ActionScript 3.0 :: Displaying Text Based On Conditional?

Apr 27, 2010

Question 1I want to display text based on what is resolved within this part

Code:
feedback.htmlText +="<font color='#fc0c33'>Your score is "+Math.round(score*100)+"%</font>."

[code].....

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ActionScript Code:
//
var myXML = new XML();

[code].....

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[Code]...

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I have a flex app that used to be an internet based app. In it I have a function that creates tooltip error messages when I tell it to create an error message. I pulled this app out verbatim to a desktop app and restructured things a bit to get it to run, but I did not mess with the core fundamentals of the mxml file that utilizes this aside from changing the root tag from a type of 's:Group' to 's:Window'. Everything runs correctly, but the tooltips are not displaying.

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Basically, I pass the function a string and an object (text input, checkbox, button, etc...etc...) and it positions it and displays the error message. This fully works in my web version, but not in my desktop version.

Here's the code that instantiates the window:
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how I would go about to accomplish the following:

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I'm extremely new to AS3, and programming in general, and so hopefully this will be a simple problem someone can help me solve. I'm trying to have a user input a number in a text box, and then depending on what they input, take them to a different frame. (it's a math quiz, and the users are answering an addition problem). I think I need to define the variable type of the text box somehow before the code will work, but I'm not exactly sure what to do or how to do it.[code]...

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When I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.

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There's a movieclip, lets call it myMovieClip. Inside this movieclip there is a dynamic text box, lets call this one myText. Now to change the text within this text box that is embedded in a movieclip, it's simply:

[Code]....

However, what if there is a variable, called myVariable that stores the instance name of the text box. With only one text box I know it's pointless, but for the sake of example, lets leave it simple. So, suddenly the code looks like:

[Code]....

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So, I have some basic actionscript code.  It's a legacy site, so I'm using AS2.  The line of code simply does this:
 
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I am working in Flash CS5 and I have placed a text field (dynamic, classic text) on the stage. I am accessing it through Actionscript on the same frame like this:

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What ACTUALLY appears is this: So... The H, Ls, and D are gone. Mysteriously. Without warning. I am sitting here utterly confused. Is this just me?

PS. The text field is set to Myriad Pro Bold, a font on my computer, so it isn't like it's a font problem.

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This should be basic enough but I'm having trouble troubleshooting it

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"The banjo has been selected!" but it results in "The [Object MovieClip] has been selected!".

Is String(var) wrong command to use? The only reason I could think why it's not working is, that the variable has been stated as 'MovieClip' instead of Number or Text. What can be done in the case of MovieClip if this is correct?

P.S I'm wondering if there're rules on asking questions on this board... I've asked two for today already and they would be considered pretty 'basic' ones to professionals / experienced users on this board >_<

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I'm reading text from a text file and displaying it into a text field. The problem is when i read it doesn't display the text as it is in a text file. For ex - See below imageNow , as you can see, second line in the text file starts right where first line ends.But flash doesn't display it like that. I have hundreds of lines and in most cases flash spaces consumes less space then a text file. The font in both text field in Flash and notpad is to Arial so the font shouldn't be a problem.

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I want to parse the data from an XML file into an array and then put each of the values in the array into a dynamic text box on the stage. The text boxes are name "number1_txt", "number2_txt" &c.I have managed to set up a loop to parse the XML into my array and also to generate the names of the text boxes dynamically but I can't get the values from the array to display in the text boxes!

function parseXMLNumbers(doc:XML):Void {
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[code]......

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I have an input text box (txtInput) and a dynamic text box (dynTxt). I want the dynamic text to stay black but highlight a segment of that text in yellow depending on certain characters.

[Code]....

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Is there a way to set up a dynamic text box to increase in size (height) based on the length of text loaded into it?

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How to create the dynamic text box based on the length of the some text

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I've got a little pre-load action going on and there is a Dynmaic text feild with and instance name of "loaded_txt" and it pretty much is counting up from 0 to 100 and loading. I'm trying to write a conditional statement that will place a "0" pad in front of the dynamic text until it hits 10 and then just counts up normally. Its close to working but I'm getting some push back with on the else statement:

1083: Syntax error: else is unexpected.

I thought that this wPHP a a proper use of the "else" statement but somthing is wrong I'm also a bit fuzzy on the properties I'm comparing does that look right to everyone? Code in question:

[Code]....

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ActionScript 3.0 :: Displaying Text From XML?

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Right now I have an application that reads an XML and displays thumbnails of images. A user clicks on the thumbnail and a larger image appears.

What I would like to do is, instead of loading "images" into the thumbnails from the XML, I would like to load "text" into the thumbnails from the XML. So now the user can click on the text and an image would appear.

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I have the following AS:

function clicButton(e:MouseEvent) {
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[code].....

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I have a relatively simple task. On the stage is a map with a hotspot button for each region. Each button has an instance name. In the bottom left I have a shape called "box" that will be the location of the textField.

How would you set up a set of eventListeners such that when the user selects the hotspots text is displayed in "box" with the name of the region? And I was wondering if there is a way to use an array structure so that I don't have to create listeners for each region (there are 13 regions now, possibly more in the future).

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I have a FLV clips that needs to be playing continuously in the background. I have imported FLVPlayback component in the library and wrote few actionscripts to load FLV and play in loop. I created another Layer on the top and want to put few Text objects that show dynamic numbers. But as soon as FLV starts playing, it overlaps everything in the upper layer and Text objects are hidden.

Complete picture: I am embedding swf in a c# application and I am directly calling actionscripts methods from within c#. And my application periodically sends out dynamic texts from c# to flash. Everything works great but when I play FLV video at the background, none of the objects Text objects are visible. I tried placing other symbols, graphics over video layer but no luck too.

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[Code]....

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