ActionScript 3.0 :: Loading Second Movie Clip Into Another?
Dec 12, 2009
I am trying to dynamically load "demon_mc" (from the library) into the "castle_mc" which already loaded from the library, but I want the "castle_mc" to be fully loaded and then the "demon_mc" starts loading.
let say:
The "castle_mc" consists of 15 frame and I want the "demon_mc" be loaded dynamiclly when "castle_mc" has reached frame 15.I used onClipEvent and then I wrote this condition if(currentFrame == totalFrames), but I guess my code it totally wrong.
I've been trying to load a movie clip from a movie clip that has been loaded. I am trying to provide a simple means to change the look / feel of the flash application by placing the graphics and controls into a second swf. Each different screen is represented by a different movie clip that is in the second swf. So I've got app.swf loading ui.swf. I want to load screen1_mc from ui.swf.
The app.swf is loaded by a master swf. There may be multiple copies of the app.swf that can be loaded by the master.swf and each app.swf could be configured differently. For each "unique" app.swf it is stored under a unique folder that is not known to me in advance. Since I don't know the unique folder in advance, I can't use import / export for runtime sharing. Is there any way to load the movie clips from the loaded movie clip? (Basically, I want to treat the ui.swf as an extension to the library.)
I'm working on a flash site and I'm having some trouble with the programming for it. I'm not so great at action script, so I'm hoping that my troubles are caused by my own stupidity and that some cool smart person will have an answer for me. So, I have a main menu flash file that functions like the one in this tutorial: http://www.kirupa.com/developer/mx/p...transition.htm I set it to load various swf files and it's works just fine. What I want to do is have it load a swf that functions exactly the same (buttons that load external clips with transitions) as the main swf- this is a sub page menu. So, in theory, the sub menu page should load the final content, and three swfs would be seen stacked ontop of each other.
I changed the instance names in the sub menu file to be different than that in the main menu file. This fixed the original problem of it loading the content clip into the clip that the sub menu should stay in. Now, It loads the sub menu just fine, but then it gets stuck and never loads the content. The sub menu buttons will not function at all. Independent of the main menu, the sub menu file works perfectly What can I do??? Does it have anything to do with the "_root"? I never understood the concept, so I'm having trouble with it.
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
I am trying to load a movie in a MC with playerLoader.loadMovie("lili_player.swf"); the clip that it is loading into is on the _root level. It is working fine when i test in from my machine in a browser, but as soon as I try to test it online it will not load.
This used to be so easy in AS1 and AS2, but since I haven't been using Flash in 2 years now. looks like time ran over me - and it looks like it'd take me a while before I figure this out in AS3. So, what I want to do is to call external swf into another movie clip and my stage is set like this.
In main timeline I have two layers:first is (center_mc) and contains movie clip "center_mc" which is positioned in the middle of stage and in the second layer (mbottom_mc) is movie clip "mbottom_mc" that will contain buttons as "menubtn01". So what I Want to do is when I click on this "menubtn01" to call external swf into THAT movie "center_mc". So to clear the external swf that "center_mc" is showing with the new.
I am trying to load a movie in a MC with playerLoader.loadMovie("lili_player.swf"); the clip that it is loading into is on the _root level. It is working fine when i test in from my machine in a browser, but as soon as I try to test it online it will not load. I am getting so pissed trying to figure this out. Does anyone know what is wrong??
In a movie clip, I have a function named addObject(string). Inside that function I am loading another movie clip (say, myObj1_mc) using attachMovie. After loading, I need to set the string passed to the text field inside the myObj1_mc. But it is not possible to do this immediately, because the movie clip will take some time to load after the attachMovie call. Means if we set this string in the next frame, it will be working. But in my case, I have to call addObject multiple times (from a single frame). In each time, different movie clips (say, myObj1_mc, myObj2_mc, etc.) are created dynamically and texts are set. So it would be better if I can wait until the movie clip (myObj1_mc) is loaded completely so that I can set the text, before the addObject function exit.
how can we wait, until a movie clip attached is completely functional.
Created a text move clip that I have added Motion Tween, It works when I Play. But when I test Movie clip it does not work. What is the action script code to have it start when the it is loded in test.SWF?
Last time I wanted to load an external clip I could do it like this on (release) {
[Code]..
So now I want to achieve exactly the same thing in AS3, I have been looking at examples on the web but am getting all sorts of errors and basically don't know what I am doing. I also want to know how to navigate to .swf files in a file structure, as I have to build an old school fscommand file structure for a cd-rom.
Is there an event for when a movieClip loads that I can have other aspects of my flash movie react to? I would like to add an event listener for when movieClipOne loads that can trigger a different function in my actionscript (dim the rest of the stage).movieClipOne.addEventListener(Event.NAME, dimFunction);
I am making a survey which consists of 50 questions in which each question will play one movie clip and will ask the user to enter in a text box what they think about it. After that they click next and will go to the next clip
I want to display MovieClip "Loading" while loading an XML File, but something went wrong and MovieClip is displayed on the screen after the XML is loaded.the main idea is:when the Test object is added to the stage I call loadQuestions function
ActionScript Code: private function onAddedToStage(event:Event):void { event.target.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); loadQuestions(); }
it should display movie clip "loading" and load xml:
ActionScript Code: public function loadQuestions() {
[code]...
This code doesn't work as it should, because while xml is being loaded there is no MovieClip on the screen(it appears after to load is completed) [URL]
I'm having a problem loading a 3900 x 5300 PNG file into a movie clip. Is there a limit to the image dimension? When I tried loading smaller png files, it works.
I'm trying to make a Flash website that contains a Flash Store (loaded as an external SWF.)
I have set my pages up in a movie clip file called pages_mc. Each desired page is has its frames labeled (ie: "HOME," "PRODUCTS," ect�)
I need to know how to load the SWF titled, flashshop_plugin.swf onto the "PRODUCTS" page of pages_mc.
What is the best way to do this? I've tried a number of things, which have resulted in the external SWF not loading or having it load, but not go away when another page is selected. I'm assuming I would use add/remove child for this? Just not sure how and accompanied by what other code.
PS: The Flash Shop template I am using suggested using the following code to import it:
I have a portfolio page with several trailer thumbnails (a portfolio list). If you click on each, the page changes and you see the trailer in a video player, plus more info about the film. I used two frames in the timeline: the first frame has the clip with the thumbnails (port_list). The second frame has a movie clip container and the video player. The idea is that pressing the respective button from port_list will load the details of that movie and the movie into the video player. I am using this script:
I'm trying to load an external mp3 into my swf and then get my movie clip to play once the mp3 is fully loaded.This is the code I have in my first frame:
stop(); cyfan = new Sound(this); cyfan.onLoad = function(true) { if (true) {
_root.createEmptyMovieClip("testimage", 1); \ New Movie Clip loadMovie(test.image1name, "testimage"); \ test.image1name = "image-4.jpg", the url of an image testimage._width = 350; \ Properties for the Movie Clip
[Code]....
I'm tired and this is tiring me.
EDIT: When I traced "testimage._width", it returned 0. But when I traced "testimage._x", it returned 50 as it should.
I am "trying" to experiment on have one movie clip load an external image and then telling it duplicate the movie clip with the loaded contents... is this possible? Here is what I have on the "loader" movie clip:
i don`t know how i got back to the basics but i am having a problem with a preloader. What i do... I have an empty movie clip that loads an swf after a user make a button choise. So after the user choise i make the preloader._visible = true; and in the preloaders movie clip i have this code
The "_root.externals" is the empty movie clip that loads the external swf. The problem is that when the preloader goes to 100% the external swf plays but plays in loop all the time. In the external swf i have the action stop(); in a frame but it doesn`t stop insted of stoping it replays all the time....
I have only been doing flash for less than a week and I mostly do animations but I want to learn AS.
I have saved my pictures in a folder (i.e. /images/) and linked the file name to a mysql database (i.e. test.png) I can make a php file that makes the links to the images
[Code]....
So heres what I want to do,
1.) I am making a logo for my site and I want my pictures to show up in a movie clip (the newest picture first)
2.) If a user clicks on that picture/movie clip it takes them to a specific page
3.) How would I set up controls so a user could switch through the latest six pictures.
if i just tested loading an external swf into a movie clip, and it loaded fine... but it doesnt let me click any of the buttons or anything in it ( i imported a game i made into a different swf and i cant click the start button)... is that just how loadMovie works? or is there something i did wrong?
Just finished building my photography portfolio www.tonerayphotography.co.uk in Flash CS3 using some Action script 2. When I first uploaded the site in Firefox 3.5 the menu buttons were `stuck` and there was a delay of about 30 secs before I could use them. Once I finally got use of the menu buttons I later returned to the site and it worked perfectly. Is this because the site was now in the cache of Firefox?
On my stage timeline there is one navigation movie clip holding aboutl 50 of my photos. Is this delay due the size of this movie clip trying to load?