I'd like to draw a little web tool, which allows to draw freehand just like with a simple black felt-tip, with a button to save what has been drawn on a jpg file on my website. Do you know any examples? I looked for the code on the net, but none did function.
I'd like to draw a little web tool, which allows to draw freehand just like with a simple black felt-tip, with a button to save what has been drawn on a jpg file on my website.
I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing
Just opened flash for the first time to find that the pen tool will only draw straight lines.It can still plot points and the lines will join up but curves are impossible.Is there some setting that disable drawing curves? I haven't found anything in the annoyingly-online files.
I'm new to Adobe Flash CS4, and I was wondering why on earth my pencil tool delays when I draw with it? I will click, draw my line (which will be invisible), then when I let go of my mouse/pen, the line appears. Is it supposed to do that? Is there a way to fix it? I hate it, because I can't see what I'm doing. I downloaded all of the updates, and I have more than enough memory on my computer and my processor is more than fast enough. My paintbrush works fine, it's just the pencil.
why do when I draw a triangle for instance with the pen tool, and then I rotate it with the free transform tool, so while I rotate the triangle, it is scaled and dissorted its shape, and it lengthen a little. And I don't know how to prevent it.
I recently installed the CS5 Master Collection on my MacPro for work. I need to use Flash CS5 in order to work on some projects in the office, however I'm encountering several issues that make it near impossible for me to use the software. First of all, when I start the program and select "New..." and select any type of new file, I'm greeted by nearly every button being greyed out, to where I cannot select them. I've found out that I can make these buttons usable by changing my workspace in Flash.
The issue that's causing me trouble is that whenever I select any sort of "Drawing" tool, Flash CS5 crashes immediately. Whenever I click on the line, pen, circle, rectangle, pencil, or brush tools, CS5 freezes briefly (about 2-3 seconds) and then immediately closes. I can still use tools such as the Pan tool, zoom, text, and selection tool. Also, whenever I select the Spray Can tool, I get the following error: Unable to load the script. The file <filepath>/ProScripts/sprayBrush.jsx does not exist.
I have already tried updating my system, updating every Adobe product on this machine, reinstalling, and even using a seperate installation CD, but everything thus far has yielded the same results. Info on my system: MacPro running OS X V. 10.6 2 x 2.26 GHx quad-core proocessors 12 GB DDR3
I need to make a circle with a brush tool so that it looks like a child draws it. If I make a dot with the brush tool on the first frame and a circle on the 15th frame and then create shape tween between those frames it looks stupid, like the circle grows itself. Is there any possibility of making such a thing except for drawing it per frame?
Trying to draw a triangle and then fill the color inside using the paint tool. I am not able to fill any color inside. Made sure the lines are overlapping, tried using the fill large gaps, made sure alpha is set to 100%.
Flash 8, CS3 and CS4 on Windows XP. The issue is that seemingly randomly, when I draw with the pencil tool, the line starts to zigzag and squirm, even though my mouse/wacom tablet is moving steadily. It's little tiny squirms that go in all different random directions. It's pretty much impossible to draw anything when this is going on, and I usually have to do something else for a while and hope it's still not doing it when I come back.
My subject sums up the question. I want parents to be able to write their name and then save it to a database. I also want it to appear in an admin panel to make sure it isn't just scribble. I am trying to use flash to comply with the COPPA Childrens Online Privacy Protection Act.
i'm working on a class project that allows people to draw on a square, save it, display it for others to see, and then lets anyone to continue drawing on that square.how do i script that? i need to use flash and AS2.0, and i'm trying to do some research on how to do this whole thing, and i'm hearing a lot of things: some say xml, some with php and mysql? whatever it is, i believe this has to be a server-side thing? i don't mind learning light scripting of other languages, but the primary scripting should be AS, since it's a flash class.i'm not sure if this is true, but i think xml, php, and mysql are only text-based? for my project, i imagine that people would be saving an swf and then loading that swf and continue adding. is there a script in AS that generates an swf? maybe jpg is fine too. i just need to be able to save and load something that's image based and not text-based.
I have found many drawing pad solutions. Some good, some not as good. All of them, however, fail to show how to save the file as a pdf (would be happy with bmp right about now) from the drawing pad to a server side folder via php. Can someone show how to do that using as3?
On the advanced side, I also need to figure out how to make it recognize logged in users of the preexisting CMS in order to save out to specific user folders. The CMS is Joomla 1.5 latest build, with JomSocial and JSPT multi profile. It would save out to folders created by the JMarketPro system.
im new to this forum and kinda new to flash and php together...i have this project that would load a swf movie on a drawing board and user could draw something over then swf movie. It should be able to save the drawings to the database, so that the user could just load it for later use. for example if the user draws a zigzag line at frame 5 of swf movie and on frame 10 of the swf movie deletes the zigzag line and draw a circle and then saves it. then loads it later, from frame 1 to 4 of the swf movie the zigzag line should not show but on frame 5 to frame 9 it would show and on frame 10 shows only the circle. or just on the specific frame number of the swf movie it will show. like when user draw on frame 6 then on before or after frame 6 it wont show..the second one might be a bit easier to implement.
how do i save the user drawings over the swf movie? and how do i load it? do i have to save everthing (like x and y coordinates, movieclip names) in a textfile? and use that textfile to recreate the swf file drawn? what ways could i implemnt this? hopefully someone to could point me in the right direction.
I'm wondering, is it possible to access shape data with actionscript. I want to draw simple lines with "line tool"somewhere in my movieclip and then to access information about my lines with actionscript to get startX, startY and endX endY of every line.
I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing[code]...
I made this dress-up type game, and have been trying to figure out how to let the user save an image of their creation. I've been researching and figured out I need to use bitmapData.draw and fileReference.save in the actionscript somewhere. The only problem is I want this to be a standalone .swf if possible. The 'game' is here. This is part of my code:
I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.
Working with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently. The way i understand it, the tool applies to and every Sprite , movieclip on stage
im making a bone animating system in flash but then i want to give it a more vital animation by manipulating its z y x position how is it possible using the 3d tool?im doing everything needed but when i get to that point nothing seems to work,i dont get 3d tool options.
I am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.
Code: var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333); myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );
I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.
I'm trying to do some lean blitting for an object that rotates by rotating it once at startup and capturing a BitmapData snapshot of each 5 degrees. The problem I'm having is that the draw() method of the BitmapData object is only picking up pixels in the MovieClip that are below and to the right of the registration point. If I change the MC so that the registration point is in the top left corner, I sometimes get what looks like most of the pixels, but the entire object rotates into and out of the frame, since it's rotating around the corner and not the center.
I need to be able to draw a thick patterend line between 2 points in AS3, I can't use the draw API because it doesn't all me to actually put detail (pattern etc) into the thickness of the line, I thought about perhaps using the line to create a bitmap version and then using that as a mask, but I remember many years ago seeing some examples that use a movieclip as a source for a line.
I've designed a painter program where the user can select different colours and 'paint' a custom design on screen. What I would like to do is incorporate a 'Save' button which takes a snapshot of their drawing which they can then save to their computer.
How do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.
I am having an issue with using BitmapData.draw(stage). I am getting the following error:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: file:///C|/Documents%20and%20Settings/bla...bla...bla.swf cannot access null. No policy files granted access. Here is a portion of my code:
var bd:BitmapData = new BitmapData(2800, 2100); bd.draw(stage);//this is where the error happens All of the files referenced (.xml/.jpg/.swf) are located in the same local folder as the main .swf. How do I get around this error? The main objective is to print the stage using PrintJob(). I am using Flash Professional CS5.5 and publishing to Flash 10.0/10.1. Let me know if I need to supply any more info.
i have a class thats create a class with bitmapData that merge 2 IBitmapDrawable. one of them is 24*20 while the other is 16*16.i want to draw the smaller first in a bitmapData object which its width and height are 24*20 but i want to draw it in the center of the big bounds.