ActionScript 3.0 :: Enable And Disable Context Menus At Will?

Aug 29, 2010

I have custom context menus that I wish to disable when I do a certain action in the application, and re-enable them again once the action is finished. Kind of like using save as in a program. When the save window comes up all parts of the program is disabled except the save window.

When the window appears in my application, it doesn't cover the movieclips that I want to disable context menus for. So can I do this with Flash alone?

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ActionScript 3.0 :: Enable And Disable Context Menus?

Mar 17, 2009

I have custom context menus that I wish to disable when I do a certain action in the application, and re-enable them again once the action is finished. Kind of like using save as in a program. When the save window comes up all parts of the program is disabled except the save window.When the window appears in my application, it doesn't cover the movieclips that I want to disable context menus for. So can I do this with Flash alone?

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ActionScript 2.0 :: Custom Context Menus In Flash?

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We've got a Flex application (using 3.0) which has some custom context menus. One thing we add is an "About..." entry which pops up an Alert with the application's version string and copyright information. Unfortunately, Flex seems to have recently taken a dislike to our caption -- supplying "About" or "About..." leads to the menu item not appearing (with no errors or trace output) while supplying (apparently) any other caption makes things work.

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I bought a license for a 3D Carousel component HERE. What I'm trying to do with it is load movie clips when the user clicks an image using a lightbox effect that I built in Flash.Everything is working fine except that when the movie clip loads on top of the site, I want the buttons of the carousel component to be disabled so the user can't load another movie until the one active is closed.I know how to disable a button, which I'm assuming would work here, but I can't for the life of me figure out how to get the button instance names out of the component to disable them.[code]Does anyone know if I could modify this event to give me button instance names instead of obj.id? Or, failing that.if there is a way to just disable the whole damn thing?

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ActionScript 2.0 :: Enable And Disable Button

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i have been pulling m hair out here trying to work out how to toggle on and off states on my buttons. Once a user clicked one it fades and disables ok as I want but i also want it to enable and fade back up again when they select another button. Below is my code:

[Code]...

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I'm looking to create a bit of code the allows you to click on a button and disable the rest and so forth reinable when the others have been used

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enebling and desabling MC�s(as buttons) and levels.Frequently I see websites that when you click on one menu item, until something loads the menu is disabled, or in other cases is usua� to see in gallerys, when you click an image the image open on top of things, and you can�t access the button or links being the image.

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is there anyway to disable the button while the others are enable what im trying to say if let say im on a about section of the site and i want to disable the about button while the rest is enabled

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ActionScript 2.0 :: Enable And Disable Buttons?

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I have a meny here with 5 buttons. They are called "undermeny1.btn1", "undermeny1.btn2" etc. What I need to add to this code is that when I click Button 1, this button gets disabled, and if I then click lets say Button 4, Button 1 gets enabled and Button 4 disabled. Maybe an easy one but I just cant think straight.

Here's the code for my buttons ("undermeny1" is the mc in which the buttons live);

for(var i=1;i<=8;i++){
var meny = undermeny1;
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[Code]....

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So I have a series of movie clips(info_mc) with a movie clip(hover_mc) and buttons(info_btn) inside them. The reason I did this is because I had problems controlling a movie clip in a button.

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ActionScript 2.0 :: Disable And Enable A Button

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I want to create some AS to disable and enable a button. Let's call this ButtonX. I want this button to appear disabled at first, and then allow the user the option of enabling this button (ButtonX) by clicking another button. Let's call this ButtonY. I cannot get this to work. I am attaching the code I am trying. I have this AS added to ButtonY and ButtonX is the instance name for the button I want to de-activate-activate.

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ActionScript 3.0 :: Enable And Disable Checkbox?

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Okay I just need advise on how to make this simple instead of what I have now....it's working very well ...perhaps someone can shed light on me how to make it as more elegants code...because it gonna give me the problemo when Im dealign with 2 objects what about 4..to 6 objects my code will more longer

Code:
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[code].....

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ActionScript 3.0 :: Right Way To Enable/disable In A For Loop?

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I d'like to have your opinion about the best and effective way to enable/disable properties on a list of MC buttons.Let's say I got a menu of 5 MC links and I click on one of them. I want to disable the mouseEnabled propertie on it and change its color. But most important reset all the other ones.That's what I have so far but I feel it's not the best thing to do:

Code:
selectedButtonId = e.target.id (get the id of the clicked button in the buttonsArray)
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[code].....

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I want to disable the context menu in flash movie.I have tried some solutions on the internet but none of them work.I am using Flash CS4 with ActionScript 3.I am really frustrated and would appreciate a straight-forward working solution.

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Code:

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I'm doing a presentation flash and in my presentation, I don't want to show my mouse movement.

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I have an array of buttons. I need to be able to disable the selected button and enable the reset.Ex: 5 buttons on stage when click on btn1, btn1 disbale and btn2> btn5 enable.I´ve attached  the main code.[code]

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How do I disable and enable an input textfield? I have tried these but it returns me with error
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As an AS3 beginner, I'm trying to translate an old AS2 trick into AS3. I want to disable then re-enable any kind of interactivity with all the display objects on the stage, at once. For example while waiting for external assets to load or after a user clicks on a menu item.

This what I used to do with AS2 :
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1) how to show alert messages

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ActionScript 3.0 :: Enable/Disable Group Of Filters?

Jun 4, 2009

I was wondering if its possible to add an array of filters to a movieclip, then remove the ones that correspond to another array.At the moment, I can add the filters to the array with concat but there doesn't seem to be anyway to reverse that.I think it's easy to show what I want to do with code:

Code:
var filterslist:Array = new Array();
var filters1:Array = new Array();
var filters2:Array = new Array();

[code].....

/* hover out: (what I want to to do but no function seems to exist): */

filterslist = filterslist.removegroup(filters3); // think of it as an inverse concat function
this.fitlers = filterslist;

I think it may be possible to do by looping out the filterslist array, sub-looping the filters3 array and then comparing each one and splicing it out if they match but this seems long-winded, bad code and would produce bad performance.

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ActionScript 3.0 :: Enable And Disable Text Input Box?

Oct 5, 2010

I'm doing a presentation flash and in my presentation, I don't want to show my mouse movement.

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I have create a keylistener for me to press "I" or "i" and when I press "I", I want my text input box to enable me to type text in.

How can I code in AS to achieve this action?

Initial state of text input box is disabled, when I press "I" or "i" text input enabled and I can type in text. After that, I press another key, will disable the typing of text again.

View 1 Replies

ActionScript 2.0 :: Disable And Enable Text Input Box

Oct 6, 2010

I'm doing a presentation flash and in my presentation, I don't want to show my mouse movement. I have a text input box for me to enter text. The text box property is set to dynamic. I have create a keylistener for me to press "I" or "i" and when I press "I", I want my text input box to enable me to type text in. How can I code in AS to achieve this action?Initial state of text input box is disabled, when I press "I" or "i" text input enabled and I can type in text. After that, I press another key, will disable the typing of text again.

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ActionScript 2.0 :: Use Functions To Disable And Re-enable Container SWF's Control?

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I supplied a flash ad to a digital publication, the magazine ones where the pages flip. My ad has different pages you can view when you hover over the top tabs. On each of these pages are words or buttons that you can click on to direct you to a URL. I used the simple code (Actionscript 1.0, Macromedia Flash MX) below to achieve this:

PHP Code:

on(release){
getURL("www.link.com","_blank");
}

[Code].....

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