ActionScript 3.0 :: How To Access Parent Dynamic Textx
Jun 17, 2009I have main screen that has Loader to load SWF files. Within these SWF files there is also Loader that loads SWF files.
[Code].....
I have main screen that has Loader to load SWF files. Within these SWF files there is also Loader that loads SWF files.
[Code].....
I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.
View 9 RepliesI have created an renderer to modify the content of one of the columns of the DataGrid.
Code:
package {
import fl.containers.UILoader;
import fl.controls.listClasses.ICellRenderer;[code].....
but how can i access the parent DataGrid or anything outside of this class ? In Java it can be done, but how can i pass any value to this class.My use case is that i click on a delete button and the row is deleted, impossible to do if i cannot access the parent DataGrid and call methods to work with it.
I have an SWF file that loads another SWF file dynamically.
I've managed to make the parent SWF receive a variable from the php page that loads it, via javascript, it works well [code]...
I have a movieclip that has everything for my flash program inside of it. Its called Main, sitting on the root timeline. I have some code within Main, and I am trying to get it so that I can gotoAndPlay a frame outside of Main (further down the root timeline than where Main is sitting. How can this be done?
View 2 Repliesimagine that i have index.swf .on the first frame of it the main.swf will load .now i want to go to next frame of index.swf ( that contain action code for loading some other swf file ) from main.swf by clicking on a movieClip .how can i access to index.swf form main.swf ?
View 1 RepliesHow can i access the parent movieclip,namely "blocker_mc" here, in the codes as follows:
ActionScript Code:
keyListener.onKeyDown = function() {
trace(this._parent) // output: undefined
}
I have a solution that i dont think so good.Solution:create a variable, also a new property, to store the "address" of the parent movieclip like
[Code]...
Well- actually, my problem is a bit more abstract than this thread's title suggests..ere's the setup:I have a parent function (called "Game") with a couple of subfunctions.There is one subfunction ("Game.prototype.spawnBonus") that, as the name suggests, spawns a Bonus Item by duplicating a movieclip.The duplicate movieclip is created on "_root"-level and has an onEnterFrame attached to it that checks whether a certain stage is met (all this works).Now the problem is, when the case is met, I need to access a subfunction of "Game" and pass it the MC's ID to fade out the Bonus Item. Like so:[AS]Game.prototype.fadeBonus =
function(number) {
// just some stuff to fade out the MC with the number
// passed through the value "number". This works well,
[code].....
I have a container with text and a button and an image.
When i Mouse over the button i want to be able to tell the text inside the container to change its TextFormat to another.
How do i tell the text to do so, i though it would be something within the MouseEvent like,
event.target.parent (someway to access other child).setTextFormat()
is their a simple way to access another child from within the same parent?
I have a function that loads the movieclips from the library[code]...
But i CAN'T access the timeline where the code is from the instantiated movieclip (obj, obj2, whatever it is);
inside "apresentacao" movieclip I've tried to trace the parent and i get NULL.
I want to load an external swf movie into the parent one using for example the UILoader component and I want it to have access only to one object of the parent (the main swf movie). I tried sth like my_uiloader.content.parent = null, but obviously it doesn't work as the parent property is read-only.
View 15 RepliesI just started programming OOP and I'm running into a scope problem. In the following project, I have a masterClass called App. The App-class has Screens:Screen-class and a Navigation-class as it's children. From the navigation class I want to control which screens will be displayed. I don't know how to do this.
[Code]...
i was caught in the situation that i need the DisplayObject to access its parent.variable.
I have a Loader"B" was inside MovieClip"A"(with a variable"v") and i want called A.v like this:
Code:
trace(B.parent.v);
the above code is not working. and I need something similar. is it possible??
by the way, it has to be dynamic because i need to use it with function:
Code:
function doSomething (d:DisplayObject):void
{
trace(d.parent.v);
[Code].....
I have to access a function in child swf from parent swf. This child swf gets loaded into a canvas object in parent.swf. Everything works fine but I'm unable to call any function that was in child.swf. My code is
Code:
var swf1:SWFLoader = new SWFLoader();
swf1.source = "CHILD.swf";
can.addchild(swf1);
I read on google and then I tried this in parent.swf's code
Code:
var myrequest:URLRequest = new URLRequest("CHILD.swf");
var myloader:Loader = new Loader();
myloader.load(myrequest);
canvas.addchild(myloader);
Now this one throws up a runtime error TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@5934b01 to mx.core.IUIComponent.
I also tried this
Code:
var myrequest:URLRequest = new URLRequest("CHILD.swf");
var myloader:Loader = new Loader();
myloader.load(myrequest);
[Code]....
But in this case my swf does not show up at all and there are no runtime errors too!
How do I resolve this error and how do I then access the function in child.swf?
Ok im rather new to flash so ill do best i can to describe this. I have a HealthBar movie clip with 3 layers, bottom layer is just a red rectangle, middle layer is a green rectangle that is a movie clip, and the top layer is just a border. the green rectangle movie clip has an instance name of bar. i put my HealthBar on my stage with an instance name of healthBar and i change it when the players health goes down by calling _root.healthBar.bar._xscale = health where health is 0-100.
this works all fine and dandy. now i have a movie clip of MiniBoss with an instance name of miniBoss# where # is a number of the layer depth when it is created. in the MiniBoss movie clip i have an instance of the HealthBar with an instance name of bossHealthBar. i tried to call from within the MiniBoss class bossHealthBar.bar._xscale = health but i get an error that there is no property of bossHealthBar.bar._xscale. how do i access the bar in the HealthBar in the MiniBoss clip from the MiniBoss class in its onEnterFrame() method?
Look at this example [code]...
How come the trace in the SlotsSetup function is printing out NaN ?
I have a Main class that has a public var "foo" which is a string. my subClass is a movi clip that has a text field called txt. I want to access the document variable from the sub class but get error 1119: Access of possibly undefined property foo through a reference with static type flash.displayisplayObjectContainer.[code]...
View 5 RepliesThe external swf is located at:[url]....In the parent.swf, I put System.security.allowDomain(url....)When you click a button on the child.swf it's suppose to trace data from the parent.swf, but it returns undefined.What am I doing wrong? I MUST access data from the parent.swf
View 4 Repliescan't figure out why "parent" would be an undefined property.. this is a compiler error, not run-time:
Code:
override protected function fire():void {
var startX:Number = MovieClip(parent).x + (MovieClip(parent).width/2);
var startY:Number = MovieClip(parent).y + (MovieClip(parent).height/2);
var bullet:Bullet = new BlasterBullet(_stage, startX, startY, _firingSpeed, _firingStrength);
}
I am getting the following error:1119:Access of possibly undefined property through a reference with static type TenI am explicitly casting, and tried this.parent and still get the same error. What am I doing wrong.
Here is the code:
package
{ import flash.display.*;
[code]....
Access parent child nodes and attributes in XML?[code]...
View 1 Repliesthis is so embaresing and my whole business is suffering from this[URL].. the key point in my TextArea class which extends TextField is to load external swf files and I use the .parent property of the Loader class to access the textfield... with the new security updates coming with 11.2 I cannot access the parent and the whole thing crashes to give you more insight:
imagine that we have file.swf being loaded into the project using the flash.display.Loader class. from the document class of file.swf, I can access the loader like this, all ok till here _loader = this.parent as Loader
[Code]...
every day that one of my clients updates their player to the new version, their website fails. I need to fix this a.s.a.p.
Inspired by this Flex question, is it seen as better practice to dispatch an event back to the parent app, as opposed to calling a method on the instance of the parent app, from within a module? To me it seems that the module shouldn't know what methods are available at the parent, as such approach leads to tight coupling.
View 1 RepliesI have a public variable set within fx:Script tags in a parent component that I'd like to access directly from a child component. How can I do this? I don't want to pass the variable to the child component (I know how to do this and am currently using this approach). Following is a simplified version of the mxml:
Note: SimpleComp is an HBox with a couple of lists.
<mx:Accordion>
<comp:SimpleComp/>
</mx:Accordion>
How to access variable of parent movie clip in child movie clip in Action script 3.0
View 1 RepliesAssign an event listener to a protected timer variable in the parent class.
I am working with Adobe LCCS, and created a BatonProperty which implements Baton
Now, Baton has a protected timer variable declared like this, and for some reason, I am unable to get access to this _autoPutDownTimer, from a BatonProperty instance.[code]...
From the two .as files below, I get the following error when I run: 1119: Access of possibly undefined property importantNumber through a reference with static type flash.display:Sprite.
[Code]...
I want to access a variable from subclass which is in a parent class.Something like this:
class a extends b
{
private var a;
public function a()
[code]....
I've defined two classes, one of which extends the other. The superclass defines a constant and I can't seem to access it through the subclass.
Code:
public class BigClass
{
public static const BIG_CLASS_CONSTANT:String = "Hi Mom.";
[Code]....
Shouldn't polymorphism allow a subclass to access constants of the classes they extend? Does the subclass have to reference the parent constant in some other way than a simple extension? Do I actually have to declare that constant in each and every class that decided to extend from that parent (but then how would the parent refer to it?)? Or (and this is the most likely) is there something completely different that I'm missing?
I cant access to var in parent movie from class in child.I have two swf's: parent.swf and child.swf. In parent.swf in frame 6 is:
Code:
stop();
var TestVar:String = "hello!";[code]....
I was trying use parent, parent.parent, parent.parent.parent etc. and any result - null object error.