images of a pause button and a play button.I am trying to replace the playButton image using:
loadMovie("play.png", play_btn.playButton);
This works when the swf is first loaded but then if I do:
playBTN.gotoAndStop("paused");
playBTN.gotoAndStop("playing");
The original play image is back.Why, surely loadMovie should be overwriting the original image?
is there a way to disable a button using another button with action script flash MX .
View 3 RepliesShort Answer: Yes, FullScreenEvent temporarily adds 1 child to the stage. Long Rant: Well how about that.. I'm not crazy.. I don't know if this is documented but - it's true. That little message that pops up saying 'you can press esc to exit full-screen' adds a single child to the stage temporarily and keeps it on the top level until it fades out. The sudden intrusion of indexes really messed me up.. so there's my answer, I guess. Now i just need to figure out how to get around this slight annoyance.
[Code]...
Now, bear in mind i'm not ruling out that my code is faulty because that's more than likely the case, but after pondering for ages and coming up empty handed, I keep getting a little superstitious that flash is playing tricks on me and that the 'little message' is not independent and is actually added to the display list..
Does anybody know if I'm just imagining things? or is the 'press esc' message a part of my swf on the display list?
I would like to stop movement of the thumbnails of the Gal100 gallery when my pop-up container "MC" was loaded, so that mouse moving over loaded container "MC" doesnt affect the position of the thumbnails in the gallery beneath it (i'd like for the thumbnails position to remain the same after closing the popup container).
how to do it with AC ?
i'm also wondering why the movie clip "MC" is not listed in the AC properties window as any other movie clip which contains an AC code ? it's simply not there. so, the only way to see the code is actually to select the ac frames of the "MC" movie clip.
Does the impact of event listeners on resources persist after their targets are temporarily removed from the display list? What about when mouseChildren is set to false for their container?
View 1 Repliescan some one fullscreen and how to disable the esc button?
View 2 RepliesIn my code, when a user clicks on a button, I set the alpha of the button to 50 and set enabled=0. This works to essentially disable and grey out the button. The problem is that even though the button has been disabled, it still sits in the over state until the user moves the cursor off the hit area... Funny, no?
Since you can't tell a button what frame to go to, how do I get it to go back to its up state (without recreating all my buttons as movieclips and doing the whole thing manually)?
[url]...
if you click on the middle Character a popup window will open at that time i want all other buttons disable so that we cant see the small box on mouseover.[url]...
I have some code similar to the following:
ActionScript Code:
//
//
var box = new Sprite();
box.graphics.lineStyle(10, 0xFF0000);
[code]...
If you click the box, its alpha is set to 1 rather than .1 because of an errant MOUSE_OUT event.What is the right way to fully disable this button when it is clicked?I'd rather not remove the event listeners because I have a bunch of different MOUSE_OVER functions on many different buttons and keeping track of which function is with which button and whether or not the listeners are already assigned seems like way too much work just to properly disable a button.
I have a button that when you roll over it a big window pops up, but then when you click on it, it pops the window up again, now its not a problem but i would like to know if i can disable the click function somehow. so that only the roll over works.
I know you can probably use a movie clip and just tell it with actionscript to load when rolled over, but i don't know how
I have some buttons that play an external swf inside an empty movie clip on the main timeline. I was wondering what Actionscript I need to disable the button when it is pressed. I want the button to still have roll over functionality and everything, but I just want the swf to load once when the button is pressed. Below is the script I am using right now.
on (release) {
//load Movie Behavior
if(this.content == Number(this.content)){
[code].....