ActionScript 2.0 :: [Flash8] Button - Show An Animation (created By A DuplicateMovieClip Function) With OnRollOver And Stops The Animation With OnRollOut
Jun 16, 2006
im trying to do is have a button that shows an animation (created by a duplicateMovieClip function) with onRollOver and stops the animation with onRollOut. It works when i roll over and it stops when i roll out, but then it continues in a loop up to the point where i rolled out (instead of cutting off completely as i would like). Id be extremely grateful if you could tell me where im going wrong.
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Jun 19, 2004
I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )
[Code]....
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Nov 1, 2009
I was able to create an animation which only runs when I place my cursor over the animation box.The animation stops playing when I remove the cursor off the animation box.I was able to do this using button rollovers.How do I apply a URL link to this animation.When I place my curser over the animation box it plays,and when I click on the animation box I would like it to link to a web page.
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Jul 7, 2010
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Jul 24, 2008
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Aug 13, 2009
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Jun 22, 2006
On most of my option MC's I have something like:
this.onRollOver = function(){
this.gotoAndPlay("onanim")
}
this.onRollOut = function(){
this.gotoAndPlay("offanim")
}
Obviousy if you quickly roll on and then off the MC the animation is staggergy and not a fluid animation.I would like to set it so that everytime you touch/roll on the option MC it will always play its full on animation right, then it will go to the off animation.
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Apr 15, 2009
I have an MC "homeBtn" that I'm using as an animated button. The "homeBtn" is made of 2 mirroring MC's named "topMC" and "bottomMC" since they mirror and function the same I will be addressing only the "topMC" Inside "topMC" is the animation named "liquidMC" These are all MC properties. Below is the AS3 Code. Works well but when the mouse scrolls out the animation is stuck ie stops animating and not going back to frame 1
[Code]...
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Apr 22, 2009
Edit: I'm Using CS4. I'm new to AS, but do have background in programming language. I can read and understand. So here is my problem. I'm working on TemplateMonster #16330. So I just want to add another page to the gallery section, and 3 is the default. Basically, button "3" has two version with slightly different code.
[Code]..
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Nov 10, 2010
I have some code for my movie clip which is as follows:
purplebow.onRelease=function(){
purplebow.onEnterFrame=function(){
this.nextFrame();
if(this._currentframe==this._totalframes){
delete this.onEnterFrame; }}}
purplebow.onRollOut=function(){
purplebow.onEnterFrame=function(){
this.prevFrame();
if(this._currentframe==1){
delete this.onEnterFrame; }}}
When you click on the movieClip "purplebow" the animation starts, and when you roll off it goes back to normal. What I would like implementing some code into this so that my other movieClips (which are: bluebow, redbow, greenbow, etc). Disappear onRelease and then return onRollOut. The code and the movieClips are all on the same timeline, each on different layers.
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Sep 9, 2007
I have a movieclip that has selectable text / scroll bar / other buttons etc - What I would like is to have an onRollOver / RollOut event to call a function on the entire movieclip, however when I do this - The entire movieclip is treated as a button and I cannot select the text nor click the scroll bar / other movieclip buttons within this movieclip. Is there a way to set the onrollover / rollout to execute a function without having the movieclip itself turn into a button / stop functioning?
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Jun 27, 2006
I have duplicateMovieClip action inside a fuction and it doesnt work, however it works when placed outside of this function, right where the function is defined, 1st frame.
[Code]....
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Mar 19, 2004
On a flash time line we've got this movie, it plays and then on the last frame there is action script to stop it. (prevent loopage) However, after the movie stops there are a couple of movie clips that loop forever, one of which is a spinning navigation. The navigation spins and spins for eternity, until you mouse over it. When you mouse over it it stops spinning. Theoretically you can then click on the button, which will lead to the page, that you want to go to.Now, making the buttons lead to the page, that's not a problem. The problem is, that before I want it to jump to another page, I want there to be a....how do we see...entrance animation to play.So like, if you click on blue page, a blue square will fade in on top of the button you just pressed, it will grow larger and cover the page, then bam, new page loads (new page would be designed in blue, thus you get the idea?). I know how to use a button to load movie, to make a complete flash site, but I'm not doing that, I want the pages it jumps to to be in html. But I know about doing that too.
What I don't know how to do is, make the entrance animation show up where the button currently is. Because the navigation is spinning and because it pauses on mouse over, the buttons are never in the same place. I know the loadmovie command can load a movie on top of this one, but it generally just throws it up there, or you can specify a point, but how can you specify that it load starting where the button is?
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Dec 6, 2011
ok lets say you create a button that when held down play an animation of 20 frames if realsed it goes to frame one and stops if held down it plays out this animation. for the topic lets say you have a fire animation and you want the fire to apear and if the user hold its down the animation reaches the end of the time line and loops back and plays the last 5 frames of the animation and as soon as it is let go it goes to and stops at frame one. Well i know how to make a button that when held down plays out an animation. And i know how to say when released goes to and stops at frame one. What i dont know how to do is to loop the fire at the last 5 or 6 frames so the user can hold it down all day long and play out that animation.
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Jul 28, 2004
The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.
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Jun 14, 2004
Ok here is the thing, I have the following code on my buttons.
[Code]...
This makes the button animation rewind or play depending on if the mouse is over the button. I want to have this on my buttons but I also want a different movie clip on a different layer to go to the next frame or previous frame depending on the rollover. Basically, I need to know how to add something in addition to:
[Code]...
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Feb 23, 2005
I've got mc which onRollOver goes up and onRollOut it goes down.The problem is when I test the movie and move over the movieclip it works fine, but when I am doing it fast over it, it goes up and doesn't go down even I rollOut.
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Apr 4, 2011
so when i use it it has no errors no bugs and its like just goes to an animation or just stops (its been happening with ALL my games ive made and all the codes are correct and should work i've had help on it already i'm the animator i had a actionscript person working on it but he bailed and said he cant fix it but anyways i can send you the file if you gimme your email i tried uploading it to zip but i dont know how its too hard anyways on media fire and mega upload you cant send stuff to other people with a basic account.but anyways if you know what the problem is already from the description that would be helpful cause it should be something SOOO simple to fix cause this is happening with ALL my flash games
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Jun 4, 2007
I'm trying to make a button that has an animation as well as a function. Currently i have an MC with an animation in it and on roll over/out it plays forward or in reverse. Now I've tried adding a function that when clicked, the animation goes straight to the end of the animation until clicked again.
Code:
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
[Code]....
Tried with variables, setting whether or not it was clicked, yes or no. But the enterFrame kept resetting it.
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Jul 1, 2010
I have a movie which is serving as a button. When you rollover the image, it grows, and stops. When you rollOut, it shrinks, and stops. This code works fine.The Problem: When you scroll the mouse over quickly, the animation get stuck and doesn't execute the rollOut code.Here's my code:
Actionscript Code:
thumb_test_4.onRollOver=function this.gotoAndPlay(2);}thumb_test_4.onRollOut=function () { this.gotoAndPlay(6);}
[code]......
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Aug 30, 2010
I have a button that I basically want to give the action:
on (press) {
gotoAndPlay (3) ;
}
[code]....
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Jul 22, 2009
This may be simple. All i want to do is prevent the onRollOver event from firing while the tween for the onRollOut event is playing.
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Mar 24, 2010
When i try to test a simple animated mask using test movie command, it looks like my animation stops on frame 1.
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Jun 21, 2010
My flash web page works good but when it starts for a first time (you go to link for the first time and web is not in your cache) animation stops after it is loaded. I have same problem after Ctrl+Enter export from Flash, sometimes I have to re-export few times.
[Code]...
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Oct 22, 2009
my file works fine in the first loop but after the first loop the more it loops the more stuff stops working. and eventually after like 3 loops the animation stops the graphic is changing at different times and its all all over the place.i'm not sure why this happens i've had many theories. i'm not removing event listeners, maybe the text should be told to change upon the end of the exiting tween event.but i tried to do all of that and it still didn't work.
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Sep 20, 2011
The tab stays at its place once mouseover takes place. do the mouseover on BEST PROPERTY DEALS tab and you'll see the issue. how to make the animation smoother as i tried but i wasn't able to make complete cirle's animation smoothly as the MC used to come back the same path it took in the first half of animation.
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Mar 25, 2009
I'm using TweenMax to animate some arrows to move when I roll over a link, and the animate back, when I roll out. But it's not working, it animates on rollover, but not rollout.
function boxLink(mc_function:MovieClip, mc_target:MovieClip) {
mc_function.onRollOver = function() {
var myTween:TweenMax = new TweenMax(mc_target,0.5,{_x:"2", _alpha:50,
[Code].....
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Feb 16, 2007
i have this code setup in a frame and after jumping to another frame i would like to remove it because its not needed there. actually its in my way.the mymc is on one layer with only one keyframe at the beginning and then just frames till the end of my timeline. i attach the mcs dynamically to mymc and then setup my actions on another layer frame by frame, as needed.in this specific frame i don't want the mcx's to react to mouse events.[code]
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