ActionScript 3.0 :: How To Scale Children Uniformly
Jan 19, 2010
Here's one that I think it may require a little conceptual math related skills that I can't get my head around, or it could be a simple solution staring me right in the face which is equally as likely. on the stage I've got a input textfield.and a clip named container with 4 children in itI need to resize EACH child individually ( when the text field changes ) like so ...
ActionScript Code:
inputTextField.addEventListener(Event.CHANGE, changeHandler);
function changeHandler(e:Event):void {
[code].......
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Jan 15, 2010
What's the best way to scale a container mc but not scale the children inside it? Basically I have a box mc with a background colour, with a logo added using addChild, if the user changes the browser size the box scales to the height of the window but it's also scaling the logo, I just want to change the height of the container box really.
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Dec 14, 2008
I'm implementing a frame class that builds a graphical frame around children using 9 bitmaps (4 corners and 5 middle pieces).The frame extends sprite, and the 9 frame bitmaps are attached as children. They are repositioned as necessary to encompass any other children on the sprite.
This works fine, normally, but as soon as I rotate or scale the frame, the children split apart, showing what appears to be a one pixel or partial pixel gap between the pieces.
I've tried setting pixelSnapping = PixelSnapping.NEVER on the 9 bitmaps. I've tried turning smoothing=true. The children bitmaps are always positioned at integer x, y's, never fractional. I've tried setting the scale of the children bitmap to 1.01 and PixelSnapping to AUTO. None of it works.
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Nov 18, 2009
I'm making a OSX-finder-type file browser in CS4.The Structure for the folder and files is being generated by a PHP in a XML, heres an example:(sorry the xml is not sorted, but the command i'm using in php doesn't sort it)
Code:
<root>
<dir name="images">
[code]....
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Mar 24, 2009
In this game attached I need the old Children (rats) to hurt the character when he walks into them, however only the most recently added Child is active in that way... also the rats seem to appear above the character instead of below, is there any way to resolve these issues??
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Jan 12, 2011
I have a Sprite called pageContent. Inside pageContent are 12 more Sprites with unique names, a couple of Buttons, and some TextFields. Inside each of the 12 Sprites I have either one or two TextFields and one TextInput. My question is, since they are children inside a child of pageContent, how can I access them? Here is how I am trying to do it:
[Code]...
In my mind, this should totally work. But surprise, surprise, it doesn't. I have debugged it and it works fine for the first two lines, but when it tries to get numChildren of a Child of pageContent (line 3), I get this error: PHP Code: 1119: Access of possibly undefined property numChildren through a reference with static type flash.display:DisplayObject.
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Jan 11, 2010
I want to have a rollover effect of a movieclip (mo1) inside a movieclip (mo) of another movieclip (popup1).Is it possible to do that? I try calling it using this code in the frame 1 of my flash, am i doing wrongly?
Code:
popup1.mo.mo1.onRollOver = function() {
popup1.mo.mo1.gotoAndStop(2);
[code]......
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Mar 8, 2007
Scenario: main moveiclip with 4 other clips in it. I want the rolledover clip to scale up and all the others to scale down and blur.
Question: What is the most effiecent way to code this. Would it be a "for in loop"? I am trying to minimize the code and would rather not use a whole bunch of if then statements.
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Feb 19, 2010
I want my flash content to scale when I scale my browser window.
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Sep 23, 2006
Newbie to XML here and I have what I *hope* is an easy problem, but I just don't know the answer. And as I have to try and show this by Monday, I'm sort of stuck. I am trying to pull in information about houses via an xml file. Each house has 1 address, 1 owner, 1 description, and about 6 photos. I have no problem accessing the address, owner, etc, and I can always access the first photo, but whenever I cycle through the photos, I seem to cycle through the first photo for every house, not every photo for each house.
Basically, I need the children <images> to go up by one, without the the parent going up by 1. I am hoping I am describing this well. My code looks like this:
[Code]...
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Mar 10, 2010
I have a Canvas which has many components inside it and those again, have many components inside them.
getChildren() returns only the top level children. What is the best way to retrieve all the children (children of children of children and so on).
Well, I sorta know how to do this by iterating through the children, but the code is really messy. I'd prefer to use a nice recursive function. Has anyone written this before? Or is there a Util class to do this?
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Jul 24, 2010
I am trying to pull in information about houses via an xmlfile. Each house has 1 address, 1 owner, 1 description, and about 6photos. I have no problem accessing the address, owner, etc, and Ican always access the first photo, but whenever I cycle through thephotos, I seem to cycle through the first photo for every house,not every photo for each house.Basically, I need the children <images> to go up byone, without the the parent going up by 1. I am hoping I amdescribing this well.My code looks like this:
total = xmlNode.childNodes.length;
totalb =
xmlNode.childNodes[0].childNodes[5].childNodes.length;
[code].....
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Oct 28, 2011
I have an ArrayCollection that is read to generate containers in an accordion programmatically:
<s:ArrayCollection id="_ac_ps">
<fx:Object label="Block and lot" data="_blocklot" searchType="districtblocklot"
info="" />
[code].......
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Jan 14, 2006
How can I convert the current scale of the instance to 100% so I can easily "visualize" and manage the instance when I modify its scale? Here's the actionscript, it works, but I just want the temp._xscale and temp._yscale to be in percentages, not real numbers.
Code:
USflag.onMouseDown = function ()
{
var temp = USflag;
onEnterFrame = function ()
[code]....
One last thing, what's the tag you have to put that is designed for boxing actionscripts? I'm suing [ code ][ /code ]
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Jan 11, 2011
for some reason STORAGE[0].getChildAt(0) works whereas liner.getChildAt(0).getChildAt(0) does not. STORAGE is a movieclip and a child of liner. the error is something about not being able to use getChildAt on a display object. what's wrong? is there any other approach i could use? PS: liner.getChildAt(0) works and does indeed seem to refer to STORAGE[0]
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Dec 4, 2009
My Flash image will not scale.if you zoom in, it gets chopped up. if you zoom out, it has a big blank area.What should I change in order to have this Flash image scale just like the rest of the site? [URL]It is the Flash in the center.
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Feb 15, 2010
I am trying to use swfobject 2.2 to display an swf, but the swf won't scale to fit the div that I'm putting it in. You can see what I've got here. When it first loads, it is the right size, then it expands larger for some reason. If I right-click on the movie and select "Show All", it then fits perfectly.[code]
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Jan 27, 2009
Well I have something like this:
<tests>
<test>1</test>
</tests>
[Code]....
Is there a way to make it add the child properly instead of botching the entry up like that?
Code:
var test:XML = new XML("<tests><test>1</test></tests>");
test.appendChild(new XML("<test>2</test>"));
trace(test);
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Mar 18, 2010
I am creating a breakout game and below is a part of my code:
function updateGame(e:Event) {
if (ball_mc.hitTestObject(brickone_mc)) {
beepSound.play();
yVel*=-1;
removeChild(brickone_mc);
[Code]...
I have got it removing the bricks as each brick has an instance name, I am now wanting to go to an end screen once all the bricks have been removed, is there a way to count the children and then put a gotoAndStop() in?
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Sep 7, 2010
I have a purple box on the stage. I turned this box into a movie clip with the instance name of "purple." onEnterFrame, I want to increase the wdith of that box. It is currently 11.75px. I want it to ease into 40px. I want this to happen onEnterFrame.
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May 13, 2009
It's been awhile since I've worked in as2 but I think I'm close to accomplishing this. I've got one mc to center itself in the browser and move with the browser size without scaling. What I'm trying to do now is get my background video to scale with the browser without affecting the centered mc. I've grabbed this code and altered from another source.
[Code].....
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Mar 13, 2010
How can I make my application to fit the browser size? I wont it to be on all of the screen(not full screen mode) and not just the size that I chosen.
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Mar 1, 2012
I have finished my Flash presentation which is set for a large monitor. My file is 1920x1080. How can I get the SWF to scale to a smaller monitor if needed? When I output an HTML file, (set at 100%) the file scales, but the rollover buttons only work on (Click) and the cursor doesn't change from the arrow to a hand. Is there a code that I can place within the action window?
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Oct 31, 2010
I'm looking for feedbacks regarding performances using WCF with amf. Here's an old benchmark which doesn't use WCF :[URL].. I'm aiming to few hundred/thousand concurrent connections at the same time. I think there's an overhead using WCF, but I would like to know to what extent if anyone has already test WCF through WebOrb using AMF behavior ?
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Sep 7, 2009
What is the easiest way to "globally" shrink an entire Flash Movie?I designed a entire site at 960x610 and the person I did it for has a 13" macbook and he needs to scroll down to get to the bottom of the page and would like it to fit completely without having to scroll down.so what is the easiest way for me to say publish it at say 90-95% keeping all things proportional?
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Mar 13, 2009
Is it possible that when i embed my swf file to an html page n then view it in the browser, it should autoscale only the background image of my flash file and keep everything else to the center?I'm using actionscript 2.0 for this movieclip.
I got this code from a blog and tried it..but it doesn't seem to be working..(my background pic(movieClip) instance name is 'pic') [code]...
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Jul 15, 2010
I need to scale the mc to 50.In as2, I would do
mc._xscale = 50;
how in as3?
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Nov 10, 2009
ok, my Digital arts class is making a flash project, and im like the only one actually making a game, so im pretty much alone. i got a lot of help from the people on the AS3 forum, but im pretty sure that my question is too easy to put there. so, i have an array, and it basicly puts a spike on the screen at a random Y, and moves it across the screen, but, when i hit a spike, and ti goes to the you lose screen, the loop keeps adding children, and putting them on the screen, is it possible to just say stop adding children, and go to the next frame? i have a break, but when i stop colliding with the spike in the next frame, the spikes start coming again. also, can i totally reset the movie? cause when i just go to frame 1, the array plays itself ontop of itself and it gets twice as hard
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Nov 27, 2009
I'm getting a list of movieclips with attached scripts to display, but when I try to put them on the sceen nothing shows up.I can trace the elements in the list and it will tell me there are elements there.I can trace getChildAt(numChildren -1) and it will tell me there is something there but nothing is visible.If I generate the list in the constructor of the class that handles the displaying it does show them, but when I try to load them when they are actually needed they don't show up.Here's a simplification of the code(its a small part of a larger project and I can't put all of it up somewhere public)This code does what it should do(unfortunately that is not what I need done)
Code:
package foo.bar
{
import flash.display.MovieClip;
import flash.display.DisplayObjectContainer;
[code]...
The traces all show up so I know its running the method, the traces tell me it adds stuff the the screen, but what I see on the screen remains completely stagnant, as if nothing is being added.
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Mar 12, 2010
adding all the bricks of another movie clip into an array in my controlling mc (GameScreen). Except, when I try to remove them from the display list by accessing them from their array, I get
Quote:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller at flash.display:isplayObjectContainer/removeChild()...and so on
I'm guessing it's something to do with adding another movie clip's children into an array in a movieclip that isn't the stored clips' direct parent, but it's parent's parent.
Code:
private function checkBrickHit():void{
for(var i:int=0;i<brickArray.length;i++){
[code]....
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