ActionScript 3.0 :: Make A Wiggle Function That Wiggles Movieclip
Jun 21, 2010
i'm trying to make a wiggle function that wiggles a movieclip like after effect's wiggle function.[code]bioTxt and showsTxt are both movieclips linked to as3. the code works just fine when its working with just one movieclip, but when two or more come into play all movieclips go to the same location and start wiggling. this is not what i want! i want them to stay in the places i put them but still wiggle!
View 3 Replies
Similar Posts:
Jun 22, 2010
i've come to realize there's no "wiggle" class built into as3. i mean an affect similar to the wiggle command in AE. so i've been making my own and been banging my head on stuff the past few days cuz of this.i've got something!...but i can get the code to work ONLY if i make the constructor a method instead. but when i do that all the movieclips the method in the fla is applied to wiggles around the same place. see:URL...so i figured the way around this was to make the method a constructor of an object. then in the lfa instance a wiggle object to wiggle movieclips. but now im getting a ArgumentError: Error #1063: Argument count mismatch on wiggle().
View 3 Replies
Feb 17, 2011
I posted a while back looking for a function to make one movieClip circle around a fixed point. The solution I was given (which has worked perfectly up until now) is:[code]This function is called repeatedly by a Timer (loopTimer) with delay 10.The problem I have hit now though, is that if I want to modify or reverse the speed of rotation at any point it causes a jump in position (because I am setting the x and y values directly, rather than incrementing them e.g. "x = ..." rather than "x += ..."). Can anyone see a way to modify this function so that I can just increment the x/y positions?
View 5 Replies
Mar 2, 2007
why wont this work?
some_mc["nested_mc_name"].onPress = function():Void {
trace ("test")
};
I'm trying to make a dynamic function so I can pass a string var for the name of any nested movieClip I want on the fly.
View 1 Replies
Dec 13, 2011
When I scale a movie clip that includes text and do a tween, the text kind of wiggles around as it resizes. It doesn't look smooth at all.
View 1 Replies
Sep 23, 2009
this is the function i want to turn in to a static function. just dont know how to make it a static function and call it from other classes. i think this would have its own file.
[Code]....
View 2 Replies
Jul 1, 2010
ActionScript Code:
myFunct();
function myFunct()
{
[Code].....
Any way to get this to work without using much more code? This is for a function that checks to see if a user is still logged into a website. I need the check to happen every time the user causes certain functions to run, like create topic, submit new post, etc. I could put the code, which is only a two-liner if/else statement in every function, but it would be nice to just call a single function. But that function would have to be able to cause the function that's calling it to return to get it to cease.
View 5 Replies
Apr 17, 2010
I am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
View 8 Replies
Mar 15, 2012
I have load child swf in parent swf, from child swf i am trying to run my parent swffunction I am trying this code
MovieClip(parent).testfun()
but this code is giving error.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2b1aa061
[code].....
View 1 Replies
Dec 8, 2010
I am trying to access the variable myParentVariable within the function myParentFunction() from the MovieClip's myMovieClip_mc function myMovieClipFunction().
I know that It works if I declare the variable myParentVariable outside of the myParentFunction() but I don't really want to do that
main timeline
//-------------------------------------------------------------------- ---
myParentFunction();
function myParentFunction():void
[Code]....
View 1 Replies
Jul 19, 2005
How do I make a prototype for a function like... mc.attachMovie() , or mc.nextframe(). Know what I mean ? the argument of the funcion is the mc.
View 2 Replies
Mar 16, 2011
an example when you might need this? Also what is this output? it hurt my brain
PHP Code:
func1();function func1(){func2(); function func2() trace(this);//[object global] }
[code].....
View 4 Replies
Mar 13, 2004
I'm trying to make a movieclip move slower at a certent place in my movieclip. This means, that the speed needs to be lowered when e.g. showing af picture. Here is the situation. I have a movieclip running different pictures. E.g. the first runs for 115frames and fades out. Instead of runing 115 frames i want the movieclip to run 5 frames (picture fading in) and the stops or delays for 10sek and then goes to frame 6 from where the picture fades out. Where in the movieclip should i place this Action Script?
View 1 Replies
May 9, 2010
This may come across as beginner stuff: I'm working In ActionScript 3.0. I have a MovieClip called FloorStatusChanges and within it are two MovieClips called Floors and StatusChanges.The MC called Floors contains Three wireframe-looking floors(each floor has it's own MC).The MC called StatusChanges contains three buttons that have the Instance Names of FirstFloorButton, SecondFloorButton, and ThirdFloorButton.Within the FloorStatusChanges MC, I've set up a motion tween for these wireframe-looking floors to move into and out of the stage so that upon clicking one of the buttons in StatusChanges it would, in theory, cause this motion tween to happen. It has stop(); commands between every motion:Within the StatusChanges MC, there are 4 layers. 3 are for each button consecutively and 1 for the Actionscript. This is how they look:Here's the set of actions I've given for the first frame:
ActionScript Code:
SecondFloorButton.addEventListener(MouseEvent.CLICK, SecondFloorSelect);
function SecondFloorSelect(e:Event){
[code]....
View 0 Replies
Nov 19, 2010
How do I make a MovieClip targetable even if it is covered by another MovieClip?
View 4 Replies
Jan 30, 2011
I want to be able to have my ketchup cursor and click on the buns and the buns go to the ketchup frame and vice versa with the mustard, but if the ketchup is already on then it would go to the frame with both mustard and ketchup.I would post my code but I dont really have much to post except the basic eventlistener function. I have googled it a million times and cant seem to find what im looking for.
View 6 Replies
Oct 17, 2006
What is the code to make a movie clip button....when pressed...open or plays another movieclip...example.i have a button..and its a movie clip with roll over and rollout effect..once pressed...how do i make it link to an outside movieclip.
View 6 Replies
Jul 17, 2011
I am trying to make a reference to a movieclip instance that is in another movieclip.
Here's the deal: I have a main timeline for different pages of a website...then within that I make all of the art on each page into a movieclip so I can do animations every time that main timeline frame is called to, yet still keep my main timeline clean.
Within one page's movieclip I have a few buttons that I want to use to go to other pages by referencing them on the main timeline.I have been using this: (home_about is the about us button on my home page, and frame 31 is on the main timeline).
home_about.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_6);
function fl_ClickToGoToAndPlayFromFrame_6(event:MouseEvent) :void
{[code].............
Since this home_about is within another movieclip,I get the access of undefined property error. Do I need to change the code I've pasted above or add in variable definitions to fix this?
View 1 Replies
Jan 22, 2009
I have found scripts to make them face the mouse, but when I try to tweak them to face another movieclip, they don't work.
For examples purpose make the MC: arrow face the MC: target.
View 14 Replies
Jan 20, 2005
The easiest thing is if you look at my swf: [URL] Ive built a dynamic photo gallery which works from an XML database. The database contains the various gallery titles, the photo image paths and their captions.
The first page of the gallery is a thumbnail index page (lots of small preview images of the photos). The thumbnails load up one by one, they are only 1kb each but there are hundreds so takes some time. If a user clicks on one, the thumbnail movieclip is hidden with (._visible) and the photo page is shown, also with (._visible).
The problem is, the thumbnails are still being loaded in the background, so the chosen photo is not downloaded+shown until all the thumbnails have loaded. What kind of code do I need to place on the thumbnail's "onRelease" function to cancel the parent "make thumbnails" function ive made?
View 2 Replies
May 28, 2010
How I can make a dragable thing like this? [url]...
View 5 Replies
May 30, 2009
Okay in AS2 I had an array of Points. And I sorted it like this: myArray.sortOn(["x", "y"],[Array.NUMERIC, Array.NUMERIC]);I was changing the code over to AS3 and I thought I would change my array into a Vector of Points. But then I realized there isn't a sortOn method for Vectors.The sort method takes a compare function and I think I have that working. But I was wondering if there is a better or cleaner way of writing compare functions?[code]
View 7 Replies
Jun 17, 2009
how to achieve next and previous button function such as the one at [URL]
View 5 Replies
May 30, 2011
I looked through the documentation on looping, but I don't understand it. I'm trying to make this function loop, until the user stops it:
function playMusic(evt:MouseEvent):void{ channel.stop(); //to prevent users from starting files multiple times over top of each other - is there a better way to do this? channel = myMusic.play(songPosition); myTimer.start();}
View 11 Replies
Aug 20, 2009
I'm attempting to make a rewind function, but have no idea where to start.
I have a movie that spans over 60 frames and rotates. I would like the user to be able to click a button and make the movie rewind and tween to go to that frame.
For example, if the movie is on frame 55 and the user clicks a button, I want to movie to tween backwards (frame 54, frame 53, frame 52, etc etc) until it gets to frame 45.
View 4 Replies
Oct 6, 2009
What I want is to have a display box and depending on what button I roll over it displays a different image. I want to use a switch statement. I know how to do it the long way but i was wondering if i could use a shortcut by having each button active another function which checks what varible is on and displaying that switch case.[code]...
View 2 Replies
Nov 11, 2009
I've got a lovely little drawing of a tree, and when I hover over it, the leaves turn from green to brown, which is exactly what I want it to do, however, I only want it to do it once. At the moment, once it's finished it's colour change, it stays that shade of brown, but if I hover over it again, it starts the little green to brown animation again. Is there any way to make it only listen once? ie once it turns brown, it stays brown forever?[code]
View 6 Replies
Mar 15, 2010
How can I make a button to have 2 function
ONE
Quote:
clip.maxim.onRelease = function() {
clip._width = Stage.width;
clip._height = Stage.height;
[Code]....
View 3 Replies
Oct 13, 2010
I have a movie clip and i and coding here[code]...
is there any way i can make this type of function ,like true on and off ? i dont wanted to use removeEventListener
some kind like Move="true" pX=20 if Move="false" pX=0
View 4 Replies
Mar 1, 2011
I am using isdown method but i am also familiar withe switch and case i already made the KeyObject.as and the human.fla[code]...
View 0 Replies