ActionScript 2.0 :: Adding Multiple Movieclips Within A For Loop?
Mar 7, 2012
Basically I have 5 movieclips I want positioned around the stage. So I figure the best way to this is with a for loop. However the way I've coded it doesn't appear to add new movieclips and seems to just move the first movieclip 5 times and it always ends up with an x of 169. Here's my code:
Code:
for (i=0; i<5; i++){
var barName:MovieClip =
_root.game.attachMovie("butSquare","r1wBar"+i,_root.getNextHighestDepth());
[Code]....
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Feb 5, 2012
[Code].....
I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.
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Dec 2, 2009
I am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?
[Code]....
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Dec 2, 2009
I am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?
Here is my code...
var collXML:XML = IXml(assets.collections).xml;
var collNodes:XMLList = collXML.children();
for each (var collInfo:XML in collNodes)
{
[Code].....
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Jun 16, 2009
I've got a long list of similar movieclips I'm adding to the stage. There's 9 in total and the code looks like this...
stage.addChild(zone0_mc);
zone0_mc.x=267.6;
zone0_mc.y=120.5;
[code].....
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Jan 19, 2011
I have seven movieclips lets say from mc1 to mc7 they all have their respective classes Mc1 to Mc7
is there a more efficient and faster way of adding them to the stage then declaring and addChilding them one by one in the code?
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Dec 17, 2011
I have a problem creating multiple mc's and adding images inside each mc. This will add all the images inside last movieclip...
[Code]...
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Apr 23, 2010
I have problems adding different movieclips to stage with the new MovieClip() command,
See EX.1>>
Here is what I have come up with:
var shape:Array = [new Shape1(), new Shape2(), new Shape3(), new Shape4()];
for(var i:int=0; i<shape.length; i++)
{[code]....
What if I need to add more than 4? It seems a bit troublesome to write the full numbers of movieclips in the array.
var shape:Array = [new Shape1(), new Shape2(), new Shape3(), new Shape4()], new Shape1(), new Shape2(), new Shape3(), new Shape4() .......];
On another note, I have 4 menu item with different width, how can I space them out nicely along x-axis one after another dynamically?
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Jul 5, 2010
I simply want to be able to access 3 already created, but not yet added movieclips using a loop. I've tried a few code combination but can't figure out the syntax.[code]
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Sep 18, 2010
there is something i just dont get regarding motion with multiple movieclips (from a for loop). I have tried many different approaches, and every time there is either all the clips move in the same direction, other times they only move one direction, other times when i get individual motion for each object they dont move smooth, and seems more too move very slowly across the scene but rapidly back and forth in a small area. I dont have any specific code to show, but does anyone have tips or a place to direct me, cause i dont understand the logic of it, however i want to understand.
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Jun 15, 2011
create movieclips in a for loop.Basically I am trying to create a series for movieclips and add these to my stage based on an array of values.
for (var i:Number = 0; i < product_total; i++) {
product_mc.name = productid[i]
addChild(product_mc);
[code]....
This code works fine to add one but I can't add more instances?Appears addChild not render mutiple instances on the stage.
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Nov 12, 2003
i'm having a problem with a for loop. The problem is that it doesn't create multiple movieclips with an unique instance, i think it copies over itself.
for( var i = 1, x = -20; i < 4; i++){
if(this['plaatje' +i] != undefined){
_root.again.createEmptyMovieClip("image", i);
[Code]....
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Apr 16, 2005
Everytime I press a movieClip, i -1(on the output window) should be equal to the number of the movieClip (ex: myClip17, when pressed, should produce in the output window a value of 17 for i-1). Please copy paste this code to a flash document and you'll see what I mean (please don't forget that you have to have linkage in the library for a movieClip symbol that you have to create - it's a circle only with stroke that has w=15 h=15). Every time I click on a number it should appear a circle on it. If the circle is already there it should disappear. But that's not the case. Somehow every movieClip has the order to attach one of the instances of movieclip marca_mc to myClip31.
var mcAcoplado = [false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false];
var diasDoMes = 31+1;
var distEntreTexto = 10;
for (i=1; i<diasDoMes; i++) {
[Code] .....
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Nov 12, 2003
i'm having a problem with a for loop. The problem is that it doesn't create multiple movieclips with an unique instance, i think it copies over itself.
for( var i = 1, x = -20; i < 4; i++){
if(this['plaatje' +i] != undefined){
_root.again.createEmptyMovieClip("image", i);
this._root.again.image += _root.again["image" +i];
[Code].....
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Apr 16, 2005
The problem is: everytime I press a movieClip, i -1(on the output window) should be equal to the number of the movieClip (ex: myClip17, when pressed, should produce in the output window a value of 17 for i-1).Please copy paste this code to a flash document and you'll see what I mean (please don't forget that you have to have linkage in the library for a movieClip symbol that you have to create - it's a circle only with stroke that has w=15 h=15).Every time I click on a number it shouldappear a circle on him. If the circle is already there it should disappear. But that's not the case. Somehow every movieClip has the order to attach one of the instances of movieclip marca_mc to myClip31.
var mcAcoplado = [false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false];
[code]....
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Mar 6, 2009
Code:
var menuArr:Array = [home_mc, menu1_mc, menu2_mc];
when I iterate with a for loop to add event listeners
Code:
var i:uint;
for (i=0; i<menuArr.length; i++)
{
[Code].....
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Mar 7, 2012
I'm trying to make a point and click game for the fun of it. I'm having troubble with the .onPress function. I've made an array of movieclips, and I want to go through them in a loop, and make an onPress function for each of them. What I am trying to do with the code below is to make the debugText tell me what movieclip I pressed:
var letterArray = new Array();
letterArray = [l1_mc, l2_mc, l3_mc, l4_mc, l5_mc, l6_mc, l7_mc, l8_mc, l9_mc,
l10_mc, l11_mc, l12_mc, l13_mc, l14_mc, l15_mc, l16_mc, l17_mc, l18_mc,
l19_mc, l20_mc, l21_mc, l22_mc, l23_mc, l24_mc, l25_mc, l26_mc, l27_mc,
l28_mc, l29_mc, l30_mc, l31_mc, l32_mc, l33_mc, l34_mc, l35_mc, l36_mc];
[Code] .....
DebugText outputs:
Pressed movieclip nr: 36 36 36 36 36 36
No matter what clip i press, i get the same output: 36. why?
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Aug 17, 2006
Anyway i want to try load multiple movieclips using a for loop and displaying them in different spots.
Code:
for(i = 1; i < 5; i++){
createEmptyMovieClip(["target"+i] , i);
[Code]....
First of all , how can i change that "stub1.swf" to change its value like stub1.swf, stub2.swf stub3.swf etc. Also, it doesnt seem to create multiple movieclips; it only makes the one.
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;
[Code].....
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Aug 25, 2010
How do i word a for loop to make it loop through multiple arrays?I want 1 for loop to loop through multiple arrays in order to move/alter objects.I want to keep the arrays separate.
ActionScript Code:
characters = new Array();
characters[0] = male;
[code]........
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Sep 2, 2010
i have been building a library that has thumbnails which you click to view the full image. i have built the application it works but i want to change the way the image on the actual thumbnail loads using code instead of manually adding the value to the url loader component.
var myX;var instanceN:String;trace(instanceN);var currentLoad:uint = 0;// current loader and image loadingvar thumbnailURL:String;//Thumbnail URLvar thumbReq:URLRequest;// Thumbnail url requestfor(var k:uint = 0;k < iL_btn.length; k++)[code].....
the loop runs fine without the last line of code which i've commented out.the make up of these thumbnails are a uiLoader component which are each inside there own movieClip.what i wanted this to do was every time the loop runs it currentLoad adds 1 to its value then that value is subbed into instanceN:String and thumbnailURL address that bit works the trace statements read correctly.but my issue is using the instanceN value as the instance name path which then loads the current thumbnailURL value which is the URL address for the thumbnail picture.when i try to load the url address using the commented out code above i got the error .TypeError: Error #1010: A term is undefined and has no properties.the trace statements correct values below
the first value is the currentLoad value.
the second value is the instance name path.
the third is is the URL address for the thumbnail.[code].....
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Sep 16, 2009
I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?
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Oct 26, 2009
I have 24 movie clips on the stage: my_menu.image_holder_mc1 thru my_menu.image_holder_mc24. I want to load an image in each one. How do I identify the holder which to add a child.
The Code I have so far is....
Code:
for (var i:Number=1; i<=24;i++){
var myLoader:Loader = new Loader();
myLoader.name = "image_"+i;
[Code].....
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Apr 24, 2010
I'm trying to split my stage into 2 sections
- bubbleZone
- menuZone
so I have created 2 sections and turned them into movieClips. On the first bubbleZone movieClip I want to add multiple "bubble" movieClips which will only appear in the bubbleZone movieClip. See code below. However, the bubbles seem to be appearing all over the stage and are hidden by the bubbleZone movieClip. Is there anyway to make the bubbleZone movieclip pretty much just a background for catching events and then tying the individual bubbles to just the bubbleZone so they don't appear anywhere else on the stage?
var bubbleZone:BubbleZone = new BubbleZone();
bubbleZone.vx = 1;
bubbleZone.height = 600;
bubbleZone.width = 820.8;
[code]...
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Mar 7, 2009
Is there a way to use an existing path drawn on the scene, as the basis for path made up by many movieclips that also follow the original curves "curveture"?I kind of want to make a "road" consisting of "yellow stickit notes" overlapping each other.I want to do this without manually having to draw each stick-it note, so I can easily change the curve without having to redraw the whole thing.
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Jul 3, 2009
(Using AS3) I'm doing a simple grid layout of boxes (movieClips), i'm then trying to save their current position to each of the movieClips. So in AS2 i'd do something like ...
obj.origX = obj._x;
obj.origY = obj._y;
but it's saying; 1119: Access of possibly undefined property targetX through a reference with static type flash.displayisplayObject. How can i add custom variables to movieClips?
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Aug 25, 2010
I am building an image gallery which has a very simple design. The gallery has a button area, where the buttons are movieclips, and an area where there are images, which are also movieclips.I am using flash CS3, AS3.Each time I use an eventlistener to tween the alpha value of each image (the brightness) when the button movieclip is pressed, I must call a command to reduce the value of every OTHER image that is in my gallery as well as increase the alpha value of the single image I want.This means I have a lot of typing and I was wondering if there was an easier way to manage my movieclips, such as to use the Array class or the Object class. However I can not seem to on the subject on adding a movieclip instance name and its property to a class that could store the data, or the reasonable command to select/omit other movieclips
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Dec 13, 2008
I have 2 movieclips in the library exported as class d1 and d2 , I want to add them to the stage using something like the code below.
this doesn't work but you can understand what i want to do. what is the correct syntax ?
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Dec 1, 2008
I want to add 20 Moviclips at a time by Loop, from Library. so can any body tell me how could it possible.I can add one MovieClip just by as:
var mc:Movieclip = new MovieName();
But i need some string type method which can add multiple MovieClips from Library at a time.in AS2 there was a method for attchMovie, in which we can add Linkage name with Name0, Name1, Name2 as 'Name'+i.....
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Mar 20, 2011
for (var i = 0; i<= 3;i++){var pic_mc = new MovieClip();� pic_mc = MovieClip(getChildByName("mc" + i));trace(pic_mc);� pic_mc.alpha = 0; pic_mc.x = 0; pic_mc.y = 0;� pic_mc.addEventListener(Event.ENTER_FRAME, animate);
[code].....
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