ActionScript 3.0 :: Stop Movie By Using Stop(); But Keep Buttons Working
Jul 1, 2009
I'm making a website using flash,And on my movie it says Welcome to Blah Blah Blah,And then a button appears, To make sure my button works,The writing turns to bold and goes bigger,When the button appears it works and goes bigger, Until it reaches the point in the timeline where it has stop();It stops my movie from looping or restarting which is what i want, But it stops my buttons from working aswell, How to keep my button working but movie stops,If you want me to explain more just ask
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Sep 14, 2009
I have three buttons and when I click the second one, the first stops working (e.g. no trace event and it won't go back to the frame "tab1") but the third still works. Then when I press the third button both the first and second no longer work. If I take out the gotoAndStop lines, the buttons work fine. The subsequent frames simply have stops on them.
b1.addEventListener(MouseEvent.MOUSE_UP,b1Pressed);b2.addEventListener(MouseEvent.MOUSE_UP,b2Pressed);b3.addEventListener(MouseEvent.MOUSE_UP,b3Pressed);
function b1Pressed(event:MouseEvent){ trace("b1 pressed");
[Code]....
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Oct 29, 2009
I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips. The menu bar has a control to flip between 2 sets of buttons. the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working. Code is as Follows: All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle); barControl.barContent.barDown.addEventListener(Mou seEvent.CLICK, menuSwitchHandle); barControl.barContent.barMenu.vivaBtn.addEventList ener(MouseEvent.CLICK, vivaHandle);
[code]........
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Oct 29, 2009
I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips.
The menu bar has a control to flip between 2 sets of buttons.
the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working.
Code is as Follows:
All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle);
barControl.barContent.barDown.addEventListener(Mou seEvent.CLICK, menuSwitchHandle);
[Code]....
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Mar 6, 2009
So i'm making this site where there are bottles floating in the ocean that are nested buttons so i can have them sway as well as have a mask on the bottoms.When u click a button all bottles should move to the left side and eventually the content will appear.I've added a trace for debugging purposes ... for some reason the buttons only work a few times.[code]
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Aug 23, 2011
I have a SWF with two buttons that both direct users to new URLs. The first frame contains an FLV. During the playing of the FLV, the buttons work fine. When the FLV is complete, the SWF plays, resizing and moving the buttons. During the movement of the buttons I can click them and they work--while moving. But they don't work once the SWF reaches the last frame and stops. I need the buttons to work the whole time, especially at the end. [URL]
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Aug 2, 2010
My site has a thumbnail gallery that loads larger images that then jump to sections containing flash video. Everything works great when I test my movie and all buttons work. But after clicking on one certain button (my "about" button in the header), all of a sudden the large image buttons stop working and won't jump to the sections. Although they do still display correctly when over, down,ect.
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Feb 19, 2008
I used kirupas tutorial 'Complex Button RollOver/Rollout Effects' to make a menu that slides down when you roll over it. I have buttons inside that menu_mc - but they dont work.
My question is - does the on enter frame function prevent buttons from working?
Here is the code that is inside my menu_mc:
stop();
this.onEnterFrame = function(){
if(rewind == true){
prevFrame();
[Code].....
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Jan 12, 2009
Now I'm working on a Website which contains a XML Carousel Gallery, with the coding below.Now this all happens on the homepage. I would like to stop the xml on other frames though. Is there any coding I can use on my Buttons, to stop the XML working while going to another frame?
stop();
var folder:String = "thumbnails/";// a folder for thumbnail files + an XML file
var total:Number;
var radiusX:Number =180;
var radiusY:Number = 10;
[code]...
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Oct 2, 2009
I have a "website" in flash thats for a project @ school and everything works fine apart from one problem.When I click on "what", "positives" or "negatives" and then click on "Home", "Security", " Conclusion" or "Sources", the screen freezes and just wont do anything. I am at a loss as to why this does this as the coding seems finethe the .flaYeah, I'm sure the way I have done it isn't the best way of creating a site but I'm still developing and havent got the time to restart it
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Nov 24, 2009
I have a .fla file that consists of four images that appear, pause a few seconds, and disappear in sequence. Each image has an associated button that links to a different url. There are also four navigation buttons, should someone want to jump to a particular one of the images. My problem is, the navigation buttons use a gotoAndStop action to take the user to a specific frame. After one of those buttons is clicked, the buttons that link to the urls no longer work. They all work fine until a gotoAndStop action is called. The navigation buttons continue to work.
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Sep 27, 2011
The problem is my buttons stop working after a certain point. Now I think it's because I need some kind of loop somewhere, but I'm not too sure. I've included a trace in the code so I know the button is not working anymore. (At least the function of what I want it to do).
[Code]...
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Mar 18, 2009
I'm using the action script 3 code below to run my main menu buttons, there are 7 in total. The trouble I have is when a video is playing, the user might not stop a video playing before clicking on another main menu button. So the user could go to a different section with video still playing with the audio etc.
// News
content_mc.news_btn.addEventListener(MouseEvent.CLICK, link1);
function link1(Event:MouseEvent):void {
content_mc.gotoAndPlay("news");
}
So I thought I'd write an if statement, that asks if video video is playing then stop(). Trouble is can't get one to work.
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Jun 16, 2009
I have been working on this photography website, N its a full screen flash website showcasing photography. At large screen resolutions the buttons work fine, but when the resolution is lowered to a 1024 * 768 or something similar some buttons work and others don't.
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Feb 19, 2010
I have a container mc called lightBoxCont that I load a class into
Code:
lbx.initLightBox(12, Number(slideIndex), urls, titleText);
lightBoxCont.addChild(lbx);
when the user clicks on a thumbnail the user can close the lightbox by clicking on a button like this
Code:
this.removeChild(lightBoxCont);
This all works (or seems to). If the user then clicks on another thumbnail the light box appears again, but the buttons don't work. These were added in the class lightbox.
Interestingly if I trace teh number of children that lbx has I find that each time the user presses on a thumbnail it goes up. First time its about 30, next time its about 60, next time its 90 and so on.I think this is causing the problem with the buttons not working.
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Jun 4, 2010
I created a basic slideshow with a Next and Previous button. I attach this code in the first frame of the main timeline:
Code:
stop();
next_btn.addEventListener(MouseEvent.CLICK, moveNext, false, 0, true);
function moveNext(e:MouseEvent):void {nextFrame();}
prev_btn.addEventListener(MouseEvent.CLICK, movePrev, false, 0, true);
function movePrev(e:MouseEvent):void {prevFrame();}
It works fine, until I get to the last frame of the timeline (10th frame in this case). Then both buttons cease functioning. Why? The listeners should still be working.
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Mar 1, 2005
I really need to make this work [URL]. My problem is that when I add an animation to the mask, the buttons that I have inside a movieclip, they stop working as a button.
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Feb 13, 2006
I have 3 buttons and 3 MC's .each button tells it's MC to play and then stop at frame 15 and then tells the other two MC's to play if they are already at frame 15 and if not do nothing.i have it working to a point but after pressing each button a few times the script see's to stop working.
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May 30, 2010
i'm a flash newb, wrestling with actionscript 3 and ran into a problem with a drop down menu.the menu is composed of nested movie clips that open and close, and contain buttons that control a ui loader in scene 1. it seemed to be working all right until i realized that after opening and closing and reopening a submenu, the buttons that worked the first time stopped controlling the ui loader. since there aren't any error messages i'm kind of at a loss as to what needs fixing.
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Feb 25, 2010
I run an external script from flash(as3) that opens up an Jquerry thickbox with php tabel (it gets results from mysql db). But when i include some other css for centering my .swf in the middle(both x/y), my jquerry buttons in flash stop working.this is the css code:
div.ex
{
height:600px;
width:930px;[code].....
and the webpage: [url].....(php/mysql in jquerry not yet included, but i tested before)
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Nov 19, 2003
I put the "stop" action at the end of my movie on the last keyframe, but the movie doesn't stop!
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Jan 5, 2010
Im attempting to make a preloader. I am very new to action script so this is what i have.
Code:
ifFrameLoaded ( "UC" ) {
gotoAndPlay ( "home" );
}
as simple as it gets, right? Wrong, the preloader works however is get this error 1087: Syntax error: extra characters found after end of program. The preloader it self works it plays and when the movie is loaded it begins the movie, however the movie doesnt stop at any of my stop commands and keeps looping through itself over and over again till i exit the window.
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Jan 7, 2010
I had a button in scene and it worked perfectly.Then I put it in the movie clip, so it appeared only when mouse was over other button and then it stopped working.This is the code:
on(release){
mx.behaviors.DepthControl.bringToFront(_root.poloz enie_movie);
_root.polozenie_movie.gotoAndPlay(2);
}
Button should start a movie clip different than it is itself.
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May 11, 2009
I have a project that works perfectly when I publish it for Flash Player. However, when I publish it in AIR (which the final project needs to be published in), selective MovieClip symbols lose their tweens. One contains a dynamic text box field thats updated with data input from the user, the other just contains static text. Other movie clip symbols have tweens that still work just fine, and other symbols like buttons are tweening fine.
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Jul 8, 2009
I use eventListeners to jump between frames.One of my frames displays a video. I imported the video as a component using the 'import video' function.It plays fine.When navigating away from the video I use the myVideo.stop(); command in AS3 to stop the video from continuing to play.or some reason, when I do this the buttons on my main page stop working.The code I use on the movie frame is:
cr_back_btn.addEventListener(MouseEvent.CLICK, onCRBackClick);
function onCRBackClick(e:MouseEvent):void
{
[code].....
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Apr 10, 2009
I'm using a movie clip as a button to show content on a page, effectively its like a new page of the website. Problem is, with the script im using for it, once the content is show, the button is still active and if clicked again, will re-load the content. I want a way to effectively disable the button whist the content is shown.
this.services_inner.buttonMode = true;
this.services_inner.addEventListener(MouseEvent.MOUSE_OVER, rollOver_services);
this.services_inner.addEventListener(MouseEvent.CLICK, onClick_services);
[code]........
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Nov 20, 2009
I have 3 mc's that I have placed a tween on that fades them from 0% - 100% Alpha (simple fade-in effect). The animations are fine if I test the movie within Flash. However, after publishing, I lose all those tweens in my swf, and all I see are abrupt changes from 0% - 100% alpha. What could I be doing wrong?
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Jun 12, 2009
I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again
......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?
myTimer.addEventListener(TimerEvent.TIMER, tweenone)
myTimer.start();
function tweenone (event:Event):void[code]...........
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Sep 24, 2009
Just a minute ago my .fla file can be played. But after several minute when I added movie clips and animations. It just crashed down I guess, Adobe Flash CS3 stop working. I'm using Microsoft Vista operating system. I have an antivirus subscription which is McAfee with automatic update. I think it's a virus or what? I dunno what to do. I got a long way already with my animation on my file. When I will start from the very beginning it would be a mess and it will consumed a lot of time.Four to five attempts of testing the movie:
error msg: Adobe Flash CS3 stop working.
After several minute, test the movie again:
error msg: Flash CS3 memory overload, I dont know the exact error message.
I inspect the microsoft dialog and views the problem, it says APPCRASH, Flash.exe and has several .dll and other components did not load.
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Jun 15, 2009
ive recently introduced myself to AS3, its starting to get a bit frustrating. it seems that when i put the preloader actions in the timeline, everything is fine, the stop(); commands work fine. BUT when it comes around to adding the navigation to the timeline as well (ive tried putting the code on a separate keyframe, ive tried various styles of code) the stop(); actions are completely ignored.
[Code]....
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