ActionScript 3.0 :: Implicit Coercion From Number To String?
Apr 15, 2011
I'm trying to use some code from a statistics library that's supposedly as3. Butwhen I try to run it this function gives an implicit coercion from string to number error? Can someone tell me why it's not working? Is it not as3?
Code:
public static function getFixed(_number:Number,_decimals:int = -1):Number
{
if (_decimals > -1)
{
_number = _number.toFixed(_decimals);
}
return _number;
}
I have a dynamic text field on the stage, instance name contentLength. I get this error: 1067: Implicit coercion of a value of type Number to an unrelated type String.
Code: import flash.display.*; import flash.events.*; import flash.text.TextField; var mcHolder:MovieClip = new MovieClip(); mcHolder.width = 200; contentLength.text = mcHolder.width;
I've created a textfield which I want to hold the time that is left of a flv being played. I also created a timer which will see to it that it gets updated.[code]However, when i try to compile i get this error message:"1067: Implicit coercion of a value of type Number to an unrelated type String.
i have a algorithm from javascript i would like to use in AS3 but get an error:Scene 1, Layer 'Layer 1', Frame 1, Line 81067: Implicit coercion of a value of type Number to an unrelated type String.
Code: var a = [34, 203, 3, 746, 200, 984, 198, 764, 9]; function mergeSort(arr) {
Error 1067: Implicit coercion of a value of type String to an unrelated type flash.text:TextField. stop( ); this.addEventListener(Event.ENTER_FRAME, loading); function loading(e:Event): void { var total: Number = this.stage.loaderInfo.bytesTotal; var loaded: Number = this.stage.loaderInfo.bytesLoaded; bar_mc.scaleX = loaded/total; loader_txt = Math.floor( (loaded/total)*100)+ "%"; if (total == loaded) { play(); this.removeEventListener(Event.ENTER_FRAME, loading); }}
im making a game and i have occured a problem.i have a hits text on the screen and every time a enemys bullet hits me it decrases by 1.and i wanna make that when it gets to 0 my ship explodes.
I very new to AS. I'm getting an error with the below code: gotoAndPlay("scene2", 1); Error: 1067: Implicit coercion of a value of type int to an unrelated type String. Go I want to do at this point is jump to 'scene2' when the time line hits a certain frame on scene1. Is this the correct way of doing it,
I am building little games never anything too big. I'm having fun. I'm getting the following error message 1067: Implicit coercion of a value of type String to an unrelated type flash.display:DisplayObject.
It's got to do with the varObject variable I pass into the hitTestObject (at the end of the code) a. I exported the moveclip for actionscript and gave it an instance name so what's the problem???
So, in this game I'm working on I'm trying to change the ChildIndex for enemies that are shot down, so that they drop behind a certain background element, instead of in front of it. The enemy in question (when shot down) dispatches an event to my main/engine class, and after that a certain function is called. Here's the code that goes into that function:
Actionscript Code: var groundObj:DisplayObject = stage.getChildByName("Ground"); var groundIndex:int = stage.getChildIndex(groundObj); //trace(groundIndex); setChildIndex(e.currentTarget, groundObj -1);
I'm able to trace the groundIndex variable, but I can't set the new index for the enemy. Errors I get are: 1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:DisplayObject. and 1067: Implicit coercion of a value of type flash.display:DisplayObject to an unrelated type Number.
Then, if I try to just put 4 or something, instead of "groundObj -1" I only get the first error. I actually managed to "solve" this problem temporarily by spawning the enemies before I add that specific background element to the stage. Like, if I let the enemies drop bombs or something later, I want the bombs to be one ChildIndex above the player.
I've been working on this game for class (I'm pretty novice, FYI) and I'm having trouble with this one error... mentioned in the title. I've had this error for a couple of weeks and I don't know what to do to fix it. I've uploaded my zip file for anyone who can PLEASE PLEASE PLEASE help me figure this out... or at least point me in the right direction of how to fix it. [URL]...
mplicity coercion of a value with a static type flash.display:DisplayObject to a possibly unrelated type flash.display:MovieClip The line the error points to is "addInfoBubble(item)" below
To begin with, I'm a student currently learning how to build a website in Flash using nothing but ActionScript 3.0. I've run into a little snag and I'm at the very beginning of my code, just setting things up. Here is all the code thus far:
[Code]....
And I got this error message relating to the addChild lines: 1067: Implicit coercion of a value of type Class to an unrelated type flash.display:DisplayObject. I'm not a complete novice with Flash, but this has me puzzled.
Getting this Error: 1118: Implicit coercion of a value with static type lessonframe:LessonFrameStatus to a possibly unrelated type LessonFrameStatus. In the LessonFrameStatus class I create an instance of StatusSelector and pass a reference to the parent LessonFrameStatus instance to the StatusSelector through a call to a method of StatusSelector like this:
package{ import flash.display.MovieClip import flash.events.Event public class maintest extends MovieClip{ private var animalsArray:Array = new Array("Cat" ,"Dog" ,"Elephant","Gorilla","Hippo" ,"Lion" ,"Mouse1" ,"Ostrich"); public function main():void{ stage.addEventListener(Event.ENTER_FRAME, animals); } private function animals(evt:Event):void{ this.addChild(animalsArray); } } }
With continued help from this forum I am getting closer to having a working program. I look forward to being able to help others like myself once I finish learning the AS3 ropes.I have created a 12 x 9 random number grid that populates each cell with a corresponding image based on each cell's numeric value. I have also created a shuffle button that randomizes the numbers in the grid. The problem I am running into is getting my button-click event to clear the current images off the grid in order to assign new ones (i.e. deleting the display stack objects in order to place news ones in the same locations).My question is this: what is the best way to handle an implicit coercion from an array to a sprite? I have pasted my entire code below so that you can see how the functions are supposed to work together. My trouble apparently lies with not being able to use an array value with a sprite (the sprite represents the actual arrangement of the grid on the display stack while the array starts out as a number than gets assigned an image which should be passed to the sprite).
I have this error. I am very very new to the Flex world. I have this function which returns an ArrayList. public function createDataProvider():ArrayList { .... return new ArrayList(imgArray); }
Later, I use it here: <s:List id="pubmapList" dragEnabled="false" dropEnabled="false" dragMoveEnabled="false" dataProvider="{createDataProvider}"> Here, I got an error saying: implicit coercion of a value of type to an unrelated type mx.collections.ilist. I thought the IList implementation includes ArrayList.
I'm trying to apply a custom filter to bitmapData. I keep getting two errors, really frustrating: Code: Scene 1, Layer 'actions', Frame 1, Line 39 1067: Implicit coercion of a value of type CustomFilter to an unrelated type flash.display:BitmapData. Scene 1, Layer 'actions', Frame 1, Line 39 1067: Implicit coercion of a value of type int to an unrelated type flash.filters:BitmapFilter. .fla: (error line is highlited)
I'm getting an error and I have no idea why. Below is the code that's causing the problem. 'player1' is the instanced class and 'hero' is an instanced symbol within the class.
This is the error message: 1067: Implicit coercion of a value of type Function to an unrelated type int.
This function is within a class. Code: public function get_R():int{ return hero.rotation; }
This code is on my frame in the .fla file. Code: if(player1.get_R == 0){ ...... }
I have the following function constantly running to check for collision between a player-controlled ball (mcBall) and a number of walls (aptly named mcWall1, mcWall2, etc.): (the var numberofwalls gets its own value in each different frame where there is a different number of movieclips.)
I have a main.fla and the two classes below VirtualGarage and VirtualCar. Main has VirtualGarage as its class which in turn works with VirtualCar. The code seems quite good but I get these errors.
I get this error when compiling an AS3/Flex project: Error 1118: Implicit coercion of a value with static type Object to a possibly unrelated type HRPeople I've clearly declared dataHR_A to be of class HRPeople, and I've initialized all of the arrays inside the HRPeople.as file. Not sure why I'm getting this error.