I created an swf file in After Effects. I imported the swf file into my flash library. I placed the swf file in my scene. I placed an invisible button over the swf file.
I want the swf file to play on rollover, and IMMEDIATELY stop on rollout. I have tried two sets of code, neither works. In both cases the swf file will start to play on rollover, but plays until the end even on rollout.
[Code]....
This seems like it should be the most straightforward thing you can possibly do in Flash, and it just isnt working in a logical manner.
I'm new at Flash and getting frustrated rather quickly. I created an swf file in After Effects. I imported the swf file into my flash library. I placed the swf file in my scene. I placed an invisible button over the swf file. I want the swf file to play on rollover, and immediately stop on rollout. I have tried two sets of code, neither works. In both cases the swf file will start to play on rollover, but plays until the end even on rollout.
FIRST CODE SET: on (rollOver) { gotoAndPlay(2); } on (releaseOutside, rollOut) { gotoAndStop(1); } on (release) { [Code] .....
This seems like it should be the most straightforward thing you can possibly do in Flash, and it just isnt working in a logical manner.
In flash 8, I have a movie clip("mc"), and when you roll over it, it runs a script that makes sparks. What I'd like to do is have the script STOP running when you roll out, but I'm not sure how to do this. Can anyone help? Here's the script[code]...
I have a movie clip of scrolling images, but I want it to stop/pause when I hover over the movie, then start on RollOut.I'm guessing I need to use something like:on(rollOver){this.stop();}on(rollOut){this.play();}
I have a simple scroller that scrolls up or down as the user moves their mouse. The problem is that when you RollOut the scroller keeps moving. I can't figure out how to put a onRollOut function that will stop the scroll upon RollOut.
years.onRollOver = yearsOver; function yearsOver() { this.onEnterFrame = yearsPanel;
I need some help figuring out why my rollout is not working on this menu:I put some little close buttons at the bottom just to link them closed for now.Rollout isn't working.My code for each link is a movie clip with two frames for example links on "mens"Frame 1:
I have movieclip controlled by a button. by rollover on the button the movieclip transition starts working and I want that on rollout the movieclip will disappear in smooth fade. (the movieclip and the button have an instance name).
How to get a video to play upon rollover and pause upon rolling out? Here's an example: [URL]. Roll over the dark gray stripe and click on Contact. Roll over the videos to start them. I have not been able to find any info out there on how this is done.
When my animations are playing in the flashplayer and you rightclick and uncheck the play command only the animations in the main timeline stop playing. All the child animations continue to play. How do I make it so they all will stop playing when play is unchecked?
Is there a event listener that monitors if the movie has been stopped?
I am trying to figure out how to make a bottom bar similar to the one seen ontions inside the bar- here's what I've got so far:as you can see I have a date/time MC inside the bar_mc which is working fine but whenever I try to have a new rollover/rollout movieclip (or button) inside the bar_mc it won't work/won't show rollover animation.
I know this question has been asked a thousand times already, but I simply can't get it to work. I've looked at various other threads posts, but none of them seem to work. Here's what I'm trying to do: I have a button (Instance name: "go") and a MC (instance name: "fader"). Now, I want the MC to fade in on rollOut and fade out on rollOut. Currently, I have this code: In frame 1 of my movie: (taken from this thread)
I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again
......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?
myTimer.addEventListener(TimerEvent.TIMER, tweenone) myTimer.start(); function tweenone (event:Event):void[code]...........
I have an animation playing, after it finishes I want it to automatically open another URL.The error compiler says I have too many arguments. Here is the code:
new URLRequest("introduction.htm","_parent");stop();
Can someone help me to write the code correctly to do this.
I´m watching an online course made with Flash.The course consists of several chapters/slides. After every slide I have to press the play button to start the next slide, which is a huge interference
How do I make all slides run without me having to start all of them manually??
I have an ad banner in which I am certain I touched nothing that would affect the lack of looping in the file and lo and behold some elemnts loop even though in the actionscript it says to stop looping it....The trace says it played out the function to stop looping but it still does. I am not an actionscript pro but could anyone PLEASE possibly look at the file and tell me how to make sure EVERYTHING stops looping? The looping is causing google to prevent us from putting up the banners
I have a bunch of animated type but it continues to loop and I want it to stop on the last keyframe. How do I add a "stop" action or can I just turn off "looping" somewhere?
How do I stop a script from running, or remove it from a swf at a specific frame, (on its own layer "actions") and then start it again, or script it again on another frame further down the timeline?If I try and put the same script on another layer, past the stop(); or anywhere for that matter, flash gives me a duplicate function definition error.Lets say my swf is embedded in an html and its url is abc.com. When you navigate to that url the swf plays, all scripts work, buttons work to link to frame anchors back and forth within the swf and all is fine. As long as you remain at abc.com and link with a gotoAndPlay(frame), or gotoAndStop(frame) function from the script internally in the swf.However lets say one of those buttons goes to dce.com (urlRequest... dce.com...) essentially navigating away from the swf, .and at dce.com there is a link to go back to abc.com/index.html#frame, when you choose to navigate back to that frame in the swf, it does, but the script no longer works.
The script is on all anchor frames, and works intially in the swf when you play the movie for the first time, the movie stops (stop();) at a specific frame, and continues to navigate around to specific frame anchors and back and forth, the script continues to work as long as you are within the movie so to speak. However if you decide to go to dce.com, essentially leaving the movie and then at dce.com there is a link back to a specific frame, when I link back to the swf, from dce.com, the script no longer functions?I cannot imagine this is not something that quite a few people use, a combination of flash pages and html pages and interlinking them back and forth, I just cannot find ANY info searching exhaustively on why the script will not work after returning to a swf frame after navigating away to anywhere else and then back to the swf frame needed.
I created a simple animation that is 90 frames long. How can I start and stop it at specific keyframes so it takes 3 separate mouse clicks to complete. Example: a picture is on my website. When you click it, the first 30 frames play and then stop. A 2nd click makes the next 30 frames play and a 3rd click makes the last 30 frames play.
What I want to do is create a page that many other pages link to. This will be my index page. When it loads, the Flash movies play.But, when they return to this page after leaving it to go somewhere else on my site, I don't want the movies to play again.I thought of just having an HTML page that looks exactly like it and then linking the other pages to it, but, since there are a whole lotta pages that need to link to it, search engines might rank that dummy page more highly making it the landing page and then no one would ever visit the real index page with the animations. What to do? Here's a prototype of the page I'm talking about.
This is probably an easy fix, but I obviously can't get it. Below is the actionscript to loop my movie clip, but once it's activated, I can't get it to stop. I thought it would stop at 3. Flash 8 (CS2). on (rollOver){ for (i=0; i<=3; ++i){ audio_mov.duplicateMovieClip("audio_mov" +ii); }}
I have a movie file which has 600 frajmes on top of that I have a layer (Shape Layer Image) which is transparent like glass. This glass layer comes from right side of the stage and it should stop in the middle of the image. It is looping. My actionscript 3 code for stop simply disappears the image after a moment. Actually it should stay on stage without looping. How can I do that?
I am creating a very simple file with 4 single frame scenes in Flash CS3. These are linked by simple arrow buttons. However, the movie doesn't stop on the keyframes even though I have put a stop script in each of the four. There is no other script involved so far. The stop script appears on the top of the actions panel on the actions layer. Please see JPEG screenshot attached. [URL].
I created a motion tween. I stried to put an action script, stop();, at the end of the tween but it says "Current selection cannot have actions applied to it.". How do I stop the tween then?
I have a loaded .swf that has the necesary stops to just play once and stop. It works when testing the movie, but once uploaded to the server, it loops forever, any ideas, I am using ActionScript 2.0
I am producing a banner ad and I need to have this 15 second animation loop two times (for a total of 30 seconds) and then stop. If this does call for AS?
I want the video not to loop, but to stop on the final frame of the video. I want to add that action before publishing the SWFas3 file. I need a litle advice. I went to last frame and right-clicked on Actions. I don't know what to put in the dialog box.