ActionScript 2.0 :: Function To Stop And Start Animation?
May 18, 2010
I'm a little new to the AS thing so I need a little help. I need a simple function that will stop an animation on the main timeline for about 10 seconds then restart again.
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May 27, 2009
One slide of a slideshow I'm making I want the animation to end after it's completed without looping. I can do this by adding the stop(); command into the last frame of that slide, but if I return to that slide, it will remain in the end position instead of replaying.
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Jan 28, 2010
I created a simple animation that is 90 frames long. How can I start and stop it at specific keyframes so it takes 3 separate mouse clicks to complete. Example: a picture is on my website. When you click it, the first 30 frames play and then stop. A 2nd click makes the next 30 frames play and a 3rd click makes the last 30 frames play.
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Jan 4, 2010
I have created an animation by making a series of frames. So now I have a FLA file with the frames in.So far, so good.I can export this as a movie and create a SWF file.I can use this SWF file in a HTML document and get it to display in the browser.This is where I hit a brick wall. I have done a lot of searches but I am getting something wrong. I need to adjust this FLA/SWF so that in the HTML file, when the SWF is first loaded it does not play. If the mouse moves over the object it starts/continues playing. If the mouse moves away it stops playing.
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Nov 1, 2011
I'm currently making a little header in flash. I created an animation ( things appearing and such ), and I like the way it is. But I'd like to know if it's possible to create two buttons : "stop animation" and "start animation", allowing people not to see the opening animation even if they reload the page and to skip to the last frame. The thing is it's the header of my forum : so it can be a bit annoying if it loads everytime you click on another page.
I read somewhere it's possible by using the "cookies", and a ... "shared object" ?
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Jan 6, 2012
My final goal would be to have the animation pause after the first click, then resume with the next click and so on.So, after successfully having started the animation on I tried adding a
this.addEventListener(MouseEvent.CLICK,stopF);
function stopF(e:MouseEvent):void{
this.stop();
[code]....
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Jan 26, 2010
I have created a short animation in Flash CS4 which has one button with a URL link. the button shows up on frame 217, and on that frame I added the following action script:
[Code]...
however, the 'hit zone' for the button shows up from frame 1 of the animation. is there a way of getting the hit zone to start when the button shows up?
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Feb 1, 2006
Sorry to have to post a secondary thread...but i've had responses to the previous one and now a new problem exists. Why am I having to multiple click my button to make this function work? On each release of the button 'SUB' moves that little bit more but I need the function to work in one go after just one click!! Something is obviously working for it to move at all, I just dont understand why it's moving in stages!!
[Code]....
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Jun 2, 2009
I was wondering if someone could shed some light in helping translate a AS2 function to AS3. It stops the movie's timeline from where you called the function.
Code:
MovieClip.prototype.wait = function(n:Number) {
this.stop();
this.myInterval = setInterval(mx.utils.Delegate.create(this, function () {
[Code].....
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Feb 25, 2010
when you go to the home.html page an animation will play from start and then stop at the end of it. However, for all other pages i.e contact.html aboutus.html we need the animation to skip to the end straight away and not to play the whole animation through. I was thinking this would be controlled by a variable or some kind of external text file ect. Basically in the first frame the actionscript needs to basically say
"if this html page is aboutus.html then go to the last frame and stop" and with the index page it would say "if this html page is index.html then keep playing"
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Nov 19, 2011
Here is the action scrip that I created. Correct it if you can.
Process.visible = false;
Cycles.visible = false;
stop();
[Code]....
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Jan 1, 2012
what wrong with the functin 'stopFish' Without this function the fish in the tank swims but when I add it, it doesnt anymore. I just want the fish to stop swimming after I clicked it and start swimming after another click.
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Jul 30, 2010
Trying to start an animation after a tween is done. Animation starts but way later, like 5 seconds after tween is finished.
Code:
var easeInPic:Tween = new Tween(bg, "alpha", Regular.easeIn, 0, 100, 1000, false );
easeInPic.stop();
function showPic(e:Event):void{
tweenPicEI();
}function tweenPicEI ():void{
easeInPic.addEventListener(TweenEvent.MOTION_FINISH, showMenuBar);
easeInPic.start();
}function showMenuBar(e:TweenEvent):void{
menuBar.gotoAndPlay(1);
}
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Aug 19, 2010
I want to use the same flash file on multiple pages on my website, but on some pages, I don't want the first two scenes to play-- they are introductions & a preloader, and I figure this would be smart to use the same file if the logo is already in the viewer's cache. I have my animation set to gotoAndplay a frame after the introduction, so I want to start it after the intro on other pages.How do I embed an animation to start at a different frame than Frame 1?
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Aug 19, 2010
I want to use the same flash file on multiple pages on my website, but on some pages, I don't want the first two scenes to play-- they are introductions & a preloader, and I figure this would be smart to use the same file if the logo is already in the viewer's cache. I have my animation set to gotoAndplay a frame after the introduction, so I want to start it after the intro on other pages.
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Aug 13, 2009
I am looking for real simple scripting - I have a 15-25 frame flash tweened animation and all I would like to do is run thru the animation once then on mouse click go to frame one and start again. And of course I am under a time crunch and completely fogged with actionscript 3.0. I did some basic projects back in the director days and thought I could just pick up where I left off. If I remember right it was simple scripting like
gotoFrame
and
pause
etc...
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Nov 15, 2009
I'm very new at Flash and while Ive picked up the basics of tweening and creating animations. I'm trying to create an image of a post it note that is revelaed via a mask when a user rolls over a seperate image. I have created the animation of the mask and it revelas the note fine. My question is how do I create an invisible button and code it in action script so when I roll over image 1 my mask tween begins playing to reveal the post it.
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Jan 6, 2012
I have a most simple animation which I want to start on mouse click. I use CS5 and ActionScript 3.0. I have one layer where my animation is in, and an actions layer. When I add a stop(); at frame 1, the whole thing does not start. So far, so good. How do I tell Flash that it should then start the animation after clicking the mouse?I am a complete newbie but have tried since hours to overcome this problem.
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Jun 18, 2010
I'm trying to learn actionscript, and I want to create a flash header for my website, but i have no idea how to begin.I read some books with actionscript 3 in the last few months, and i can do everything whats led by a tutorieal or an article about something, but just dont know how to start with an own one.
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May 2, 2006
I have a line on a client who wants someone to create an animation that "starts with a keystroke". Info is a bit fuzzy right now, but I'm pretty sure that what he means to say is that he wants there to be an initial frame or scene and then for it to proceed, he just hits "ENTER" or whatever.
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Jun 8, 2008
I am using the TweenLite engine and i was wondering how to loop/ start over the animation??
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Jul 2, 2009
I have created a preloader which works fine when I test it.How do I go about adding it to the start of a website/animation?
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Jun 16, 2006
im trying to do is have a button that shows an animation (created by a duplicateMovieClip function) with onRollOver and stops the animation with onRollOut. It works when i roll over and it stops when i roll out, but then it continues in a loop up to the point where i rolled out (instead of cutting off completely as i would like). Id be extremely grateful if you could tell me where im going wrong.
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Jun 17, 2009
I am creating an animation with very few controls for a presentation and it requires adding sound. I have my intro in the first frame with one sound and then want the user to click anywhere to start the animation and another sound.The problem I am having is sound control.No matter what I try the sounds overlap. I have managed to stop the first sound when going to the next frame - the animation, but the second sound now will not start. The first sound is called in from the library with the below code:
var snd = new Sound();
snd.attachSound("Tune");
and stopped when going on the next frame with:
[code].....
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Aug 20, 2010
i have an ad that when the page loads, it can have 15secs of animation and then stop. the animation can only be started again if the user rolls over the ad but has to stop and go back to the end of the animation if they rolls off the ad.
i know the basics of Flash and the part that's giving me the trouble is the roll off the ad.
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Jun 28, 2009
I wish to be able to play a voice sound every 3 minutes. I have the sound in "mp3' format and need to repeat the message every 3 minutes.
[Code]...
The actionscript 3.0 I wrote makes the sound once but that's it. I have the "Loop" on but it only runs once. I need a Timer also but until I can get the sound goes its a mute point.
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Dec 17, 2009
How would i make a button to start an animation, and only do it once?(Also, make the button change when finished? like a cellar closed, then opened :/) (AS2)
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Dec 27, 2011
I have created an animation of dynamite exploding. All I want to do is when the user drags and drops the "match" symbol on the dynamite it triggers the animation for the explosion.
I know how to code the drag and drop but I can't figure out how to connect the two
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Sep 22, 2009
i have a animation on loop but it does not give the desired effect. is there some code to tell it to start before it finishes.something like at frame 300 start.
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Nov 1, 2010
I'd like to start a music with my animation in mute (volume 0), and then, use a "ON/OFF" button to hear the sound (volume 1 or 0).
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