ActionScript 2.0 :: Alpha Tweens Very Slow?

Jan 24, 2008

when using multiple alpha tweens is there anything that can be done to speed up the process?

this is the current code:

[Code]...

when i get rid of the alpha tween by setting rollover to (100,100,popUP) and the rollout to (0,0,popUP) it fixes the problem but obviously i lose the alpha effect, is there any way around this?

View 2 Replies


Similar Posts:


Flash Movies (mostly Those With Motion Tweens) Run Slow In Firefox On Some Computers

May 7, 2009

Tip#1: Some flash movies (mostly those with motion tweens) run slow in Firefox on some computers. To avoid this issue, do not use plug-ins perhaps provided by third-parties or drag and drop HTML programs. Just add the HTML page and flash file in your website's directory.

View 3 Replies

ActionScript 3.0 :: Any Way To Do Linear Alpha By Tweens?

Jan 6, 2010

I am just starting test Flash CS4 Pro. I am trying to do my first wery simple project. I found from this site [URL] where is nice sub menu effect where menu fading from up to down. I have done text based buttons so is it easiest way do this linear alpha by Tweens or just using some how timeline?

View 6 Replies

ActionScript 3.0 :: Alpha Tweens Not Working Properly?

Nov 13, 2010

var myTween:Tween = new Tween(object, 'alpha', None.easeNone, 0, 100, 10, true)
myTween.start();

when I do this, the object flickers sometimes and also seems to go faster than the specified 10 seconds sometimes. Also when I noticed this is when I've been getting a weird error: Error opening URL [URL]

(I omitted some of the link in order to post)

This is the first time I have encountered weird problems like this. My mind is a little confused (a lot I mean).

View 4 Replies

Movie Clip Alpha Tweens Stop Working When Published?

Nov 20, 2009

I have 3 mc's that I have placed a tween on that fades them from 0% - 100% Alpha (simple fade-in effect). The animations are fine if I test the movie within Flash. However, after publishing, I lose all those tweens in my swf, and all I see are abrupt changes from 0% - 100% alpha. What could I be doing wrong?

View 2 Replies

ActionScript 2.0 :: 2nd Time Movieclip Loads Tweens - Half Fading In / Out And Half Jumping From One Alpha Value To Another

Jun 18, 2006

I have a movieclip with an image fading in and out (using an actionscript tween class set to yoyo). This movieclip is loaded into a dummy movieclip when a button is pressed. The first time you click the button the fading movieclip plays as it should, fading in and out continuously. However, the second or subsequent times the button is clicked the fading movieclip goes crazy, half fading in/out and half jumping from one alpha value to another.

View 7 Replies

Fade In / Fade Out Alpha Tweens Not Working?

Jul 10, 2009

I've got a function 'onIntroFinished' which starts two tweens (musicPlayerIntro and fullResetBtnIntro). After each tween, an eventlistener is added to that particular tween to see when it's ended, so it can call on another function to start a new tween. The first tweens complete within the 'onIntroFinished' function....however, they don't go on to start the second tween in the 'musicPlayerIntro2' and 'fullResetBtnIntro2' functions? The trace statements are getting called for the second tween functions, so they're getting through to that point, but why aren't the tweens starting?  Ocassionally when I test it, the second tweens half work, fading out to 50% alpha, but then stop and stay visible, rather than fully fading out. Is this necessarilly the best way to do a fade In/fade out alpha tween?

[Code]......

View 1 Replies

ActionScript 3.0 :: Replace The Tweens With Flash's Built-in Tweens

Jan 2, 2012

When I want to ask for a small fee for my app, I'm not allowed to use TweenLite. So I started thinking I could probably replace the tweens with Flash's built-in Tweens. BUT I'm also using rotationY. Flash doesn't support this as far as I know. Are there Tween engines out there with a copyleft?

View 6 Replies

Professional :: Tweens Affect Other Tweens?

Jul 13, 2010

I'm working on a slide show which includes 3 sections that fade in and out automatically as well as can be navigated via buttons.Everything is working fine until I include a 3d tween animation of a hanging sign.it doesn't have any action script - just a 3d tween where the sign swings however once I include it in the slide show, the whole thing goes crazy:The fade in and out of tweens don't work.sometimes the slide show skips and everything start moving very fast as if the timeline was fast forwarded... can someone please helpe me and point me in the right direction of where to even start trouble shooting it?  The problem is that it acts as if there was some kind of script added however there's no action script included in the hanging sign.

View 2 Replies

Tweens Affect Other Tweens In CS4?

Jul 13, 2010

I'm working on a slide show which includes 3 sections that fade in and out automatically as well as can be navigated via buttons...

Everything is working fine until I include a 3d tween animation of a hanging sign.. it doesn't have any action script - just a 3d tween where the sign swings... however once I include it in the slide show, the whole thing goes crazy:

The fade in and out of tweens don't work... sometimes the slide show skips and everything start moving very fast as if the timeline was fast forwarded.. The problem is that it acts as if there was some kind of script added.. however there's no action script included in the hanging sign..

View 2 Replies

ActionScript 3.0 :: Setting The Alpha Of MovieClip With Objects Changes The Alpha Separately For Each Object

Oct 23, 2010

[URL] i want the object to fade out but in the object there's a lot of overlapping pictures and each becomes half transparent. how to make the movieclip to change the alpha as it was without objects?

[Code]....

View 2 Replies

ActionScript 3.0 :: Curious Tip: Flipping Sprite.alpha=0 To Alpha=1 Back And Forth With No Logic?

Dec 15, 2011

just spotted this curious trick. If you want to flip something to go invisible on a click, and then reappear on another click (etc etc), try this:

create the sprite, setting alpha to either to 1 OR -1
mySprite.alpha=1; //OR
mySprite.aplha=-1;

[code]....

View 9 Replies

ActionScript 2.0 :: Loading A Movie A Solid Shape Is There With Alpha At 100% Then Over A Period Of 5 Secs Its Alpha Is Reduced To 0?

Jun 27, 2003

using AS, on loading a movie a solid shape is there with alpha at 100% then over a period of 5 secs its alpha is reduced to 0.

i'm new to this......please help if you want to if you don't have a good weekend but think of me struggling onwards and upwards...

View 14 Replies

Set Alpha For Whole Stage Down But Have 1 Mc Full Alpha?

Aug 2, 2011

I want to do aplpha = .5 for the whole app, but then have a MC display at full alpha, is there any way to do this?

View 6 Replies

ActionScript 2.0 :: Dynamic Text Alpha - Find A Component That Allows Alpha Control With A Dynamic Text Box?

Feb 26, 2005

As far as I know theres in no way to cahnge the alpha of a dynamic text box. I put one in a movie clip and when i try to change the alpha of it everything else in it changes its alpha but the not the DT box. Could someone plz verify for me that u can't change alpha and help me find a component that allows alpha control with a dynamic text box. thx in advance.

View 5 Replies

IDE :: How To Use The New Tweens

Mar 30, 2010

how to use the new tweens. All easing seems to mess up my animations. When I apply easing it makes the animation happen before the keyframes that I've set it up for. Instead of easing between the keyframes that the animation is happening on its doing it before those keyframes.

Positioning. I have an animation that has several keyframed animations ahead of it for scaling and alpha. Later down the line I need to change its position but when I try to do that its not moving at the keyframe where i want it to but is instead moving it at the beginning of the animation sequence. I've tried manually inserting a posiiton keyframe at the beginning of where I want the position animation to start and then moving forward in the timeline to where I want the position to end and change the position there but still the same thing is happening.

View 1 Replies

ActionScript 3.0 :: Add Tweens Using It?

Feb 5, 2010

My tween works but it's coming in from left to right instead of right to left. Here is my [code]...

View 3 Replies

CS4 / New Tweens / Motion Editor

Apr 28, 2010

I'm struggling through trying to learn the new tween system. Is it just me or did they completely NUKE workflow with this new system? Is there any way to copy and paste the property keyframes?I often have animations where things loop, so the last frame of the motion tween needs to be the same as the first frame. In the old days I would just select and copy multiple keyframes from frame 1 and paste them at the end. Done in 5 seconds. The only way I can find to do this now is to hand set every freaking property on every freaking keyframe of every freaking object.

View 1 Replies

All Symbol Tweens Got Deleted?

Oct 1, 2010

I was sorting my symbols in my library moving them to folders and what not and then saved it, did some more drawing etc. Then tested movie and noticed that all my symbols are gone on my timeline, also noticed whenever there is a tween the symbol got deleted from that to. I was so pissed, I undo'd as far as I could go and it wasn't enoughI have ALL my symbols in my library, just ALL of them got removed from my timeline... there is a lot of them.

View 2 Replies

ActionScript 3.0 :: Pause Between Tweens?

Jun 18, 2009

I've got some movies layered on top of each other with the alpha turned to 0 except for the one I want to veiw.I click on a button, one fades out and the selected fades in.I want to add a little to the visual affect by adding a pause in between.I've tried about 3 different ways,Here's my code:[code]....

View 8 Replies

Cs4 :: Add A Pause Between Motion Tweens?

Nov 12, 2009

I have scoured the web reading tutorials and lots of them discuss getting an object from point a to b.I simply want to move an object from left to right (no problem) pause for 20 frames, and then drop down.

I can accomplish it a few ways but it seems to involve way too many cryptic steps. One solution is fairly easy to implement but the resulting timeline visualization is really poor.[code]...

View 5 Replies

New Tweens And Resizing The Stage

Nov 17, 2009

I'm going nuts trying to figure this out. I built an animation project at 630 pixels wide. Turns out the project needs to be 430 pixels wide. In CS3, using the classic tweens, I would simply resize the stage, Onion All, then resize everything on the stage at once. But with the new tween structure, it looks like I can't do a mass resize like that. Anything that's been tweened using the motion editor does not resize.

I know I can just create a new movie clip, paste all frames into it and then resize the MC, but I have some JPEGs of signatures that pixellate when they are resized that way. So, can you onion skin the new tweens? Is there a workaround?

View 1 Replies

All Symbol Tweens Got Deleted

Oct 1, 2010

I was sorting my symbols in my library moving them to folders and what not and then saved it, did some more drawing etc. Then tested movie and noticed that all my symbols are gone on my timeline, also noticed whenever there is a tween the symbol got deleted from that to. I was so pissed, I undo'd as far as I could go and it wasn't enough -_-

I have ALL my symbols in my library, just ALL of them got removed from my timeline... there is a lot of them.

View 1 Replies

ActionScript 2.0 :: Use Multiple MC Tweens?

Mar 14, 2008

im using MC Tween [URL] but i have a question how can i use multible tweens? if i do

mc.tween("_x", 10, 1.5);
mc.tween("_y", 10, 2.5);

he goes directly to x 10 an y 10 is there a way that he goes first to x 10 and when he's there he goes to y 10?

View 1 Replies

ActionScript 3.0 :: Tweens With The DataGrid?

Apr 7, 2009

I've been searching all over for an answer to this, but have not had much luck. I have an .xml file that loads its data into a DataGrid. However, I don't want all the data to load up at once. I would like it to load the first five records, and after x amount of seconds fade out and fade in with the next five records.

View 2 Replies

IDE :: Motion Tweens Look So Jagged?

Apr 15, 2009

I have been working on this banner ad using motion tweens (with scaling) for four objects, three road signs and a background. Sometimes it runs very smoothly, but most of the time, the four objects run in a very jagged way? Does it have to do with four motion tweens happening at the same time?

View 2 Replies

IDE :: Bug In Editing Motion Tweens?

Mar 16, 2010

I'm brand new to Flash (started last week). Playing with motion tween editing and thought I understood the difference between using the selection versus sub-selection tools.BUT...... Under certain circumstances (and I haven't been able to get a "handle" on what those circumstances might be), I seem to get a control point on EVERY frame, whether a key-frame exists at that point or NOT on the TL (also, whether I got the sel or sub-sel tool selected makes no difference).

View 2 Replies

ActionScript 2.0 :: Mc Only Tweens On The First Roll Over?

May 24, 2010

below is an example of my code. ! the mc only tweens once. why?the myVar traces correctly on every roll over. but the mc only tweens on the first roll over.

import mx.transitions.Tween;
import mx.transitions.easing.*;
var myVar:Number = (mc._x + 35);

[code]....

View 3 Replies

ActionScript 3.0 :: As3 : Dynamic Text Add Tweens?

Oct 28, 2009

I'm trying to create the dynamic xml main menu with the sublinks generated by xml. It's seemes to be ok with the menu. But there's the only thing that makes me stuck - I can't get a glue of how to add the tween to the submenue's text on mouse over? I'd like it to change the font size easily, not instantly like it is now.

Here's the code:

import flash.text.*;
import flash.media.*;
import flash.display.*; // (Sprite, Graphics, Shape)
import flash.display.LoaderInfo;

[code]....

View 3 Replies

Classic Tweens Not Rotating Objects

Jul 25, 2011

So I just started using Flash CS4 from Flash 8, and I like it so far, but there's on major problem: the "classic tweens" (motion tweens) aren't rotating some of the objects I have. Like there's this flame thrower I drew, and I rotate it at the end of the motion tween, but it doesn't rotate. It will just wait till the last frame and then it will show the rotated frame. Motion works in the motion tweens, but not enlarging or rotating... why? It seems more like a glitch, because sometimes I make a classic tween and it rotates stuff just fine, but sometimes it just doesn't... what am I doing wrong here? What's going on?

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved