Actionscript 3.0 :: Flash - Stop() Function Not Working?

Feb 8, 2011

I have an actionscript 2.0 program that goes through a sequence of frames stepping on eah one using the function stop()

I'm compiling the same script on flash cs 5, that only supports actionscript 3.0, and when running the script the stop() function is ignored

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I do not uderstand why the stop on the attached file does not work. If I change the profile to AS 2.0. it works but not using in AS 3.0. See attached file.
Attachments: Stoptest.zip (6.7 K)

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ActionScript 3.0 :: Make The Function Stop Working?

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I have a funtion set up in my actionscript and I have the function start at frame 5 by doing:
 
functionName();
 
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how to make the function stop working?

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ActionScript 3.0 :: SoundChannel Stop() Function Not Working?

Dec 3, 2010

I am trying to stop a sound from playing after the user clicks the next button, and I have followed what I was told from others on how to use the SoundChannel but can't seem to get the stop() function to work?

here is the code:

ActionScript Code:
nxt1_btn.addEventListener(MouseEvent.CLICK, next1);
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[Code].....

Error that keeps popping is : 1120 Access of unidentified property gradChannel.

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ActionScript 3.0 :: Stop Movie By Using Stop(); But Keep Buttons Working

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I'm making a website using flash,And on my movie it says Welcome to Blah Blah Blah,And then a button appears, To make sure my button works,The writing turns to bold and goes bigger,When the button appears it works and goes bigger, Until it reaches the point in the timeline where it has stop();It stops my movie from looping or restarting which is what i want, But it stops my buttons from working aswell, How to keep my button working but movie stops,If you want me to explain more just ask

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Professional :: Flash 8 Links Stop Working?

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I use Flash 8.I'm making this very simple Nav Box where on certain links open in a new window/tab. Those links work great.But most of the links are set to open in the same window that the Nav Box is on. When saving the SWF and HTML, the links work great.
The problem comes when I place it on other pages/sites. The "Self" links never work. Here are samples.

[URL]
 
Neither page nor link in the Nav Box requires a Iframe nor anything "special" to work.Here are to version of the AS2 code I've tried (Using the Day Of Victory Ministries link as a sample)
 
#1 
on (release) {getURL("http://www.dovm.org/DOVM_AVP.html");
}
---------------------------------------------------------------------- -------------------
#2

[code]....

Unless I'm mistaken, the way flash works, it matters not which server it is on so long as it's directory is public. This enables the flash to be placed on any page (via it's root link / Embedding code) and still have it's buttons work.

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Flash AS3 Audio Player Seems To Just Stop Working

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So far my code stops the sound but once it has stopped the sound no longer works. I don't see any errors reported. It is as if the event listener no longer listens...
stop();
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[Code] .....

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I've tried to do a simple 5 frame animation in Flash CS5.5 each with a stop(); action but when viewed on the iPad the animation doesnt stop, it cycles through the 5 frames instead of stopping at frame 1.

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I've tried to do a simple 5 frame animation in Flash CS5.5 each with a stop(); action but when viewed on the iPad the animation doesn't stop, it cycles through the 5 frames instead of stopping at frame 1.

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Just a minute ago my .fla file can be played. But after several minute when I added movie clips and animations. It just crashed down I guess, Adobe Flash CS3 stop working. I'm using Microsoft Vista operating system. I have an antivirus subscription which is McAfee with automatic update. I think it's a virus or what? I dunno what to do. I got a long way already with my animation on my file. When I will start from the very beginning it would be a mess and it will consumed a lot of time.Four to five attempts of testing the movie:
 
error msg: Adobe Flash CS3 stop working.
  
After several minute, test the movie again:
 
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Inside my /test folder/music_player/ have have a file called mini_player.swf. If I play it without embedding it anywhere, like this: [URL].. everything is OK. But when I add it into my index page: [URL].. the song doesn't start.

[Code]...

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div.ex
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Currently one of our teams suffers from a very strange phenomena: after manipulating the z property of a MovieClip and changing the stage quality some event listeners of nested MovieClips seem to disappear (or at least not react to the proper events any longer).

The problem also only appears when doing both, changing the stage quality and manipulating the zproperty.

Here is a simple class demonstrating the issue:

package {
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[code]....

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Flash5 Flash Ignoring Stop(); Function?

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In main timeline I have a layer that contains my levels. So far 3 test levels. In the actions layer in the main timeline I have this code

Code:
if (circle_mc.hitTestObject(platforms.goal1))
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[Code]...

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I have a game and i use function gotoAndStop in actionscript to play frame "moving" in my character game.And in this frame have movieclip. How can i detect when movieclip inside frame "moving" end ?

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ActionScript 2.0 :: [Adobe Flash CS3] Stop Executing A Function

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I'm making this game with Adobe Flash and I have this level where you need to stop a bomb from exploding, but when you stopped it and go to the next frame the bomb is still running and you still go to the game over screen when the countdown reaches 0. For the countdown I use the following ActionScript:

[Code]...

(Frame 4 is my game over screen) I also add with the dynamic text the word ''count'' next to Var: So is there a way to make it stop running on the next frame? Also am I willing to use a different ActionScript for a countdown if somebody knows a better one.

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Basically I have a function that is needs to tell 2 other classes to do something. It works for one of the classes: BigPlayButton, but not Background for some reason.TabMenu.as Class functionNote: The function below WILL call the hitPlayCircle function in my BigPlayButton class, but I get an undefined property error for the Background switchTitle function.

private function thumbClick(e:MouseEvent = null):void
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[code].....

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// inside file Test.as
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I had written this code out using Adobe CS3 and have recently upgraded to CS5. I haven't touched this site in forever and the last time that I did it worked great. The problem is as follows.type of page: galleryproblem: passing variablesthis is the original code that worked last time I checked it but has since stopped working.

function onClick(e:MouseEvent):void
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[code].....

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Code:
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//vendor_arr.push(new Array());
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ActionScript 3.0 :: Flash Gotoandplay Function Not Working

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I am using the below function in one of my application, but its not working. It says
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Flash :: Module Loading Stop Working On Dev Machine (VerifyError: Error #1014: Class Mx.modules::ModuleBase Could Not Be Found.)?

Aug 11, 2011

We have a quiet big flex application compiled with flex 3.4 SDK.We also have several modules to load after some requirements (some at startup, some later).Everything is compiled with the same version.At some point i got this exception on my machine and don't know how to fix it.

VerifyError: Error #1014: Class mx.modules::ModuleBase could not be found.

at flash.display::MovieClip/nextFrame()
at mx.core::FlexModuleFactory/deferredNextFrame()[code]....

I removed and installed already several flashplayer versions, but always the same error.When we copy the artifacts that are compiled on my machine somewhere and somebody else opens it on his machine it works.

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ActionScript 2.0 :: FLASH 8 : OnRelease Function Not Working For Movieclip?

Oct 9, 2007

the seven dots u see on the stage are 7 emptymovieclips. i've coded the action script to load the thumbnails in 6 emptymovieclips on left side arranged in grid.script is working fine till 6 thumbnails are loaded in the grid.(from externel xml file as i've coded)as logically u can guess that, when we click on a thumbnail, it's bigger copy should be loaded in the black square on he stage. but it is not happening ; i;ve coded for it also ;in the following script u can see that the last command is:

_root.thumb0.onRelease = function() {
trace ("clicked");
}

it should dispaly "clicked" on output window when thumb0 is clicked but it isn't showing anything. not any error even. the above line is in firstframe's action script; and it must should work from here only, not under the AS of thumb0 movieclip.

//////////////////////////////////////////////////////actionscript for the first frame of layer1///////////////////////////////////
xmlData = new XML();
xmlData.ignoreWhite = true;

[code]...

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ActionScript 3.0 :: Flash - OnEnterFrame Driven Function Not Working?

Feb 22, 2012

There is a function that I use all the time written in AS2 with buttons and rollovers to create a smooth animation in and out that doesn't relly on gotoAndPlay or gotoAndStop methods (as I have found them to be quite buggy. The AS2 code follows. I have started to write the same function in AS3, but keep getting errors when attempting to create a nested even listener for the onEnterFrame function that will drive the animation forward. How can I rewrite the AS2 function to work the same way in AS3.This is the AS2 Code

Code:
btnBox.onRollOver = function()
{

[code]....

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I'm using Flash MX 2004.

[Code]...

Can you please tell me why this isn't working? It takes me 10 minutes to test the movie every time and it's taking me forever to fix things. Do I have to do something else with the variable names I'm using or something?

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ActionScript 3.0 :: Flash - GotoAndPlay Function Not Working - Error #1009

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[Code]...

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ActionScript 3.0 :: Make A Function Stop A Function?

Jul 1, 2010

ActionScript Code:
myFunct();
function myFunct()
{

[Code].....

Any way to get this to work without using much more code? This is for a function that checks to see if a user is still logged into a website. I need the check to happen every time the user causes certain functions to run, like create topic, submit new post, etc. I could put the code, which is only a two-liner if/else statement in every function, but it would be nice to just call a single function. But that function would have to be able to cause the function that's calling it to return to get it to cease.

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here is my html code: <
!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

[code].....

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