ActionScript 2.0 :: Adding Properties And Events To MovieClips Inside A Loop Inside A Function

Dec 8, 2009

I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:

ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;

[Code].....

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[Code].....

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ActionScript Code:
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The thing is: the Card class is kinda like a canvas... it has certain properties common to every type of item, but there's a space where it leaves it as a canvas... a Photo instance will load a photo there, a Video instance will load a video and a Info instance will load text to a TextField. The problem is that the event listener doesn't work the way I want it to... on an Info instance, the target of the click is the TextField; on a Photo instance is the picture... I want them all to be the class itself... in other words, I want to be able to parse the target as a child of the Card class. My code for the mouseHandler method is

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[Code].....

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Here is the good for Player.as

ActionScript Code:
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[Code]......

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