ActionScript 3.0 :: Stop Function Inside Other?
Feb 16, 2011I want to stop a function inside a function, how can i make it? [code]...
View 1 RepliesI want to stop a function inside a function, how can i make it? [code]...
View 1 RepliesI have a flash code where i am loading an AS 2 SWF inside AS 3. The thing is if i put the AS 2 SWF on same domain its working fine but if i put AS 2 SWF on different domain it loads the SWF properly but the "stop()" written inside the AS 2 frame doesnt work... and it keeps on playing all the frames continuously...
[Code]...
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;
[Code].....
I have a flash code where i am loading an AS 2 SWF inside AS 3. The thing is if i put the AS 2 SWF on same domain its working fine but if i put AS 2 SWF on different domain it loads the SWF properly but the "stop()" written inside the AS 2 frame doesnt work... and it keeps on playing all the frames continuously...
Here is the loading code..
var context:LoaderContext = new LoaderContext();
if(Security.sandboxType == Security.REMOTE){ context.securityDomain = SecurityDomain.currentDomain };
var objLoader:Loader = new Loader();var mRequest:URLRequest = new URLRequest("SomeURL.swf");objLoader.contentLoaderInfo.addEventListener(Event .COMPLETE, onSWFLoadComplete);objLoader.load(mRequest, context);
[Code]...
var speed:int = 4;
addEventListener(Event.ENTER_FRAME,MoveRight);
function MoveRight(event:Event):void{
[code]......
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works
[code].....
I need to pass a variable to a function inside a function. However this parameter (i) seems not to be passed (to function ...onRollOver). This is required to attach a textfield to a movieclip (reading the adress and showing it as a tooltip).
ActionScript Code:
for (i=0; i<array_BE_ElecCities.length; i++) {
var attachElecCity = mc_map.mc_places.attachMovie("Plant",
[code].....
in this case this.name return me root1
i was expecting the name of the function caller witch is a btn dynamicly created on stage (see exemple)
var facebook:SimpleButton = new socialIconFacebook();
addChild(facebook);
facebook.x = 134;
[Code]....
i know i could put the url right there instead but i have a lot of btn who would use that function
I want to create a vector, then call a function that populates that vector with arrays. Fine. The only catch is the function itself will declare new array variables to put into the vector, but are these new array variables private to the function only?e.g. something like this
ActionScript Code:
public var vec:Vector.<Array> = new Vector.<Array>();
private function populateVec():void {
[code]....
Is this "kosher"? a was declared in the private function but added to something outside the function..?
ActionScript Code:
myFunct();
function myFunct()
{
[Code].....
Any way to get this to work without using much more code? This is for a function that checks to see if a user is still logged into a website. I need the check to happen every time the user causes certain functions to run, like create topic, submit new post, etc. I could put the code, which is only a two-liner if/else statement in every function, but it would be nice to just call a single function. But that function would have to be able to cause the function that's calling it to return to get it to cease.
function test1():void
{
function test2():void {..}
[code].....
I need to activate some lines of code inside a function because that is where the object name has been made.Would a boolean work well? If so how exactly would i implement it? I tried booleans but had no success because i am not experienced with them..
Heres some code:
public var myboolean:Boolean = new Boolean();
public function Function_One()
[code].....
if I add a button to open a uiloader with a marker google with a xml dataprovider in data grid, how can I set this function?
function completeHandler(event:Event):void { var myLoader:URLLoader = event.currentTarget as URLLoader; var xmlDP:XML = new XML (myLoader.data); XML.ignoreWhitespace = true; dp = new DataProvider(xmlDP); dp.sortOn("name", Array.CASEINSENSITIVE); aDg.dataProvider = dp;
[code]........
let's say I have 3 functions like this.
ActionScript Code:
function function1(e:event):void{
//code
[Code]....
Can I somehow, stop the enter frame in function 2 with some code in function3? I know that is not the better practice, but in this case is really needful to have a function inside another.
how can i call a function that is inside another function.like:
Code:
function abc() {function uvw() {
}
function xyz() {[code].....
I have a SWF movie inside of a jQuery UI tab, and the problem I'm having is that the SWF gets reloaded everytime I click away from the tab onto another tab, and then click back. I can inspect the DOM and see that the div containing the SWF is still in the DOM when I click away, so I don't know why this it seems to reload it when I click back to the tab.[code]...
View 2 RepliesI am trying to stop the playhead from within a movie clip and when I test the scene (the movieclip) it works but when I test the main timeline scene, it stops the frame within the movie clip but continues on the main timeline. On the frames that stop I am using a script that will allow it to continue when the space bar is pressed. How can I stop it on the main timeline, and within the movie clip at the same time?Is their a way to do something like _root.stop(); or something?
View 3 RepliesIt seems that I can have a function inside a function and my code compile fine. (by the way, this is a Flex question....not sure if that matters or not on here)But when I try to define a Resize from the inner function it complains....is it possible to do this? I'm really just trying to find a way to contain my functions inside functions that pertain to each other.
PHP Code:
public function Close():void{
function Resize():void{
[code]......
I am trying to make the classic brick breaker game, and i'm stuck at the part that when i lose a life, the game gets back to the beginning, except with one less life. Does anyone know how to make this?
View 2 RepliesCan you have a function inside a function?
View 8 RepliesI am trying to make the classic brick breaker game, and i'm stuck at the part that when i lose a life, the game gets back to the beginning, except with one less life. Does anyone know how to make this?
View 4 RepliesI have a "website" in flash thats for a project @ school and everything works fine apart from one problem.When I click on "what", "positives" or "negatives" and then click on "Home", "Security", " Conclusion" or "Sources", the screen freezes and just wont do anything. I am at a loss as to why this does this as the coding seems finethe the .flaYeah, I'm sure the way I have done it isn't the best way of creating a site but I'm still developing and havent got the time to restart it
View 7 RepliesI've been using this code to try and stop a main movie clip and all of the movie clips inside it. My problem is that this code only stops the main movie "elements" but none of the nested clips, can anyone spot a glaring mistake.
function stopAllClips(clip) {
clip.stop();
for (var i in clip) {
if (typeof clip[i] == "elements") {
if (clip[i] != clip) {
stopAllClips(clip[i]);
[Code] .....
I have a movieclip (parent).inside that there are many buttons(movieclips). If click on any button the whole movieclip(parent) should rotate and stop at a point. For each button inside parent movieclip there is textbox. While the parent is rotating the text is also rotating, I don't want that effect. I even converted the textbox to movieclip and tried to make that movieclips rotation=0 but not working.
View 2 RepliesI have a .swf that loads into a movie clip in a Flash website. The .swf has all necessary stops to play once and stop once loaded. When tested outside of the movie clip, it does what it should, but once loaded, it loops forever and the speed is faster. How do I make this stop looping? (This only happenes to .swf that were made in CS4, doesn't happen with older .swfs that were made in Macromedia)
View 10 RepliesI'm creating a photo gallery using pure AS3. Currently I have a Document class that is a Sprite with a timer to switch out images, and I need to add Play/Pause/Stop controls to this class using pure AS3 (no adding buttons/symbols to library or stage).
View 1 RepliesI am trying to stop an if function from happening if a dynamic text box equals '1'[code]...
I now want it to say that if the dynamic text box equals 1 then the _x and _y do not change.
I have this function:
[code]...
How can I stop it trough a button?
I have a Flash application that receives data from a php application in xml format. Would it be possible for me to call functions in flash that it receives in xml format?
Let's say the php application sends this:-
<data>
<command>gotoAndStop(15)</command>
</data>
Would I be able to get that function executed in the Flash application?
i dont know why this instruccion works when i write it in this way:
lv = new LoadVars();
lv.sVar1 = "value1";
lv.sVar2 = "value2";
lv.onLoad = onLoadCallBack;
lv.sendAndLoad("http://localhost/tiempo/flash/rsstoflash.php?" + new Date(), lv, "POST");
But if a put this code into a function in this way:
[Code]...