ActionScript 2.0 :: How To Stop A Function

Jun 11, 2006

I have this function:

[code]...

How can I stop it trough a button?

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ActionScript 3.0 :: Make A Function Stop A Function?

Jul 1, 2010

ActionScript Code:
myFunct();
function myFunct()
{

[Code].....

Any way to get this to work without using much more code? This is for a function that checks to see if a user is still logged into a website. I need the check to happen every time the user causes certain functions to run, like create topic, submit new post, etc. I could put the code, which is only a two-liner if/else statement in every function, but it would be nice to just call a single function. But that function would have to be able to cause the function that's calling it to return to get it to cease.

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ActionScript 1/2 :: Stop An 'if' Function?

Mar 1, 2011

I am trying to stop an if function from happening if a dynamic text box equals '1'[code]...

I now want it to say that if the dynamic text box equals 1 then the _x and _y do not change.

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ActionScript 2.0 :: How To Stop Timer Function

Nov 4, 2004

I'm using this timer code for my game.

It should play 10 seconds and then go to the next scene.

PHP Code:

function timer(){
seconds=seconds-1;
if (seconds < 0) {

[Code].....

Well that works, but when I click on the play-again-button in the next scene, it won't play for 10 seconds (but less). I think the timer goes on without stopping. How can I stop the timer function when I move to the next scene?

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ActionScript 3.0 :: Stop An EnterFrame Function?

May 11, 2011

I coludnt stop the function after n=>5 . I tried removeeventlistener. it didnt work. the code is giving error each time it enters a new frame.[code]...

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ActionScript 3.0 :: Stop Function From Running?

Sep 10, 2011

I have two functions, both are puting objects on stage and few seconds removing them, after decent of period of time mc steps to 3 frame where movie should stop, but those objects still appear on third frame, but I don't need them there. How to stop those functions?

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Web Development :: Stop A SetInterval Function?

Nov 10, 2009

I have a function that I want to run at an interval within a frame. I use the following code to start the function:

var intervalID = setInterval(intervalFunction, 3000);

Then, in a button's onRelease I want to stop the function. In the onRelease, I make a transition to another frame.

btn.onRelease = function()
{
clearInterval(intervalID);
gotoAndPlay("nextframe");
}

The intervalFunction continues to execute.

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ActionScript 2.0 :: OnRollOver Stop Function?

Jan 14, 2009

I have a slideshow made up of about 21 photos and each one is on a different layer and each has a fade in and out transition applied to them. I want to be able to stop the slideshow when a rollover occurs. I've tried various types of code and none of them get close.

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ActionScript 3.0 :: Stop Function Inside Other?

Feb 16, 2011

I want to stop a function inside a function, how can i make it? [code]...

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ActionScript 3.0 :: Stop A Timer Function?

May 5, 2011

In my game I've got a scene where you get 3 seconds to click a button otherwise its Game Over, only problem is my code only works if I press the button straight away.

During some testing I was waiting 2 seconds then pressing the button, but when I go to the next part of the game, it will carry on to GameOver as if the Timer has not stopped.[code]...

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ActionScript 2.0 :: Stop A Function On Rollout?

Feb 24, 2007

In flash 8, I have a movie clip("mc"), and when you roll over it, it runs a script that makes sparks. What I'd like to do is have the script STOP running when you roll out, but I'm not sure how to do this. Can anyone help? Here's the script[code]...

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ActionScript 2.0 :: Stop A Function OnRollOut

Jan 27, 2009

I have some thumbnails on my stage inside a movieclip, and the following code which basically moves them right or left, when the mouse goes right or left. What I want to do is stop the scrolling when I rollout the movieclip which contains the thumbnails.

Here is the code:

Code:
panel.onRollOver = panelOver;
function panelOver() {
this.onEnterFrame = scrollPanel;

[Code]....

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ActionScript 2.0 :: How To Stop Function (ShowBet)

Feb 18, 2009

I have a button that triggers the function addToBet and doesn't allow the textfileds to show any larger number but I can't stop the clips with the coins I'm trying to attach. The function showBet keeps running. How to achieve this? I have tried using loops.

bet = 1;
function addToBet() {
bet ++;
if (bet>5) {
bet = 5;
[Code] .....

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ActionScript 2.0 :: Stop The Loop Function?

Jun 1, 2011

Am Creating a game in as2 an object come from left to right Randomly how do i stop the object i written script in single frame but it runs in all frame of the game

_root.onEnterFrame = function() {
passed++;
if (passed>speed) {

[Code]....

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ActionScript 2.0 :: Stop An OnEnterFrame Function?

Mar 6, 2005

How can one stop an onEnterFrame function?

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Stop Interval Function By Clicking Button?

Mar 26, 2009

I have a simple movice clip, 72 frames. On Frame 42 I have this actionscript

//----------------------------------
function wait2() {
stop();

[Code]....

and a few other "possible" solutions I found on the web....but nothing works. If I click the damn button...

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ActionScript 2.0 :: Load() Function To Stop Reading?

Nov 23, 2009

I'm using load() to load a local txt file. The content in my txt file is as follows:

a1=message
a2=text

The problem is that, instead of identifying that as 2 different variables, flash returns a1 as:

message
a2=text

and, of course, a2 isn't even read b/c it's a 'part' of a1. How do I tell the load function to stop reading a1 at the end of the line, and to read a2 as well? I tried a semicolon ; and it still didn't work. Instead it returned:

message;
a2=text;

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ActionScript 3.0 :: Stop A Dynamic Function With A Button?

Jan 19, 2010

I am usng CS4 AS3. I have a button that STARTS a function that dynamically creates bubbles on the screen. I have another button that I want to stop the actions started by the first button.

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Flash5 Flash Ignoring Stop(); Function?

Apr 19, 2011

In main timeline I have a layer that contains my levels. So far 3 test levels. In the actions layer in the main timeline I have this code

Code:
if (circle_mc.hitTestObject(platforms.goal1))
{
nextLevel.alpha = 1.00
nextLevel.addEventListener (MouseEvent.CLICK, nextLevel1);

[Code]...

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ActionScript 1/2 :: Stop/disable CreateEmptyMovieClip Function

Sep 2, 2009

I am designing a graph to allow line drawing. After the user draws the line, they will drag words (movieclips) from a menu onto to the graph. I am not able to turn of the line drawing function, so when the words are dragged another line is created. I tried to turn off the line drawing onRollOver of the word with no luck. Here is what I'm doing.
 
Draw line function:
 
var isDown:Boolean = false;var xPos1:Number;var yPos1:Number;var xPos2:Number;var yPos2:Number;
_root.onMouseDown = function() {

[Code]....

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ActionScript 3.0 :: Stop Function Not Working In Flash CS4

Oct 17, 2009

I do not uderstand why the stop on the attached file does not work. If I change the profile to AS 2.0. it works but not using in AS 3.0. See attached file.
Attachments: Stoptest.zip (6.7 K)

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ActionScript 3.0 :: Importing Video And Stop Function?

Jan 13, 2010

Great book but I'm finding stuff that's not working as it's supposed to  The first item I came across was adding a stop(); on a separate layer at the end to stop my swf from looping. I followed the directions to a T but no matter what, the .swf would loop. I came across another forum where it mentioned to change the publish settings to Player 8 which automatically changed the ActionScript to 2.0 instead of 3.0. Well the movie didn't loop anymore but why shouldn't it work with Player 10 ActionScript 3.0? I have the most up to date player that I can get.

The next item I came across was on the Import Video function. The tutorial was to use the video encoder to make a usable movie for my file. When I tried to import it I got nothing, no errors, nothing appeared on my layer as it was supposed to. Same thing here - I changed my publish settings to Player 8 which, again, changed it automatically to Actionscript 2.0 and then the movie imported fine and played and did everything it was supposed to do.

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ActionScript 3.0 :: Make The Function Stop Working?

Apr 5, 2010

I have a funtion set up in my actionscript and I have the function start at frame 5 by doing:
 
functionName();
 
I'm trying to get the function to stop once it gets to frame 20. I was thinking something like functionName(stop); but that did not work.

how to make the function stop working?

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Flash :: Detect Movieclip Stop() Function?

Mar 27, 2010

I have a game and i use function gotoAndStop in actionscript to play frame "moving" in my character game.And in this frame have movieclip. How can i detect when movieclip inside frame "moving" end ?

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Actionscript 3.0 :: Flash - Stop() Function Not Working?

Feb 8, 2011

I have an actionscript 2.0 program that goes through a sequence of frames stepping on eah one using the function stop()

I'm compiling the same script on flash cs 5, that only supports actionscript 3.0, and when running the script the stop() function is ignored

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Javascript :: Flowplayer Won't Stop() With JQuery Function?

Nov 24, 2011

I am using the VideoJS HTML5 video player (http://videojs.com) on a WordPress site I'm developing. The player launches in a modal window, and it works great for the most part, but the Flowplayer flash fallback for IE isn't behaving as I want.

When the user closes the modal box, playback should stop/pause. This works fine in HTML5, but not with Flowplayer. I've had a look at Flowplayer documentation but can't seem to get their suggested code to work. I've tried several variations, with no luck and cannot find a working example on the net.

It may be worth noting that VideoJS is called from WordPress, using VideoJS WP plugin.

The snippet below shows what I think it should work, where $f is the flow player selector, but I've tried other ways.

jQuery(function( $ ){
$(document).ready(function(){
$('.bClose').click(function(){

[Code].....

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ActionScript 2.0 :: Function To Stop And Start Animation?

May 18, 2010

I'm a little new to the AS thing so I need a little help. I need a simple function that will stop an animation on the main timeline for about 10 seconds then restart again.

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ActionScript 3.0 :: Stop Running An Array/function?

Jun 16, 2010

I have a function that draw rectangles from values in an array in a loop. I'd like to add a new function that just draw rectangels from the last value in the array. The problem is that the drawing keeps on playing. Where and how do I put a stop to it?

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ActionScript 3.0 :: SoundChannel Stop() Function Not Working?

Dec 3, 2010

I am trying to stop a sound from playing after the user clicks the next button, and I have followed what I was told from others on how to use the SoundChannel but can't seem to get the stop() function to work?

here is the code:

ActionScript Code:
nxt1_btn.addEventListener(MouseEvent.CLICK, next1);
var grad:Sound = new graduationMusic();
var gradChannel:SoundChannel = grad.play(0,int.MAX_VALUE);

[Code].....

Error that keeps popping is : 1120 Access of unidentified property gradChannel.

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Stop MovieClip.prototype.play2 = Function?

Jan 25, 2009

Code: Select allMovieClip.prototype.play2 = function(direction, playback, begin, end, callback, clips) {
var o = this;
playback = (playback == undefined) ? (1000/24) : playback;

[Code].....

I have tried the same commands for onClipEvent (mouseUp) aswell!

Do I need to add something in the MovieClip.prototype.play2 = function???, or what is the correct approach.

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