Flash :: Delegate Function (Function).toString() Prints Function Function() {}?

Nov 1, 2010

I've got a Vector of ViewToActionMap objects, which have following constructor:

public function ViewToActionMap(_forModule:eModule,
_forAction:eViewAction,
_toFunction:Function,

[code].....

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Flash :: Add A ToString() Function For Every Class File, Automated In Eclipse?

Jan 28, 2010

I'm doing a AS3 project in Eclipse and trace alot of values. I though it would be nice to have a toString() function in every class, at the bottom of each class as the last function, but i dont want to do this by hand for 500+ files. Is there a quick and good way of doing this automated?

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ActionScript 3.0 :: Add Leading Zero Using The ToString() Function?

Mar 15, 2010

I've looked in the user manual and I can't find any reference to toString() for syntax information. Isn't there a parameter for me to use to specify the string lenght? And whether to add leading zeros or not?Here's the code I need to add leading zeros:

playbutt.addEventListener(MouseEvent.CLICK, playSound);
function playSound(e:Event){ SoundMixer.stopAll(); var num:Number = Math.ceil(Math.random()*43); bigNum.text = num.toString(); var path:String = "Track No" +

[code].....

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ActionScript 3.0 :: Delegate Function Reference?

Sep 16, 2009

I am using a delegate sub-class to perform helper functions for the main app.I have passed all references to it that it needs and it works well apart from the following problem:I also want it to remove an event listener from the main pp.eg:thisStage.removeEventListener(MouseEvent.MOUSE_UP,preOutsideBoundsDragRelease);The compiler tells me I need a reference to "preOutsideBoundsDragRelease" within the removeEventListener statement.eg: "access of undefined property preOutsideBoundsDragRelease

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ActionScript 2.0 :: Delegate Class - Passing Parameters With Function?

Jan 31, 2008

I am wanted to know how can i pass a parameter to the function which I'm calling using Delegate class. I know to pass params having static values such as true / false or a static string "hello".

Code:
var myFunc:Function = btn.onRelease = Delegate.create(tihs, releaseHandler);
myFunc.str = "hello";
function releaseHandler()

[code]....

Here str can be retrieved as 'arguments.caller.str' inside the function.But in case i want to pass the reference of the 'btn' button. Then how can i do this ?

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Actionscript 3 :: Call A Flash Function From Javascript Function And Not Button

Nov 14, 2011

I'm using this code to call a actionscript 3 function through javascript

[URL}

and I want to call the acrionscript 3 function from a javascript function, but not on a button action.

actionscript code:
//call to javascript
ExternalInterface.call("sendToJavaScript");
//call from javascript

[Code]....

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Actionscript 3 :: Flash Run A Function Only If Instance Within Function Is Defined

Mar 3, 2011

I have a situation where, upon loading my swf, I add an event listener to the stage to listen for keyboard commands. One of them is to listen for the spacebar, and if it is pressed, it should play a movie. The problem is, that movie is not loaded until later on, depending other user interactions, therefore, until it is loaded, the reference to it would be undefined.

But if I wait and add the listener for key commands only when the movie is loaded, then I can't utilize the listener for other keyboard commands, like RIGHT or LEFT, which are the buttons which get you to the movie in the first place. Is there a way to add a conditional or something to prevent that code from being executed if the video is not defined yet? Here's my code:

[code]...

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Arrays :: Flash - Defined Within A Function Discarded At The End Of The Function?

Jul 6, 2011

Curious question:Take this function:

function something():Array
{
var ar:Array = [];

[code]....

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Flash :: Calling OnLoadProgress Function From Inside Another Function?

Sep 23, 2011

I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.

myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works

[code].....

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Flash :: Access Top Level Function When Class Has A Function Of The Same Name

Dec 16, 2011

I have a class Debug with a function called trace inside it which puts a TextField on the stage and outputs the text. Now I am trying to get the Debug.trace() function to do a "normal" debug trace as well from within side itself. of course this causes a recursive loop. I am trying to figure out how I can access the top level separately. I tried using namespaces such as AS3::trace but to no luck.

I know a solution is to rename my function to stop the conflict, but I would like that to be a last resort. It is being used in quite alot of places throughout my entire code so replacing it everywhere is going to be a ballache.

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ActionScript 2.0 :: OOP In Flash: Calling A Function W/in A Function Class?

May 12, 2004

Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:

[Code]...

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ActionScript 2.0 :: CS3 A Function Calling A Function In A Function?

Oct 9, 2010

I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:

actionscript Code:
class Thing extends MovieClip{  var funcvar;  var othervar; function onLoad()  funcvar = "YYY";  othervar = "ZZZ"; function onEnterFrame()

[code].....

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Flash :: Declare A Function To Be Equal To Another Function In As3?

Oct 6, 2011

If I wanted to create a function called printMe, what's the proper syntax so that it prints what the function information prints?[code]...

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ActionScript 3.0 :: Flash : Getting Variable Value From A Function To Outside The Function?

Jan 23, 2012

how to get variable value from a function to a text box here is the code :

import fl.controls.ComboBox;
import flash.events.Event;
import flash.events.MouseEvent;
TxtAnswer = Array();

[code]....

.. i want that variable "sk1" to next scene text box ..i putted the code like this :

q1.text = sk1;

but it is not working..

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ActionScript 2.0 :: Write A Function To Move An Object And Then Call That Function On A Clip Event?

Jan 29, 2003

is it possible to write a function to move an object and then call that function on a clip event for instance

function (bounce){
script;
script;
}

and then call it by saying

on(mouseOver){
this.bounce;
}

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ActionScript 3.0 :: Store A List Of Parameters Needed For A Function In An Array And Then Use That In A Function Call?

Jun 23, 2009

is it possible to store a list of params needed for a function in an array and then use that in a funciton call?

[Code]...

or something like that?? Prob have to iterate the array but how do i get the params into the function call? Is this even possible?

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ActionScript 3.0 :: Execute Callback Functions Dynamically By Passing A Function In As An Argument To Another Function?

Apr 21, 2010

How do I execute callback functions dynamically by passing a function in as an argument to another function?

Look at this example:

Code:
package {
public class myClass extends MovieClip {
public function myClass(callback) {

[code]....

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ActionScript 3.0 :: Declaring A Variable In A Function: Either The Function Or The EventListener - Doesn't Work

Nov 27, 2009

I have a set of Cue Points in an FLV I'm playing. It's an interactive quiz, so the idea is that flash will change a variable, theAnswer, to a different letter depending on which question it is. The answer to question 1 is B, question 2 is D, etc. Either the cue point event listener isn't working, or else it is working and Flash isn't declaring the variables. 1120: Access of undefined property theAnswer. I literally can't find a single problem with my code. I have an almost identical Event Listener further down which works.

[Code]...

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Actionscript :: Switching Back Into Previous Function From Event Handler Function?

May 13, 2010

I need to return to my original function after capturing an event (downloading something) with another function. The original function needs to return a value, which depends on the downloaded data. So, I'd like to pause original function for the time needed for the download and the eventhandler function to complete it's work, and resume it afterwards.

The obvious way is to set a flag value (both the original function and the eventhandler are within the same class) and make the original function check it until the eventhandler function changes the flag. But that would be wasteful, and my AS is slow enough already:) [other parts of the application utilise some heavy graphics]. Is there another way? Like an event that gets captured "in the middle" of the function? Or some other form of flow control?

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Flex :: Require A Function Parameter To Be A Static Constant Of The Function's Class?

May 22, 2009

Let's say I have a Custom Event Class, and it has several Event types stored in static Constant:

[Code]...

Is there an easy way to validate that the type passed to the Constructor is one of the Static Constants of the Class, without having to check it against each value?

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ActionScript 3.0 :: Function Returning Array And Declaring A Function With Event And Variable?

Jul 27, 2009

is it possible to declare function this way

ActionScript Code:
function startShake(e:MouseEvent, num1, num2):void

what i mean is it possible to send to the function not only en event but also a variable and a second question how can i access

ActionScript Code:
function stopShake(e:MouseEvent):Array

this array that function return.

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ActionScript 2.0 :: Create Base Url Function And Button Link To Call That Function?

Jun 16, 2010

How create baseurl function in flash and how i call that function in button script

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ActionScript 2.0 :: Filling Function Arguments With Array Items, Function.call()?

Feb 28, 2008

I have this code but I cannot work out how to fill in function parameters based on an array and it's length, see line 7

[AS]
import com.robertpenner.easing.Cubic;
MovieClip.prototype.framesTimeout = function(func:Function, frames:Number, args:Array) {

[code]....

Is it possible to call a function and fill in the parameters based on an array and it's length?

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ActionScript 2.0 :: Apply A Function To All Movie Clips Without Applying The Function To All Manually?

Feb 18, 2004

is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?

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ActionScript 3.0 :: Compiler Bug - Var Declaration Function Definition Postcedes External Called Function Execution

Jun 29, 2010

Use Flash CS5 (and AIR, though this does not seem like it would be AIR related) in Win XP 64 I have a MovieClip symbol in my library with the identifier 'Puzzle10Piece10' with the following actionscript attached to frame 1 of the only layer with the following actionscript:

[Code]...

This runs contrary to my understanding of the pre-compiler and code execution order. In my way of thinking, any reference creation and related memory allocation is made when the object is instantiated, and indeed that allocation, unlike C depends not on code order (declaration before use), though this is an order that would satisfy even the C pre-compiler. If I understand the Flash compiler at all, it's not even a question of 'code order'... the symbol is pre-compiled such that for it to exist... for it to be instantiated, the variable would exist before the function would even be 'available' to be called internally or externally. Is my thinking way off, or is this a bug?

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ActionScript :: Flex - An Object Returned From A Function Call Changed The Next Time The Same Function Is Called?

Jan 10, 2012

I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:

package
{
public class PER
{
[Code].....

Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:

var data_set1:PER = function_name(arg1, arg2, arg3);

The calling program does some stuff, then calls the function again, but returns the variables into a new variable name, data_set2:

var data_set2:PER = function_name(arg4, arg5, arg6);

My intention is that data_set1 and data_set2 are different (e.g. not linked together).

My question is, given that arrays are passed by reference, will data_set1 be modified to agree with data_set2 upon the 2nd function call? Why or why not?

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ActionScript 3.0 :: Disable RollOut Function On Movieclips On Click Function?

Sep 13, 2009

I'm doing a basic site with frame labels on the main timeline whose name corresponds to the btn names. A simple  otoAndPlay(evt.target.name); I have a basic navigation setup of 7 mcs with mouse eventlisteners for CLICK, ROLL_OVER and ROLL_OUT.
 
Example:
prepare.addEventListener(MouseEvent.CLICK, navigate);plans.addEventListener(MouseEvent.CLICK, navigate);retire.addEventListener(MouseEvent.CLICK,

[Code]....
 
Does anyone know a better way to do this so when my mcs are clicked they display the rollover content/art? In essence I'm trying to achieve that when the user clicks a btn it goes to that "page" and the corresponding btn stays highlighted. Pretty standard web navigation technique but I just don't know what the best way to do this in flash is and with  how my site is setup.

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Actionscript 3 :: Function From A MouseEvent Activated Function Will It Not Work Properly?

Jan 3, 2012

I am working with AS3 to build a very simple mp3 player on my site. So far the play and pause button work fine, but when I try to move the slider then click the pause button, it doesn't pause, and then clicking the play button again causes it to play a new file.I'm assuming that for some reason when I call the playMp3 function from my MouseEvent, it's within an object or something and not at the root, so it's like loading a new sound file, but I don't know how to fix that.URL...

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ActionScript 3.0 :: Make Function In To A Static Function And Call It From Other Classes

Sep 23, 2009

this is the function i want to turn in to a static function. just dont know how to make it a static function and call it from other classes. i think this would have its own file.

[Code]....

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ActionScript 3.0 :: Call Function Inside Another Function (error 1136)?

Feb 12, 2011

var speed:int = 4;
addEventListener(Event.ENTER_FRAME,MoveRight);
function MoveRight(event:Event):void{

[code]......

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