IDE :: Adding To Start Of A Website / Animation?
Jul 2, 2009I have created a preloader which works fine when I test it.How do I go about adding it to the start of a website/animation?
View 1 RepliesI have created a preloader which works fine when I test it.How do I go about adding it to the start of a website/animation?
View 1 RepliesI have created a short animation in Flash CS4 which has one button with a URL link. the button shows up on frame 217, and on that frame I added the following action script:
[Code]...
however, the 'hit zone' for the button shows up from frame 1 of the animation. is there a way of getting the hit zone to start when the button shows up?
I am about to start on a project for a friends web site, he would like a simple flash animation and this of course will be viewed in Internet Explorer once it is posted to his site. My question is; if I create some of the imagery in photoshop save it as a .png and use it within my Flash movie will it read correctly in Internet Explorer?
View 2 RepliesDoes anybody know a way for a swf file to communicate with the site its placed in. What I mean is I have a flash file with a start up screen in it, which has a tick box saying "Don't show this screen again" which skips to the sites content when tick, the same as what some adobe applications have when first started up. I think this might be able to be done using sharedObjects? But what I can't do is re-activate the start up screen from outside of the flash file. Is sharedObjects the way to go?
View 1 RepliesI'm creating a whole website with one .fla file. I'll attach the flash file to a html page in dreamweaver and that'll be that. But something has occured to me and that is if anyone presses the refresh button, the whole site will jump to the frame just after the preloader. Which would be fine under a normal circumstance if the main page were on that frame but in this website there is a movieclip on that frame which forms into the main page on the frame after.
So how do get it to refresh onto the main page?
way for a swf file to communicate with the site its placed in. What I mean is I have a flash file with a start up screen in it, which has a tick box saying "Don't show this screen again" which when ticked skips to the sites content when tick, the same as what some adobe applications have when first started up. I think this might be able to be done using sharedObjects? But what I can't do is re-activate the start up screen from outside of the flash file. Is sharedObjects the way to go? Or should it be done using javascript?
View 1 RepliesI'm very new to flash and as3 design patterns. But I can read and write as3 quite ok, i've created small widgets with that. I've developed several web sites using php and also python.
Now for a educational cd-rom project i'm working on, i've basically designed all templates (A home page, a generic page with navigation and a sidebar - kind of like a wordpress blog). I have all the data for the cdrom on word files, which i intend to place on xml files.
My question is what is the best way to start a project like this? Can anyone guide me to a template or something that can be used for kickstarting this? kind of like a wordpress (without the admin)? Or am i on this all wrong?
I have started building a website within flash(AS3) and now my client has come to me and said that they want a message/forum board. So I was curious how I would start integrating my website with a php message/forum board?
View 1 RepliesI am going nuts! I have a canvas which I am trying to add a background image to. I am not setting the Y position, but after I add it to the canvas it always starts about 40 px down. If I trace the Y position it still says 0, even after a timer. I have tried to move it to the parent canvas and got the same results.
View 1 RepliesTrying to start an animation after a tween is done. Animation starts but way later, like 5 seconds after tween is finished.
Code:
var easeInPic:Tween = new Tween(bg, "alpha", Regular.easeIn, 0, 100, 1000, false );
easeInPic.stop();
function showPic(e:Event):void{
tweenPicEI();
}function tweenPicEI ():void{
easeInPic.addEventListener(TweenEvent.MOTION_FINISH, showMenuBar);
easeInPic.start();
}function showMenuBar(e:TweenEvent):void{
menuBar.gotoAndPlay(1);
}
I want to use the same flash file on multiple pages on my website, but on some pages, I don't want the first two scenes to play-- they are introductions & a preloader, and I figure this would be smart to use the same file if the logo is already in the viewer's cache. I have my animation set to gotoAndplay a frame after the introduction, so I want to start it after the intro on other pages.How do I embed an animation to start at a different frame than Frame 1?
View 1 RepliesI want to use the same flash file on multiple pages on my website, but on some pages, I don't want the first two scenes to play-- they are introductions & a preloader, and I figure this would be smart to use the same file if the logo is already in the viewer's cache. I have my animation set to gotoAndplay a frame after the introduction, so I want to start it after the intro on other pages.
View 2 RepliesOne slide of a slideshow I'm making I want the animation to end after it's completed without looping. I can do this by adding the stop(); command into the last frame of that slide, but if I return to that slide, it will remain in the end position instead of replaying.
View 4 RepliesI am looking for real simple scripting - I have a 15-25 frame flash tweened animation and all I would like to do is run thru the animation once then on mouse click go to frame one and start again. And of course I am under a time crunch and completely fogged with actionscript 3.0. I did some basic projects back in the director days and thought I could just pick up where I left off. If I remember right it was simple scripting like
gotoFrame
and
pause
etc...
I'm very new at Flash and while Ive picked up the basics of tweening and creating animations. I'm trying to create an image of a post it note that is revelaed via a mask when a user rolls over a seperate image. I have created the animation of the mask and it revelas the note fine. My question is how do I create an invisible button and code it in action script so when I roll over image 1 my mask tween begins playing to reveal the post it.
View 2 RepliesI created a simple animation that is 90 frames long. How can I start and stop it at specific keyframes so it takes 3 separate mouse clicks to complete. Example: a picture is on my website. When you click it, the first 30 frames play and then stop. A 2nd click makes the next 30 frames play and a 3rd click makes the last 30 frames play.
View 6 RepliesI have a most simple animation which I want to start on mouse click. I use CS5 and ActionScript 3.0. I have one layer where my animation is in, and an actions layer. When I add a stop(); at frame 1, the whole thing does not start. So far, so good. How do I tell Flash that it should then start the animation after clicking the mouse?I am a complete newbie but have tried since hours to overcome this problem.
View 3 RepliesI'm trying to learn actionscript, and I want to create a flash header for my website, but i have no idea how to begin.I read some books with actionscript 3 in the last few months, and i can do everything whats led by a tutorieal or an article about something, but just dont know how to start with an own one.
View 14 RepliesI have a line on a client who wants someone to create an animation that "starts with a keystroke". Info is a bit fuzzy right now, but I'm pretty sure that what he means to say is that he wants there to be an initial frame or scene and then for it to proceed, he just hits "ENTER" or whatever.
View 1 RepliesI am using the TweenLite engine and i was wondering how to loop/ start over the animation??
View 3 RepliesHow would i make a button to start an animation, and only do it once?(Also, make the button change when finished? like a cellar closed, then opened :/) (AS2)
View 2 RepliesI have created an animation of dynamite exploding. All I want to do is when the user drags and drops the "match" symbol on the dynamite it triggers the animation for the explosion.
I know how to code the drag and drop but I can't figure out how to connect the two
i have a animation on loop but it does not give the desired effect. is there some code to tell it to start before it finishes.something like at frame 300 start.
View 1 RepliesI'm a little new to the AS thing so I need a little help. I need a simple function that will stop an animation on the main timeline for about 10 seconds then restart again.
View 2 RepliesI'd like to start a music with my animation in mute (volume 0), and then, use a "ON/OFF" button to hear the sound (volume 1 or 0).
View 6 RepliesCan I start an animation in determinate coord?
For example : I've a ball , and this ball move to right . Can I start this movement in determinate coord?
start a animation when a button is pressed and stop an animation when a button is u?
View 2 RepliesOk I have created an animation of dynamite exploding. All I want to do is when the user drops the "match" symbol on the dynamite it triggers the animation for the explosion.
View 1 RepliesHow to or have run across a tutorial where you can add quote of the day to website?
View 4 RepliesI'd like to create an endlessly looping movie that loads 3 images, then fades out each one using a tween to reveal the image just beneath it. As soon as the third image fades, I'd like for the animation to start over and just keep repeating. I'm trying to use a timer. I would imagine that a "for" loop would be used to repeat the animation but I can't determine how to make loop more than a select number of times. Below is the code I have.
View 11 Replies