Flash Movies (mostly Those With Motion Tweens) Run Slow In Firefox On Some Computers
May 7, 2009
Tip#1: Some flash movies (mostly those with motion tweens) run slow in Firefox on some computers. To avoid this issue, do not use plug-ins perhaps provided by third-parties or drag and drop HTML programs. Just add the HTML page and flash file in your website's directory.
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Oct 10, 2010
I have been searching far and wide for a solution on how to offer slow motion and fast motion options for users that upload video to my webstie. There is an implementation on Google Video that has exactly what I am looking for: the option to speed up or slow down the video and continue to play the audio. The screenshot is below. I know that Flowplayer has an option to slow down or speed up video when implemented with Wowza server. However, when using that approach, there is no sound.
I have also seen the option from Enounce called MySpeed that allows video to be slowed or quickened, but this requires a browser plugin which is too much of a barrier for our users. How does Google do it? How can you add an option to a flash player to slow down or speed up video?Here is a screen shot. You can see the option to change the speed of the video to 1.5x. It also has options to go to 0.5x, 1.25x, 1.5x, 1.75x, 2.0x, 2.5x, and 3.0x.
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Jan 18, 2010
I am half way done with making my first flash web game. I put alot of work into it and dont really know how great the performance will be on browsers and range of different types of computers. This is my first time working with flash in general. I was wondering if there is any tools to test my game out against browsers and hardware. The game might work great on my computer, but how can i ever tell how great it works in a range of browsers and computers.
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Jul 6, 2011
I have a script that relies on ENTER_FRAME event to run every time. I have noticed on some slower computers there can be some lag when a flash movie is playing. Does ENTER_FRAME run on every frame, even if its on a slow computer? If the flash movie lags, does the ENTER_FRAME event still run and the rendering just try to catch up? Is running code on ENTER_FRAME a reliable way to execute code every time a frame is entered?
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Apr 20, 2011
Has anyone else found that flash is VERY slow when using Firefox 4 on Mac OS X?This happens when the .swf gets larger than ~1000px, the whole .swf is slow to scroll, respond, etc.
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Mar 17, 2009
Im motion tweening letters in from different angles to form the company's name for a website intro, but some of the letters leave a trail behind them...
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Jan 16, 2012
I'm trying to create a flash animation of a wing flapping using three keyframes. The first keyframe is at frame 1. I then created a second keyframe at frame 5 by pressing F6, and then I created another keyframe at frame 10 by pressing F6. At frame 5, I rotated the wing so that it is going up. Frame 10 is the same as frame 1.frame 1: frame 5: frame 10: I right clicked on a frame between frames 5 and 10 and then clicked the first optio , "Create Motion Tween"; I then performed the same action on a frame between frames 1 and 5. When I preview or test the movie, there is no transition between the frames. From frame 1 to 5, there is supposed to be a transition of the wing flapping up. From frame 5 to 10, there is supposed to be a transition of the wing flapping downwards to its initial position. Instead, when I test the movie, the wing remains still until frame 5 and instantly goes to its "wing up state" and when it gets to frame 10, instantly goes to its "wing down state". Here is what the timeline looks like after I've made the changes mentioned above:
I'm using Flash CS4 to make the animation but the tutorial I'm following is using Flash CS3. I know I can use other methods to create the motion tween but I want to know why the method I'm using isn't working.
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Apr 17, 2010
i have to create a movie where a text string move in horizontal.
the problem is that in the movie (800px wide) the text should go from right to left in about 7 seconds (so it have to go about 400px to the left in 7 sec).
i created a motion-tween with ease for my "text" and the tween is long (at 30fps) 30*7=210 frames.
the result is that the text DON'T MOVE FLUID... it's not a uniform movement... it's too visible the fact that it moves X pixel each x frames. it's the exact opposite of SMOOTH MOVEMENT.
How can i obtain a smooth slow-motion text movement?
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Nov 24, 2010
I'm working with flowplayer and accordingly ActionScript. This project has slowmotion plugin, but there are two imperfections: it uses the special stream server and no sound in slow motion. Is there possibility to play flash video and audio in slow motion by just add something in ActionScript?
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Jan 24, 2008
when using multiple alpha tweens is there anything that can be done to speed up the process?
this is the current code:
[Code]...
when i get rid of the alpha tween by setting rollover to (100,100,popUP) and the rollout to (0,0,popUP) it fixes the problem but obviously i lose the alpha effect, is there any way around this?
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May 15, 2011
I have recently launched a site for a client which includes an interactive flash element on the home page but it takes a long time to load (10-30seconds). I have followed advice from others about keeping image small and link movies rather than embed but still slow, the swf file is about 7.9mb which i thought was ok for the size of flash file. Does anyway else know where I have gone wrong whether it be the embedding or some other area.
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Nov 24, 2009
It's extremely slow to render any flash motion in CS4. I import to the stage some material and when I try to change and create any motion the processor usage raise up to 50% and the program freezing. It will be completly useless... Is there any solution to this problem?
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Apr 28, 2010
I'm struggling through trying to learn the new tween system. Is it just me or did they completely NUKE workflow with this new system? Is there any way to copy and paste the property keyframes?I often have animations where things loop, so the last frame of the motion tween needs to be the same as the first frame. In the old days I would just select and copy multiple keyframes from frame 1 and paste them at the end. Done in 5 seconds. The only way I can find to do this now is to hand set every freaking property on every freaking keyframe of every freaking object.
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Nov 12, 2009
I have scoured the web reading tutorials and lots of them discuss getting an object from point a to b.I simply want to move an object from left to right (no problem) pause for 20 frames, and then drop down.
I can accomplish it a few ways but it seems to involve way too many cryptic steps. One solution is fairly easy to implement but the resulting timeline visualization is really poor.[code]...
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Apr 15, 2009
I have been working on this banner ad using motion tweens (with scaling) for four objects, three road signs and a background. Sometimes it runs very smoothly, but most of the time, the four objects run in a very jagged way? Does it have to do with four motion tweens happening at the same time?
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Mar 16, 2010
I'm brand new to Flash (started last week). Playing with motion tween editing and thought I understood the difference between using the selection versus sub-selection tools.BUT...... Under certain circumstances (and I haven't been able to get a "handle" on what those circumstances might be), I seem to get a control point on EVERY frame, whether a key-frame exists at that point or NOT on the TL (also, whether I got the sel or sub-sel tool selected makes no difference).
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Aug 20, 2009
When I first started playing with the new motion tweens I realized that you cannot copy keyframe "properties" on multiple layers at once. You have to copy them one at a time. But I just found out that if you select the multiple property keyframes you can hold Alt and drag to duplicate them all at once.
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Dec 12, 2009
so i watched the tut on motion tweens on how to change the color of stuff, but i guess im doing something wrong because its not working.are there step by step directions i can follow? also how would one change the color of a gradiant over time?
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Dec 18, 2009
I am fairly new to flash and I'm currently using CS4 to create shape tweens that morph from a shape (in my case an astroid, not to be confused with an asteroid) to text that I have broken apart into individual shapes. This works very well with the shape tweens; however, I would like to use symbols instead of shapes for my tween.
Naturally, I converted my shape and my broken apart text to symbols and then set up a motion tween. My research has told me that you cannot morph from one symbol to another using ANY tween, but this would not make sense to me.
Am I missing how to actually do this? If it is true that you cannot morph between symbols, then why on earth hasn't Adobe made a way to do this. If I need to substitute one shape for another in a flash video, and I have this shape in 100s of frames in the video, there is NO way to quickly find and replace those shapes, especially if you've duplicated the the several (20) times in each frame.
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May 10, 2011
I have a problem, which I couldn't solve. I made three motion tweens. One is the background, which slides in from left. Another one, is a car, which goes in the scene from right. The two visible wheels of this car are spinning too using a motion tween. The problem is that all these motion tweens keep looping. I would like to let the background and the wheels of the car loop forever, but I want the car to come in from right and stop on the left. When I tried to stop it, it stopped the car, but unfotunately it stopped the background too. How could I manage to let the background and the wheels of the car loop, but stop the car in a position?[URL]
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Apr 3, 2009
I am trying in CS4 to change visibility of some motion tweens using AS2 _visible=true and _visible=false ( I need to stick to AS2)I am able to successfully target the motion tweens that are not masked, but I can not target the motion tweens that ARE masked. The masks lie directly over the tweens within the same movie clip as the other tweens.
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Sep 5, 2009
I'm trying to create 2 separate motion tweens - between frame 1 to frame 35 and frame 36 to 65 but it just won't work.
From frame 1 I want a motion tween to frame 35. We shall call the graphic in frame 1, graphic 1 and frame 35 graphic 2.
Graphic 3 represents frame 35 and graphic 4, frame 36.
When I make a motion tween from frame 1 to 35, it overwrites graphic 3 and 4 with Graphic 1. It will not allow me to put graphic 3 into frame 35, only graphic 1. If i put it in, it will automatically swap.
When I make a motion tween from frame 36 to 65, it works. But then when I try to make the motion tween from frame 1 to 35, it swaps it over.
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May 25, 2010
I have a shape on a layer and I have used a bunch of motion tweens on it. I need to dynamically move that shape but I can not figure out a way to accomplish this. Have I painted myself into a corner with this one?
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Apr 2, 2009
having a problem with targeting multiple motion tweensin Flash CS4. I am using AS2 and attempting to change thevisibility of eight separate motion tweens (visible false and thentrue). I want to be able to affect each tween separately. I amlooking to activate visibility as follows:
if (triggerclip._currentframe == 2) {
sword._visible=true;
}
[code]....
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Apr 18, 2009
I'm making a dropdown menu (first time) and the motion tweens are... well they're being weird. There is not arrow on the frames where the motion tween is. And the drop down menu is not appearing... However, there is definitely a motion tween on those frames, but no motion is occurring...
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Jun 2, 2009
I have created a motion tween in CS4 that works perfectly when scrubbing with the playhead. However, when testing, the motion tween fails yet the rest of the animation plays perfectly.
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Jul 29, 2010
I am still making some language flashcards. there are about 20 on the page. when i click the card it is supposed to 'flip' so you can see the translation. the first card does pretty well but then as I continue to the next cards, the tween becomes worse and worse. for some reason as the card flips, its dimensions get thrown off and it becomes really wide or really tall. I want the flip to be a strictly horizontal flip over the y axis. What am I doing wrong?
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Mar 8, 2011
Though I find that chapter interesting and that I might have a legitimate use for it, it is a bit skimpy with details. I need to COPY MOTION TWEEN AS ACTIONSCRIPT on three different tweens (three different layers), but the tweens need to be perfectly synchronized.
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Jun 30, 2011
I created an animation with various symbols and motion tweens, mostly on outer level timeline. At the end, I realized the resolution was too low for a quality quicktime export. After scaling the canvas from 550x400 to 1650x1200, I tried scaling the rest of the objects using the "edit multiple frames" brackets, but every scene I try to do this to, only a few of the frames are scaled. They start scaling and moving around all over the place fluctuating between the original and new positions. So i have to go back and manually scale/reposition the tween spans. Am I doing something wrong with the edit multiple frames thing or something? Or is there an easier way to do this I haven't seen?
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Oct 4, 2011
I am wanting to create a button that, when pressed, will make an image move along the X axis. However, I want several other buttons to move that object along the X-axis to other locations regardless of where it is currently.
I want the object to move from one spot to a second spot, stop, and then move from that new location to either its previous spot or a new spot.
Basically having multiple buttons controlling where 1 or more image goes. I have seen banners that will scroll horizontally when you click different Menu buttons. The banner slides along the X-axis and stops to reveal the name of the new page on the banner (i.e. Home, About Us, Contact Us, etc.). When another menu button is pressed, the banner slides again to reveal the new title page name (ie. Home, etc).
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