ActionScript 3.0 :: SoundChannel Stop() Function Not Working?
Dec 3, 2010
I am trying to stop a sound from playing after the user clicks the next button, and I have followed what I was told from others on how to use the SoundChannel but can't seem to get the stop() function to work?
here is the code:
ActionScript Code:
nxt1_btn.addEventListener(MouseEvent.CLICK, next1);
var grad:Sound = new graduationMusic();
var gradChannel:SoundChannel = grad.play(0,int.MAX_VALUE);
[Code].....
Error that keeps popping is : 1120 Access of unidentified property gradChannel.
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Dec 6, 2008
I just finished a simple music player... For testing purposes. I upload it in the following address:http:[url]....with 10 music songs that I had recorded from radio stations(added the last 2 twice for testing).The problem is that when a song has totally loaded, stop action taken needs about 1 second to be applied!I.e. When I press "STOP", the sound continue to play for 1 sec before stop. When I push "pause" it takes one second for the music to stop!
However when using resume (second time pause) the sound starts instantly! Thus I guess there is an issue with stop()function of the SoundChannel object that I am using to stop the sound. Also notice that when unpause the music, it continue ~one second before the last sound - which means that I saved the soundChannel.position number (and also call soundChannel.stop()) in correct time, but it didn't stop immediately - bug!?
This only happens when the application runs through a browser(plugin v. 10) - programmed in CS3.
PS1. Notice that ,this also happens when I change Volume too. Thus because Stop and Volume are parts of SoundChannel, I guess there might be a bug with SoundChannel in online plugins..... :/
PS2. Notice that ,this also happens when I close the browser (firefox). Even if browser is closed the music continue for 1 sec the same way as when pressing stop!.. Thus I guess it's flash bug!...
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Dec 9, 2009
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Oct 22, 2010
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[code]....
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[code]........
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[code].....
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I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips.
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Code is as Follows:
All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle);
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[Code]....
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