ActionScript 3.0 :: Make A Function Stop A Function?
Jul 1, 2010
ActionScript Code:
myFunct();
function myFunct()
{
[Code].....
Any way to get this to work without using much more code? This is for a function that checks to see if a user is still logged into a website. I need the check to happen every time the user causes certain functions to run, like create topic, submit new post, etc. I could put the code, which is only a two-liner if/else statement in every function, but it would be nice to just call a single function. But that function would have to be able to cause the function that's calling it to return to get it to cease.
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Similar Posts:
Apr 5, 2010
I have a funtion set up in my actionscript and I have the function start at frame 5 by doing:
functionName();
I'm trying to get the function to stop once it gets to frame 20. I was thinking something like functionName(stop); but that did not work.
how to make the function stop working?
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Apr 29, 2009
In AS2 I use an interval function to make the movie stop in a specific frame for x second and they play again Example:I add this code on a specific frame 1:
var count:Number = 0;
var maxCount:Number = 35;
useHandCursor = false;
[code].....
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Sep 23, 2009
this is the function i want to turn in to a static function. just dont know how to make it a static function and call it from other classes. i think this would have its own file.
[Code]....
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Nov 1, 2010
I've got a Vector of ViewToActionMap objects, which have following constructor:
public function ViewToActionMap(_forModule:eModule,
_forAction:eViewAction,
_toFunction:Function,
[code].....
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Jun 24, 2011
am creating a shooting game. my main class in first frame now i want to add the title in front of the game if a adding frame in front make it stop function. the game play runs what can i do?
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Jul 19, 2005
How do I make a prototype for a function like... mc.attachMovie() , or mc.nextframe(). Know what I mean ? the argument of the funcion is the mc.
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Mar 16, 2011
an example when you might need this? Also what is this output? it hurt my brain
PHP Code:
func1();function func1(){func2(); function func2() trace(this);//[object global] }
[code].....
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Jan 20, 2005
The easiest thing is if you look at my swf: [URL] Ive built a dynamic photo gallery which works from an XML database. The database contains the various gallery titles, the photo image paths and their captions.
The first page of the gallery is a thumbnail index page (lots of small preview images of the photos). The thumbnails load up one by one, they are only 1kb each but there are hundreds so takes some time. If a user clicks on one, the thumbnail movieclip is hidden with (._visible) and the photo page is shown, also with (._visible).
The problem is, the thumbnails are still being loaded in the background, so the chosen photo is not downloaded+shown until all the thumbnails have loaded. What kind of code do I need to place on the thumbnail's "onRelease" function to cancel the parent "make thumbnails" function ive made?
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Mar 1, 2011
I am trying to stop an if function from happening if a dynamic text box equals '1'[code]...
I now want it to say that if the dynamic text box equals 1 then the _x and _y do not change.
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Jun 11, 2006
I have this function:
[code]...
How can I stop it trough a button?
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Nov 4, 2004
I'm using this timer code for my game.
It should play 10 seconds and then go to the next scene.
PHP Code:
function timer(){
seconds=seconds-1;
if (seconds < 0) {
[Code].....
Well that works, but when I click on the play-again-button in the next scene, it won't play for 10 seconds (but less). I think the timer goes on without stopping. How can I stop the timer function when I move to the next scene?
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May 11, 2011
I coludnt stop the function after n=>5 . I tried removeeventlistener. it didnt work. the code is giving error each time it enters a new frame.[code]...
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Sep 10, 2011
I have two functions, both are puting objects on stage and few seconds removing them, after decent of period of time mc steps to 3 frame where movie should stop, but those objects still appear on third frame, but I don't need them there. How to stop those functions?
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Nov 10, 2009
I have a function that I want to run at an interval within a frame. I use the following code to start the function:
var intervalID = setInterval(intervalFunction, 3000);
Then, in a button's onRelease I want to stop the function. In the onRelease, I make a transition to another frame.
btn.onRelease = function()
{
clearInterval(intervalID);
gotoAndPlay("nextframe");
}
The intervalFunction continues to execute.
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Jan 14, 2009
I have a slideshow made up of about 21 photos and each one is on a different layer and each has a fade in and out transition applied to them. I want to be able to stop the slideshow when a rollover occurs. I've tried various types of code and none of them get close.
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Feb 16, 2011
I want to stop a function inside a function, how can i make it? [code]...
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May 5, 2011
In my game I've got a scene where you get 3 seconds to click a button otherwise its Game Over, only problem is my code only works if I press the button straight away.
During some testing I was waiting 2 seconds then pressing the button, but when I go to the next part of the game, it will carry on to GameOver as if the Timer has not stopped.[code]...
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Feb 24, 2007
In flash 8, I have a movie clip("mc"), and when you roll over it, it runs a script that makes sparks. What I'd like to do is have the script STOP running when you roll out, but I'm not sure how to do this. Can anyone help? Here's the script[code]...
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Jan 27, 2009
I have some thumbnails on my stage inside a movieclip, and the following code which basically moves them right or left, when the mouse goes right or left. What I want to do is stop the scrolling when I rollout the movieclip which contains the thumbnails.
Here is the code:
Code:
panel.onRollOver = panelOver;
function panelOver() {
this.onEnterFrame = scrollPanel;
[Code]....
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Feb 18, 2009
I have a button that triggers the function addToBet and doesn't allow the textfileds to show any larger number but I can't stop the clips with the coins I'm trying to attach. The function showBet keeps running. How to achieve this? I have tried using loops.
bet = 1;
function addToBet() {
bet ++;
if (bet>5) {
bet = 5;
[Code] .....
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Jun 1, 2011
Am Creating a game in as2 an object come from left to right Randomly how do i stop the object i written script in single frame but it runs in all frame of the game
_root.onEnterFrame = function() {
passed++;
if (passed>speed) {
[Code]....
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Mar 6, 2005
How can one stop an onEnterFrame function?
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Mar 26, 2009
I have a simple movice clip, 72 frames. On Frame 42 I have this actionscript
//----------------------------------
function wait2() {
stop();
[Code]....
and a few other "possible" solutions I found on the web....but nothing works. If I click the damn button...
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Nov 23, 2009
I'm using load() to load a local txt file. The content in my txt file is as follows:
a1=message
a2=text
The problem is that, instead of identifying that as 2 different variables, flash returns a1 as:
message
a2=text
and, of course, a2 isn't even read b/c it's a 'part' of a1. How do I tell the load function to stop reading a1 at the end of the line, and to read a2 as well? I tried a semicolon ; and it still didn't work. Instead it returned:
message;
a2=text;
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Jan 19, 2010
I am usng CS4 AS3. I have a button that STARTS a function that dynamically creates bubbles on the screen. I have another button that I want to stop the actions started by the first button.
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Apr 19, 2011
In main timeline I have a layer that contains my levels. So far 3 test levels. In the actions layer in the main timeline I have this code
Code:
if (circle_mc.hitTestObject(platforms.goal1))
{
nextLevel.alpha = 1.00
nextLevel.addEventListener (MouseEvent.CLICK, nextLevel1);
[Code]...
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Sep 2, 2009
I am designing a graph to allow line drawing. After the user draws the line, they will drag words (movieclips) from a menu onto to the graph. I am not able to turn of the line drawing function, so when the words are dragged another line is created. I tried to turn off the line drawing onRollOver of the word with no luck. Here is what I'm doing.
Draw line function:
var isDown:Boolean = false;var xPos1:Number;var yPos1:Number;var xPos2:Number;var yPos2:Number;
_root.onMouseDown = function() {
[Code]....
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Oct 17, 2009
I do not uderstand why the stop on the attached file does not work. If I change the profile to AS 2.0. it works but not using in AS 3.0. See attached file.
Attachments: Stoptest.zip (6.7 K)
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Jan 13, 2010
Great book but I'm finding stuff that's not working as it's supposed to The first item I came across was adding a stop(); on a separate layer at the end to stop my swf from looping. I followed the directions to a T but no matter what, the .swf would loop. I came across another forum where it mentioned to change the publish settings to Player 8 which automatically changed the ActionScript to 2.0 instead of 3.0. Well the movie didn't loop anymore but why shouldn't it work with Player 10 ActionScript 3.0? I have the most up to date player that I can get.
The next item I came across was on the Import Video function. The tutorial was to use the video encoder to make a usable movie for my file. When I tried to import it I got nothing, no errors, nothing appeared on my layer as it was supposed to. Same thing here - I changed my publish settings to Player 8 which, again, changed it automatically to Actionscript 2.0 and then the movie imported fine and played and did everything it was supposed to do.
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