Run Through Animation And Start Again On Mouse Click
Aug 13, 2009
I am looking for real simple scripting - I have a 15-25 frame flash tweened animation and all I would like to do is run thru the animation once then on mouse click go to frame one and start again. And of course I am under a time crunch and completely fogged with actionscript 3.0. I did some basic projects back in the director days and thought I could just pick up where I left off. If I remember right it was simple scripting like
gotoFrame
and
pause
etc...
I have created an animation by making a series of frames. So now I have a FLA file with the frames in.So far, so good.I can export this as a movie and create a SWF file.I can use this SWF file in a HTML document and get it to display in the browser.This is where I hit a brick wall. I have done a lot of searches but I am getting something wrong. I need to adjust this FLA/SWF so that in the HTML file, when the SWF is first loaded it does not play. If the mouse moves over the object it starts/continues playing. If the mouse moves away it stops playing.
i know this is a problem allread often talked about, but i cant solve it.i want to start and stop a sound with a mouseclick event.the problem seems to be that the click event is never triggered. can anyone see why?
I am trying to make a class that plays an animation from code when the user clicks on a MovieClip.I copied the animation from the time line using "Copy motion as actionscript3", and made a class that plays it. However, when I try to add the mouse click functionality I run into problems:
1. If there are several instances of the class on the stage, clicking on one instance plays the animation on that instance, as expected. But if I then click on the other instance the animation plays on both clips.2. Repeatedly clicking on the same instance results in the animation eventually only playing partially, as if the animation got terminated early. This is the case even when I wait until the animation finishes before clicking again.I suspect that this behaviour is caused by AnimationFactory.addTarget getting called repeatedly.
Code:
package { import flash.display.MovieClip; import fl.motion.AnimatorFactory; import fl.motion.MotionBase; import flash.filters.*; import flash.geom.Point; import flash.events.MouseEvent; public class Square extends MovieClip { public function Square():void { addEventListener(MouseEvent.CLICK, playAnimation); } public function playAnimation(e:MouseEvent):void {
I am currently working on Flash 8 tool. I wanted to know how to create a text effect on mouse click in Flash 8. I have tried simple text effects like fade in and out and zoom out effects, however these effects are not mouse enabled. How to create text effects in flash 8 on a mouse click i.e. text should appear when the mouse is clicked. I am also attaching the SWF file that I generated from a flash document. Attachments: dummy14.swf (17.7 K)
I have created two buttons (Button1 and Button2). When you click Button1, an animation pops up. You click on the animation to close it - that works fine. If I then click on Button1 again to replay the animation, the animation does not show. If I click on Button2 THEN go back to click on Button1, the animation plays. Why can I not click that same button twice in a row? What am I doing wrong?
I created a movieclip animation that only activates when i rollover the movieclip button. I further extended the frames and created another frame animation that i active only when user clicks the button. So i have a roll over/out animation and click animation in the same movieclip in the same layer. Now the problem is that when i click on the button, its supposed to take me to another page, and it does, unfortunately without the click animation. That means after i click on the button its supposed to first finish the click animation and then go to another page. But when i click, it takes me to another page without showing the click animation
SO I tried the If function, but i seem to make a mistake somewhere and i dont know what to do. Now there is no error in script, but onw there is a problem in link, the button finishes the click animation but it does not go to the tarrgeted"about" frame. here's the code
I just started playing around with as3 and I have a function for mouse clicks that draws a shape on each click. However the mouse click event does not appear to work unless I click a movieClip object I placed in the middle of the screen. Is there a way to make the mouse click event recognize when I click anywhere on the screen?
I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.
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I want to use the same flash file on multiple pages on my website, but on some pages, I don't want the first two scenes to play-- they are introductions & a preloader, and I figure this would be smart to use the same file if the logo is already in the viewer's cache. I have my animation set to gotoAndplay a frame after the introduction, so I want to start it after the intro on other pages.
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I created a simple animation that is 90 frames long. How can I start and stop it at specific keyframes so it takes 3 separate mouse clicks to complete. Example: a picture is on my website. When you click it, the first 30 frames play and then stop. A 2nd click makes the next 30 frames play and a 3rd click makes the last 30 frames play.
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[Code]...
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