ActionScript 3.0 :: Adding Movieclips Along A Path?
Mar 7, 2009
Is there a way to use an existing path drawn on the scene, as the basis for path made up by many movieclips that also follow the original curves "curveture"?I kind of want to make a "road" consisting of "yellow stickit notes" overlapping each other.I want to do this without manually having to draw each stick-it note, so I can easily change the curve without having to redraw the whole thing.
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Nov 3, 2009
i am getting all the images path from XML and adding those thumbnails on my stage using XMl and for loop,
Now i want to perform tweening effects on all of them but if you see my code - it only does effect on the last object instead of doing on all added objects,
How do i make this work, so all thumbnails gets my tweening effect and i can start that effect and stop ,
[Code]...
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Nov 18, 2008
this is the script i have happening on a frame. i have 2 other clips that run next to it - conveyor belt styleee.[code]this works well. it goes to where i want then returns to an x value and the whole thing starts again. great. i know want to add button funtionality in that when i put my mouse over any of the clips all the clips stop moving. when i remove the mouse from the clip then all start moving again. this should happen regardless of what clip i rollover.
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Feb 21, 2012
How would be a class, for attaching a movieclip along a path, with rotation?Like:In a mall map (top view)How to make the movie clip 'foot steps', appear along a line (path) ?A line that should start at a point in the map (entry) and end at another (store).
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Apr 24, 2009
i have been trying to understand the basics of trigonometry, and after a lot of tutorials I am at level 0....
I have this bit of code that draws a cicle on the stage
[Code]...
I would like to place small movieclips on the path of this circle..
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Apr 19, 2010
I'm trying to compile a project using compc from command line.[code]Any ideas why adding to the library path a folder with the swc I want to use generates an error?
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Apr 30, 2004
I want to move a mc with actionscript, along a path, and this movement to last about half or so of a second (just like tweening in the timeline with frames and all). How can i do this?
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Apr 3, 2011
Let's say I am loading a movieclip from a remote url within another movieclip on another server.
This movieclip now needs to load another child movie clip on the same server as itself.
How can it get its own url and not the url of its parent container so as to load this child ? Because if it refers to "child.swf" it will be relative to the super parent container insted of the first server isn't it ? So it will not be able to load the child correctly if all it can get is the url of the parent.
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Jul 18, 2010
So I've created a script where a mc is clicked on and the player can draw a path using the mouse. I'm trying to figure out how I can get the mc to follow the path drawn out by the player's mouse and when the player clicks again, it erases all of the path.my code is below
Code:
import flash.display.Sprite;
import flash.events.MouseEvent;[code].....
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Apr 24, 2010
I'm trying to split my stage into 2 sections
- bubbleZone
- menuZone
so I have created 2 sections and turned them into movieClips. On the first bubbleZone movieClip I want to add multiple "bubble" movieClips which will only appear in the bubbleZone movieClip. See code below. However, the bubbles seem to be appearing all over the stage and are hidden by the bubbleZone movieClip. Is there anyway to make the bubbleZone movieclip pretty much just a background for catching events and then tying the individual bubbles to just the bubbleZone so they don't appear anywhere else on the stage?
var bubbleZone:BubbleZone = new BubbleZone();
bubbleZone.vx = 1;
bubbleZone.height = 600;
bubbleZone.width = 820.8;
[code]...
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Jul 3, 2009
(Using AS3) I'm doing a simple grid layout of boxes (movieClips), i'm then trying to save their current position to each of the movieClips. So in AS2 i'd do something like ...
obj.origX = obj._x;
obj.origY = obj._y;
but it's saying; 1119: Access of possibly undefined property targetX through a reference with static type flash.displayisplayObject. How can i add custom variables to movieClips?
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Aug 25, 2010
I am building an image gallery which has a very simple design. The gallery has a button area, where the buttons are movieclips, and an area where there are images, which are also movieclips.I am using flash CS3, AS3.Each time I use an eventlistener to tween the alpha value of each image (the brightness) when the button movieclip is pressed, I must call a command to reduce the value of every OTHER image that is in my gallery as well as increase the alpha value of the single image I want.This means I have a lot of typing and I was wondering if there was an easier way to manage my movieclips, such as to use the Array class or the Object class. However I can not seem to on the subject on adding a movieclip instance name and its property to a class that could store the data, or the reasonable command to select/omit other movieclips
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Dec 13, 2008
I have 2 movieclips in the library exported as class d1 and d2 , I want to add them to the stage using something like the code below.
this doesn't work but you can understand what i want to do. what is the correct syntax ?
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Dec 1, 2008
I want to add 20 Moviclips at a time by Loop, from Library. so can any body tell me how could it possible.I can add one MovieClip just by as:
var mc:Movieclip = new MovieName();
But i need some string type method which can add multiple MovieClips from Library at a time.in AS2 there was a method for attchMovie, in which we can add Linkage name with Name0, Name1, Name2 as 'Name'+i.....
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Jun 16, 2009
I've got a long list of similar movieclips I'm adding to the stage. There's 9 in total and the code looks like this...
stage.addChild(zone0_mc);
zone0_mc.x=267.6;
zone0_mc.y=120.5;
[code].....
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Mar 20, 2011
for (var i = 0; i<= 3;i++){var pic_mc = new MovieClip(); pic_mc = MovieClip(getChildByName("mc" + i));trace(pic_mc); pic_mc.alpha = 0; pic_mc.x = 0; pic_mc.y = 0; pic_mc.addEventListener(Event.ENTER_FRAME, animate);
[code].....
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Jul 20, 2009
I'm still new to AS3, so firstly, is there a place to read up on the structure of AS3?
2ndly, I'm trying to place a movieclip from the library into a class that extends movieclip like so:
the library movieclip is named "player" for example.
[Code]...
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Apr 26, 2009
I am trying to construct a MENU with 5 buttons and a dinamyc instance for them (to manipulate later ) so i am having some problems..
// vars
var allButtons:int = 5;
var espacing:Number = 10;
var navBar:MovieClip = new MovieClip();
[code].....
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Mar 9, 2010
I'm currently reading the book Learning Actionscript 3.0 and I cannot figure how this was done. In chapter 6, there is an example of Ingeritace, Encapsulation etc. where there is a class called Vehicle and from that class a few more classes were created Car, Truck etc. and everything make sense but there is something I don't know understand, there are two MovieClips that are added to the stage at run time and I can't figure out how those clips were added to the stage, I tried doing my own version and I tried exporting these MovieClips checking the Export for actionscript option under propeties but it doesn't work.
[Code]...
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Jan 19, 2011
I have seven movieclips lets say from mc1 to mc7 they all have their respective classes Mc1 to Mc7
is there a more efficient and faster way of adding them to the stage then declaring and addChilding them one by one in the code?
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Dec 2, 2009
I am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?
[Code]....
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Jul 31, 2009
I've got some flash 2.0 code that is supposed to add 100 points after a hitTest.
Code:
function onEnterFrame(){
connectA();
var strandID:Number
function connectA(){
for (var i = 0; i < 100; i++) {
if (this.hitTest(_root["A_" + i])) {
this.strandID = i;
_root.total = _root.total + 100;
}}
The problem is that it adds 100 points 70 times per second (the frame rate). It's supposed to add 100 points and stop. Here's a little more info: the hitTest makes two movie clips move across the screen together. Maybe because they're constantly hitting as they move, I don't know.
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Oct 20, 2009
I am trying to write some code for someone show wants to be able to control their timeline animation by using the slider component. Everything was going fine until I tried to add the Play and Pause buttons to the stage. I instantiated both movieclips and added "stage.addChild(<mcName>);" but neither clip showsup when I test the movie. I tried removing "stage." but that didn't help either.
I tried to find a solution to my problem online, and while I haven't figured it out yet, it seems that these movieclips might need to be part of a function. This could be totally incorrect, but it's the best guess I have right now.
My AS code is below. (I couldn't get the .FLA file to zip small enough, but if anyone wants it, I'll find a way.) See comment "// PLAY/PAUSE CODE" for Play/Pause buttons.
Code:
//SLIDER CODE
// Import slider and movieclip classes
import fl.controls.Slider;
[Code].....
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Jan 14, 2012
I am creating a picture gallery and I got stuck when I tried to listen to a MOUSE_OVER event on a parent movieclip. They are nested like this... scene1/imageBar/imageBarInside. Im trying to call a addEventListener-mouse_over from imageBarInside to imageBar. But my attemps are worthless.Tried the target to path "tool" but it didnt work.
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Oct 21, 2007
I've been building a web based order form and my client want the ability to add items (as many as you want) and for them to be totalled up. I've used Kirupas Scrollpane with Dynamic Mc's tutorial to add my products, but I can't seem to add them up! Each product adds up it's subtotal in the dynamically attached Mc and outputs the variable 'subtotal' In my root I have this function to call the subtotals, but I can't seem to get it to add up each of them to output a total...
[Code]...
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Nov 16, 2009
I have connected to a web service built in java and would now like to add the products to a stage. I want to show 5 products and if a user clicks <- the previous 5 and -> next 5.
Code:
import mx.data.components.WebServiceConnector
// Add preloader here
var wsConn:WebServiceConnector = new WebServiceConnector();
wsConn.addEventListener("result", res);
[Code] .....
In the res function I would like to add my movieclips but I don't know how to move on.
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Apr 11, 2010
I have three movieClips in my library: circ1, circ2, circ3. Each has been linked and exported for actionscript. I am trying to loop through an array of these movieClips, pick one, place it an array for use later, and then place the selected movie clip on the stage at a random x,y position. Here is my code:
Code:
/**
* Generate a random number
* @return Random Number
* @error throws Error if low or high is not provided
[Code].....
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Dec 5, 2011
I'm trying to redo my App and have everything added dynamicly, so updating will be a lot easier. I have 3 movieClips in my library. 1 is the holder of the other two. This is done because the holder has a class attached to it, and the 2 other movieClips are where the content is being added.
So basicly what I have now is via XMLList and a for loop the content is placed and displayed on the stage. They are added like this:
PHP Code:
var myXMLLoader:URLLoader = new URLLoader();
myXMLLoader.load(new URLRequest("Avalist.xml"));
myXMLLoader.addEventListener(Event.COMPLETE, processXML);
[Code]....
Now what I'm trying to do is add the same amount of content, but different images to the flipHolders that already exist right now but then the sideB in stead of sideA.
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Mar 7, 2012
Basically I have 5 movieclips I want positioned around the stage. So I figure the best way to this is with a for loop. However the way I've coded it doesn't appear to add new movieclips and seems to just move the first movieclip 5 times and it always ends up with an x of 169. Here's my code:
Code:
for (i=0; i<5; i++){
var barName:MovieClip =
_root.game.attachMovie("butSquare","r1wBar"+i,_root.getNextHighestDepth());
[Code]....
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Feb 9, 2011
I'm trying to build a flex project, linking it to some RLSs. When setting up the project in Flex Builder, the corresponding "build configuration" (that I got by adding -dump-config to the compiler options) generates (among other things) a tag like this :
<runtime-shared-libraries>
<url>some-lib.swf</url>
<url>some-other-lib.swf</url>
[Code]....
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