ActionScript 3.0 :: Loading / Unloading From Loader?
Mar 28, 2011
Part of my UNI degree is covering AS3 and I'm having to build a game using Flash.
I have hit a problem trying to load a new SWF after unloading the current one that is auto loaded at runtime using the loader. I have a button in the 1st SWF that unloads the current one successfully but I'd now also like to get that same button to load up an alternative one.
My host file has the following code:
import flash.display.Loader;
var startGame:Loader = new Loader ();
addChild ( startGame );
startGame.load ( new URLRequest ("interface.swf"));
My loaded SWF ("interface.swf") has the following code to unload it when required using the button:
function closeInterface(e:MouseEvent):void {
MovieClip(parent.parent.parent).startGame.unloadAn dStop();
}
how to load up the next SWF at the same time
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Nov 5, 2009
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Code:
aboutBtn.addEventListener(MouseEvent.CLICK, aboutLoad);
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Nov 6, 2009
I am having some problem removing a null object and I realise that I have not been unloading my swf's properly. Could someone take a look at what I have been doing and tell me what I can do to make it better. I am putting my website in an exhibiton of my design work and if it lagged up due to all the clicking it would suck! so its important I get this right I just need a little help if someone wouldn't mind.[code]
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Jun 1, 2011
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Jan 25, 2009
is this the right way to do it?
PHP Code:
if (imageLoader != null){imageLoader.unload();}
or i need to say this:
PHP Code:[code].....
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May 30, 2010
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ActionScript Code:
package
{
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Mar 23, 2010
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import flash.display.Loader;
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[Code].....
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May 6, 2009
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Code:
var columns:Number = 2;
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[code]....
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[Code]...
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[code].....
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[Code] .....
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stage.scaleMode = "noScale";
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[Code]....
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[Code]...
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public var model:Collada = new Collada();
public var model2:Collada = new Collada();
The initial properties such as x y position and pitch are set when the dials are created
public function setupDials():void {
var materialList:MaterialsList = new MaterialsList();
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[code].....
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add a couple of music files to a CD presentation using actionscript. I know how to load one track but how do I unload a tack when it's finished and load another after that? Here is the code I have so far:
myMusic = new Sound(myMusic_Mc);
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I have this code that unloads all swfs that the home swf connects too. by going back to the first frame label of the home.swf. Instead of it going to the first frame label of the home.swf I need the code to load another swf.The new button name is "back_btn", instead of the homebtn.[code]
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I have a button that when clicked it shows a movie clip and when clicked again it removes the movie clip. I'm having trouble getting the button to do this action more than once. Is there some code I can add to the button to make the actions start from the beginning? I'm worried once the button is clicked to remove the movie clip, the action is only being read from the function down. Here's my code:
ActionScript Code:
my_btn.onPress = function()
{
captionFNtst(true,"tst",this);
this.onPress = function()
[Code].....
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Dec 12, 2011
loading a SWF file and then removing it with the use of buttons. It's a fairly simple situation, but I just can't seem to get it to work.
Here is the code:
function newvid(event:MouseEvent){
var tv_loader:Loader = new Loader();
tv_loader.load(new URLRequest("tv.swf"));
addChild(tv_loader);
[Code]....
The scene basically says click on button and tv turns on...but I can't seem to get the off button to work. I think I am missing a step some where in the code.
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Nov 13, 2008
I am slowly learning AS3 but have hit a bit of a brick wall though I am sure it is something that many will see as easily resolvable, just my lack of knowledge and understanding of AS3 at this moment.
My query is I am trying to create a SWF which loads in (3) external SWF's using three movieclips I have within the main SWF. I have managed to get the external SWF's (1.swf, 2.swf, 3.swf) to load in when each of the movieclips / AS3 buttons have been clicked but I cannot figure out how to unload the current selected SWF file (e.g. have initially click on btnOne which displays 1.swf yet when click on btnThree to display 3.swf, 1.swf has not been removed from the stage and overlaps 3.swf) when I want to load another SWF file (sorry if this does not make sense). Below is the test code I have tried:
Code: Select all/////////////////////
///////Loaders///////
/////////////////////
//One
[code]....
My question is how do I unload (or removeChild I guess) the current SWF from the stage when I click on another movieclip / AS3 button to load another external SWF without the mish-mash as can be seen in the uploaded test files?
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i have a little problem (not so little for me) with laoding movies:on the main movie, i have a button which loads a movie withthe following script:
horta.onPress = function () {
_root.createEmptyMovieClip("container", 1);
loadMovie("03_horta.swf", "container");
[code]....
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