that is actually a tutorial that i got from internet. but, when i tried to change the object, i failed to display the animation of my earth object. i wonder, what is the 'default' means in that code.
Hi guys I get this coercion error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Shape@41754601 to flash.display.
When I create an instance of a MovieClip from my library:
var childmc:ChipEasy = new ChipEasy(); Canvas.Map.Tiles.addChild(childmc);
When I try to access all the children like: for (var i:int=0; i<Canvas.Map.Tiles.numChildren-1; i++){ var mc:MovieClip = Canvas.Map.Tiles.getChildAt(i); }
I'm currently working on editing the pages on my website but for some reason these errors are apearing. Also some of the text that should be on the .swf disapears. Any help will be apreciated
This is error I am getting:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::SimpleButton@40692fa1 to flash.display.MovieClip. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip()
Try to display the xml data on the flash via the dynamic text. During the loop, only the last childnode nodevalue is display on the flash.Do a trace on all childnodes, it was success but flash keep showing the last childnode nodevalue only. Did i miss out any AS2 command.
If I create a rectangle with 100px width and 100px height and then rotate it, the size of the element's "box" will have increased.With 45 rotation, the size becomes about 143x143 (from 100x100).Doing sometimes like cos(angleRad) * currentWidth seems to work for 45 rotation, but for other bigger angles it doesn't.At the moment I am doing this:
var currentRotation = object.rotation; object.rotation = 0; var normalizedWidth = object.width;
I have a Flex and Java application and i am using BlazeDS between flex and java. Generally my application works fine. I observed when ever i try fetch data little faster(not giving gap between two fetch commands) then i am getting the error "Server error :faultCode:Channel.Call.Failed faultString:'error' faultDetail:'NetConnection.Call.Failed: HTTP: Failed'"
I guess when ever load is increasing on BlazeDs, i am getting the error. I am calling the java service using following code
i have created a simple movie clip of a blue circle on my first layer but not given it an instance name. I am trying to tell Flash that the following method is legal for the main timeline in the actions panel and send the timeline to frame 20
I'm working on a project which allowing end users to embed a flash in their own HTML pages while we offer different ways so user could choose one that works for their circumstances, for example, most blogs doesn't welcome users to inject JavaScript on their pages, therefore SWFObject wouldn't be possible, we offered two other ways: IFrame and the oldie but goodie Object/Embed pair. Just like old Youtube embedding code:
I'm using Action Script 3 and CS4I'm trying to create a product and when i play it I get this error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@16ed7e1 to flash.display.SimpleButton. at flash.display::MovieClip/gotoAndPlay() at Homepage_fla::MainTimeline/after()
having some trouble with hitTestObject and now Flash is telling me it can't convert my ip to a display object.. my problem is the ship class extends Sprite to begin with so I don't know what's going on:Compile error shows this:
TypeError: Error #1034: Type Coercion failed: cannot convert Ship$ to flash.display.DisplayObject. at Control/controlgame()
So I'm following a game tutorial to help me build a small game for a class and I'm getting an error I'm not sure about or how to fix. Basically at this point all I'm trying to do is generate an array of meteors that will go across the screen, there's still a ways to go on this but at this point when I test my file I get:#1034: Type Coercion failed: cannot convert Meteor$ to flash.display.DisplayObject.at SpaceGame/checkForHit()
I'm getting an error when I click a button which brings me to frame 2. The error is:
Warning: No libraries were linked as Runtime Shared Libraries (RSLs) because of your publish settings: AIR Android [SWF] Lemonade-boy.swf - 862607 bytes after decompression TypeError: Error #1034: Type Coercion failed: cannot convert 0 to flash.display.DisplayObject.
I have an AS3 file trying to load an swf, but when I load it, I get the below message:TypeError: Error #1034: Type Coercion failed: cannot convert lash.display::AVM1Movie@40e0c761 to flash.display.MovieClip.at index_fla::MV_test_38/swfLoadedHandler()The swf was created in AS2. I tested another trial where I tried to load an swf created in AS3 and it worked.
I've got a menu which is buid up of 4 movieclips. To each moveclip i have attached a class. When a movieclip is clicked i want to add that specific class. But i get som errors here.. Someone who can help? This is the error i'm getting when a movieclip is clicked:
TypeError: Error #1034: Type Coercion failed: cannot convert Contact$ to flash.display.DisplayObject. at Main/menuClicked()
I have my main timeline/scene we can call it A and then Scene B is exclusively for the gallery component. When I switch to Scene B, the gallery component functions as expected. I place a button on that scene that takes the user back to the Scene A (main timeline). I use the on (release) { gotoAndPlay(6); } command. At this point the output screen fills up with the warning message: A 'with' action failed because the specified object did not exist
This message will repeat in the output screen about 30 times and then continues until I close the file. There are no stop errors or crashes, it only does this in testing the swf but works fine online. It just started doing this, I went back to look at something in the fla and played it and all of a sudden I get this error. I've had this code in for about a year and has worked fine up until now? Why would it all of a sudden do this?
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::SimpleButton@28cfdfa1 to fl.text.TLFTextField. at editor/setmyFormat().There is no SimpleButton in this project, so I cannot figure this one out.this is the line of code causing the problem.
var mainText:TLFTextField = TLFTextField(e.target);
I have my main timeline/scene we can call it A and then Scene B is exclusively for the gallery component. When I switch to Scene B, the gallery component functions as expected. I place a button on that scene that takes the user back to the Scene A (main timeline). I use the
I recieve the following error..Type Coercion failed: cannot convert Stinger@d8d43a1 to Array.[code]where laser.wielder is an Array that gets declared inside of the StingerLaser Class. As of right now, there is only one type of object I am trying to put into the the array. And that is stingerWhen trying to add an object that is type Stinger to an Array.[code]If no one can figure this issue out, atleast I would like to know how loose is an Array in actionscript? Can it take all types of classes or just classes that are of the same parent class or what?.
I have seen a few posts on this topic and I have tried wrapping the lc.connect attempt in a try/catch block. My goal is to be able to open my app (a cfm in which swf's communicate w/ each other using localConnection) in multiple browsers without receiving this error.
I am trying to connect to FBJS bridge. It keeps giving me the following error.When I'm opening only one connection and I do not have any other window open.
ArgumentError: Error #2082: Connect failed because the object is already connected.at flash.net::LocalConnection/connect()at BabyVille()[C:Documents and SettingsuserDesktopabyvilleflashMain ProjectsrcBabyVille.as:56]This is my code :