ActionScript 3.0 :: Code To Start Animation Before It Finishes?
Sep 22, 2009
i have a animation on loop but it does not give the desired effect. is there some code to tell it to start before it finishes.something like at frame 300 start.
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Sep 20, 2010
I have a movie that starts as the intro to the site. However, if it doesn't load quick enough, the rest of the site loads and cuts off the movie. How can I make the 2nd part play only after the 1st is completely finished?
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Feb 26, 2012
I hope I won't sound like an idiot, but this is my problem - I imported an SWF video file, it's an instance of FLVPlayback, named the instance 'video'. I need to invoke some method when the video playback is completed. So the question is - how can I do something when FLVPlayback ends? Using Flash CS 5.5, actionscript
Code I use:
video.addEventListener(VideoEvent.COMPLETE, playbackComplete);
function playbackComplete(event:VideoEvent):void
[code]......
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May 2, 2010
What I'd like to know is that if I could set up a eventlistener to wait until the MovieClip has reached the final frame, then fire a function.
Solution:
In the last frame of the MovieClip timeline:Code: Select all dispatchEvent(new Event("EventName"));
In the main timeline/class:Code: Select allMovieClip.addEventListener("EventName", FunctionName);
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Jan 23, 2004
I've made a financial chart w/ Flash MX 2004 in which I load about 5.000 values of price indexes and 5.000 values of time stamps every 5 seconds.I use a couple of Arrays to analyse these values and finally I draw the chart.BUT, cpu usage is really high when I run the site in which the swf is embedded.I've tried from 4 different computers (3.0 GHz, 1GB RAM, etc.) and still the same.I know that it must be the cpu trying to write all the values in RAM and never deletes any.How can I clear RAM each time my code finishes/starts?Is there a "clear buffer" way I can do that?
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Mar 30, 2009
I've created an movieclip button that onRelease: moves to the highest depth and expands to the entire page and onRelease again: contracts to a thumbnail and moves to a lower depth.'ve got the animation working. However, I'd like the movieclip to finish playing the contracting to a thumbnail animation to the end before moving to a lower depth. Here's a concatenated version of the code://Variable that I set to know when the button was clicked first to expand.
_global.releaseOut;
mc1.onRelease = function()
{
[code].....
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Jul 30, 2010
Trying to start an animation after a tween is done. Animation starts but way later, like 5 seconds after tween is finished.
Code:
var easeInPic:Tween = new Tween(bg, "alpha", Regular.easeIn, 0, 100, 1000, false );
easeInPic.stop();
function showPic(e:Event):void{
tweenPicEI();
}function tweenPicEI ():void{
easeInPic.addEventListener(TweenEvent.MOTION_FINISH, showMenuBar);
easeInPic.start();
}function showMenuBar(e:TweenEvent):void{
menuBar.gotoAndPlay(1);
}
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Aug 19, 2010
I want to use the same flash file on multiple pages on my website, but on some pages, I don't want the first two scenes to play-- they are introductions & a preloader, and I figure this would be smart to use the same file if the logo is already in the viewer's cache. I have my animation set to gotoAndplay a frame after the introduction, so I want to start it after the intro on other pages.How do I embed an animation to start at a different frame than Frame 1?
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Aug 19, 2010
I want to use the same flash file on multiple pages on my website, but on some pages, I don't want the first two scenes to play-- they are introductions & a preloader, and I figure this would be smart to use the same file if the logo is already in the viewer's cache. I have my animation set to gotoAndplay a frame after the introduction, so I want to start it after the intro on other pages.
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May 27, 2009
One slide of a slideshow I'm making I want the animation to end after it's completed without looping. I can do this by adding the stop(); command into the last frame of that slide, but if I return to that slide, it will remain in the end position instead of replaying.
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Aug 13, 2009
I am looking for real simple scripting - I have a 15-25 frame flash tweened animation and all I would like to do is run thru the animation once then on mouse click go to frame one and start again. And of course I am under a time crunch and completely fogged with actionscript 3.0. I did some basic projects back in the director days and thought I could just pick up where I left off. If I remember right it was simple scripting like
gotoFrame
and
pause
etc...
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Nov 15, 2009
I'm very new at Flash and while Ive picked up the basics of tweening and creating animations. I'm trying to create an image of a post it note that is revelaed via a mask when a user rolls over a seperate image. I have created the animation of the mask and it revelas the note fine. My question is how do I create an invisible button and code it in action script so when I roll over image 1 my mask tween begins playing to reveal the post it.
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Jan 28, 2010
I created a simple animation that is 90 frames long. How can I start and stop it at specific keyframes so it takes 3 separate mouse clicks to complete. Example: a picture is on my website. When you click it, the first 30 frames play and then stop. A 2nd click makes the next 30 frames play and a 3rd click makes the last 30 frames play.
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Jan 6, 2012
I have a most simple animation which I want to start on mouse click. I use CS5 and ActionScript 3.0. I have one layer where my animation is in, and an actions layer. When I add a stop(); at frame 1, the whole thing does not start. So far, so good. How do I tell Flash that it should then start the animation after clicking the mouse?I am a complete newbie but have tried since hours to overcome this problem.
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Jun 18, 2010
I'm trying to learn actionscript, and I want to create a flash header for my website, but i have no idea how to begin.I read some books with actionscript 3 in the last few months, and i can do everything whats led by a tutorieal or an article about something, but just dont know how to start with an own one.
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May 2, 2006
I have a line on a client who wants someone to create an animation that "starts with a keystroke". Info is a bit fuzzy right now, but I'm pretty sure that what he means to say is that he wants there to be an initial frame or scene and then for it to proceed, he just hits "ENTER" or whatever.
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Jun 8, 2008
I am using the TweenLite engine and i was wondering how to loop/ start over the animation??
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Jul 2, 2009
I have created a preloader which works fine when I test it.How do I go about adding it to the start of a website/animation?
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Dec 17, 2009
How would i make a button to start an animation, and only do it once?(Also, make the button change when finished? like a cellar closed, then opened :/) (AS2)
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Dec 27, 2011
I have created an animation of dynamite exploding. All I want to do is when the user drags and drops the "match" symbol on the dynamite it triggers the animation for the explosion.
I know how to code the drag and drop but I can't figure out how to connect the two
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May 18, 2010
I'm a little new to the AS thing so I need a little help. I need a simple function that will stop an animation on the main timeline for about 10 seconds then restart again.
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Nov 1, 2010
I'd like to start a music with my animation in mute (volume 0), and then, use a "ON/OFF" button to hear the sound (volume 1 or 0).
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Apr 28, 2011
Can I start an animation in determinate coord?
For example : I've a ball , and this ball move to right . Can I start this movement in determinate coord?
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Sep 7, 2011
start a animation when a button is pressed and stop an animation when a button is u?
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Dec 27, 2011
Ok I have created an animation of dynamite exploding. All I want to do is when the user drops the "match" symbol on the dynamite it triggers the animation for the explosion.
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Jun 24, 2010
How can I write the Actionscript3 code if I want to start MyLogo 5 seconds after loading my webpage and then stop for 1minute and loop in the same manner.The following is the code right on my Actions_Layer:
var l:Loader=new Loader();addChild(l);l.load(new URLRequest("MyLogo.swf"));l.x = 17;l.y = 60;
l.contentLoaderInfo.addEventListener(Event.INIT, growLoader);
[code].....
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Jul 27, 2011
I have some basic as3 knowledge and I have built 2 apps. in as3 but I want to use them for mobile systems as I guess for symbians.Which program should I use. I searched here flash lite but there is no forum about it.
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Jun 15, 2011
What I want is use a one page website like this:Unfortunately I have to have 50 posts first to place a link But on the website of project seven you can see the template named "Mercury" .And place 5 swf players on 5 different locations.Then when I click a menu button to go to an other location on the one page web site, I want to let the swf stop on the page where I am at that moment, and the swf on the location where the link leads to to start.
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Mar 19, 2009
I'd like to create an endlessly looping movie that loads 3 images, then fades out each one using a tween to reveal the image just beneath it. As soon as the third image fades, I'd like for the animation to start over and just keep repeating. I'm trying to use a timer. I would imagine that a "for" loop would be used to repeat the animation but I can't determine how to make loop more than a select number of times. Below is the code I have.
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Jan 4, 2010
I have created an animation by making a series of frames. So now I have a FLA file with the frames in.So far, so good.I can export this as a movie and create a SWF file.I can use this SWF file in a HTML document and get it to display in the browser.This is where I hit a brick wall. I have done a lot of searches but I am getting something wrong. I need to adjust this FLA/SWF so that in the HTML file, when the SWF is first loaded it does not play. If the mouse moves over the object it starts/continues playing. If the mouse moves away it stops playing.
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