ActionScript 3.0 :: Loading Movie Clip On Start Up?

Aug 20, 2011

Created a  text move clip that I have added Motion Tween, It works when I Play. But when I test Movie clip it does not  work. What is the action  script code to have it start when the it is loded in test.SWF?

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[Code]....

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[Code]..

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[Code]....

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I am trying to dynamically load "demon_mc" (from the library) into the "castle_mc" which already loaded from the library, but I want the "castle_mc" to be fully loaded and then the "demon_mc" starts loading.

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I am trying to load a movie in a MC with playerLoader.loadMovie("lili_player.swf"); the clip that it is loading into is on the _root level. It is working fine when i test in from my machine in a browser, but as soon as I try to test it online it will not load. I am getting so pissed trying to figure this out. Does anyone know what is wrong??

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In a movie clip, I have a function named addObject(string). Inside that function I am loading another movie clip (say, myObj1_mc) using attachMovie. After loading, I need to set the string passed to the text field inside the myObj1_mc. But it is not possible to do this immediately, because the movie clip will take some time to load after the attachMovie call. Means if we set this string in the next frame, it will be working. But in my case, I have to call addObject multiple times (from a single frame). In each time, different movie clips (say, myObj1_mc, myObj2_mc, etc.) are created dynamically and texts are set. So it would be better if I can wait until the movie clip (myObj1_mc) is loaded completely so that I can set the text, before the addObject function exit.
 
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Last time I wanted to load an external clip I could do it like this on (release) {

[Code]..

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Is there an event for when a movieClip loads that I can have other aspects of my flash movie react to? I would like to add an event listener for when movieClipOne loads that can trigger a different function in my actionscript (dim the rest of the stage).movieClipOne.addEventListener(Event.NAME, dimFunction);

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I'm loading a movieclip into an empty movieclip on the stage and what I want is for the clip to 'zoom up' to 100% ( from say 30% size ).

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[Code]....

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I want to display MovieClip "Loading" while loading an XML File, but something went wrong and MovieClip is displayed on the screen after the XML is loaded.the main idea is:when the Test object is added to the stage I call loadQuestions function

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private function onAddedToStage(event:Event):void
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it should display movie clip "loading" and load xml:

ActionScript Code:
public function loadQuestions()
{

[code]...

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