ActionScript 2.0 :: Stop A Function On Rollout?
Feb 24, 2007
In flash 8, I have a movie clip("mc"), and when you roll over it, it runs a script that makes sparks. What I'd like to do is have the script STOP running when you roll out, but I'm not sure how to do this. Can anyone help? Here's the script[code]...
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Aug 12, 2008
I have a simple scroller that scrolls up or down as the user moves their mouse. The problem is that when you RollOut the scroller keeps moving. I can't figure out how to put a onRollOut function that will stop the scroll upon RollOut.
years.onRollOver = yearsOver;
function yearsOver() {
this.onEnterFrame = yearsPanel;
[Code].....
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Feb 21, 2010
I'm new at Flash and getting frustrated rather quickly. I created an swf file in After Effects. I imported the swf file into my flash library. I placed the swf file in my scene. I placed an invisible button over the swf file. I want the swf file to play on rollover, and immediately stop on rollout. I have tried two sets of code, neither works. In both cases the swf file will start to play on rollover, but plays until the end even on rollout.
FIRST CODE SET:
on (rollOver) {
gotoAndPlay(2);
} on (releaseOutside, rollOut) {
gotoAndStop(1);
} on (release) {
[Code] .....
This seems like it should be the most straightforward thing you can possibly do in Flash, and it just isnt working in a logical manner.
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Sep 13, 2009
I'm doing a basic site with frame labels on the main timeline whose name corresponds to the btn names. A simple otoAndPlay(evt.target.name); I have a basic navigation setup of 7 mcs with mouse eventlisteners for CLICK, ROLL_OVER and ROLL_OUT.
Example:
prepare.addEventListener(MouseEvent.CLICK, navigate);plans.addEventListener(MouseEvent.CLICK, navigate);retire.addEventListener(MouseEvent.CLICK,
[Code]....
Does anyone know a better way to do this so when my mcs are clicked they display the rollover content/art? In essence I'm trying to achieve that when the user clicks a btn it goes to that "page" and the corresponding btn stays highlighted. Pretty standard web navigation technique but I just don't know what the best way to do this in flash is and with how my site is setup.
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Feb 20, 2010
I created an swf file in After Effects. I imported the swf file into my flash library. I placed the swf file in my scene. I placed an invisible button over the swf file.
I want the swf file to play on rollover, and IMMEDIATELY stop on rollout. I have tried two sets of code, neither works. In both cases the swf file will start to play on rollover, but plays until the end even on rollout.
[Code]....
This seems like it should be the most straightforward thing you can possibly do in Flash, and it just isnt working in a logical manner.
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Nov 4, 2009
I have a movie clip of scrolling images, but I want it to stop/pause when I hover over the movie, then start on RollOut.I'm guessing I need to use something like:on(rollOver){this.stop();}on(rollOut){this.play();}
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Apr 28, 2009
for (k=1; k<7; k++) {
this["btn0"+k].onRollOver = function() {
var yBtn:Tween = new Tween(this["btn0"+k], "_y", Strong.easeOut, this._y, this._y-8, 1, true);
}
};
[Code]....
I try to use tweening script for going up and down with a movie clip. But when I export, the button just keep going down and not going up again.
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Jul 1, 2009
how would i write a function for rollOut from stage?ex:
ActionScript Code:
stage.onRollOut = function()
{
//code here
}
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Dec 21, 2009
Is there a way of setting a rollOut of application function?
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Jan 14, 2006
I hacked together a bunch of code I've found throughout the most excellent Kirupa and added a bunch of stuff myself.(Mad props to Scotty and Seniculor (sp?) btw)Everything I added works except the rollover function for multiple MC's that are created when the gallery generates.I want the buttons to continue fading out after rollout.Once you roll in to another MC the rollout function stops.It should work like a "wave" effect when you roll over all the buttons quickly.I've played around with local variables, deleting enterframes, etc. etc. but just can't get anything to work.I only included applicable code so please ignore any extra "}" I may have left in there when I pasted.[code]
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Sep 8, 2009
Is there anyway that I can override a rollOut function if an action is performed?
I have three mouse events:
a ROLL_OVER
a ROLL_OUT
a CLICK
Once the CLICK has taken place I want the movie clip to stop on the last frame. But because I have a ROLL_OUT Event it wants to continue to go back to that event when I roll out of the movie clip.
do I need an "if" statement here to override the rollOut function when I click?
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Sep 9, 2007
I have a movieclip that has selectable text / scroll bar / other buttons etc - What I would like is to have an onRollOver / RollOut event to call a function on the entire movieclip, however when I do this - The entire movieclip is treated as a button and I cannot select the text nor click the scroll bar / other movieclip buttons within this movieclip. Is there a way to set the onrollover / rollout to execute a function without having the movieclip itself turn into a button / stop functioning?
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Aug 25, 2004
Im trying to write a global fucntion for button rollOver, rollOut animation.
here's what I have as of right now.
On the root timeline::
stop();
function buttonFade(fade) {
if (fade) {
[Code]....
Im still wishy washy on function syntax..
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Sep 28, 2010
I need some help figuring out why my rollout is not working on this menu:I put some little close buttons at the bottom just to link them closed for now.Rollout isn't working.My code for each link is a movie clip with two frames for example links on "mens"Frame 1:
Code:
stop();
mens.addEventListener(MouseEvent.ROLL_OVER, mensMouseOver, false, 0, true);
[code].....
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Oct 19, 2005
I am trying to figure out how to make a bottom bar similar to the one seen ontions inside the bar- here's what I've got so far:as you can see I have a date/time MC inside the bar_mc which is working fine but whenever I try to have a new rollover/rollout movieclip (or button) inside the bar_mc it won't work/won't show rollover animation.
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Sep 17, 2003
I know this question has been asked a thousand times already, but I simply can't get it to work. I've looked at various other threads posts, but none of them seem to work. Here's what I'm trying to do: I have a button (Instance name: "go") and a MC (instance name: "fader"). Now, I want the MC to fade in on rollOut and fade out on rollOut. Currently, I have this code: In frame 1 of my movie: (taken from this thread)
[Code]...
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Jul 1, 2010
ActionScript Code:
myFunct();
function myFunct()
{
[Code].....
Any way to get this to work without using much more code? This is for a function that checks to see if a user is still logged into a website. I need the check to happen every time the user causes certain functions to run, like create topic, submit new post, etc. I could put the code, which is only a two-liner if/else statement in every function, but it would be nice to just call a single function. But that function would have to be able to cause the function that's calling it to return to get it to cease.
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Mar 1, 2011
I am trying to stop an if function from happening if a dynamic text box equals '1'[code]...
I now want it to say that if the dynamic text box equals 1 then the _x and _y do not change.
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Jun 11, 2006
I have this function:
[code]...
How can I stop it trough a button?
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Nov 4, 2004
I'm using this timer code for my game.
It should play 10 seconds and then go to the next scene.
PHP Code:
function timer(){
seconds=seconds-1;
if (seconds < 0) {
[Code].....
Well that works, but when I click on the play-again-button in the next scene, it won't play for 10 seconds (but less). I think the timer goes on without stopping. How can I stop the timer function when I move to the next scene?
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May 11, 2011
I coludnt stop the function after n=>5 . I tried removeeventlistener. it didnt work. the code is giving error each time it enters a new frame.[code]...
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Sep 10, 2011
I have two functions, both are puting objects on stage and few seconds removing them, after decent of period of time mc steps to 3 frame where movie should stop, but those objects still appear on third frame, but I don't need them there. How to stop those functions?
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Nov 10, 2009
I have a function that I want to run at an interval within a frame. I use the following code to start the function:
var intervalID = setInterval(intervalFunction, 3000);
Then, in a button's onRelease I want to stop the function. In the onRelease, I make a transition to another frame.
btn.onRelease = function()
{
clearInterval(intervalID);
gotoAndPlay("nextframe");
}
The intervalFunction continues to execute.
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Jan 14, 2009
I have a slideshow made up of about 21 photos and each one is on a different layer and each has a fade in and out transition applied to them. I want to be able to stop the slideshow when a rollover occurs. I've tried various types of code and none of them get close.
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Feb 16, 2011
I want to stop a function inside a function, how can i make it? [code]...
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May 5, 2011
In my game I've got a scene where you get 3 seconds to click a button otherwise its Game Over, only problem is my code only works if I press the button straight away.
During some testing I was waiting 2 seconds then pressing the button, but when I go to the next part of the game, it will carry on to GameOver as if the Timer has not stopped.[code]...
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Jan 27, 2009
I have some thumbnails on my stage inside a movieclip, and the following code which basically moves them right or left, when the mouse goes right or left. What I want to do is stop the scrolling when I rollout the movieclip which contains the thumbnails.
Here is the code:
Code:
panel.onRollOver = panelOver;
function panelOver() {
this.onEnterFrame = scrollPanel;
[Code]....
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Feb 18, 2009
I have a button that triggers the function addToBet and doesn't allow the textfileds to show any larger number but I can't stop the clips with the coins I'm trying to attach. The function showBet keeps running. How to achieve this? I have tried using loops.
bet = 1;
function addToBet() {
bet ++;
if (bet>5) {
bet = 5;
[Code] .....
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Jun 1, 2011
Am Creating a game in as2 an object come from left to right Randomly how do i stop the object i written script in single frame but it runs in all frame of the game
_root.onEnterFrame = function() {
passed++;
if (passed>speed) {
[Code]....
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Mar 6, 2005
How can one stop an onEnterFrame function?
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