ActionScript 3.0 :: Make A Countdown Timer?
Jan 18, 2009how to make a countdown timer in actionscript 3? I have tried several ways and have so far been unsucessful.
View 8 Replieshow to make a countdown timer in actionscript 3? I have tried several ways and have so far been unsucessful.
View 8 RepliesI'm trying to make a countdown timer, but I haven't really learnt all about actionscript. (not yet anyway), but I need a timer that can count down the hours, minutes, seconds and milliseconds from a given time to an other.
I need the start timer to say:
01:31:53:70 (hour:minutes:seconds:milliseconds) and then it should count down so the timer stops at:
01:30:00:00
how I can quickly make a 5min countdown timer with as3. All I can seem to find is a countdown to the current date and time.
View 14 RepliesCode: www gieson com/Library/projects/utilities/countdown/ I need one like the 30 second countdown where it's like a airport ticker. Anyone with a fla of this?
View 3 Replieshow to make a countdown timer? I created a timer that counts down to a certain date, but I just want the timer to countdown 24 hours, not to a certain date. I also want to have a button below the timer so that when you click it, it adds 30 seconds to the timer
View 6 RepliesI'm trying to make a countdown timer with milliseconds. I'm using this site w w w .emanueleferonato. com/2007/02/19/flash-simple-timercountdown/ for the code and it works fine (except I don't know how to make it stop at 0). Now I'm trying to add more items, such as music and a changeable background, to the countdown page and end up with errors.
Is there somehow I can add new frames to the background layer without the song playing over each other when I preview it? Also how can I make a button appear after it has hit 0 so I can click on it and lets me leave the countdown page?
gotta clock that goes from 60seconds-0secondsthats the code it works finebut i cant find out how to make it go to the next scene when it hits zero i tried code 2 but it doesnt work
//CODE1
counter = 60;
setInterval(countDown, 1000);
[code].....
How do you create a countdown timer on an animated game, so that when the time gets to 0 and depending on your score it ttakes you to a losing page or a winning page.[code]...
The other two frames are called gameWin and gameLose, so depending on the score within the 60 second countdown, how would i make it go to there frames and how would i make the time show up on the page.
I need to make a countdown timer that starts at 1 minute, in this format 00:01:00.0.I found some code online that achieved this, but its in AS1. I've found some other examples/walkthoughs, but they are really basic and have no milliseconds.
View 2 RepliesIm trying to design a countdown timer, with the ability to set the countdown time through buttons.I would like to have the dynamic text field to display the countdown numbers in HH:MM:SS format.I would also love to have a 30 minute button, and a 15 minute button which generates the time in the text field.Then a start and stop button to begin or end the countdown sequence.
View 3 RepliesI am trying to create a count down timer in as3 that will accept how many minutes passed to it for example one part of the swf I have to make a 30 minute countdown timer...on the other part, I have to 0 out the timer and start a 35 min timer.
View 1 RepliesI have a game that causes you to lose if you don't complete a task in a certain amount of time.I want is for the timer to cause the player to be sent to a lose frame.Im using AS2 in Flash CS5
View 1 RepliesIm useless with time.I need to create a timer for something which i can display, lets say 2 minutes which is refreshed each second until it reaches 0.2:0000:00If i was displaying seconds, something like this would be fine:
Code:
vartime:int = 120;
var t:Timer = new Timer(1000);
[code]....
Im looking to make something happen when my timer of 30seconds reaches zero. This is the code I've used: how to ad a function that will make something else happen??
[Code]...
I have a countdown timer that works well counting down a minute, before it does something.I'd like to add counting of tenths of a second to this too, but don't know where to start.
Actionscript Code:
var turnTimerSeconds:int = 60;var turnTimerDuration:int = 1000; // 1 secondvar turnTimerRepeat:int = 60;var turnTimer = new
[code].....
every time it gets to zero it goes back to 59:59:59:59.i need it to stay at 00:00:00:00 or even better make it flash.
var thisYear:Number = 2011;var thisDay:Number = 28;var thisMonth:Number = 2;var thisHours:Number = 19;var thisMin:Number = 30;var thisSec:Number = 0;var countdownXML:XML = new XML();countdownXML.ignoreWhite = true;countdownXML.load( 'countdown.xml'[code].....
I found a video online on how to make a countdown timer and I can't seem to get it to work.The video looks like it's using ActionScript2 so I did the same.here's the script.
this.onEnterFrame = function() {
var today:Date = new Date ();
var currentYear = today.getFullYear();[code].........
I want to add a moving background loops of clouds moving left to right ( or vice versa). I made it last night with regular tween but only at 1800 frames which made the counter stop at that. I need the AS2 script for making the motion loop background which wont affect the existing 30 minute counter. I have a stable image of the church on one layer and plan to just add a new lay with separate moving clouds.
View 9 RepliesIm creating a simple hidden object game in Flash AS3, however Ive got a bit stuck.
When the player finds the objects, I have created a code which takes the player onto the next frame, code below:
var founditems:int = 0;
gun_mc.addEventListener(MouseEvent.MOUSE_DOWN, objectFound1);
function objectFound1(e:Event):void {
[Code]....
Was wondering if anyone could help me, I'm a newbie. I'm trying to create a countdown timer with min:sec:milliseconds I found this code, and want to edit to include milliseconds but not sure how?
[Code]...
I try to make a countdown for my game where the user can set the countdown.
View 3 RepliesI am learning actionscript. I browse through the internet and this is the code that I have come up with for a timer to countdown from 11 mins.(subject title a mistake)However, I have a slight problem. When I click on teh start button to come down, I expect it to show 11:00, 10:59, 10:58 and so on.. But once I click the start button, it goes to 10:58 or 10:57 or some time before 02:00.
var start_time = getTimer();
var countdowntime=660000;
var countdownTimer:Timer=new Timer(1000);
[code].....
how I can code a countdown timer?I've got code from Flash's or a stopwatch... but can't figure out how I can use this to make a count down timer.
View 14 Repliesi need to code a countdown timer. anyone knows how i should start?
View 12 RepliesI need to make a countdown timer in Flash that will countdown in seconds to the next whole hour and then will reset and countdown to the following next hour The timer needs to be 100% accurate. Is it possible to create a countdown timer in actionscript which will be perfectly accurate - ie. will always be identical when compared with actual rea-life time, irrespective of the hardware, processing of applications done on a client machine?If this is not possible, is it possible to include in the code a detection of when the timer becomes inaccurate and then further code to get it back on track to correct the inaccuracy?
View 8 RepliesI'm trying to create a countdown timer from 42 to 0, that work pretty good, but I want to make more space between the the number 1 0 something like this
Code:
timer = 42;
countdown = function(){
timer--;
if(timer==0){
clearInterval(countdownInterval);
}} countdownInterval = setInterval(countdown,1000);
How I can make it?
I'm making a side scrolling flash game called Kit-Run using actionscript 2.0. I want to give each level a two minute time limit - ideally to have an enemy mc load that comes and kills you when it reaches 00:00.
I've found a lot of tutorials that count down time limits for dates, but none for a simple minute counter. I've started with a dynamic text field called "timeDisplay". What do I now??
I made a ten minute timer that starts at 600 and counts down to zero. It displays the current count in a textfield called "textfield_time". Here's what it looks like:
Code:
var timer:Timer = new Timer(1000, 600);
timer.addEventListener(TimerEvent.TIMER, countdown);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, termin);
[Code]...
I have a time pickup that floats across the screen now and then. When your avatar makes contact with it, you get extra time - say 15 seconds. I already have working code that detects the collision of the avatar and the pickup, but I can't figure out how to add functionality to reset the timer to give an additional 15 seconds. I tried:
Code:
timer+=15;
which doesn't work. But you already knew that (hey, I'm new at this!). Maybe some way to get the currentCount value, increment it by 15 seconds, then update the timer value with it?
I'm quite new to Flash, so hopefully this isn't a stupid question. I just saw the Senocular's tutorial here about making a date countdown timer with MovieClips.
I need a countdown timer with MovieClips for a project, but it has to be in ActionScript3 in a class. I have 1 week trying this.[code]....
I was thinking about indenting a countdown timer in my new room escape game, and I would like to know how to create a countdown timer with a set time field in minutes, rather than the other that goes by retrieving a date first. E.g. I would like to create one that counts down from 20 minutes, rather than one that gets the time and minute and date, and shows the correct time fields.
View 2 Replies