ActionScript 2.0 :: Movement - Movie Clip Mc_main Is Not Always Going To Start In The Same Position
Sep 14, 2006
I just followed this tutorial and I did get how it all worked.. and i got my movie clip flying arround the stage. Then when i tried to apply it to a little project i'm working on, i couldn't get it working. I have a movie clip called mc_main and when i click a button I want it to move - using easing - to a new position on the stage. In the first frame of my timeline i have put this AS:
[Code]....
View 7 Replies
Similar Posts:
Mar 3, 2008
I have one movie clip that when clicked on moves to the left of the screen, after it gets there I want another and exteral swf to load. But I dont know how to get the external clip to load after the movie clip gets to the left side of the screen....Here is what I got so far..
square_mc.onRelease = function()
{ square_mc._x = 30;
square_mc._y = 180;
[code]....
when square_mc get to the Y position of 180, run the external clip.
View 5 Replies
Apr 1, 2004
I'm trying to have a movie clip with 4 buttons that moves to the four corners of the stage.Depending on which button is clicked, the movie clip goes to that corner.he trouble I'm running into is determining the variable start points. If the end goal is the lower right corner, it needs to be able to move there from the upper left, the lower left and the upper right. So I need to set the starting position as a variable I assume, but can't get it working.
View 2 Replies
Aug 30, 2011
I have several movie clips on the stage. They are draggable. I want to be able to drag the movie clip, then when it is dropped, a copy of that movie clip will appear where the first one had been, and the first one will just stay where it is on the screen.
However, I'm running into problems with the syntax.
Here is my current code:
[Code].....
View 14 Replies
Jun 6, 2010
What I'm trying to do is something of a jumping character in a platform game. My problem is that no matter where I place the character, it's jumping to a certain height on the stage, rather than to a height relative to the movie clip's original position. As if I'm telling it to jump to a global y coordinate, when what I really want it to do is move it "n amount" in the y direction. Here's what I have so far, this is the code I placed on the movie clip itself.
//Constants
onClipEvent (enterFrame) {
jumpspeed = this._y/1.2;
code]....
View 2 Replies
Jan 24, 2009
[URL]I want to replicate the movement of it-only the initial part where user moves his mouse and the whole screen moves. I need this part to replicate.
View 1 Replies
Jul 2, 2009
All i need is to add is mouse movement so when you scroll up down left right the movie clip moves about 50pixels in each direction..any tutorial script I have found does not add a width and height restriction making me drag the movie off the screen.
View 13 Replies
Jan 24, 2009
I'm neither a beginner nor a pro in AS. Would u pls help me in this issue-this is very imp and urgent.
[URL].. This is a cool site. I want to replicate the movement of it-only the initial part where user moves his mouse and the whole screen moves. I need this part to replicate.
View 5 Replies
Dec 1, 2003
I'd like to add a movement easing script to a movie clip that rotates toward the mouse constantly. Here's the script on a controller movie clip (I know that's old-fashioned):
Code:
//variables are angle, x, y, and r
//x and y are the mouse's relative coordinates (legs)
//angle is the rotation of the gun (hypotenuse angle)
[Code]....
I'd like that line <<_parent.turret._rotation = (this.angle*-1);>> to instead smooth the movement (That is, go half the distance each frame) . . . but upon adding the traditional code (which can also be found somewhere on kirupa), when I cross the mouse from, say 359 degrees to 1 degree, the accursed thing spins the opposite direction. I understand why this happens, but have no thoughts as to how to fix it. It has baffled me for some time.
I'll attach the .fla in case the above is too cryptic, but keep in mind that there are some other features since added, like firing bullets and such. Ignore the actions concerning these; the only important code is on an empty mC called script. It's inside the motoGun mC, at 0x0.
View 14 Replies
Dec 5, 2009
I'm making movement of movie clip via creating new Tween in Action Script 3, Flash CS4 and it happens, when I mouse over button in another movie clip. The problem is that movement sometimes work perfectly, but sometimes it gets stuck in middle of movement and continues only if I mouse over again. Here is the code of function of first frame in main scene:
[Code]...
View 5 Replies
Aug 20, 2011
Created a text move clip that I have added Motion Tween, It works when I Play. But when I test Movie clip it does not work. What is the action script code to have it start when the it is loded in test.SWF?
View 6 Replies
Sep 19, 2011
I am new to AS3 and am trying to work out how to stop a movie clip from playing on mouse click. At the moment I have created a movieclip which plays when the user clicks it, but I now want to be able to stop the movieclip if the user clicks on it again. At the moment I have the following code:
stop();bigTree_mc.addEventListener(MouseEvent.CLICK, onClickplayAnimation);
function onClickplayAnimation(event:MouseEvent):void { bigTree_mc.play(); }
The tree animation plays fine, but i want to be able to stop it if the user clicks it again.
View 2 Replies
Jan 21, 2008
I guys i am trying to make Movie clip movement to infinite loop to x axis.It should move like left to right on loop, without any jurk.i used this code. this is working fine to move left, but i am not getting how should i make it move on looop.
Code:
this.onEnterFrame = function() {
if (this.masked._x>-100) {
this.masked._x += -10;[code].............
View 6 Replies
Jul 30, 2004
I'm attempting to create a movie clip animation that plays a loop when you mouseover and when you mouse out off of the movie clip i want the loop to stop at that current frame and stay there until the next mouse over event which would then start playing the movieclip at "last" frame prior to the mouseout.
View 1 Replies
Feb 28, 2011
I have a movie clip container that contains 7 smaller movie clips, images converted to movie clips actually. This is a scrolling banner that can scroll left or right.
How do I start in the middle of this banner instead of the far left? That is, when the script first loads I want to be able to scroll left and right, not just right.
View 1 Replies
Sep 9, 2009
How do I insert a start button on the first frame of a movie clip that will then disappear after the movie starts playing?
View 2 Replies
May 4, 2011
I have a flash CS project. I have one stage and some frames. How can I start all project from beginning using AS3? Or start all stage's content from beginning?
View 1 Replies
Apr 29, 2004
i'm trying to write the code for a flash animation which uses different movie clips and buttons.all the movie clips are in the same layer but i've written code to make all but one invisible when the animation loads.
dance._visible = false;
harmonica._visible = false;
violin._visible = false;
i've then got buttons which are supposed to make the movie clips visible, but then disapear again after the clip has played.i want to be able to press one button to have one clip start playing, but then i want to be able to press another button which stops that movie clip and starts a new one playing.this is what i came up with but it doesn't work
on (press) {
violin.stop();
harmonica.stop();[code]....
this script is from one of the buttons which is supposed to start the movieclip harmonica and stop violin playing.i've got the same code for violin but the other way round.when i press a button it works fine and plays the clip which then disapears (leaving a default clip which plays all the time visible) but pressing buttons to interrupt the clip and play another one don't work properly. the movie clips don't stop and reset when they are interupted. they kind of pause instead. when i go to play a clip that has previously been interrupted it starts from where it has been paused and not from the beginning
View 4 Replies
Dec 2, 2009
how do i add a movie clip to a button position? i want a button that, when clicked, slides out to a certain position and stop. kinda like a drawer in a desk.
View 1 Replies
Sep 27, 2011
Is it possible (in AS2 or AS3) to have a button that starts a video as well as an MC at the same time? The idea being that the video will play alongside a movieclip that contains animated quotes from the dialog of the video, so syncing would be critical to.
View 1 Replies
Jun 12, 2010
I am trying to get the position of a movie clip called "Shooter", returned to a variable called spitballYpos.
The movie clip is sitting on frame 6 (labelled "Shooting") of a movie clip called PDFstanding.
The position returns perfectly if I place the .shooter MC on the first frame of PDFstanding, but on frame 6 the variable result just returns "undefined".
What have I missed? If I need to reference the particular frame the 'shooter' movie clip is on, then what is the correct syntax?
Here's my code...
Actionscript Code:
spitballYpos = _root.PDFstanding.shooter._y;
View 1 Replies
Jan 20, 2011
I have two images pulling though an empty movie clip, using the actionscript below. I can't seem to figure out how to position both of them, could anybody shed some light on this? I'm using AS3.
[Code]....
View 1 Replies
May 6, 2005
actionscript and was trying to display a movie clip's x and y positions in dynamic textboxes. I can make them display the mouse's x and y positions but need to get it to say the movie clip's
View 2 Replies
Aug 24, 2009
I am creating a flash presentation for school. I am unable to solve this problem, that keeps on pestering me.The problem is:I am trying to create a touch screen calibration movie clip. The only problem i keep running into is, when i click the calibration touch screen cross, what is the script that allows the change in position of the cross after it has been clicked on?Example:The original cross is orientated on the top left of the screen, after it has been clicked i need it to move to the top right of the screen, then clicked again - bottom right, and again bottom left and finally clicked again to be displayed in the centre
View 1 Replies
Mar 27, 2004
I created an empty movieclip with[code]...
Where in the script can I add the x and y properties for that empty movieclip?
View 3 Replies
Oct 20, 2004
I'm an ActionScript beginner, by the way.
I have a simple drag and drop interface, fill in the blank type thing, and I wat to lock a specific move clip's position once it's dropped in the appropriate place. Make sense?
View 1 Replies
Dec 16, 2008
Is there a way to test the _y of all movie clips and set a function that if there is a movie clip at _y = 75 that it is 'topMovie' and if another clip is at (topMovie + topMovie._height) THAT movie will be 'secondMovie' and so on ad infinitum?
View 2 Replies
Nov 24, 2009
I need to test for the x position of a movie clip and if its in place a do something otherwise if its in position b do something else. Can you tell me how to test for this?
View 2 Replies
Aug 25, 2010
how would i go about using a draw code(Code that allows users to draw within the flash) and restricting it to a certain size and location on the movie? for instance a 75x75 box located at xPos=200 and yPos = 150?
Like would I have to use a blank movie clip for the position? then make an invisible box within it to restrict drawing area?
View 1 Replies
Mar 27, 2004
I created an empty movieclip with:Code:_root.createEmptyMovieClip("container", 1);Where in the script can I add the x and y properties for that empty movieclip?
View 3 Replies