Movie Clip Alpha Tweens Stop Working When Published?
Nov 20, 2009
I have 3 mc's that I have placed a tween on that fades them from 0% - 100% Alpha (simple fade-in effect). The animations are fine if I test the movie within Flash. However, after publishing, I lose all those tweens in my swf, and all I see are abrupt changes from 0% - 100% alpha. What could I be doing wrong?
I have a project that works perfectly when I publish it for Flash Player. However, when I publish it in AIR (which the final project needs to be published in), selective MovieClip symbols lose their tweens. One contains a dynamic text box field thats updated with data input from the user, the other just contains static text. Other movie clip symbols have tweens that still work just fine, and other symbols like buttons are tweening fine.
var myTween:Tween = new Tween(object, 'alpha', None.easeNone, 0, 100, 10, true) myTween.start();
when I do this, the object flickers sometimes and also seems to go faster than the specified 10 seconds sometimes. Also when I noticed this is when I've been getting a weird error: Error opening URL [URL]
(I omitted some of the link in order to post)
This is the first time I have encountered weird problems like this. My mind is a little confused (a lot I mean).
How can i change movie clips apha property slowly one by one in for each loop? I can't undestand what's wrong((( From XML data i create for each loop, where my MC creates. But i can't chang their alpha property slowly. When i'm trying
Code: mc.addEventListener(Event.ENTER_FRAME, alphaShow) function alphaShow(e:Event):void{ e.target.alpha += mcAlphaPlus;
I had a button in scene and it worked perfectly.Then I put it in the movie clip, so it appeared only when mouse was over other button and then it stopped working.This is the code:
I'm using a movie clip as a button to show content on a page, effectively its like a new page of the website. Problem is, with the script im using for it, once the content is show, the button is still active and if clicked again, will re-load the content. I want a way to effectively disable the button whist the content is shown.
I've been creating this banner: [url removed] which accesses an xml document, replaces some texts etc, but as soon as you open it up in a browser (like with the dropbox link I pasted) the banner only loops on the first movie clip. Put in another way: The banner you see is looping through only the first movie clip. But the swf file (and the html file) work fine from the local path of my computer.
I've got a function 'onIntroFinished' which starts two tweens (musicPlayerIntro and fullResetBtnIntro). After each tween, an eventlistener is added to that particular tween to see when it's ended, so it can call on another function to start a new tween. The first tweens complete within the 'onIntroFinished' function....however, they don't go on to start the second tween in the 'musicPlayerIntro2' and 'fullResetBtnIntro2' functions? The trace statements are getting called for the second tween functions, so they're getting through to that point, but why aren't the tweens starting? Ocassionally when I test it, the second tweens half work, fading out to 50% alpha, but then stop and stay visible, rather than fully fading out. Is this necessarilly the best way to do a fade In/fade out alpha tween?
I'm having the following problem. The menu movie clip on my website keeps blinking when I publish on the web. I don't have that problem when I'm testing on the CS4 flash player. I've gone over the code to check for something funny but everything looks good. May be this looks familiar to somebody. Here is the url.
I have a problem that is stopping my mc.play() stopping when I try to set the .alpha property of an object. I have attached the code and have rem // out the alpha lines. can send you the fla to see the problem occuring.
I'm using AS3 to create some motion tweens in a game that I'm creating, though they have been pretty temperamental so far... Here's some code that places a movie clip on the stage and tweens it:
I've been going over several tutorials and whatnot and I'm confused on the point of movie clip symbols and motion tweens. To me using the other tweens and symbols are "easier". Can someone explain to me why they're so beneficial to have been added to CS4/CS5? Except I understand that movie clip symbols can be adjusted using the 3D tools but is that the only difference?
I want to reduce the alpha of a movie clip when mouse is rollOver the movie , the alpha will be continuously reducing over frames, i dont want to use tween.
[Code]...
i this code when i rollOver the mouse on a movie clip, it shows the alpha reducing over time , and at roll out alpha increases over time. but if i rollOver and rollOut in fractions of seconds , it flickers (like 60-100 instead of from the current alpha lvl), So i am looking for some code that can help me in fixing this problem.
I have created a website on the time line. There is actionscipt contolling which frame to play via a button. Within this button is a movieclip with a fade in using alpha on its own timeline with a stop(); at the end.The problem is I only want it to play when you first see it from moving to that page from the main timeline. Currently if i move over the button it plays the movie again which i dont want to happen. I do however want to retain the over states etc for the button.
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
I'm making a website using flash,And on my movie it says Welcome to Blah Blah Blah,And then a button appears, To make sure my button works,The writing turns to bold and goes bigger,When the button appears it works and goes bigger, Until it reaches the point in the timeline where it has stop();It stops my movie from looping or restarting which is what i want, But it stops my buttons from working aswell, How to keep my button working but movie stops,If you want me to explain more just ask
I am just starting test Flash CS4 Pro. I am trying to do my first wery simple project. I found from this site [URL] where is nice sub menu effect where menu fading from up to down. I have done text based buttons so is it easiest way do this linear alpha by Tweens or just using some how timeline?
when using multiple alpha tweens is there anything that can be done to speed up the process?
this is the current code:
[Code]...
when i get rid of the alpha tween by setting rollover to (100,100,popUP) and the rollout to (0,0,popUP) it fixes the problem but obviously i lose the alpha effect, is there any way around this?
The thing should work like this: theres a movie clip in frame 10 of the timeline with two buttons inside, by clicking one of them the movie should jump to frame 15 and take the alpha of two Mc there (they are inside a different movie clip) to 0. This is what ie been trying (code on the button, btw):
on (release) { McScene2.lettuce._alpha = 0; McScene2.pumpkin._alpha = 0;
I'm having trouble getting my movieclips to have trails that fade behind it. I'm having the dupilcate movieclips delete themselves once their alpha reaches a certain point. what's wrong with my code? I'm pretty sure it has something to do with the counters. You can view my fla here: [URL]
I'm having trouble getting my movieclips to have trails that fade behind it. I'm having the dupilcate movieclips delete themselves once their alpha reaches a certain point.
I'm new to action script and was wondering how to change the alpha of a movieclip from 0 to 100% gradually or instantly when the mouse is moved ( like the navigation bar on a media player) when the mouse is still i want the alpha to be at 0, i am totally new to actionscript but am familiar with code syntax.
would like to know the AS code for getting a movieclip object to move to a specific x,y position on stage and change its alpha at the same time... would be nice if the movement was done with a nice tweening also.
When a movie clip is clicked on, another movie clip will fade out.The problem is that the clip that needs to fade out just disapears in a second, is there a way to controll the speed.I read a lot of info about this for complicated setups, is there a simple fix for this.I was hoping I could just do this designR_mc._alpha = 0/4;But that does not work.HERE IS THE CODE
I am importing a movie clip as a symbol from a SWF using Embed to a AS3 program and, after attaching the movie clip to the stage, the movie clip keeps repeating. Before you ask I have indeed creating a script layer and put a "stop()" on the last frame. In fact the swf containing the symbol works perfectly fine when executed on its own or in Flashdevelop (my choosen IDE). Its only when imported does the clip keep repeating.Here is the code: