ActionScript 3.0 :: Block Events While Running A Movie Clip?
Mar 3, 2010
I have some sprites in a scene and i need to run an animation (movieclip). While this movieclip is running all events must be discarted... I mean, if user try to push a sprite to some place, if the animation is running this event must not be done. if he click in sprite nothing must happen.
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Dec 31, 2010
So i have an external as file which have a function. the function make the movie clip do something when it hit another object which i named "block."
but the external as file can't accses "block" movie clip which's added from the fla files and given an instance name as "block".
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Jun 8, 2002
i've tried placing the code in the actions pnel of the mc; on the mc at the main time line and in various other unspeakable places... but i always get the same error warning me that this code can only be used in movieclip instances and that my stupidity levels are reaching dangerous levels. (error: 'Symbol=stage_mc, Layer=actions, Frame=1: Line 5: Clip events are permitted only for movie clip instances
onClipEvent(enterFrame){'
i fear somebody will reply to this with:'the code goes on the movieclip instance'...at which point i will take up a career in knitting (i knew i shouldn't have given up the course in the first place)
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Sep 8, 2005
clip events are permitted only for movie clip instances onClipEvent(enterFrame) {
i keep getting this output message --- can't figure out what it means.
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Oct 26, 2010
Is it possible to use a movie clip to block the mouse from activating the stage MOUSE_OVER event?
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Aug 11, 2010
I am loading various swf library component/classes during run time. All of these components have the function 'remove()' in them. Not all of these components are MovieClips, many extend Sprite instead. I have them in an array that I loop through and call remove() on each of them.
I would like to keep strict mode on if at all possible:
Usually I can just do this
Code:
for(i=0;i<a.length;i++)
{
MovieClip(i).remove();
}
but I am wondering what happens if I type a class that extends Sprite as a MovieClip to avoid the compile time error in order to call the remove function on it?
remove() does things like remove all listeners, stop sounds playing etc and finally parent.removeChild(this);
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Jul 14, 2009
I have SWF files that I load into my flash movie and those SWF files sometimes have mouse events that can interfere with dialogs and buttons in my flash movie. I'd like to temporarily disable the loaded SWFs mouse event handlers or block them from having any effects on my flash movie. My flash movie is AS 2.
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Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it.
[URL]
Click on "Flash Banners"
The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
The problem is this: - I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing.
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Dec 28, 2010
I have 10 movie clips, one is draggable movie clip and others are target. How can i find the draggable movie clip is now on stage or anyone of target movie clips.
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Apr 28, 2009
[URL]
look at the 5th image, that is the script, when i do the publish it gives me this error "Clip events are permitted only for movie clip instances"
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Mar 25, 2011
I am not much aware of AS 2.0 and i am stuck at getting custom events from Child SWF to Parent SWF file [code]...
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Feb 13, 2009
I'm trying to do something that seems simple, but I've been looking all over for the right information and I can't seem to find it.I've got an input text field and various movieclips. On the click of a button or hitting "enter", i am able to trace what is typed into the input text field.I want certain inputted numbers to trigger movie clip events (gotoAndStop, etc).
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Feb 2, 2010
I have function on my main timeline, triggered by a tween event. I need to call this function WITH the triggering tween event from inside a movieclip. Is this possible and if yes, how do I do this?
ActionScript Code:
TriggerTween.addEventListener(TweenEvent.MOTION_FINISH, function)
Is my code on the main timeline. TriggerTween is a simple Y-tween that triggers an alpha tween inside my target movieclip. I need to have the option to trigger the alpha tween with the Y tween from inside my target movieclip.
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Mar 25, 2011
I am not very much aware of as2. I am trying to load one as2.swf inside another. The child movieclip dispatches some events but the parent swf is not able to get it.. Also find my code and SWF files attached
Sample Parent Code
System.security.allowDomain("*");
import mx.utils.Delegate;
var addEventListener:Function;
[Code]...
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Sep 10, 2011
I'm trying to make a program for an e-commerce project I'm involved in that will allow our users to listen to sample clips from a given CD. I've listed all the tracks in an array called trackList. Here's the code to play a given track from that array:
function playTrack(event:MouseEvent):void{
switch(event.currentTarget.name){
case "track01":[code]....
The event target that I've bolded is the given movie clip button that the user has clicked; at frame two, the button turns yellow. When the clip is finished, the button should return to frame 1, but I can't get that to happen.
I suspect I need to put the event listener to make the button's color change back on the sound channel (sndChan), but I don't know how I could write that function so that it will apply to which ever button happens to be active.
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Jan 4, 2011
if I attach two movie clips MC1 and MC2 on the stage.MC1 has a simple button also. MC2 is transparent.First I attach the MC1 and then I attach MC2. Both on the stage. So obviously, MC2 is added over the MC1. In this situation, I cannot click the button which is place in the MC1.If Im not wrong, in AS2, if the MC2 is transparent, the button in the MC1 can still respond to the mouse events.
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Apr 29, 2010
I have a gallery made of 3 layers : actions, buttons, and images. Fore every image i have a keyframe that plays a movie clip by fading from 0 alpha to 1. I made a new keyframe that has no image so the page doesnt display the big photo from the start just the thumbs(which are the buttons). What i want to do is that the big images to be dispalyed only while i hold the mouse button, and on release to go back to the first frame state (no image).
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Dec 13, 2004
i have a green movie clib block with red movie clips/ you can drag freely the green square on the screen/ buy that the problem, i whant to make hit command who block the green square.can someone teach me how can i do it? i serch after tutorial but i can find only hit commands with keys and i dont know how to converting that to my scene..
you cand see what i mean, and drag the green square..[URL]..
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Nov 7, 2009
I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.
[Code]...
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May 26, 2009
i have an html web site withe flash movie there is white block for a few second before the flash movie is up ow do i get read of it? can i make this white clock to be black or to have a clock the time until the flash movie is up
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Jan 11, 2012
I have made a simple animation in Flash and the i exported into a swf. The problem is, that the movie is running slow, jerky or in other words is playing in slow motion. I have changed the frame rate but with luck, is there a problem with video player/codec?
*Edit1: the clip doesn't have any code, is hand drawing on 6 layers; also when i import this movie in Adobe Premier and the export in .avi the jerky effect disappears.[Url]
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May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
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Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
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Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
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Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
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Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
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Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Oct 23, 2010
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
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Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
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