ActionScript 2.0 :: Adding Animation To Mask - Buttons Stop Working

Mar 1, 2005

I really need to make this work [URL]. My problem is that when I add an animation to the mask, the buttons that I have inside a movieclip, they stop working as a button.

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b1.addEventListener(MouseEvent.MOUSE_UP,b1Pressed);b2.addEventListener(MouseEvent.MOUSE_UP,b2Pressed);b3.addEventListener(MouseEvent.MOUSE_UP,b3Pressed);
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[Code]....

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[Code]...

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I'm making a main page for my website in Flash 8, and I need to know how to stop the animation on my web page from looping, but not have the stop command affect the ability to use the buttons.

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I just started using flash and Im hoping someone with more experience can help me out.  When I add the stop code to frame one to stop the timeline on my homepage, the buttons Ive set up in my navigation bar do not work.  But, if I do not have the stop code in the timeline, the buttons will work correctly.  Without the stop code, though, obviously the whole timeline plays through and doesn't stop on the homepage, which is not desirable.  So how do I stop the timeline on the homepage and still have my buttons work?

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I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips. The menu bar has a control to flip between 2 sets of buttons. the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working. Code is as Follows: All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.

barControl.barContent.barUp.addEventListener(Mouse  Event.CLICK, menuSwitchHandle); barControl.barContent.barDown.addEventListener(Mou  seEvent.CLICK, menuSwitchHandle); barControl.barContent.barMenu.vivaBtn.addEventList  ener(MouseEvent.CLICK, vivaHandle);

[code]........

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IDE :: Buttons Stop Working After Another Is Pressed

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I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips.

The menu bar has a control to flip between 2 sets of buttons.

the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working.

Code is as Follows:

All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.

barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle);
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[Code]....

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I used kirupas tutorial 'Complex Button RollOver/Rollout Effects' to make a menu that slides down when you roll over it. I have buttons inside that menu_mc - but they dont work.

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stop();
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[Code].....

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[code]...

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[Code]...

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I'm using the action script 3 code below to run my main menu buttons, there are 7 in total. The trouble I have is when a video is playing, the user might not stop a video playing before clicking on another main menu button. So the user could go to a different section with video still playing with the audio etc.

// News
content_mc.news_btn.addEventListener(MouseEvent.CLICK, link1);
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content_mc.gotoAndPlay("news");
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So I thought I'd write an if statement, that asks if video video is playing then stop(). Trouble is can't get one to work.

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I have been working on this photography website, N its a full screen flash website showcasing photography. At large screen resolutions the buttons work fine, but when the resolution is lowered to a 1024 * 768 or something similar some buttons work and others don't.

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I have a container mc called lightBoxCont that I load a class into

Code:
lbx.initLightBox(12, Number(slideIndex), urls, titleText);
lightBoxCont.addChild(lbx);

when the user clicks on a thumbnail the user can close the lightbox by clicking on a button like this

Code:
this.removeChild(lightBoxCont);

This all works (or seems to). If the user then clicks on another thumbnail the light box appears again, but the buttons don't work. These were added in the class lightbox.

Interestingly if I trace teh number of children that lbx has I find that each time the user presses on a thumbnail it goes up. First time its about 30, next time its about 60, next time its 90 and so on.I think this is causing the problem with the buttons not working.

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I created a basic slideshow with a Next and Previous button. I attach this code in the first frame of the main timeline:
Code:
stop();
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It works fine, until I get to the last frame of the timeline (10th frame in this case). Then both buttons cease functioning. Why? The listeners should still be working.

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ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it

Code:
//this package turns an mc into a flaming button that calls a javascript function
package
{
import flash.display.MovieClip;

[Code].....

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div.ex
{
height:600px;
width:930px;[code].....

and the webpage: [url].....(php/mysql in jquerry not yet included, but i tested before)

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I'm trying to add an overlay over my main scene in Flex, with a see thru.

The idea is that users can only interact with the elements exposed thru the Ellipse.

Here is my code:

<!-- Our black overlay -->
<s:Graphic width="100%" height="100%" cacheAsBitmap="true" mask="{this.focus}"
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[Code]......

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