ActionScript 3.0 :: Get A Bitmap And Import It Into Flash?

Oct 25, 2009

Is it possible to get a bitmap and import it into flash, but then change it so that all of the white has a 0% alpha?

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I'm having trouble getting bitmap graphics from Photoshop to import crisply into Flash. I use the highest quality PNG codec, but graphics appear jaggy once they're in Flash.getting crisp graphics into Flash?My stage sizes are 992 x 692 or smaller, and I'm viewing at 100%, so, not expecting graphics to be sharp and clean at maximum magnification...

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Use File=> Import=> Import To Library... Or Import To Stage...the Flash Environment Becomes Terminated?

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I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.

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How would I go about changing the lines below to importing an SWF file instead of a JPG?[code]...

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Flash :: Flex Bug Trying To Import Actionscript Files - Error "import Card.as"

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The "import "Player.as" line throws the error: 1084: Syntax error: expecting rightbrace before semicolon.

package {
import "Player.as"; //ERROR
import "Card.as";
public class Game {

I was going great with Flex, until I tried to split up my code into separate files. Now I'm struggling. Here are my files and their dependencies:

[Code]...

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Flash :: Use The CS4 Tool's On A Bitmap Image After Tracing The Bitmap Image And Applying My Settings?

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Use the flash CS4 tool's on a bitmap image after tracing the bitmap image and applying my settings?

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ActionScript 3.0 :: Bitmapdata.hitTest - Bitmap 'emptyBitmap' With Bitmap Data Created

Feb 3, 2009

I'm cutting my teeth in actionscript 3 on a game that has a character running through a world. So, I have set up my Hit Testing by using the bitmap data hit test method, since I figured my world is going to be destructible - it'd be nice to update the level and then redraw it and have the character interact with the new change. (That works beautifully) I am however; a bit confused as to how I have my hit Testing set up. I've been messing around with it, and it works for now - but I'm not sure why.. currently, I have a character set up by using a class I built and using a series of animations I created. So, this character has a walking and falling animation, etc. This is a movie clip.

Then there's a bitmap 'emptyBitmap' with bitmap data created - however; I never really added this as a child to the character. This is sized to the dimensions of my character. My level is created as a movielip, then it's drawn to a bitmap - when the level movieclip is changed, the bitmap redraws, and that's how this updates.

[Code]....

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ActionScript 3.0 :: Use The BitmapData Property Of A Bitmap And Pass It To The Constructor Of A New Bitmap Object?

Aug 20, 2009

I know the topic of "duplicating" movieclips is a hot issue with the new virtual machine. Luckily, I understand the implications. I only am [currently] interested in duplicating a Bitmap. See, I load an image from an URL using 'flash.display.Loader.load', which is a non-blocking operation in Flash Player.However,I may use multiple copies of the loaded image (which is reported to be a Bitmap, naturally) in the display list at the same time.Hence, I naturally do not want to load the image from an URL every time, because I don't want to wait for a non-blocking call to complete. Nor do I need to - I mean one copy is already loaded, so it should be possible to just "duplicate" it, right?

My idea is to do use the bitmapData property of a Bitmap and pass it to the constructor of a new Bitmap object. I have not tried the following in action, but I want to hear whether any of you did and if the following would not work, what would:

Code:

var original_bitmap: Bitmap;
var copy_of_original_bitmap: Bitmap = new Bitmap(original_bitmap.bitmapData);

LiveDocs mention that the BitmapData being passed to a Bitmap constructor is "being referenced", which to me might suggest it cannot be used twice? There is also the BitmapData::clone() method, which I am not sure is applicable here or not.I know this is a lot of talk instead of just trying this out, but I test so much Flash Player code daily just to see "what works" (which should be documented instead by Adobe),

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Flex - Function To Redraw Bitmap On Sprite Without Passing In Said Bitmap?

Feb 22, 2011

If I have a BitmapData that's already been drawn onto a Sprite. Is there a way to redraw the BitmapData onto a Sprites Graphics object without having to invoke beginBitmapFill and passing in the same BitmapData?

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ActionScript 3.0 :: Drawing From Bitmap To Bitmap Overrides Earlier Graphics?

Dec 29, 2010

I'm working on a game, and to keep performance good, instead of addChild'ing 50 new sprites to the stage every second, I decided to have each player draw to their own bitmap, and then to the 'master' bitmap. This introduces an issue though: the second player would override all data the first player has put into to bitmap...My basic debugging proof of concept:

Code:
// bitmap test

import flash.display.Bitmap;
import flash.display.Bitmap;[code]......

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ActionScript 3.0 :: Copying A Rotated Bitmap Into A Bigger Bitmap?

May 9, 2011

I have a bitmap which has several frames (packed along the horizontal axis). In order to render them I copy it to the backbuffer (larger bitmap) as follows:

Actionscript Code:
public override function copyToBackBuffer(db:BitmapData):void{ if (active)  var drawRect:Rectangle = new Rectangle((currentFrame-1) * frameWidth, 0, frameWidth,

[code].....

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Actionscript 3 :: Update A Portion Of A Bitmap With A Pixelbender Instead Of The Whole Bitmap?

Feb 17, 2012

In pure AS3, I have a pixelbender and a large bitmap. The pixelbender is configurable with a distance parameter to affect only a small area of the bitmap. The problem is that the pixelbender is executing over the whole bitmap. What would be the best way to update only the effected region of the bitmap? Given this config:

[Code]...

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ActionScript 2.0 :: Bitmap Font Text Drawn To Bitmap

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Is there a way to write a bitmap font right into the bitmap being desplayed? Mabey better worded: myBitmap.draw(image, t) draws a picture is there a way to draw text? I'm stuck even if its just a work around in some way I would like to know... (the current work around i have in my head is writing it in a movieclip turning that into bitmap data and drawing it... esentially creating a prototype answering my question... but a built in way would be easier probably).

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Actionscript 3 :: Bitmap Too Big - Limitation Is In Bitmap And Loader?

Mar 30, 2011

In AS3, I am loading a png from a zip file (nochump's zip library through ByteArray to Loader). The png can be up to 45k pixels wide but only 120 tall. This creates a problem in flash, as images can only be ~8000 pixels wide. A possible solution would be to split the images into 6 columns somehow. This would probably need to be done in the ByteArray state, because the limitation is in Bitmap and Loader.

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ActionScript 3.0 :: Draw Bitmap Instead Of Export Bitmap?

Nov 5, 2009

I'm using Sandy to animate some objects in 3D. What I currently do to images which are EXPORTED in the library, I want to do to some bitmaps that I create using the DRAW technique. But it wont work :-(

CODE FOR 'CREATED BITMAP' :
ActionScript Code:
var bData:BitmapData = new BitmapData(myObject.width,myObject.height);
bData.draw(mask5);

[Code]....

Sandy doesn't seem to treat the 'created' bitmap the same as those that are exported from the library.

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Actionscript 3 :: Create A Bitmap From Another Bitmap?

Feb 24, 2012

Letīs say I have a bitmap with 3 colors: red, green and blue (not mixed)

What if I wanted to make a bitmap of the red part of the first bitmap?

Iīd like to take the red pixels from first bitmap (and its positions), and make another bitmap.

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ActionScript 3.0 :: Find Bitmap In Another Bitmap

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I haven't worked very much with bitmap manipulation and I need to create an app that can find a bitmap (or a pattern of pixels really) in another bitmap.Are there other methods of doing it besides iterating through the pixels and using getPixel()?I'm of course looking for the most effective solution.

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I already submitted a feature request on this, so you don't need to tell me to do that.

Does anyone know of a logical reason why Flash can't import a specific page of PDFs like Photoshop and Illustrator can?

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I can show a swf into flash simply with this code

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But with import > import to stage there is no any swf when ctrl+enter. There is only 5-6 empty frame in timeline. How can I solve this problem??

Another question, how can I do this with as 2.0 (im not familiar with as 2.0). This code not working :

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How do I import my animated gif into the FLA??

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Basically I edited a video in Premiere CS4 and exported it as a MOV file. Since you can't export it as a SWF file in Premiere I decided to take it into Flash however I am unable to import it into Flash.
 
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Professional :: Can't Import Into Flash On Mac

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ok so ive converted a bunch of files into .flv but i cant seem to import them into flash. when i go to the import menu there is no import video option just open external library. after i've open external library it wants to open "all formats" but everything is greyed out. if I change it to "all files" I can open them but they wont play in the .swf file.

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Import Illustrator Into Flash?

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When I import files from Illustrator to Flash, it seems that my entire image is grouped together and "Modify> Ungroup" is grayed out. How do I separate the different vectors so that they are editable?

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Flash :: Import Project Into Another?

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I was wondering if there is a way to import a Flash project into another flash project, i have something that can only be done so far in AS2 and my main project is using AS3

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Professional :: Can't Import Mp3's Into Flash CS5

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I cant import any mp3s into Flash. I,m using the trial version that I downloaded from the adobe site. Everytime I try to import an mp3 it says "couldnt import" and then the name and location of the file i,m trying to import. I,m using Windows 7 Home Premium x64 and have 6GB ram.

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Flash :: CS5 Will Not Import Mp3 Files

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With the latest Flash program and the latest Quicktime version, I still can not import mp3 files to my Flash.

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