ActionScript 3.0 :: Dispatch A Message From A Class The Extends SimpleButton

Jul 27, 2010

If I am not mistaken in order to dispatch a message from a class you need to extend EventDispatcher. What happens when you are already extended the class from a different class? Is there no way to dispatch messages?

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ActionScript 3.0 :: Dispatch An Event From A Class That Extends A Movie Clip?

Aug 1, 2008

how i need to dispatch an event from a class that Extends a movie clip now so i cant extend the class to be EventDispatcher. Do i need another class just for handling events?

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ActionScript 3.0 :: Error 1119 When Class Extends Another Class That Extends Movieclip

Jun 4, 2009

i came across this problem and i have no clue why it's happening. basically, consider 2 nested movieclips on the stage, something like stage -> main -> filler.  both movieclips have instance names (main and filler).
 
[Code].....
 
this throws an error 1119: Access of possibly undefined property filler through a reference with static type A. can anyone give me a hint on that, as it works with class A, but not B extending A? i understand it was meant to work?

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Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

Aug 16, 2011

If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

fla1.fla has a document class of MyMainClass:
public class MyMainClass extends MovieClip
fla2.fla has a document class of MySubClass:
public class MySubClass extends MyMainClass

I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.

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ActionScript 3.0 :: A Super Class That's Runtime Shared Independent From The Class That Extends

Nov 4, 2010

I'm not really asking how. What I'm asking is, is it possible? And I ask because I thought it was not - certainly it didn't work in AS2 - and yet that's what I appear to have done. Am I going crazy? Structure: A SWF (#1) with a class NewActivity that extends class AActivity. Another SWF (#2) with a shared library of code in it, including AActivity. A third SWF (#3) which loads the library followed by SWF#1. Here's what happened: I didn't expect AActivity to be able to be shared. I mean, it should be compiled no matter what in SWF#1, as SWF#1 includes a class that extends AActivity. I had added some properties to the AActivity class, ran the project, and when SWF#3 tried to set those properties I was told they couldn't be applied. "Of course", I said, "I need to recompile SWF#1, because the code is now out of date. The version of the class there doesn't include these new properties.".

However, that didn't work. I got the same problem. Maybe, I thought, there's a definition conflict between SWF#1 and the library, so I removed the AActivity class from the shared library in SWF#2 for the time being. Only SWF#1 uses it, and it should already be compiled into SWF#1 as, like I said, it is extended by another class there. But when I ran the project, I was then told that the AActivity class could not be found at all! Looking at SWF#1 in a decompiler, there is in fact no mention of AActivity (I had up to this point assumed it was implied). So this left just one option: I needed to recompile the library in the first place, not SWF#1. I added AActivity back to the library, recompiled, and it worked.

To check I wasn't going crazy: I added a test property to the AActivity class and recompiled the library. The containing project - SWF#3 - then set this property on SWF#1, which had NOT been recompiled, and then read it back out. No errors. I should point out that the getting/setting of this property is done through an IActivity interface - AActivity is not being accidentally compiled into the main project (SWF#3), and the decompiler indicates this also. Am I going nuts? I really didn't think having a runtime shared super class was possible in any way. If it is, that opens up a whole new world of awesome, even though I've created this project on the basis of that being impossible.

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Actionscript 3 :: Flash Failing With A RSL Library, When Main Class Extends A Class And Implements An Interface?

Mar 13, 2011

I'm trying to load a RSL library into a flash animation developed with Flash CS5 IDE, that extends a custom class and implements an interface. I have reduced the problem to the simplest setup and find that I can have my main class extend another class or implement an interface, but not do both at the same time if I want to load an RSL.I have a very simple class to extend:

import flash.display.Sprite;
public class MySprite extends Sprite
{[ code]...........

but if I want both I get the VerifyError: Error #1014 with MySprite not found and ReferenceError: Error #1065.

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Actionscript 3.0 :: Custom Var On Class That Extends MovieClip Class?

Sep 27, 2011

If I can create dynamic variables on a MovieClip.. why would I not be able to create dynamic variables on a class that extends MovieClip?

[Code]...

I created from a mc symbol in the library. it works fine, except for adding the custom variable.. .. which I need to be able to do.

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ActionScript 2.0 :: Create A Class That Extends The String Class?

Jul 7, 2007

How do I create a class that extends the String class?

Lets say I've created an 'exString' class that extends String.

In my project file I do the following

Code:
var test:exString = new exString();
test = "Hello World";
text.someExStringFunction();

I get a type mismatch in my "Hello World" assignment because Flash sees it as a String and not as an exString.

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Flex - Extends A Sub Class Of Proxy Class?

Jun 8, 2010

I want to create a complete (and real) 2-dimensional array. In order to use a maximum of Adobe code, I want to use ListCollectionView which can manage sort and filters. But to use a second dimension, I need to override getProperty method, like following code.

[Code]...

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AS3 :: Flash - Check If Class Extends Another Class

Oct 29, 2010

In AS3, I'm trying to check whether an object is an instance of, or extends a particular class. Using something like if (object is ClassName) works fine if the object is an instance of ClassName but not if it's an instance of a class that extends ClassName.

Pseudo-code example:

class Foo {}
class Bar extends Foo {}
var object = new Bar();

[Code]....

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ActionScript 3.0 :: SimpleButton Class - Getting The Error 5000?

Dec 8, 2009

Im following a 'recipe' in the O'reilly AS3 Cookbook, but it doesnt work.i keep getting the error 5000: The class 'RectangleButton' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.

Code:
package {
import flash.display.*
import flash.text.*;[code]]........

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ActionScript 3.0 :: Extend SimpleButton Class To Set TextField?

Jan 7, 2010

I was hoping to extend the simple button class in order to have it contain a text field that I can set with code but still have the benefits of the up/over/ states etc... (To set a textfield within a SimpleButton doesn't seem possible with SimpleButton out of the box, you cant reference anything in it).

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ActionScript 3.0 :: Dispatch Event From Class That Isn't Extended Class Of MovieClip?

Oct 20, 2009

Is it possible to dispatch event from class that isnt extended class of MovieClip? I created my own class and put import flash.events.Event; import flash.events.*; but when i call dispatchEvent compiler throws error:"1180: Call to a possibly undefined method dispatchEvent."

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Flash - Listener In Main Document Class For Custom Dispatch Event From Another Class Does Not Respond Or Call Function?

Apr 1, 2011

I have a document class called Main.as In the class constructor I have the following listener:

enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);

[code]....

In a third class I make a call to the despatcher in the previous class:

enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();

I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?

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Actionscript 3 :: Dispatch Custom Event From Class To Class

Apr 20, 2011

I want to dispatch a custom event from the Country() sto the MenuButton();[code]When a country is hovered a custom event is dispatched which I want the MenuButton to listen and if the parameter passed is the same as its name to get highlighted. The Country Class is the Base Class for my countries movieclips I have on stage and the MenuButton the Base Class for the menu button.

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ActionScript 3.0 :: SimpleButton Class Method - Getting Error 1061

Mar 12, 2009

I've created a button under the SimpleButton class named button1 in Flash CS4. I've set button1 so it exports to AS3. I keep getting an Error 1061 at line 3 of which I have no clue what I'm doing wrong:

Code:
1 import flash.events.MouseEvent;
2
3 button1.addEventListener(MouseEvent.MOUSE_OUT, link1);
4
5 function link1(MouseEvent)
6 {
7var one:URLRequest = new URLRequest("[URL)");
8navigateToURL(one, "_self");
9 }
Error 1061: call to a possibly undefined method addEventListener through a reference with static type Class.

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ActionScript 3.0 :: Setting A SimpleButton To A String Variable From A Class?

Jun 29, 2011

I am trying to set a SimpleButton called tackle in my Pokemon game to a variable called ability1. Im getting the tackle var from a pokemon class, but its saying

TypeError: Error #1034: Type Coercion failed: cannot convert tackleAbility$ to flash.display.SimpleButton.
at pokemonBattle/abilityList()

[code]........

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Actionscript 3 :: Error 1017 When Extending SimpleButton Class In Flash

Jun 3, 2011

I am receiving the following compile time error when attempting to extend the SimpleButton class in AS3:

1017: the definition of base class SimpleButton was not found

and the code:

package com.shakti.gameState{
import flash.display.SimpleButton.SimpleButton;
public class buttonTile extends SimpleButton {
public var id:int;

[Code]...

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ActionScript 2.0 :: Class Extends Movieclip?

Feb 15, 2006

in human.as:

class human extends MovieClip {
function onEnterFrame() {
_x += 10;
}

[code]....

in my fla:

Object.registerClass(skin1, human);
_root.attachMovie("skin1", "User1", 1);

so i have an attached movieclip on _root now, i can see it but the onEnterFrame function doesn't work. Why??

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ActionScript 3.0 :: Class Extends DisplayObject?

Oct 5, 2009

Okay, actually it extends DisplayObjectContainer, but anyway...I want to be able to use this class in several different applications, even applying it to library items. It also overrides several of DisplayObject's methods, which is very important.Basically, it works (or will work) just fine extending DisplayObjectContainer, but how do I allow other classes that extend DisplayObjectContainer to use the features of my new class. For instance, here is how the class looks now:

Code:
public class DockContainer extends DisplayObjectContainer
{ ... }

[code].....

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ActionScript 3.0 :: Flash Class Extends MC?

Apr 1, 2011

what code should i add to show my startMenu MovieClip when I hit

ctrl + ENTER
I already tried
addChild(this);
parent.adChild(this);

[Code]...

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ActionScript 3.0 :: Public Class Extends Object

Jul 22, 2010

I'm trying to have a class that is an Object to hold details about the movieclip that it is attached to.

[Code]....

and two others of this nature. I didn't think you had to declare the 'key' of the object as a variable before setting it in the Object. So my guess is that it is angry about the class itself, somehow. (syntax or the like)

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ActionScript 3.0 :: Create Class That Extends DropDownList

Nov 22, 2010

I am trying to create an AS 3 class that extends DopDownList (Spark) but behaves differently than your classic DropDownList. The difference is that when a user selects an item from the list, he cannot just click on the item. The user must "mouse-down" on the item, drag it over to the right, then "mouse-up" and then the item will be selected. The purpose of this is to act like a safety feature so the user doesn't select the wrong item. I am new to AS 3 and I am stuck on how to do this. I've been playing around with different events and methods for the last few days, but to no avail. If anyone could give me an idea on how to implement.

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ActionScript 3.0 :: Target MovieClip That Class Extends?

Jun 22, 2011

Is there any way to get the name of the MovieClip that a class extends?Lets say I have an MC on stage called boxMC exported for AS using a class box which extends MovieClip.If I trace (this) within my class I will get the name of the class, if I trace (parent) I will get the name of the main MovieClip that boxMC sits within. So how can I target boxMC?Basically I want to be able to return the name of the MovieClip that the class is extending

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ActionScript 3.0 :: Class - Thumbnail Extends Sprite

Feb 5, 2007

So I have a class that extends sprite. When I call an instance of my thumbnail object, I apparently can't use typical transforms on it by accessing .x and .y properties. These are not inherited from the superclass? Do I need to tell it to inherit these traits?

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ActionScript 3.0 :: Flash Can't Change TextField's Text Inside An Extended SimpleButton Class

Oct 18, 2011

I've created a Button in Adobe Flash CS5, it's a Symbol, and its type has been set to Button.

The button has a dynamic textfield with the instance name label.

I've set the class of this Button to MenuButton, and I've set the class to Export for ActionScript.

This is the code of the MenuButton class:

Code:
package
{
import flash.display.SimpleButton;
import flash.text.TextField;

[Code]....

Whenever I put a string in MenuButton's constructor, label's text doesn't change.

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ActionScript 3.0 :: Function In A Class ShieldCreator Extends EnemyShip?

Jul 10, 2009

I just want do dispatch a simple event.I have this in a function in a class ShieldCreator extends EnemyShip:

PHP Code:dispatchEvent(new Event("ShieldCreatorDied",true));

and in a class ShieldShip extends EnemyShip:

[Code]...

But the function is not executed when supposed to. whats going on? btw. this is all i have done, i dont know if you have to do anything else, and i can't find any tutorials, that explain the basics ( they're all about custom events).

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ActionScript 1/2 :: Class Extends MovieClip But Can't Call 'addChild'

Sep 1, 2009

I'm working on a Flash Lite 3.0 application using AS2 and I've created a class that extends MovieClip. The problem is that I'd like to dynamically add Child Movieclips using the addChild method... but it doesn't work, it gives me the following compiler error: "There is no method with the name 'addChild'". But I can call other MovieClip specific methods such as this.getNextHighestDepth()
 
heres a reduced version of my class: 
 
class com.sck.DragList extends MovieClip {
//Declarations
private var placeHolder:MovieClip;
private var listMask:MovieClip;

[Code]......

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Professional :: Inheritance - NewChars Class Extends MovieClip

Oct 6, 2011

I am having trouble using inheritance, I made a class called newchars_2 that extends my class newchars and i get this error (newchars class extends movieclip):
1203: No default constructor found in baseclass newchars.

newchars_2.as:
package {
public class newchars_2 extends newchars {
private var obj_no = 3;
public function newchars_2() {
//contructor class
}}}
And when I want to import this class do I import both the class's or just newchars_2 because it has all the functions inherited?

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Actionscript 3 :: Class Which Extends MovieClip With A Dynamic Image?

Aug 11, 2010

I need to make an item draggable (dragable?) Sorry if my terminology is not right!I have a class where I will store variable and do calculations:

package Classes
{
import flash.display.*;

[code].....

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